1,816 Comments - Last post 5 minutes ago by rongey420
23 Comments - Last post 22 minutes ago by Provos
16,302 Comments - Last post 42 minutes ago by GeoSol
47,108 Comments - Last post 58 minutes ago by BlazeHaze
8 Comments - Last post 1 hour ago by kudomonster
43 Comments - Last post 5 hours ago by BorschtLover
58 Comments - Last post 6 hours ago by SketCZ
1,600 Comments - Last post 1 minute ago by Masafor
868 Comments - Last post 2 minutes ago by Melusca
9,539 Comments - Last post 3 minutes ago by Noxco
74 Comments - Last post 4 minutes ago by Ellendyl
99 Comments - Last post 4 minutes ago by NoYeti
153 Comments - Last post 1 hour ago by Exodust
57 Comments - Last post 1 hour ago by Fluffster
Entered for DLC-s, if it's a problem for You please let me know! :)
Comment has been collapsed.
Not at all, good luck!
Comment has been collapsed.
Thanks! =)
Comment has been collapsed.
Weird i can enter this as i have the game and all the DLCs.
Comment has been collapsed.
Since Steam doesn't send DLC ownership data through the public version of its API (versus the private version you use when you sign in directly to community, SGT, the first time you signed up to SG, etc), there's no way for SG to access DLC ownership data, meaning any content with at least one DLC in it won't ever* be detectable as owned through SG.
* (At least it's not likely to ever change, as there's a lot of issues with using the private version long-term on any site, given its instabilities [for example, it typically logs me out within 2 hours, and has logged me out within 2 minutes before], additional resource pull, etc. There is however a notable exception of SG being able to detect DLCs and packages with DLCs that are won through SG, as SG can just check its own internal information for those, and thereby can detect them properly through that.)
If you'd like a more reliable detecting of DLC ownership, you could check through the various userscripts for SG to find one that offers DLC detection (by linking to your Steam Community login, and its more detailed API information access). ESGST is the bulky swiss-army-knife of those, and thereby's sure to have the function in question, though you could also try and look for a more streamlined alternative.
TL;DR version, SG'll never detect DLCs or any packages containing even one DLC, unless you won that DLC or package through SG, or you apply a userscript to integrate a more detailed information call than the one SG has access to.
Comment has been collapsed.
The product code you've entered has already been activated by a different Steam account. This code cannot be used again. Please contact the retailer or online seller where the code was purchased for assistance.
Comment has been collapsed.
Please bear with me for a bit and I will have a replacement key.
Comment has been collapsed.
Hey, please try the new key.
Comment has been collapsed.
Thanks!
Comment has been collapsed.