Death end re;Quest takes the classic turn-based RPG and flips it upside-down. Switch between the RPG action of the game world and the visual novel segments of the real world. In the realm of game development, it may seem all fun and games until the lines between fantasy and reality begin to blur.
1 Comments - Last post 6 minutes ago by ILLUSIVESNAKE95
5 Comments - Last post 32 minutes ago by Gamy7
6 Comments - Last post 39 minutes ago by Sh4dowKill
8 Comments - Last post 42 minutes ago by RowdyOne
10 Comments - Last post 49 minutes ago by MeguminShiro
24 Comments - Last post 1 hour ago by coleypollockfilet
85 Comments - Last post 4 hours ago by Mayanaise
34 Comments - Last post 27 seconds ago by tanisi
192 Comments - Last post 1 minute ago by mourinhos86
63 Comments - Last post 8 minutes ago by schmoan
942 Comments - Last post 13 minutes ago by Codric
36 Comments - Last post 39 minutes ago by Jekofob
54 Comments - Last post 39 minutes ago by afa1425
24 Comments - Last post 45 minutes ago by shadowshiv
Playing this right now, and quite liking it.
Being able to make combos, and get more combos, having a volatile playfield during battles, having different power types (sun, moon, stars) adds a little more to the encounters as well. and an Interesting mystery and death story mechanic, makes it unique compared to Neptunia or Mugen Souls. So far doesn't quite have the same charm or banter of those other games though, but hoping as I progress that this changes.
Overall, I'm enjoying it.
Comment has been collapsed.
Thank you very much! Happy to win one of your GAs actually, I really appreciate all your giveaways and all you do for the community <3
Comment has been collapsed.
Same to you.
Comment has been collapsed.