Death end re;Quest takes the classic turn-based RPG and flips it upside-down. Switch between the RPG action of the game world and the visual novel segments of the real world. In the realm of game development, it may seem all fun and games until the lines between fantasy and reality begin to blur.
153 Comments - Last post 2 hours ago by Ld7
1,307 Comments - Last post 2 hours ago by fackia777
6 Comments - Last post 4 hours ago by PhilBlank
3 Comments - Last post 4 hours ago by Warriot
224 Comments - Last post 6 hours ago by MaxLevch
16,100 Comments - Last post 9 hours ago by Carenard
22 Comments - Last post 9 hours ago by DeliberateTaco
8 Comments - Last post 3 minutes ago by VinroyIsViral
7,714 Comments - Last post 9 minutes ago by blankusername
16,125 Comments - Last post 36 minutes ago by Mechanicc
718 Comments - Last post 47 minutes ago by RVK250
54 Comments - Last post 1 hour ago by icaio
19 Comments - Last post 1 hour ago by Addriano13
7 Comments - Last post 1 hour ago by Ratz0
Playing this right now, and quite liking it.
Being able to make combos, and get more combos, having a volatile playfield during battles, having different power types (sun, moon, stars) adds a little more to the encounters as well. and an Interesting mystery and death story mechanic, makes it unique compared to Neptunia or Mugen Souls. So far doesn't quite have the same charm or banter of those other games though, but hoping as I progress that this changes.
Overall, I'm enjoying it.
Comment has been collapsed.
Thank you very much! Happy to win one of your GAs actually, I really appreciate all your giveaways and all you do for the community <3
Comment has been collapsed.
Same to you.
Comment has been collapsed.