I start making a research paper about this and im ready to study some parts very hard.

Modelling (Making Characters, Weapons, Meshes... :cry:)

Scripting (Coding, connecting stuff, make cinematics, basic game stuff... more cry) im in UDK so i dont need to do much stuff but still its work.

Improving Level Design (have some experience in the past with this and its not really a problem)

Improving Texture Editing, learn shader creation and modification and another cosmetic stuff for scenarios.

got some experience in the past but never doing anything like this, just levels and mods but never a videogame :P, i will use UDK or unity3D because they are free, for preference UDK because its more accesible in a way to use the tools, i know if i do this i need to make a impressive work, almost professional and the time is running but its flexible to do this.

What do you think?

I want to do a nice short horror game, an assault game or anything like two castles and some knights in a battlefield.

my best problem here, english, im not native and if its school apropiate :O, btw should i do this or return to my guitar project o.o

IM NOT PRO BUT I TRY TO DO MY BEST O.O

11 years ago*

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I would choose the guitar project, just because I love playing on guitar.. :D

11 years ago
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I love it too bro, but doing music its a extra hard work, i think music its more hard than videogames because i need to learn all from 0 alone, its not a good idea learn to read music from 0 alone, i need a teacher for fix the stuff in the way to do it, but still a cool project on it :D

11 years ago
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Making games is hard work. But if you feel that you're up to it, go for it!

Just be prepared to find it a lot harder than you may expect.

11 years ago
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yea, its a hard work, so much stress, so much pressure for deadlines, i can do it but im alone, like a indie, i have time, i think knowledge and ideas for do it but i need more that that ;o

11 years ago
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Making game is hard. I think you should aim for novelty value instead of simple coding work.

11 years ago
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indeed, its harder, i will use UDK, its not hard as Unity, i can do this but hmm i dont think i will make anything professional with that time and just me working on it hmm

11 years ago
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I'd return to the guitar project. I don't think non-gamers can appreciate the difficulty of making games.

11 years ago
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that is true mate, i think i should step back, i will make some tests, glad i have some experience and im not from 0 but a videogame its not a neccesary thing who i should present on a senior project to some teachers :o

11 years ago
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Wait a minute, I assume you know how to program, considering that you're developing a game, right?

Well, seeing as modeling, bug testing, and creating a complete game from scratch is a little, um, ambitiouss, why don't you just program a robot that plays your guitar for you? You give it MIDI input and it parses the notes and just plays the guitar. Simple, cool, relatively easy to use. And practical. You can use it to play music after you're done.

11 years ago
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why don't you just program a robot that plays your guitar for you? You give it MIDI input and it parses the notes and just plays the guitar. Simple, cool, relatively easy to use. And practical. You can use it to play music after you're done.

you mean guitar rig or amplitube :D, i use them but i dont like a lot, i prefer an amp which i dont have :D... hmm about the game i dont know about coding, scratch, not really i will use UDK as engine who make my life 1000 ways easier to do this because its not very hard to use, modeling, i need to learn how to make at least basic models, not all the bones :o, no right now, just simple models for a project, bug testing... ahhh!, i have some mates who play lots of games and can see some bugs on it, its not really hard, but this is not a comercial videogame, just for school objetctive, anything honestly i can say its i cant do a professional work here, my project is based on learn and apply to make a final product, guitar is hard, i dont prefer take it because a teacher will solve lots of errors, a thing i ask some time ago to a cool guitarrist was if was ok to learn alone, he say yea but its not the best way because you perform with errors sometimes and a teacher can insta-fix that errors, if you accostum to the error will be more harder to fix than learn the first time, the two projects are challenging, i should think a lot about this :D, ty for your comment mate :)

the final thing i must say its, im not a kid saying i want to make a videogame but i only have a idea, no, i know about some tools, about the pressure some devs suffer and about the deadlines, i know some devs not pro in the past and i know a little about this but this project its challenging, i like the challenge of take this :D, lets try to do some stuff :)

My best enemy here: School Appropriate :ooooo

11 years ago
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Closed 11 years ago by JamyZPunchThis.