They are partnered with G2A , it makes sense to sell there
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They are also partnered with Steam. That's the only way you can publish your game on Steam -- by being partnered and logging in through https://partner.steamgames.com
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Yeah, that's how I ended up noticing this on their main site.
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This is pretty simple. g2a has a lower selling fee.
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Well of course, but I meant what type of precedent does this set? You think if more games did this Steam would lower their selling fee in the future?
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Maybe. But what kind of precedent does what set? This is an obvious move from the devs, business want to maximise profits. if there is a store that gives you a lower sales fee, you promote that store as much as you can.
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What type of precedent does a dev/pub set by choosing G2A as the main sales platform?
If everyone went by your logic then all devs/pubs would be selling their games on G2A and skipping Steam entirely -- and we know that's not the case. :/
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LOL No it's not or else every dev/pub would sell their game in-house and that's the rarest method dev/pubs take. As well it seems you're failing to see the larger campaign being launched by Faeria's team.
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That doesn't sound reasonable at all. If you choose not to put your game in the biggest gaming platform for PCs, you're either a big publisher, or stupid.
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They could just sell on itch.io, where they can set the fee themselves anywhere from 0% to 100%. Point is, there's already a lot of places you can sell games for a much lower fee than Steam, but Steam gets it more exposure and (usually) much more sales.
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Exactly, so it's really weird this company has chosen G2A as the primary place to sell their game while using Steam as the distribution platform.
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Yeah, but your copy would be region-restricted and still only ~70% of that sale goes to the developer/publisher.
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That's what I'm trying to get at here. They're launching a huge campaign to give away large amounts of free copies and get as many cheap sales as possible before they go F2P w/ microtransactions.
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A small amount of developers make partnerships with G2A to prevent people that got keys for free or bundles to sell it there, so no matter where you choose to buy from they can still control their income. If you partner with G2A, nobody else can sell your game there.
I'm personally not against reselling bundled games if you got it in a legit way, but at least the developers have the option to control it.
I think its the best way, atm, for developers to deal with G2A, as they still close they eyes to the grey market stablished (games bought with stolen cc, for example). Well, its an option at least.
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Anyone else notice this? It says:
It offers G2A first, then Steam -- and refers to both of them as resellers. False equivalency or what?
Has anyone else seen a decent dev/pub trying to rake in referral dollars by selling their game on G2A?
https://www.faeria.com/early-access
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