Enter invite only or group giveaways with lower numbers of entrants.
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quantum flux
That's just about as silly as a flux capacitor. How in the hell can you store flux? it's a scalar quantity. That's like saying you have a speed capacitor. Now bilateral quantum particle flux is something I could get behind. You can also simplify that by multiplying by pi/(2 potato), which is just another constant.
Party's over folks, everybody go home. I need some sleep.
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My knowledge of statistics doesn't go much further than looking at a bell curve, or analyzing data points, but it seems as if it would go something along this thought process.
Assuming 500 total entries, you would have a 1 in 500 chance of winning. do that 350 times, you would have 350/500, or about .7. I'm also pretty sure that the logic in there doesn't follow, and falls into a fairly classical statistical analysis mistake so if anyone would like to school me, i'm more than open to it. I'm an engineer, not a statistician.
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If you want to guarantee a 50% win rate, only enter in giveaways with one other person.
If you enter into 50 giveaways at random and they all have 500 entries each, you have a 0.2% chance of winning any one of them.
For reference, I've been here for just over 3 years and I've entered into 31,533 giveaways that have ended. That is including any giveaways that were deleted. I'm not going through over 630 pages to find out how many were deleted. I've won 102 of those 31,533, so my win rate is about 0.33%, though I think I'm luckier than most.
Just something to keep in mind is that the giveaways are random chance, and your performance on one giveaway has no indication on you performance to any other. The only way to increase your chances is to either enter into more giveaways or enter into ones with fewer entries.
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chance to win : 1/500
probability of winning at least one game:
200 giveaways -> 33.0%
350 giveaways -> 50.3%
500 giveaways -> 63.2%
1000 giveaways -> 86.4%
2000 giveaways -> 98.1%
3000 giveaways -> 99.75%
5000 giveaways -> 99.995%
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Based on your assumption that there are 500 entries per giveaway, your odd of winning is 1/500 or 0.2% or statistically you need to enter 500 giveaways to (maybe) win 1.
Your odd on not winning is 499/500 or 99.8%.
In order to have the 50-percent odd of winning at least 1 giveaway, you need to enter 347 giveaways at the same time. Of course, this is still based on the assumption of 500 entries per giveaway.
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I've won 0 out of 1,547 entries. I'm level 1 1/2. To be fair though, I only enter giveaways for games that I'll play. If there's a chance that it will rot in my inventory without being touched, I don't enter. I recognize that this will decrease my chances. As it is, most of the giveaways that I enter have between 500 and 5,000 entries. That means my odds are not great. Still, I come back and enter anything that piques my interest. This is a free ride, so it's hard to complain when you don't win anything.
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marketfire kindly gave you a table of odds here.
This is how you calculate it, for future reference:
Find the probability of not winning, then multiply that by itself the number of times you try and subtract from 1. For example:
1/500 = 0.002 chance of winning in any single giveaway
1 - 0.002 = 0.998 chance of losing in any single giveaway
In 200 giveaways with the same odds: 0.998^200 = 67% chance of losing. 1 - 67% = 33% chance of winning
In 350 giveaways with the same odds: 0.998^350 = 50% chance of losing. 1 - 50% = 50% chance of winning
In 500 giveaways with the same odds: 0.998^500 = 37% chance of losing. 1- 37% = 63% chance of winning
And so on. It should be noted that even if you enter 500 giveaways with a 1:500 chance of winning, there is a very significant chance that you won't have won during that period.
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