70% to developers, 20% HumbleBundle, 10% charity (Took me a while to optimize and feel good about it)
Developers need to be rewarded for their effort, and it's the games that really drive the success of all these bundles.
HumbleBundle deserves some compensation, too. Even though their default split of 15% is more than enough to cover the costs, I think that rewarding Devs and HB keeps the bundles flowing. Other Devs will be interested in joining, and HB will want to keep the gravy train rolling.
Also, charity. That's one of the objectives in these bundles, and I'm sure that it makes the Devs and HB happy to help.
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It's usually 1$ or 2$ split equally between charity and tip and the remainder all to the devs... no games created=no bundles
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I give something to charity depending on the charity involved. Water or support for victims of L'aquila earthquake sound ok, the others not.
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Generally I give most to charity but a little to the Humble Tip. If I REALLY like the developer I'll give money to them, which is what I did for Double Fine a while back.
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Most of the time, 100% of the developers. No, I don't want to donate money to Child's Play or EFF, which are the only charities available in most of the bundles.
I do donate 50% charity 50% developers when there are available good charities, like charity: water.
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The EFF is basically the ACLU, but for digital rights. They did a lot of legwork on getting SOPA/PIPA shut down as a recent example, and are always fighting government snooping. Child's Play gives games (and maybe consoles, I dunno) to hospitals and sick children. I haven't looked into them much past that. Haven't heard anything bad about Child's Play or the EFF, honestly.
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I always give all to developers because i'm buying games and i want the makers of all these games happy .
I really hate when people says "its for charity", when in my opinion its for the games.
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