In before the obvious (developer/distributor giveaways).
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They should be FUCKING BANNED RIGHT?It's been over a year since they won Galactic Arms Race and they still didnt check recieved?w00t is this sorcery?
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It is auto checked when they visit the site after winning. They simply never came back to notice it.
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As others have said, it's more like 5%, but even that seems a bit high.
I think the reason is probably because the giveaway was widely publicized, attracting people who aren't Steamgifts regulars. And, of course, since they don't visit the site regularly (and may not have even heard about it before), some of them likely entered the giveaway, forgot about it, and never came back to the site to receive their reward.
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It is true.
The people whining are generally those who bought the game in a bundle, a day or two before Support got around to designating it [retrospectively from the actual release date of the bundle], and gave it away immediately, thinking they'd beaten the system.
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Sleepy even has his own giveaway type (Go, Sleepy, Go!) D
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If we aren't counting developer giveaways I think it's Crossbourne.
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I accepted his invite and now, not only has my CV doubled, but I can also fire blazing plasma bolts from my eyes.
Would accept again.
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Oh wow. Mike fell way behind. I remember when he and Cross were battling for that top spot :P
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But Pkeod had a difference of over 10k entries, so he still wins.
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He also offered MORE copies than he had entries for, and not the same number.
If, of course, you consider zero to be a number, but that's another thread entirely :)
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Well, the thing is, that was 2 years ago and the site has grown a lot since then. A 25,000 copy giveaway would most likely get a lot more entries now than in the past. I mean, I think the 20,000 was like 1/3 of the sg userbase back then. The dev was also giving thousands of keys on reddit, so it's also quite possible that most of the people here got those keys and thus weren't eligible for the giveaway anymore.
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Just wondering who has contributed most to this site. (Total cost of games)
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