More for ability to make PSN
https://www.sportskeeda.com/gaming-tech/all-countries-playstation-network-available-and-countries-it-s-not
Why sony don t want service worldwide?
EDIT:
Xbox Live is supported in 42 (but M$ dont care about VPN/choose other region)
Nintendo online is supported in ?
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3/4 of world's countries and population can't buy or play the game.
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Countries and people that can't buy marvel spiderman 2 because of the psn requirement
Afghanistan: Approximately 38 million
Albania: Approximately 2.8 million
Algeria: Approximately 44 million
Andorra: Approximately 77,000
Antigua and Barbuda: Approximately 98,000
Armenia: Approximately 3 million
Azerbaijan: Approximately 10 million
The Bahamas: Approximately 393,000
Bangladesh: Approximately 166 million
Barbados: Approximately 287,000
Belarus: Approximately 9.5 million
Belize: Approximately 419,000
Benin: Approximately 12.1 million
Bolivia: Approximately 11.8 million
Bosnia and Herzegovina: Approximately 3.3 million
Botswana: Approximately 2.4 million
Brunei: Approximately 460,000
Burkina Faso: Approximately 21.4 million
Burundi: Approximately 12.6 million
Cabo Verde: Approximately 556,000
Cambodia: Approximately 16.8 million
Cameroon: Approximately 27.3 million
The Cayman Islands: Approximately 66,000
Central African Republic: Approximately 5.3 million
Chad: Approximately 16.4 million
Comoros: Approximately 873,000
Cote d' Ivoire (Ivory Coast): Approximately 27.5 million
Cuba: Approximately 11.3 million
Democratic Republic of Congo: Approximately 92.7 million
Djibouti: Approximately 1.0 million
Dominica: Approximately 72,000
Dominican Republic: Approximately 10.8 million
Equatorial Guinea: Approximately 1.5 million
Eritrea: Approximately 3.5 million
Estonia: Approximately 1.3 million
Eswatini: Approximately 1.2 million
Ethiopia: Approximately 117 million
Fiji: Approximately 0.9 million
Gabon: Approximately 2.2 million
Gambia: Approximately 2.5 million
Georgia: Approximately 3.7 million
Ghana: Approximately 31.1 million
Grenada: Approximately 113,000
Guinea: Approximately 13.1 million
Guyana: Approximately 0.8 million
Haiti: Approximately 11.3 million
Iran: Approximately 84.0 million
Iraq: Approximately 40.2 million
Jamaica: Approximately 2.9 million
Jordan: Approximately 10.3 million
Kazakhstan: Approximately 19.9 million
Kenya: Approximately 55.4 million
Kiribati: Approximately 122,000
Kosovo: Approximately 1.8 million
Kyrgyzstan: Approximately 6.5 million
Laos: Approximately 7.5 million
Latvia: Approximately 1.9 million
Lesotho: Approximately 2.1 million
Liberia: Approximately 5.1 million
Libya: Approximately 7.3 million
Liechtenstein: Approximately 39,000
Lithuania: Approximately 2.8 million
Madagascar: Approximately 30.5 million
Malawi: Approximately 19.1 million
Maldives: Approximately 0.5 million
Mali: Approximately 20.3 million
Marshall Islands: Approximately 59,000
Mauritania: Approximately 4.7 million
Mauritius: Approximately 1.3 million
Micronesia: Approximately 0.1 million
Moldova: Approximately 2.6 million
Monaco: Approximately 39,000
Mongolia: Approximately 3.3 million
Montenegro: Approximately 0.6 million
Morocco: Approximately 37.1 million
Mozambique: Approximately 32.9 million
Namibia: Approximately 2.5 million
Nauru: Approximately 11,000
Nepal: Approximately 29.1 million
NigerTheCountry(FU Steam Filters): Approximately 24.2 million
Nigeria: Approximately 211 million
North Macedonia: Approximately 2.1 million
Oman: Approximately 5.1 million
Pakistan: Approximately 225 million
Palau: Approximately 18,000
Papua New Guinea: Approximately 9.1 million
Philippine Islands: Approximately 115 million
Republic of the Congo: Approximately 5.4 million
Rwanda: Approximately 12.8 million
Saint Kitts and Nevis: Approximately 53,000
Saint Lucia: Approximately 184,000
Saint Vincent and the Grenadines: Approximately 110,000
San Marini: Approximately 34,000
Sao Tome and Principe: Approximately 221,000
Senegal: Approximately 17.0 million
Seychelles: Approximately 98,000
Sierra Leone: Approximately 8.0 million
The Solomon Islands: Approximately 0.7 million
Somalia: Approximately 16.3 million
South Sudan: Approximately 12.6 million
Sri Lanka: Approximately 22.5 million
Sudan: Approximately 44.9 million
Suriname: Approximately 0.6 million
Syria: Approximately 18.2 million
Tajikistan: Approximately 9.7 million
Tanzania: Approximately 62.9 million
Timor-Leste: Approximately 1.4 million
Togo: Approximately 8.6 million
Tonga: Approximately 0.1 million
Tunisia: Approximately 11.9 million
Turkmenistan: Approximately 6.2 million
Tuvalu: Approximately 12,000
Uganda: Approximately 47.1 million
Uzbekistan: Approximately 33.4 million
Vanuatu: Approximately 0.3 million
Venezuela: Approximately 28.4 million
Yemen: Approximately 31.9 million
Zambia: Approximately 18.4 million
Zimbabwe: Approximately 15.1 million
That's 5.6 BILLION people. There are around 8.1 billion worldwide, so about 2/3 of the world cannot access PSN legitimately.
I said originally 3/4. While it's closer to 2/3, I feel the point stands.
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In fact, 95% of the population of these countries have no money for games, a computer, or a console. And the question is, do at least 1/3 of them have access to electricity? And even in first world countries, a minority of the adult population plays video games. It's a very stupid idea to present the entire population of countries as potential consumers of a particular video game.
I'm not defending Sony at all (let them go to their cesspool), but this practice of dragging millions/billions of people into gamers is just a facepalm.
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Taking a quick look at the list and see the GDP per capita, I see:
Monaco – Over $190,000 per capita (highest in the world).
Liechtenstein – About $180,000 per capita.
Brunei – Around $65,000 per capita.
Cayman Islands – Roughly $90,000 per capita.
Luxembourg - Approximately $115,000 per capita.
Andorra – Around $40,000 per capita.
The Bahamas – Approximately $33,000 per capita.
Equatorial Guinea – Roughly $9,000 per capita.
San Marino – About $60,000 per capita.
Oman – Around $19,000 per capita
Just for comparisons sake, the US is 80.000 per capita and Honduras, where according to steam you live, or at least you account, is $3,000.
So on Monaco, where everybody are millionaires, they can't legally buy spiderman 2, and in many countries with GDP per capita higuer than yours, they can't buy spiderman 2.
And sure, most people in countries like Nigeria with 211 million people or Pakistan with 225 are not exactly millionaires. But I feel that out of hundreds of millions of people there should be a few millions that can buy games. On Phillipines islands, there are 2.1 Million steam users and they can't buy spiderman 2.Just for the sake of comparison, in Honduras with 63.9K steam users they can.
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would you be happy to get excluded just because (imaginary) "95%" don't care?
And even in first world countries, a minority of the adult population plays video games. It's a very stupid idea
yeh ma dude
The global video game population is estimated to be around 3.24 billion.
Ages 18+ comprise the majority of US Gamers, around 76%.
The demographic of video gamers is typically 35 years old.
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But just another username/password combination to log in? Is it really that bad?
Beyond the geolocking issue, there's also a lot of other issues tied to that.
For one thing, first-party accounts generally mean "always online DRM" (and usually in a "a simple packet loss issue will close your game very abruptly" way, unlike the more careful considerations toward connectivity and reconnection most always-online games use) or can lead to similar game-breaking technical issues (nevermind that layering accounts increases the chances you'll lose access to one, especially when it's one you'd normally never use, such as a console account as a PC-only gamer.)
Even just the layered Uplay/Steam DRM has shown us just how bad layered account setups can get, even without taking into account the ever-consumer-abusing always-online-single-player concept.
Add in that it is, again, an account absolutely useless for any other purpose and it's not "another username/password combination", as that suggests an equivalency in form and nature (which'd only be true if you were logging into a different platform, or using the data to create an online account, as those are the only two mainstream uses of gaming account logins), but is instead an added DRM layer for a single game (though it's not necessarily BETTER for Sony to be able to get it into more games, it does definitely highlight the current absurdity as it relates to players).
Which, if you want to see how bad layering DRMs can get, just look at Denuvo games, which are plagued with optimization issues and program-crashing bugs (both of which I can attest to first-hand, across three different computers, so it seems to be pretty consistent, at least on more moderate or low-tier rigs). In this case, it'd be more likely to be login issues, but the point still stands- it's a feature that will at best mildly inconvenience gamers, and at worst can outright break the game, that is being added solely for data collection purposes, and is being pushed despite alienating most of their fanbase and the countless risks associated with PSN account linking.
...I mean, it's corporate toxicity at its peak, so if you don't have problems with that, you won't have problems with most corporate behaviors. Which is your perogative, but it's pretty obvious that "consumers can be expected to have problems with things they already on the whole have problems with". ie, this is very much the kind of inconsiderate behaviors that consumers will always cry out against, and the alternative is simply taking every situation corporations throw on consomers, no matter how unfavorable. Think of it like battling for copyright- sometimes it seems absurd (and sometimes it definitely is: Looking at you, Disney and Nintendo) but if you don't fight for it you can lose everything you have. In this case, it's consumers not willing to give up what very few freedoms, product rights, and basic quality of life elements they still posess.
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No thanks not buying or playing with another account needed
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Not that I would buy this Day One or at full price in general, but it does remind me that it's about time to buy and play Miles Morales.
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I had a great time with the first Spidey from this series, so I have no doubt you are correct.
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to be fair both games do seem to be buggy, I had instances in both games where it would just immediately crash on load quite far into the game out of nowhere, and apparently it's a common issue. but yeah could also be my CPU bottlenecking
anyway at this point I'm so deep into backlog that by the time I'd buy SP2 I should have upgraded already
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No one should buy anything that requires a secondary service like that as it vastly increases the chance of losing access to it one day. Also, Sony shouldn't be trusted with this sort of thing in general: https://readwrite.com/sony-is-at-it-again-removing-content-people-have-already-paid-for-from-libraries/
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is this the only character they own?
Yes it is. Maybe also some 2nd tier Spiderman villains like Venom or Carnage but that's basically all the Comic book characters Sony owns.
Only realized that recently when I tried to watch Into the Spider-Verse on Disney Plus.
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I mean with how successful the Venom movies apparently were and a new one coming it's entirely possible but it would probably be harder to pull off with Venom biting off heads and all that.
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would have grabbed when it hits 75% off like all big games do.
buutttttt forced PS account and sony has had its player data stolen multiple times and every person on the planet cant legal make an account based on where they live sooo thats a no from me
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So Playstation isn't even porting their games on PC in the 2 year span they initially promised. This will literally be only a year and three months past its ps5 release. Gotta hand it to them though for invalidating the need for their console further
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I can accept a PS account but I can't even buy a game now
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Steam page
PSN account is required
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