Yeah, I should have taken one. I had it open, but I went to set my inventory to public and idiotically used the same tab, then I went back and it was gone. The tab was on an auto refresh to keep the card system active (Pushes them out faster if you refresh your inventory). I should have taken a screenshot. I idiotically thought others would see it, but I waited too long to post about it. Social anxiety. :)
My inventory refreshes every three minutes, so it was there for a while. I estimate 15 minutes.
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It is gone now, but it was there for at least 15 minutes. Could this be a new feature? I don't think something like this would be done by accident. It showed my wallet count and said tradeable. They might have been testing something with it because it coincided with the downtime.
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It was, I'll admit, but I started off listing all my cards and ignored it. Then I was dropping some messages to a friend to see if he would come out of idle and test it with me. I figured people were already talking about it. Then I went back to watching a movie. The inventory thing popped up alerting me I had a new card, so I listed it and checked Steamgifts before I was going back to the movie. It was then that I didn't see any posts. I basically posted, MDuh replied, I went to set my Steam inventory, then it was gone. I never actually intended to be the one to post about it.
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http://forums.steampowered.com/forums/showpost.php?p=24885258&postcount=720
[ Trading of real world currency ]
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Yes that's one plus point to Valve.
Also it would be better for a parent to add funds to his account and send to kids. Not only does Valve pay slightly lower fees on 1 big transaction to many smaller, but it's easier and safer to pay only on one account.
In game transaction will be a motivator in getting this out.
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I can't afford to trade Steam wallet considering the 15 percent cut, so this is more likely a way to avoid that. Steam wallet is already more secure, and if I could just trade the money directly, I don't think I'll ever do a paypal trade again, which is more money Steam gets.
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People will be more encouraged to use Steam Wallet. That means less Paypal usage, plenty of market transactions, and perhaps more games being bought. All that money will be kept in house and the transaction fees that they will have to pay will be less.
I think it is a good move for them.
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But the money put on the wallet still has to come from CC or paypal so they would still have the same cost for those transactions. While there will be less keys sold on the market so they lose that 15% possibly also less keys sold at the Mann Co/Dota store.
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No they wouldn't. They would have a greater cost if it was many smaller ones. Now people can just load up a big one and roll with it. Kind of like when you go to a store and you see a minimum purchase required to use a Credit Card.
This is like when you go to an amusement park and they have their own currency system, using a card or something. They hope you forget how much you have spent and keep going. Once real money is transferred into some sort of digital money, people tend to value it less.
Maybe less key sales, but if people have more money in their wallet, they would be more likely to spend it on the market or on games. By keeping the money there, people will have it burning a hole in their wallet.
I'm sure they will take losing some key sales to avoid people trading with Paypal. They will make more money in the long run.
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After the downtime I noticed something new in my inventory. My Steam Wallet was listed there and marked as tradable. Anyone else seeing this? I haven't actually tried to trade it yet, but I am owed some Steam Wallet money, so maybe I will test it later.
Edit:
I posted this stuff below, but I'll put it here, too. Someone posted a screenshot of it and also another discussion (That has a screenshot as well). I also added a link to show the new community hub that is being shown, but isn't active yet.
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