What research have you done that still leaves you with these questions?
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I'm just wondering what the best way to invest is without losing all my money. I have never invested in tf2 before and I want to make sure I don't mess up and lose all my money.
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Yeah I'm just not sure of what items to buy or if I can even be sure that they will go up. Is just buying a bunch of ref and crafting hats a viable option?
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Probably not... Craft hats will likely always be craft hats, and ref is only a good investment if you think prices will go up over time (which they might).
As a side note, I don't think I've ever actually seen someone selling their keys for ref. I know their value is theoretically 6-ish ref, but it seems finding anyone willing to do it is something of a myth.
Edit: Whoops, I misread your post. The problem with that is that it's essentially gambling that you'll get anything good, so if you're feeling lucky, then go for it.
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So what about buying salvage crates and opening them, does that work?
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Again, it's all gambling. My friend opened a couple crates and got nothing of any value, low enough that he could have just sold the keys and bought everything he got and still would have come out ahead. I don't deal with the market too much, but I think most of the for-profit traders make up for the risk with volume, and I don't think 50 bucks is enough volume to guarantee a big windfall. Especially with idling essentially dead, I just don't think it's profitable to break into the market now.
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You can't be sure. If you could be sure it would go up, everyone would just do that that and profit. Its gambling, pure and simple. If you're not willing to lose most or all of your money with nothing to show for it, you're better off not even starting.
If you're looking to turn that $50 into something rare that will sell for a lot of real money, then you're going to have to open a bunch of crates and hope that you get really lucky. The expensive items are rare. Thus, your odds of getting anything worth $50 are slim at best.
People were doing well at item farming, when they could have thousands of idled bots, but that's not viable anymore.
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You should buy a "Eierlegende Wollmilchsau" (I only know the german word........). It will constantly give you more $. Other than that I can't help you,if I'd knew another way I would do it myself til I'm rich,famous and have a sexy shobo at my side.
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There are currently not many games I want, I have plenty.
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If you're not used to playing the market (any market), don't put real money into it. Sorry for the harsh reality, but you're going to come out with less money at best. You will not break even.
I'd suggest learning to influence and manipulate economies in basically any game that has a player-based economic model before you try using real money. Hell, go spend a week in neopets and see how you do. I learned how to do nefarious things for a quick buck in Kingdom of Loathing and Puzzle Pirates.
Your best bet would have been a week ago during the summer sale, whether you were taking advantage of low market prices or low game prices and then trading up.
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I have tried the demo for EVE and its confusing as hell, I dont think I could put the dedication into learning it.
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Totally agree. I learned more about economics in world of warcraft's economy, than I did in school, where they only share theorical knowledge.
And to be honest the best way to make money in gaming communitys is always ripping off people with less-knowledge, and more money than you have.
You can profit from a lot of things, but not as many as you could from exploiting newcomers.
Read some articles, and guides about the basics, before you start, because makeing less money is always easier than more, and happens faster :)
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I think there's an ethical way about it, but OP's timing is really bad, and it would take a good bit of capital to show gains. They'd be well above your typical bank interest, but opportunity cost is an issue as you have to facilitate. Not touching the large red country issue, if I really want a game, seriously, right now, I am more than happy to pay eh... 75% of full price. Cash, equivalent trade, whatever. Aside from totally new games, most sales are 30% off or better, so the seller will profit and we will both be happy. If the game is constantly on sale or has been bundled or whatever, I'll adjust down accordingly, but as they buyer I understand that the seller wants to make a profit and will offer accordingly. No bargaining, just a reasonable deal to begin with. I know that as an inherently competitive species people want to haggle and win and blah, but it's really unnecessary.
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As the guy above set..
but few things you can try and look at without doing anything..
Look at the sales graph.. what price did it peak what price did it dipped and what is average.. also looking at current sale and determine how quick they are gone before another more expensive one comes up and get sold (as in reading the patern of sales).
Maybe you can start off with trading cards (read trading with other players).. as in trying to get a maximum trade (or popular cards) without getting into the 0/0 profit deal, which ofc trying to sell those card you acquired with profit. But selling and making good profit is not always the case even when you start to invest you will start making losses and profits its not a fairy tale story as they always show on tv-shows(read those storage units bullcrap shows).
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I'm fairly new to tf2 trading but I have done my research and I understand the basics. I want to invest 50 dollars into it but I'm not sure what to invest in that will turn the most profit. I have thought about buying keys then using them to buy hats to craft into different hats. Or just using the keys to open a bunch of crates. But I'm not so sure, is there anything else I can invest into thats better? Any tips are appreciated.
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