Should I buy it?
I've put most of my hours into Fire and Sword (which people seem to like the least in the series) but they're all pretty great games. Good swordplay and nice, big epic fights. Since it's free weekend I'd just say play it for a while and see if it's to your liking.
As for whether it's worth buying now, well, it's been 80% off in the past. The other Mount & Blade games have been bundled, so I wouldn't be surprised if this one is too (though I doubt the new DLC would be included).
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They are really hard to get into... but once things click, it's great.
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I guess it is because you start with no army (while the other lords have already armies with 50+ units) so if they get mad at you, they will follow you and try to kill you. You either start recruiting peasants (and train them to "real" soldiers) or get an army with fast units (cavalry) so you can run away from them :)
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The first time I played, I was like "wtf is this". I didnt know a thing about it xD
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Well, kind of like Sewaz. There's really no tutorial (it's poor) and you kind of just get "thrown" to the sharks. So it's a learning experience and frustrating.
The tactical can be really difficult to learn (depending on your "melee" settings; it can be made very simple or very complex) and the strategy layer can be really slow before you hit the "sustainable" aspect of large enough army/enough income. So the "epicness" can take a good long while before it happens, which is really the enjoyable part (like sieging a castle).
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You know, I don't think I had either. I'm not even particularly a fan of medieval themed games, but once I got into it I played nonstop for a few days. There's just something about building up an army from the ground up and dominating the land. And unlike RTS games, you're an active participant in the battles and commanding your army. I guess it reminds me a bit of the Pirates! games by Sid Meier.
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Its an awesome game, I recommend you to read guides, I have spent like 9-10 hours reading guides and that really helps to enhance your experience while playing.
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It's not really that complex. The concepts aren't complicated. The economy is super straightforward, and combat - while not easy - is simple enough to control. It's just a matter of doing things well - and for that I don't recommend pouring over guides for several hours first. You'll pick that stuff up a lot quicker if you just play for a while, and IMO, that's more fun anyway.
The game does have a tutorial to introduce you to the game's concepts, but not so much the controls, so I would say to read a quick start guide. I didn't know there was a strategy screen in combat until I accidentally hit backspace one day D:
Also, just to throw out there, it's a sandbox game. There are plenty of ways to go about progressing, in case a guide tries to railroad you into something specific.
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i dont really like reading guides atleast for the first time you play a game
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YES, i played it more than 100 hours and intend to play it a lot more
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Free weekend? Oh yeah, it seems like the new M&W is close. :D
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It's a fantastic game, but not for everyone. If you're the type it appeals to though, absolutely. I in fact bought it twice, the second time on steam after sinking a few hundred hours into it. The DLC, though? Not great. Particularly because a lot of what it can give you is already in free mods.
If you do get it, I recommend this mod compilation: http://floris.wikia.com/wiki/Floris_Wiki
It improves aesthetics, economics, diplomacy, unit trees, etc, etc. And it has a complete reworking of the tournament system (which I highly recommend. I can't imagine going back to native tournaments). When you install it, it lets you choose what aspects you do/don't want. For example I don't use the graphic improvements because my computer is poop.
As a sidenote, if your computer is poop, you can still play Warband on the lowest settings.
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Oh, thinking about it, maybe I don't recommend Floris - at least right away. The combat is more challenging, so it can be harder to start. It's actually easier to start. Financially speaking (money is more dangerous than armies if you ask me) Floris is better, and it adds more companions (who are immortal, like the player character). But it doesn't hurt to get used to the combat system before jumping into Floris. One plus of Warband is it's great about gameplay settings, both in play style (like manual or automatic blocking) and in basic damage scaling. So whatever kind of difficulty suits you, you should be able to find.
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I'd recommend you look into some of the many mods for M&B: Warband.
My personal favorites are "A Clash Of Kings" (Game of Thrones), "The Last Days" (LOTR), "Warsword Conquest" (Warhammer fantasy), and the most glorious effort of all, "Brytenwalda" (a ridiculously detailed portrayal of the British Isles circa AD 700).
I'd recommend starting from the bottom up, assembling your force from among the peasantry, but if that gets tedious, you can cheat yourself some finances to hire mercenaries to use in siege warfare somewhat sooner.
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Mount & Blade: Warband is on sale right now. From what I've heard and read, the game is amazing. Is it worth buying for $6.79 USD?
Side note: Mount & Blade is a slightly erotic title.
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