So, no more non-bundled GAs for relatively cheap regions on SG, nice. I mean, those gifts that are actually enjoyable for both sides.
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"The gift you are trying to purchase is not available in the recipient's region."
Good riddance getting ROW version of game if you have only "low violence" version available in your region.
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I think in your case you're good to get a ROW game, you just cant gift a game from your store (because of SEA lock) and gift it to a ROW person
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If your price is lower, you can get a gift from a more expensive region.
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And now you can't gift your games for SEA users who have higher prices in their steam store lol. Region lock inside of region lock.
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Because you only give gifts to friends, Valve says!
You can' t give to totally unknown people on a website
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It really doesn't, in my area anyways.
I can give a homeless person money to booze it up with, but the moment I try to give them a meal you get in trouble.
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Can someone explain how this could possibly be a GOOD move/by for Valve?
Like, seriously, wtf?
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Steam codes will be next to go.
why? because then only official minion sites can sell steam games, via API directly redeemed to your account.
This way Valve has full control of the market and their games, and takes cuts everywhere they can.
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Maybe not too soon, but keeping the codes up will hurt them.
This change will push people to buy codes instead, which would be cheaper and tradable at least.
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Since this will narrow the number of titles available for GAs to those that can only be purchased on other sites, it will have an impact on those trying to level up with CV.
Fewer titles + diminishing returns after the 5th copy = number of bundle games that give worthwhile CV becomes vastly smaller.
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I've posted some feedback on Steam Discussions, for all the good it will do: http://steamcommunity.com/discussions/forum/0/1327844097110997273/
I am very disappointed by this change. It only encourages me to make my Steam game purchases via other online retailers. In this way I can hold on to the key until I am ready to gift it instead of being forced to gift it right after I make the purchase.
Every other online game retailer allows the purchaser to keep the game in their purchase inventory until they are ready to activate or gift the game. Although some encourage the purchaser to use the key within a certain amount of time they do not force the customer to use it or gift it right away.
Since I 2014 I have purchased over $430 worth of gifts, the majority of which I've given away on Steamgifts.com. This change makes it impossible for me to do so now via Steam. From now on I will relying on online retailers such as Humblebundle, Greenman and others for my gift purchases.
Steam has left me no other option.
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like the old HB system where they didn't give you the keys, but only a link to redeem the game on your steam account.
they can also bind the key to your account at the time of purchase somehow changing the key generation methods, I don't even want to give them ideas :d
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I could understand all other changes before this one, so I've kept my cool. But this... wow... what the actual fuck is Valve doing. WHAT THE ACTUAL FUCK.
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Are you sure about that? SteamDB has US to Euro prices currently at +9.24%
It's close to 10% but not quite there.
This is really going to suck for me as I'll have to Region Restrict all my giveaways to NA only.
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You assumed every game has same value in usd and eur, this is wrong. We have e.g. Simcity 4 for 9,99 eur, US has it for 19.99 USD, and by definition I can't give that game to them (yes, I checked).
Lock is on per-game basis, according to Valve "you can't gift when there is significant difference in price". Significant in this context is anything close to 10% or bigger. I'm pretty sure actual limit is more around 5%, but I didn't find two currencies close enough to confirm this. If you're asking about same price in usd and eur, such as 9.99 usd = 9,99 eur, then we checked that yesterday and it didn't work, as in I could give my eur copy to US, US couldn't give their usd copy to me in Europe.
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I didn't assume anything, I merely asked if you were sure. I've not the money right now to try gifting any new gifts to people.
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Yes, but you have to region lock the giveaway to whatever country you bought it from else it might not go through.
So steps to gifting now:
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In case if you didn't know, if winner has higher Steam Store price, they can't accept it
For example, I'm from Indonesia (Asia), and Malaysia Steam Store has cheaper price.
I can send Malaysian people Steam Gifts (because mine is more expensive), but they can't send me Steam Gifts (because their is cheaper)
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Yea, that's why its safest to just region lock all your giveaways now if your buying the game from the Steam store. Problem is, SG doesn't allow per-country region locks atm, only per-region.
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region locking doesn't work in some regions. I'm in Brazil and I can't gift a game for 80% of the countries in the region, meanwhile in SG, the South America region include all of those countries. If a guy from Argentina wins my GA, I simply cannot send him the game. (╯°□°)╯︵ ┻━┻ I'd need a Brazil-only option here to create a GA because there are games that I can send to people in the Philippines, but not to people from Chile or Uruguay... Steamgifts will need a complete region overhaul.
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Another question is how do you know if the game is lock by some countries.
I tried to gift NieR:Automata™ to a friend. I cannot process the transaction.
I tried to gift Tale of Fallen Dragons to a friend. It is acceptable.
The difference of these 2 games are NieR:Automata™ seems have difference version at Aisa. (NieR:Automata™ had region lock to Aisa previously.)
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SE most likely made a regional variant for Neir in Asia. This is rather common with JP games (e.g. RE7 has a JP variant) and it is most likely the reason why Steam is blocking you. The game exists on their store, but it is not the same type of game.
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Most people are saying this is to stomp out scammers who charge back after a trade, but why didn't they just deactivate trading for inventory gifts then? I mean, only make them giftable, done. I continue to be amazed by this, and by the seemingly regular users, not Valve employees, defending this. (not just saying it's fine once, but replying in all the threads about this - opened a few over the last few hours and it's always the same 2 or 3 people not getting the complaints)
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Exactly, I don't understand this change at all. It doesn't remedy that, it just seems to reduce the number of bought gifts and eliminate trades directly on Steam, but like I said, I feel like they could've just deactivated that for gifts then. (I originally had a point in there about how scammers will now just add people and send the gift directly, but then I got off-track and deleted that bit)
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New system :
The point is Trading Games is DEAD! Maybe soon no more gifting system >:D
*sry if my english rekt!
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I hope they realize they fucked it and roll back these changes. Meanwhile I won't support Steam as a marketplace anymore. For me it is now just a distribution platform.
U can't Gift to another region if below price than reciever country
It seems the margin is exactly 10%.
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I kind of did that for a while simply because how week sales are compared to bundles, and waiting for stuff - I spent only my wallet-money from cards in Steam. So technically generate money for themselves with cards (I get multiple times more) then I spend it on games, and they'll get back 30% of it, but again, it's just fictional money, made my them. But the developers still get their money - so don't drop Steam as a marketplace, just don't use any IRL money on it :3
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Well, someone has to put real money into their account in order to buy those cards. So to Steam it has to look even better as they get 10% (or is it 5%?) off the card sale and then another 30% on top of that.
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Gifting will never die because it's great for people who can't afford games, but have people willing to buy games for them.
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Interesting what will be with 2-3-4-5 packs
And with games that give u extra-copy after purchase?
Sad news 😭
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"Worst thing Valve can do" you say? =) Nah, I thought so when they brought Region Restrictions and I thought so when they implemented this retarded waiting system when you purchase items on market and can't trade them for few days. I thought so when they removed option to buy and store games in my inventory, because of... guess what? :D Because of cheaters! ROFLMAO! CSGO had tonns of cheaters, who use cheats for years and still aren't banned. And this is confirmed! Anti-cheat? NO! Let's restrict purchasing CSGO gifts! FACEPALM!
What's next? The really worst thing they can do? Let's remove whole trading and gifting, remove useless support (the worst support I've ever seen in my life), remove forums and turn Steam into simple online shop.
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I'm fairly confident in their world they think this'll give them money from people who trade now.
After all, all Valve does is for cash, that's pretty much the only motivator to keep churning out half-assed ideas with poor implementation these days.
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And i think it was my fault :/
Last days i bought a 4 pack willing to have some profit and they spotted my dark intentions i think i did it only twice, sorry guys.
Serious talk
Valve is a nice but not transparent company (i think gabe is sort of a reptilian) and they know that when the sale comes, people make some profits with their conditions AND mostly of us waits the sales to buy over the Steam, because we know that what moves us is the shiny -% thing. Then at some point they realize that they're helping someone else to create some fortune, and that's too much for Valve to accept.
For me nothing changes for now, but i know that they can monopolize all the keys at some poing and then we're all !$%.
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This is terrible...
I don't buy- no wait, bought, gifts to make profit, but to surprise my best friends, out of the blue, when a nice opportunity came up ..
I bought gifts during the winter sale, because their birthday's only a month later.
I bought gifts for myself to activate them when I actually feel like playing, or whenever I want to give me a little treat ..
Who or what comes up with these terrible ideas that Valve seems to like so much?
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https://steamcommunity.com/gid/103582791457287600/announcements/detail/1301948399254001159
You can now only buy something directly for another steam user and if they decline, your money gets refunded.
"Steam Gifting will now be a system of direct exchange from gift buyer to gift receiver, and we will be retiring the Gift to E-mail and Gift to Inventory options."
"Note: Pre-existing gifts will be unaffected by this change."
here's a change.org petition created by another user in the thread,
https://www.change.org/p/valve-corporation-valve-please-bring-back-previous-gift-system-on-steam
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