Volume - I found that more an exercise in frustration than a fun stealth game.
Back to bed - It... looks nice I guess ? But the gameplay was rather dull and the voice acing got in my nerve after about 3 phrases.
Grim Fandango - It may be the strongest of the old Lucasfilm adventures in terms of story and presentation, but the puzzles are a lot more nonsensica (and with fewer hints) compared to it's predecessors.
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The Stanley Parable. it was pretty funny sometimes but other than that extremely boring. I guess it was a perfect experience of corpo-life though so if it was a point of the game it was a great experience :D
The Talos Principle. It was a solid game. I don't know, the story wasn't that fantastic to me, it was okay, maybe because I've read a few books about similar philosophy just before trying the game. The puzzles were ok but for me this game could be half of the lenght it was. I mean, sometimes you were solving very similar puzzles because no new features appeared for a very long time. And the worst, and I mean THE WORST thing in this game was this running and running and running and running. Made me almost abandon the game a couple of times. Basically Talos and Mass Effect have cured me from perfectionism in beating the games :P
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Props to both games for having demos, though. It's what convinced me not to pick up Stanley and Talos will wait for a good sale.
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If a game has no demo and I'm really on the fence about it, I'll watch the beginning of a Let's Play, but it's an inferior way for getting a feel for the game.
...unless you were just being sarcastic, of course. :-P
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Assassin's Creed 1. It was repetitive, the cutscenes were bland and their dynamics was awful (the story was good tho), the world was empty, and collectibles were useless. And what was the point of stealing the map showing the location of guards around the target if the player can't see that map?
Also, AC killed Prince of Persia [*]
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Undertale and Life in Strange.
The music in Undertale was nice, but I just didnt think the "jokes" were funny, and I didnt really like the writing. I didnt mind the boring combat so much, but the writing and jokes just didnt work for me. And Life is Strange, I just didnt like the writing. Loved the art style and the soundtrack, but the writing killed it for me. A lot of the dialogue just came off as cringey. But then again, the story is a "coming of age" type of story, and those never click with me.
Basically, they just werent my type of game
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Life is Strange had potential, but they must've blown their entire budget on hiring voice actors since the writing suffered a lot. They introduced many aspects to the plot that weren't addressed at all, their so-called mystery wasn't a mystery at all, and worst of all they went with the most cliché ending a time manipulation stories can have. Big disappointment.
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:*( if you're playing it on pc. i imagine its funky on a keyboard. but man when i did on gamecube with it was a beautiful fun game. the combat in the series sure is a different thing for sure.
but man oh man symphonia is hyped up with good reason. such a great story! and of course robin from teen titans as the voice actor was neat.
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That's a weird list actually, especially from the Portal lover :) though of course it's not directly connected
I can't remember any such title as I usually can vary my expectations and in most cases really good title means there is really something good in it. Unless it is Sakura Anotherboobgame, where the situation is obvious and I'm just not interested in the game from the very beginning.
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I completely agree with you about Limbo and Braid. I found Braid to be incredibly boring and the puzzles very confusing.
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After all of the hype about the story, I expected something amazing when I played Portal, and was definitely disappointed.
Tales of Zestiria was my first "Tales of" game, and it very nearly gave me an aversion to RPG's, despite being a long-time RPG-lover. I both liked Zestiria and hated it at the same time.
Amnesia (the horror game) was boring for me, but then, so was Scratches... I tried each of them for about an hour, but... shrugs I'll try them again eventually.
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i can understood the iffiness with zestiria. bummer you weren't introduced with symphonia or some other extremely great classic in the tales series.
i'm playing zestiria atm, did you beat it? if not without spoilers if possible, what turned the game off to you? (i've already put in 109 hours in it holy shit)
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top down arpgs mostly, just holding down left click for fucking ever.
so that applies to that annoying dota type stuff too.
RWBY Grimm Eclipse. its one big hype train of RWBY fans. Poor excuse of a hack n slash. since its release its only had a few patches \ game changes. and the most recent thing is COSTUMESSS DLCS
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Portal 1 and Half Life 2.. Didn't like either of them eventhough all my friends highly recommend both of them. I tried to enjoy them but I didn't get very far..
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Not hating, just having particularly weak aspects in my book:
Limbo: Well done silhouettes but everything wants to kill me in unavoidable ways (until you die to them at least once) - gameplay is trial and error with inflated gameplay time.
Bastion: Great graphic style, I lvoe the music, but the main gameplay, the combat is just so incredibly boring that I dropped the game two times because of it.
Brütal Legend: Real Time WTFisthis
(STANDBY: moving menu, multiple controls but game sticks to one setting in tutorial, sickening map transfer and lights. And I'm not even sensitive to these...)
FEAR 1: was good as a shooter mechanically, but stopped being a horror halfway, the enemies and environments were extremely similar and stale. What was fun at the start turned into a chore later.
Can't think about more now, it's getting late
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Big name game - The Walking Dead. I don't get it....really, where's the attraction? I remember right at the beginning, I tried to be awkward and not do what the game wanted me to - IIRC I fired the gun nowhere near the beastie - but it acted like I'd done just what it wanted. I did it again a few "scenes - cos that's what they are" later and it was basically the same.
Normally I wouldn't be too bothered by that - if you've seen more than a few of my posts you've probably read me saying, "I'm not much good at games that aren't strategy / tycoon / sim games", so games where I am guided and helped along usually stop me being frustrated and quitting, but TWD just, well, bored the pantaloons off me.
I know it's not a huge release or anything, but I WAS going to say AdvertCity but I can't now. Since Steam changed which reviews count, and I assume there have been more negative reviews, it has dropped from VP to Mixed.
Also, the dev. objected to my negative review as "abusive".....which it wasn't, just so you know. I will admit it wasn't exactly what you'd call constructive criticism...but abusive it was certainly not.
Oh, and at the risk of stirring the whole village to grab torchlights and pitchforks....I never really liked the single player HL1. Of course I loved camping out on the cable car with the sniper rifle, but HL1 tiself.....nope, not really.
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I don't know if this was mentioned, but Arma 3. I just don't get how its been so highly reviewed on steam. It has a lot of good ideas but they seem to be implemented poorly. The single player was alright and some of the custom scenarios. I just find the game boring. I hate the multiplayer. It feels like a waiting simulator. Half of the time I am in a helicopter. Its a game that makes me feel kinda terrible after playing, like I just wasted 2 hours...riding in helicopters..doing nothing..The controls are also unnecessarily cumbersome. Anyways, attack me away Arma fans.
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...took me 800 hrs to get all the achievements...good luck m8
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welp...after reading through all the comments and being thoroughly triggered time to add my own contribution...late so its probably just released into the void but w/e
A specific game I dislike is Freedom Planet and I believe this image sums it up perfectly (img) 10/10
other than that aiming at genres I detest JRPG's/ any of that shit where you have turn based combat and have to click attack defend pretending you're using strategy when most of the time its just how strong you are and what you're fighting and everything else is RNG.
I detest Pokemon for example
I also hate FPS games they bring nothing to the table and end up being boring after half an hour...and yes I tried to play half life 2 and ended up bored. Mind you I do like some games similar to FPS like infamous.
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"Story"-based FP is problematic for me as well, it always feels like "pew for 20 minutes to get some story" and the shooting itself just gets boring, as most FPS have badly paced story to it which is only dripfeeded. HL2 start is pretty slow, but for example the city's siege and taking part in the fights as a guerilla - that part was really, really well done. (Laate in the game)
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Undertale, Braid too, all MOBAs, most MMOs, most rogue-likes, most Visual novels, Assassins Creed 1 (plus the newer ones - I love 2), Borderlands 1 (but I liked 2), all Pokemon games, most Slasher games (Brütal Legend, Darksiders and such), most isometric Action games in Diablo style (but not Diablo itself), Survival games, Minecraft & such, ... Life is strange was good, but not so good as everyone says, ... most Open-World-collect-thousands-of-collectibles-games (but strangely I liked Mad Max & Shadow of Mordor, the most simple ones of the genre), Dishonored 1+2 & Bioshock 1+2 ( and that's especially bad since System Shock 1+2 & Thief 1+2 are some of my most favorite games and a lot of the devs (Looking Glass -> Arkane) worked also on those 4 [and I like also the early Arkane games]) ...and a lot more
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Starbound, I guess I just can't get into those types of games, doesn't keep my interest for long.
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Have there ever been games that are loved by the public at large (reviewed highly and praised by both critics and users) that you just didn't like at all? If so, why?
I'll start us off...
So, any jewels in the crown of gaming you didn't like? Remember, it's not just bitching about games you don't like, but games that are widely seen as great that you don't like.
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