It's just that some developers don't have the time to allow for manual rebinding, so they do the most popular layout, which is qwerty. It's a small scale version of why they don't make it compatible for different OSs. Especially with Dvorak, you take the risk that a game won't be able to use it when you choose to use Dvorak, just like with using a Linux or Mac.
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Dvorak have really nice musics!!!
now on the serious side, have you ever notice gamming keyboards are all QWERTY without accents ?
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Really? You don't see big flaw in your reasoning? If you need to move hand far instead of pressing neighbouring key with small movement, design is deliberately bad, not urban legend. Something designed for jamming keys shouldn't be basis of electronic keyboards...
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I use a Qwerty keyboard but I still rebind the keys to my preference so I dont know why you are a mad.
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Some of the symbols are also changed, which can be a pain in the ass if you like to chat in games
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Lol, thats the keyboard my parents use. I go crazy whenever i have to do anything on their computer and try to avoid using the keyboard at all while doing so.
Edit: I meant that keyboard, didnt notice the layout lol.
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Common sense would dictate that probably easily over 95% use Qwerty.
Many people who use other layouts typically do it for legitimate reasons, not gaming. Dvorak is supposed to use less finger motion, increase typing rate and reduces errors compared to Qwerty. If you are remapping it back to a WASD format, then you're really missing the point of the Dvorak layout.
Not sure if serious or simply trying to brag.
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...when i play i don't write(unless im chatting), dvorak is meant for writing. When i remap for having the "wasd format", so in my case ",aoe" im remapping for something studyied for being good on playing. Wasd look for you like a keyboard layout...but really are only keys that have the right position for playing some type of games.
...maybe i have not understood you and maybe you haven't understood me...
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I had assumed you were somewhat using Dvorak only for the sake of using it. If you actually do something such as data entry, programming or something that requires many keystrokes then I apologize.
I do agree that it really wouldn't be much for them to add a simply switch to Dvorak that simply remapes WASD to <AOE. Maybe if you are a programmer, you could write up a program that automatically remaps them within Windows and reverts at a press of a button for quick switches while gaming.
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On the PC, they should always, always make the game fully customizable, because that is the strong point of the platform. People who fail to do this, or do it in a rushed and buggy manner so half the rebinds don't work (cough BF3, cough skyrim) are just taking the piss.
I am a RDFG user myself. Why? It's obviousl Same feel as WASD, but the F key has a bump so I can feel my way back to my movement keys. Also there are more surrounding keys for additional rebinds. Such as Q, W, E, T, Y, A, S, Z, V - all within comfortable reach. IMO this should be the standard but yes.. sadly.. majority rules. It's a shame when the majority is fucking wrong though, isn't it? ;p
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Oh god, I tried to place my hand at RDFG....yeah, too long using WASD, my hand and arm screams NO DEAR GOD NO STOP DON'T PUT ME THERE! Oh wait, that's why the world is still using QWERTY instead of DVORAK, because the lazy bastards decided to just adopt the keyboard layout they were used to on typewriters, thus perpetuating the use, therefore making all other layouts irrelevant, you have to train yourself from the very start to use any non-standard layout.
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for the standard layout they all should use (for directx games) a global hook for imput. many games do that so it doesn't matter if you are useing a qwertz or a qwerty keybord. but i don't realy know if this also works with a keybordlayout like yours... but yeah... developers are sometimes very lazy (like me xD)
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I don't use QWERTY nor QWERTZ nor DVORAK, I use GABEN
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Man, its YOUR problem. For example - why there are no bikes for people with 3 legs? MAKE THEM CREATE IT! They would me sooooo usefull for majority, dont they?
p.s.- YOU can use hundreds of virtual keyboards to fix this problem\emulate qwerty keyboard. But why should you do that? Better make developers THINK about 1-2% of people, who use dvorak for gaming!
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Ideally all games should allows key input to be fully customizable so that you can rebind the keys as you choose.
As for why they don't, regardless of likely valid arguments about the superiority of the DVORAK layout it has such a tiny market share that it very likely never even occurs to them that there is an alternative never mind supporting it.
If it does occur to them, they probably aren't willing to take the time to support something that has in the range of a .1% market share last I read. However little effort it might take, the payoff in terms of additional customer adoption is going to be virtually nonexistent.
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nearly everyone does use qwerty keyboards, iv never even heard of this dvorak thing
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Well, using a AZERTY keyboard, I'd be pretty pissed off if a game I played didn't allow to rebind. But as long as I can do that, I'm ok with them not having some azerty profile already in the game.
I'm used to rebinding always the same keys anyway.
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I think most English speaking gamers use QWERTY. Why spend more money attempting to accommodate all sorts of keyboard layouts when you can just support the most used per alphabet?
Besides, if you can customize the keys, that's all you need anyways. I've never heard of this layout before and I've seen all sorts of gaming keyboard designs including, "SAY NO TO WASD".
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Dude... I think you may want to change this pointless thread to something more useful. Like games that DON'T let you rebind your keys at all. That's a problem. Not having to do 10 seconds of work. Even people with Qwerty usually rebind to fit their tastes.
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I use the dvorak layout and in almost every game i have to re-bind the keys. Not all the games have this problem for example recently i tried the zero gear demo and i didn't have to fix the keys. What do you think about it, why game developers don't think to make commands that fit everyone?
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