That you sell games between 40 € and 60 € for a simple copy is a robbery.
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if you mean that a copy of digital files shouldn't cost that much money - the value of software is not defined by the packaging or shipping costs (just like a painting's value is not defined by the canvas it was drawn on). it's years of hard work from dozens or even hundreds of developers.
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I took it to mean that the price difference between a good indie game and a AAA game is telling and sometimes reason in itself to pirate. Not always, because sometimes thoes AAA games are just really that much better, but sometimes they're really not.
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i don't think he spoke of the price difference between indie and AAA games. he complained about the price of AAA games. and i understand "for a simple copy" in the sense that it's just a digital copy of something and it doesn't cost anything to create that copy. which of course has nothing to do with the actual value of the game.
the price of AAA games is easily explained. an indie game is developed by just a few people. maybe 20, maybe five, sometimes even just one. indie games development doesn't cost nearly as much as a AAA production with hundreds of developers, designers, managers and so on. it's a higher quality product. so i think it's quite alright that it costs more. that doesn't mean it automatically is more fun. but they are usually way more advanced in terms of graphics, sound design...
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It is a very stupid comment, a canvas, after painting it, there is a single work, not a copy. If you make a copy of that work, its value is always very low, that does not work like that in the world of videogames AAA
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my comment is not "very stupid". you are completely missing the point. that was an allegory to explain the value of software. that doesn't mean they are similar in every aspect.
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Why, in my day, we had game demos to download to see if we wanted to hitch up the horse and buggy to buy a physical copy of the game, and sometimes, even magazines would make it easier with our ancient slow download technologies and let us try a whole bunch of demos on one disk!
Ya dang whippasnappas probably thinkin' "Early Access" be what I sayin', but I carntootin' ain't! Ye'd just git one mission or story, maybe even they nice enough to tease ya with some speedrunnin' by lettin' ya confangle with the 'hole game but it'd stop workin' and shut down after sum tyme.
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I'd say early access prompted many people to pirate.
In a lot of cases these games are not worth spending money on and they'll see this almost immediately after pirating it.
Supporting a game as it developes and even shaping the developement with customer feedback is great.
But 90% of early access games are just cash grabs for incomplete games or asset flips.
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and if you like a game, do you then immediately buy it for full price every time?
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yeah, that's what everybody always says. yet, i cannot find any newer games on your account.
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you claim you pirate games and if you like them you buy them for full price. but i can't see any recent games on your account. so either you didn't play any games in 2017 or you didn't buy them for full price after all.
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If people are going to buy the game, they'll buy the game. Whether that's a pre-order, launch day or deep sale 3 years later they'll buy it.
Or they won't buy it.
Or they'll pirate it.
Person number two there isn't helping your sales at all, probably even hurting it.
"Why aren't you getting x game?" "Because it looks lame" "oh.. what else should we play?" Just one possible scenario.
Person three who pirated your game is a potential buyer still.
Does your game have a multiplayer campaign? Have to buy it.
Are there frequent updates/free (or paid..) dlcs? Probably have to buy it.
Is your game GOOD? Might just buy it.
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does that mean murder is equally bad to pirating to you?
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Does it mean we should care more to stop murderer then pedophile ? Kid isnt dead. Or rapist who doesnt kill the victim. When some1 kills 10pll and other kill 50. Wheres is the red line ?
1 ppl will steal game on which dozens of ppl worked few years. but there is ot 1 ppl stealing it but dozens of thousands. Theres real money there. Thats the real problem. Like anything else. Not one person is speeding and making traveling dangerous.
If i steal from banl 1 cent from all the accounts am i less giuilty ? It was only 1 cent, no matter that i can get milions from this, it was only 1 cent from you.
If will have a wife or a doughter and i touch them intimate, will you be pissed and angry as hell ? It just was one touch, not a big deal, nobody died.
Its just a piracy, nobody died...
eot from me, cant be more clear
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Does it mean we should care more to stop murderer then pedophile ?
no, because those two things are very close together. but it means we should care more about stopping murders than software piracy. do you agree?
1 ppl will steal game on which dozens of ppl worked few years. but there is ot 1 ppl stealing it but dozens of thousands. Theres real money there. Thats the real problem.
i am a developer myself and know the value of software very well. software has monetary value and the developers work just as hard as everyone else to create it.
that being said - copying software is not stealing. stealing means you take something away from someone. he doesn't have it anymore then. copying means you both have the software. it's not the same. you might think this is irrelevant. but it's really not. one example: if a poor guy steals a car, that car is gone. there is some actual financial damage for the owner of the car. but if that poor guy copies a game, there isn't. he would not have been able to afford the game anyway. by copying/pirating it, he doesn't take any money away from the publisher. i think that's a very big difference. it is the reason why i have nothing against people who can't afford games and therefore pirate them. i only have a problem with people who could buy their games, but pirate anyway.
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Ever played Sims series? Sims 4 for example: Main game and all expansions 40€ each, DLCs 20€ each, item packs 10€ each. All in all, if you are ready to spend more than 300€ on one game, be my guest. I don't play Sims 4 that much to enjoy it fully with 300€. However, I used to play Europa Universalis IV and spent over 300€ on its expansions and dlcs. So there is your answer, simply not that into the game to pay so much just to fully enjoy it.
And piracy is not stealing, it's more like borrowing stuff. You could borrow first versions of Sims from your friend and play them on your own computer, but nowadays all developers are greedy so they use Internet connection on their game and make you buy tons of add-ons just to make the game full.
Anyway, if I really like something I buy it, as you can see from my Steam account. And if I don't, well, I don't regret buying it. ^_^
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Debt. Consider the choices for most adults in 2017.
When you're going to have to pay interest on whatever you don't pay toward debt, it becomes financially irresponsible not to pirate games.
That said, I generally do the financially irresponsible thing and just buy them on sale. On credit. Because I'm in poor health and will always be in debt, because I'm American, and that's what being in poor health means.
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I mean, let's face it though, a company like Denuvo says stuff like they did, and most of now just make this face
--.--
and say "...whelp...."
when they get cracked repeatedly. Unless someone can manage to do something like WPA2-PSK does (yes, I know about KRACK), where there is a pre-shared key, there will never been an uncrackable game.
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Because marketing can be very misleading, 2h refund period on steam is laughable. Sometimes it takes a lot more to realise game is not worth the money.
Because of overzealous drm games often run much smoother when cracked...
I got to a point where my backlog is so big, i don't need to buy new games when they come out. But in past got burned bad, mostly with preorders that cannot be returned.
Now I can wait for the point where seemingly interesting game is cheap enough it wont bother me much. Even when it turns out to be not fun for me.
I miss the time where licence was tied to physical copy and you could simply return/resell it.
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Living in a country where 60USD or euros or whatever is a lot (I still dont understand how prices became so freakin high, in my mind 30 should be a "normal" full price) it is prolly because of money. That being said, ofc not all games cost that much, you can wait for discounts and buy them cheaper (hopefully avoiding shaddy reselling sites and supporting the developers).
Being a student, if I do pirate something, ofc I try and buy it if I like it in any way - which is another reason, seeing if you actually like the game.
There are people who feel like all developers are greedy assholes so they do it out of a sense of defiance...
I'm all for piracy to try stuff out and pay for it later to support good games, or developers you like. it is bad when people who actually do have the cash to spend on games, choose not to - because why should they? That's a mentality problem.
Ultimately pirating isnt good if you only pirate, it can be good to check stuff out and reward good games once you actually play them. No, pirating isnt the same as stealing, as in you arent actually taking something from someone with it being a digital copy and all - you are getting it without paying (it`s a subtle difference which I may be doing an insufficient job of explaining).
If I was a developer, I'd be ok with some kid/someone with insufficient cash pirating my game if it improved their life a little - I'd hope that they'd buy it when they could. As I said, in the end it all comes to what mentality you have.
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I think it's because they can and there is (almost) no risk of being caught and accused. And as for music and movies, this is only digital copy and no one loses anything (I know, that it's no truth, but most people who pirate games thinks this way)
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It's easy. If you have to go into Walmart and steal it, you bet that % would be very low basically what it is now for shoplifiting. Clicking a link online and it's anonymous? Also the "crime" is basically going unpunished so... yea that's why
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Generally, when it comes to piracy, it's a question of pricing. People either think it's too expensive or (probably the most common issue) people can't afford it.
As people get older and thus get more spending power due to higher income, you will see piracy going down.
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-To get the game for free
-To try the game before buying it (check how is it like, how well it works, optimization...)
-To avoid shitty DRM platforms like Uplay
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For all the reasons that people usually do something that's mildly illegal or mildly immoral: because it has some benefit to them, and because they can find justifications to do it or just don't think about it as problematic.
Usual excuses (for all these behaviours) are:
But really, in a lot of cases people don't even think it's an issue. The actual excusing and thinking about it comes only if the issue is raised. It's like eating meat: if you're used to it, you don't think about it. It's only when you're confronted by someone saying it's a bad thing that you start thinking more actively about why it's perfectly okay to continue.
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A few reasons:
Plenty of times I will still play the pirated version even when I own the games, no DRM and no silly pre-order content being locked away. I will always end up buying the games I played anyway... sometimes they just ask too much for what it is worth to me or I disagree with their content policy (lootboxes and other nonsense) and don't feel like paying them the full amount. There are games/pubs/devs I boycott and would never get the games if they weren't bundled or if I got them gifted.
I sometimes get a comment because I played a pirated game... its usually enough to tell them I own plenty of games on different platforms so I'm not the 'freeloading scum' they think I am. I would even go further and say: that most people who pirate games buy what they enjoy or when they can... so I don't believe that usual stereotype they put on those people is correct at all. I'm a member of a so called piracy forum and everyone on there has thousands of games bought. We love our hobby, we invest a lot into it.
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Some people cant buy gamed online (for example kids/teenagers), some dont have money, some others deno the game to se if it's worth and if it runs on their pc. Lot of things make people pirate games.
I was a pirate years ago when i had no way of purchasing games in my country (Argentina) but nowadays i prefer buying them, i give the games more time and respect than with pirate games.
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I only pirated a game a few times. It was for games I wasn't sure about if I'd like them and there were no demo's.
Some games I didn't enjoy, so removed them, others I did enjoy and went on and bought the game.
But since the refund option on Steam, I don't need to pirate games anymore to test them out, as I can just get a refund if I don't like a game.
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Topic ^
(Just going to preface this that I realize the topic is subjective to each persons morality and personal justification but I just wanted input on reasons why people might pirate without going into what is or isn't morally right...especially with some of the latest triple A titles)
With all these triple A games with "stuff" in them that people are complaining about, many people say they're just going to pirate them. Same thing with Denuvo, some people hate the fact that such-an-such game has it, they pirate it.....but why? Protest?
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