Titan quest was a cakewalk with the Rogue+Hunter multiclass, at least for normal and epic :3
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I just started playing Hollow Knight. How would you say do those two games compare difficulty-wise?
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Depends what is your stronger side.
Ori is more about run-flow-timing. So Ginkgo tree is hard because you must time jumps really well and remember level layout.
Hollow Knight is more about fight-timing. So remembering bosses attacks and patterns. While playing I had in my head "jump, dash, attack, retreat, jump, dash, attack, retreat, regen health, repeat". There are not that many environmental hazards here.
So I'd say that difficulty in Ori lies in moving around the map. Hollow Knight is way more lenient here, and here bosses and mini bosses are the threat.
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I guess Hollow Knight will be a lot more difficult for me then. I found the running sequences in Ori quite easy. Even on hard difficulty (later in the Definitive Edition) the game was not that hard. But I know I can sometimes take a lot of time for difficult boss fights. Not saying that is a bad thing, I like a challenge from time to time.
Anyway, I paused Hollow Knight for Bloodstained. Want to do that first. :)
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the very first one.... but I think the screenshot is from the NES version.
Note that the spell Werdna casts can cause up to 100 damage to the entire party (and can therefore kill even a fairly strong party instantly)
in Wizardry 1, if you managed to cast tiltowait, it usually killed all the monsters, even near the end of the game
oh, and his companions drain levels off anyone they attack
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OMG, I didn't play that version, but I saw "Tiltowait" and I knew what game it was. :D
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BG 1 had no dragons. Maybe they put some in the Enhanced Edition (which I haven't played). The final boss fight of BG 1 was against Sarevok and his minions in a temple. Pretty tough, especially because Sarevok himself is ludicrously OP at this point (compared to your squishy protagonist, at least). Fortunately (or otherwise) the AI's still dumb as a sack of rocks, so it's definitely exploitable. 😏
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psi ops - Marlena Kessler. Pyrokinesis. on hard, my friend and i tryed a few times a day for over a week to beat her.
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How about a very hard START.
You have to do the entire first level before you can save for the first time. 2nd time through I was fine, but I remember being so frustrated with my first attempt.
ScreenShot - NieR:Automata
A Hat in Time. - Amazing Game.
Seal the Deal DLC - arg..... I did some, but its way to hard. :(
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oh i just have to do this one for fun.
metal gear- psycho mantis
metal gear snake eater- the old sniper
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i just did a quik scan of the discussion.
am i really the first person to mention psycho mantis?
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it must be because you looked at a strat guide before or wile playing. if you remember you had to put your controller into slot 2 so psycho mantis couldn't read your mind. people who didnt know that before hand spent hours getting there asses wooped until they caved and had to go look it up.
gray fox was a challenge but he could be beaten without breaking the 4th wall.
i cant remember was liquid in a metal gear during the battle or am i thinking of another mg.
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I think it was probably the last fight with Vergil in DMC 3 (in dante must die difficulty). Finishing the game on that difficulty is hard enough the first time, but Vergil really tops it off on the last level. Back then with no youtube or internet to look for tips and strategies, he actually took me some days to beat from what I remember.
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Metal Gear Rising Revengeance - Senator Armstrong Boss Fight ,
seriously that guy himself forced me to uninstall the game . What a tough boss .
edit: and any dark souls boss :3
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idk i beat monsoon on my first try , armstrong is the real deal i think .
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A few hard ones for me: Not hard enough to cause nightmares but:
-Leviathan - Final Fantasy IV
-Queen / The Mammon machine - Chrono Trigger
-Vladimir Lem - Max Payne 2 (hardest difficulty)
-Goro - Mortal Kombat 4
-The Empress - Prince of Persia - Warrior within (second battle is easier)
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Interestingly I found Max Payne 2 on hard difficulty the easiest. I mean, it's almost the same as medium and by the time I reached hard I knew every corner in the game. I don't remember Vlad beaing too problematic either (but then again, it was a long ago).
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True, Hard is not that hard if you don't use shoot-dodge...But that takes the whole fun and style out of it.
What made it annoying is as the fight goes on, he begins to destroy the floor you're standing on. Meaning you couldn't just circle strafe anymore...you had to jump strafe + aim, while constantly checking to see how much floor was left.
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I don't know about nightmares, but there are several that stick out as teeth-grindingly difficult. Can't pick just one.
The Geb Queen in Sphinx and the Cursed Mummy. She had mooks, she had a spinning gimmick, weird creatures had to be used against her, and you needed precision to defeat her along with some luck. Was even tougher than the final boss. Look up a video if you want to see how tight your actions have to be.
"But first, you must give the princess back her heart!" THAT boss from Kingdom Hearts 1. This was back in the day of unskippable cutscenes and the fight was in a tiny round area where the boss would kick you into a wall and end you. Luck and using some maybe forgotten skills was the only way through. What's worse is that I completed the coliseum (save Sephiroth) and still couldn't win for the longest time. Hands down the hardest boss to ever exist imo outside of games like Dark Souls and Ys.
Last boss in Ys Books I & II. Can't remember the name. Could never beat him.
Emperor Doel in The Legend of Dragoon. First disc, last boss, and he will slice and dice you quicker than you can him. Turning into a Dragoon can lessen your damage taken, but if you make everyone a dragoon on the same turn, well...he has a nasty way of stopping magic damage if he wants. Weep while your time runs out and you're forced to take another 2 or 4 turns building up your SP again.
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Nightmare King Grimm from Hollow Knight, I didn't beat him and I won't even bother to try once again.
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I'm a filthy coward so I drop a game when I can't beat a boss after repeatedly trying.
But I do remember the final boss in Cave Story being a royal pain in the ass, as well as some of the other bosses in the game.
Other than that, some of the endgame dungeon bosses in TERA (MMORPG) are fucking insane unless you have a good party who knows what they are doing. As in, one wrong move and you'll die, crippling your party and potentially ruining the dungeon run.
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Baldur's Gate 2, Improved Irenicus (which is the final boss fight on Shadows of Amn with the Tactics mod installed), no Throne of Bhaal epic abilities. No nightmares, though, it was a very fun fight (and I beat it on my second attempt), but just the fact that it took me 2.5 hours of real time to do it ONCE (because of all the pausing and thinking I had to do as the battle unfolded) and I really came close to losing makes it one of the most memorable ones.
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So I FINALLY cleared Titan Quest on normal difficulty for the first time after having the game for YEARS. I was specifically told that the final boss in the Ragnarok expansion was supposed to be one of the hardest bosses. I was LIED to. That boss was WAY too easy and I wasn't even a high level. Needless to say, I was sorely disappointed.
But I digress.
So it got me thinking, as usual.
What was the single HARDEST boss you ever fought in a game? One that gave you nightmares and possible need for therapy afterwards.
Might take me a bit to remember some of mine so please feel free to add in yours.
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