Class: Philosopher/Alchemist
Positivie traits: Creativity, analysis, exploration (increases map view by 15%)
Negative traits: Easily distracted, -20% gold (spent on studies and experiments), requires a constant supply of tea
Group bonus: Supplies a wide range of random knowledge which may be useful, but not good in large groups
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Does studies and experiments improve XP gain?If it does, then gold that was spent, might turn out to be useful investment! :)
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Well. Time spent randomly again.
Category | Name (description) | Effect |
---|---|---|
Class | Part-time Human | [ / ] |
Passive | Ever-changing (versatile emotions and mood) | (+) Increased willpower. (?) Randomizes character at random intervals. 90% Disabled during social interactions. Randomly activates "It's all an act. A monster's show.". Disabled by "It's all an act. A monster's show.". |
► | Gentle Giant (attentive and patient towards everything) | (+) Increase in kindness, strangers' base sympathy. Reduces boredom. (-) +(50◄►500)% increase in time spent on almost any activity. |
► | Thought-filling (never stops thinking) | (+) Increase in creativity, willpower. Diversifies logic. (-) Increase in day-dreaming. May confuse logic. (?) Affects mind randomly. /!\ Music dramatically increases every effect. |
► | I love it all (constantly tries to open self to others) | (+) Increase in tolerance, curiosity, learning speed, sociability, willpower, desire to explore. Randomly triggers increase in motivation to do something for someone or to try something new. Reduces disappointment. Disables lying except when joking. (-) Left unanswered, decreases self-confidence, happiness, energy. Disables lying except when joking. |
Active | It's all an act. A monster's show. (focused and indifferent mind) | (+) Maxes out attention, willpower and acting skills. (-) Unable to feel emotions. Decreases sociability. Dramatically increased weakness to love. (?) Activates automatically when thinking existentially. |
► | Let's do this! (optimism) | (+) Motivates self and group, greatly reduces boredom upon activation. (-) Increase in anxiety and boredom over time. /!\ Music reduces boredom's increase. |
Group bonus | The oddball | (+) Increase in party's mood, can 180° a frown. (-) May confuse group, less effective without group's attention. If character is not physically seen (e.g. on the internet), increase in negative effects. |
► | It's showtime! | (+) Increase in party's motivation, greatly increased with "Let's do this!". |
Miscellaneous | GOTTA GO FAST | Departing late every morning has made you sprint to catch up buses and trains. Your legs are greatly improved as a result. You also get ready quickly. |
► | Okay, THAT hurt. | An early car accident injured your chest. Your stamina is greatly reduced as a result. |
► | Look at ma silly face | Repetitively squinting your eyes to make derp faces to make your friends laugh as a child worn your eyesight out. You now need glasses, but you can make almost any kind of face. |
► | Lethalbolism | It may be luck or because you drink a lot of water and a HECK TON of milk, but you can eat a lot without getting fat. You can eat almost anything. You rarely get sick or injured. |
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You just took it to the next level :)
I mean wow
That's most fun i have ever gotten while reading skills of a superhuman!
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Class: Wuss Mage
Special Ability: Invisibility (Can move around for a limited amount of time without being detected)
Passive: Mana Fountain (+250% mana regen bonus)
Negative: Glass Cannon (Ultra weak to physical attacks)
Group Bonus: Magician's Party (Passive buff: Increases group's Magic Defense 20% while within 8 meters of Wuss Mage)
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Class: Supreme Troll Commander
Passive: Moonrunes (Effect: JP Button), Frugal (-50% upkeep), Magpie (+20% chance to find shiny things), Troll (+20% chance to enrage opponents)
Negative: Friendly Fire (10% conal aoe damage on everything), Impatient (+10% chance to go berserk), Math? What's that? (-10% value of goods sold to shops)
Group bonus: Rapid Fire (+30% to group's attack speed)
Alignment: Chaotic Neutral
PLS INVITE TO PARTY NAO :3
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Sure thing man!
But....wouldnt it be dangerous to invite someone who has a chance to go berserk and deal conal aoe damage to the party?
It could get bloody
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class: unknown
traits:
pos: everything
neg: nothing
group bonus: +100% everything
This should help out everyone else right?????
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Class: Too Much
Passive: Always
Negative Traits: Is too perfect.
Group Bonus: EWWW PEOPLE! (All stats -90% when in a party)
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Class: Procrastinator
Passive: (remember to put something here)
Negative: Rarely finishes what he sta
Group Bonus: Loads of free time
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Class: Nice Guy
Main attribute: Wisdom
Primary Skill: Help Other
Passive Skill: Discern Lies
Aura: Stress reduction
Virtue: Temperance
Vice: Sloth
The Nice Guy understands that life is not fair. It can be made fairer by sharing chores and knowledge. For this reason, the he strives to help those who he deems worthy. He chooses his friends carefully, as some may have ill intents. He always tries to look at the positive rather than the negative. This can sometimes lead his companions to change their attitude towards some aspects of life. He also needs to take some time for himself. For this reason, he sometimes avoids human interaction and does whatever he pleases.
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Class: Code Surgeon
STATS MODIFIERS:
+5 Intelligence
ACTIVE TRAITS
Programming: +14 years of writing/fixing software
Gym Nut: +10 health / -20% socializing with geeks
Healthy Eater: +10 health / +20% co-worker guilt / -10% socializing with geeks
Actor Training: +15 inspiration to listeners, 90-minute cooldown; +40% ease bonus speaking in front of others
Voice of the Theater: x2 chance heard in the next room over
PASSIVE TRAITS
Geek: -20% socializing with non-geeks / +20% help to friends with computer trouble
Sick Co-Worker Attraction Curse: 75% chance to take -50% health damage if within one week of vacation start date
GROUP BONUSES
None. We're horribly understaffed.
SPECIALIZED ABILITY
Profanity Bomb Dropped when incompetent contractors leave poop in the code. +100% audial damage times Voice of the Theater multiplier effect, 15' radius
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Class: driver
Positive: Driver (+25% aim while driving ), better eyesight (you can see better in night).
Negative: all the time in the car seat (-25% for max health), tired (only in night, -15% dexterity)
Group bonus: charisma incerased (+1), driving skills incerased (+2), chance of de-concentration (-1 to driving skills, chance to get - 20%)
Passive bonus: driving pirate (15% chance to get crash, 15% more speed)
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Class: Sorceror
Passive Tree - Cleric: Entering Cleric state and after casting consecutive 7/6/5/4/3(Decreased by mastery level at levels 1/10/25/40/60) heals increase your casting-speed by 2.5%/5%/7.5%/10%/12.5% for the next 1/2/3/4/5 spells. Spells below 0.25/0.5/0.75/1/1.25 seconds casting time become instant for the buff duration. Reverting back to Elementalist state leaves a debuff instead, decreasing the potenty of spells while also increasing their casting times for the same values, which decays over 5/4/3/2/1 seconds. (120s/80s/60s/40s/20s cooldown)
Passive Tree - Elementalist: Entering Elementalist state and after casting consecutive 7/6/5/4/3(Decreased by mastery level at levels 1/10/25/40/60) damaging spells increase your spell-potency by 2.5%/5%/7.5%/10%/12.5% for the next 1/2/3/4/5 damaging spells. Spells below 1.25/1.5/1.75/2/2.25 seconds casting time become channeled abilities for their duration instead, being able to cast while moving. Reverting back to Cleric state leaves a debuff instead, decreasing the potenty of healing spells while also increasing their mana per cast for the same values, which decays over 5/4/3/2/1 seconds. (120s/80s/60s/40s/20s cooldown)
Group Bonus - Cleric Tree: Triggering your passive in a group grants your group members a decaying shield over 1/2/3/4/5 seconds for 15% of your total mana points + 2.5%/5%/7.5%/10%/12.5% of their maximum health points. (Seperatively for each member)
Group Bonus - Elementalist Tree: Triggering your passive in a group grants your group members a decaying spell-speed over 1/2/3/4/5 seconds for 15% of your total magic attack points + 2.5%/5%/7.5%/10%/12.5% of their maximum mana/stamina points. (Seperatively for each member)
Yes, I love Sorceror/Cleric builds!
Edit: Just noticed GA too, so extra thanks!
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Class: Automations Expert
Passive : Has a Personal Defensive Droid Armed with a Railgun , Immune to Electric Type Damage
Negative : Projectiles Deal 25% More Damage to you when droid is Deployed
Group Bonus : Hacking & Repairing of Electronic Devices Time is Reduced by 50%
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One of recent posts gave me an idea so ill share it, lets see what happens!
There was a topic about what class you usually play,so i tought to myself if i would be a character what skill tree is maxed for me, whats my perks etc. etc.
I will white list users with most interesting answers and then do another giveaway as soon as this ends.
I'll start
Class:Nerd/Engineer
Passive:Leveling Diplomacy skill tree is 100%faster
Negative Trait:Smoking (Max health 90%)
Group bonus:Increase charisma for friendly characters in area.
It's rather weird but you get the idea, get creative!
P.S Apologies for my terrible grammar.
Update:After reading some comments, i wonder, how awesome would it be if SteamGifts had a game with those classes :)
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