Do you buy from such unauthorized 3rd party retailers?
I've heard way too many horror stories to go anywhere near g2a/kinguin
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After near a grand of transactions there, I'd say they're legit. You just got to know what you're doing.
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^this. Everyone hears horror stories and never wants to try it. I bought many games there: The Forest, Ethan Carter, Shadow of Mordor and a few others. All worked without any problems and I didn't even use the shield. The key is to buy from trusted sellers. You can click on the name and see the reps.
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Yup, and even if you do have any trouble support is usually quick to help you. Its really not that scary.
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If you read the OP, you will notice words of encouragement between the lines if you pay close attention.
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Did you know that it's illegal? Under US/EU trade/commerce laws you're entitled to working products. G2A charges you a fee for something you're granted as a legal right, all because they want the buyers to eat the cost of any replacements they have to illegitimately acquire.
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I didn't but I assumed something shady is going on with them. I don't like to use them because the buyer protection is complete bullshit but its worth taking because of how shady they are. But I only use them for removed games which are hard to find anywhere else.
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ZOMG okay then facilitator or intermediary or whatever the hell you want to call it. Point is, legitimate sites, including marketplaces like eBay, don't charge you extra to guarantee you that you have a working item or otherwise you are on your own.
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eBay doesn't charge you for protection. The buyer doesn't pay anything extra. The seller pays a fee to list.
http://pages.ebay.com/ebay-money-back-guarantee/questions.html#mbg
eBay Money Back Guarantee
Do I need to pay extra for the eBay Money Back Guarantee?
No, the eBay Money Back Guarantee is automatically included with the purchase of virtually every item on ebay.com.
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That eBay offers it for free doesn't mean they have to offer it at all... They have no legal obligation to do so, and they could even change the protection and start charging for it or remove it completely whenever they choose... The reason eBay offers it for free is to draw in more people, the free protection reduces the risk for the buyer. Due to eBays size, they can afford to do it for free. G2A is a lot smaller and doesn't have the resources to offer the same protection for free. It may not be something you want to have to pay for, but it's not something strange either.
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That the money earned is used to cover for something doesn't mean that it's being charged for that purpose.
The fees, for all intents and purposes, are to cover all expenses to maintain the site and generate profit. The money used to finance the buyers protection is cut from the profit, not from the fees. In turn, that results in an increased trust from buyers and more profit. If it was from the fees instead of a cut from the profit, it would have resulted in increased fees...
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There are expenses and gains. Profit is what is left when you subtract expenses from gains. Nothing is ever cut from profits and expenses are financed from gains, not from profit. This is like basic economy, man. What are you trying to do is just word play to alter reality.
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It is possible to take a cut from the profit to finance something. It's done on a regular basis, as it results in better values on paper without increasing costs towards any other parties you do business with...
It may be a trick from bookkeepers to improve how things are on paper, but there is a difference in practical situations as well as the company pays for it on its own rather than having its customers pay for it.
No point in arguing with you though, you aren't going to change your mind no matter what anyone says as you obviously know everything about how a big company is run.
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What you write does not make any sense. Except from basic capital and loans, all money company have came from customers. There are no special categories which you are trying to distinguish. There are money and either you use them as expenses or they are left to be your profit. There is no cutting from profit, you just increase expenses.
And what you are saying could apply for you too.
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You are only making it more obvious you have no idea how a bookkeeper can improve the numbers on paper... The money originates from the customer, but the customer does not directly pay for the resulting service. This is paid for by taking a cut of the profit and reinvesting it in the company, that results in better numbers on paper (higher profit) and the customers won't notice a thing... It is literally one of the most common methods used by big companies to run a free service (and do several other things), as it lets them operate at cost (they only reinvest the amount thats needed) and it doesn't involve fees for the customer (which helps retaining existing customers).
If they did it by directly charging the customers for it, it would almost always result in a profit or loss from the service as the fees wouldn't match up with the highly inconsistent expenses... That would either put the customers at a disadvantage as they get overcharged (which in turn would cost the company customers) or the service would run at a loss, resulting in a financial mess to cover the costs (assuming the service isn't discontinued).
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I actually studied accountancy and can work as an accountant in my country. So I know what things you can do. What you are describing is just mess. In reality the main goal is not to generate any taxable profit by creating expenses.
No one cares about good numbers on the paper, unless you are publicly traded company.
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That depends on what your goal is. eBay depends on the customers above all else, both buyers and sellers. This situation keeps both of those happy. Also, I don't know where you studied, if at all, but eBay is based in the US. That means that US law is applied, and a companies reinvestment in itself can be deduced from the taxes under the US law. Even if you studied accountancy in your country, it doesn't mean you can do a good job in another as many different factors apply.
eBay is a publicly traded company, so what's your point about it not being important unless it's a publicly traded company?
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I live in EU, this is not that simple here. And I am not discussing eBay at all, you have brought the discussing way off. I tough I already explained it clearly, that you pay for protection in both ways and is not in any way important how are the money handled. You can charge them to buyer, to seller, to both, but it is always buyer who pays them at the end. You can also hide them to another fees, but this does not matter, buyer always pays them in that case too.
Also 7 Entertainment (G2A etc.) has origins in Poland (part of EU) and it may be better for them to do it this way. It is clearly more transparent to charge the insurance to buyer and give him option to refuse it.
Also reinvesting the money to avoid taxes and using them for normal company business seems questionable, but I really don't know how is it view by authorities in US. It is just trick and it really doesn't mean what you are trying to push. And cutting profit and reinvesting it is something different.
You can word play with facts as long as you want, but the reality is what it is.
And thre may be cultural differences which you are completely ignoring. For example here in Europe, when you rent a flat, you usually pay a fee to real estate agency. In some other countries the fee is payed by the one who rents out the flat instead and not the one who rents it. But in the end it is always the one who rented it who pays the fee, either directly or indirectly in the rent itself. US is not center of the world.
To summarize it, if you get some service, you are always charged for it in one way or another. Nobody is doing anything for free, eBay is not an exception.
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I live in the EU as well, and just about every country has its own laws. There are differences to the point where doing one thing thats normal in one country is seen as fraud in another. Without knowledge of the laws of any specific country, you can't do anything there. Also, you were the one who brought the discussion to eBay, and everyone after your reply was talking about eBay and not just me. Did you really forget about that already? The US promotes that kind of reinvestment, its literally following a law made to promote economic growth...
There are many ways to finance something and the way it's done actually influences where the money really comes from. The customer isn't directly paying for it, if anyone is paying, it's the shareholders. While it's going as planned, it keeps customers and ends up increasing the profit and thus the stock prices... But if at any point it goes wrong, that would quickly have a large effect on the stock prices, more than when they make a loss from directly charging the customers... This is the reason only larger companies can pull it off, they have a larger buffer in case something goes wrong. There are examples of it going wrong, but never with a big company... Doing something for free isn't unique either. If the end result of a free service is more profit through another service (enough to cover the costs of the free service), it can even be desirable to do so.
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If you don't see a a Money Back Guarantee fee in the price you are paying, that means that you are not paying it? It is included in the price you pay to the seller and you can't even turn it off.
It does not matter if you pay it directly or indirectly, you pay for it the same.
I don't want to be rude, but some peoples naivety borders stupidity.
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That's actually a misconception. G2A has a sellers market section AND it's own store section. What we (people against unauthorized resellers) don't like and want regulated or removed is that store section. The marketplace is under Ebay/garage-sale laws, but that store section is under business/commerce laws.
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You are correct, I know about this. But that is not what everybody is talking about. This is really small thing compared to their market. Never used it and don't know anyone who did. Also there is no G2A Shield on these sales - just tested it with Metal Gear Solid V.
Also there is Ebay and Paypal account on Ebay which sells some things.
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i got a problem with keys in g2a i never pay protection and they solved my problem, that is just like a donation, because if u pay with paypal u can ask for refund, thats because i never pay protection. Btw im happy with kinguin i sold many things in market and i made 60$ for buy another new game (probably fallout4)
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And for some people they pay protection and their problem doesn't get solved. It varies per person.
If you like trading on these sites then that's up to you but it doesn't make them legitimate or fix the problem with them.
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If you get a boxed retail copy of Godfather 2 it will activate to Origin. I got one a while back and added it to my Origin account just fine. Amazon should still have some copies of the boxed version as cheaper or cheaper than what G2A is selling it for.
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I was actually looking into it too. Theres a steam gift on kinguin for 46$+1$ for buyer protection. The guy has 100% with 400 people. Personally, if I were to buy it I'd have no issue with it. How long has it been since you were able to buy a steam gift of the game? I think its past the point of revoked.
But then again the whole conflict with these websites is with shady keys. Probably "fallen off the truck", or resold bundle keys in this case.
I remember AC (unity?) was being revoked by ubisoft, although I believe they eventually reversed it and honored the purchases. This is why I stay away from those sites on any new releases. Sure you get buyer protection but I'd rather not deal with all that and pay 6$ more with GMG?
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47$ is probably pretty cheap for serious collectors but I'm not one of them :P. Or even if I loved the game I'd spring for it I've never played it or the franchise. Was just looking for somewhat cheap removed games. I did find London Olympics for around 10$ not long ago.
http://www.tf2outpost.com/search/255226469
They're all asking for "offers", I doubt they'd taking anything under 50 keys at this point.
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Aye, I used Kinguin once to buy 2 Steam gifts of Aliens Vs. Predator when it got removed only to see it come back a few days later!
Wouldn't use it or any of these types of sites again unless there were similar circumstances.
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Just wanted to point out that these articles are from end of march 2014 as they claim for example that Humble Bundle does not provide keys only the possibilty to activate the game on a linked Steam account while Humble has stopped using OAuth for activation for quite some time. Still not a bad read.
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Truth is majority (this is scientifically unproven, thought) is good keys. Problem is bad keys and I don't really trust these sites with those and I don't really want to argue why I'm not comfortable with giving some polish worker with 1€ /hr wage my steam username and password. (I might have given access to my old account, I think it was G2Play aka. Kinguin, but I'll never admit that)
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Here's another good write up on key resellers. https://www.reddit.com/r/GameDeals/comments/2yhlw4/key_resellers_and_what_they_mean_for_you
And no, I don't buy from them.
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Just read some of the article. They seem to be mixing up an activated key of a game with a non-activated one. Obviously by activating the game you agree to the EULA and you are no longer able to be sell it. A non-activated key is a product that is not restricted yet. Wether you agree with sites like G2A, Kinguin or even ebay, you should realize that in a free market like Europe a company can't simply restrict which companies is allowed to sell their products. Otherwise everybody wouldn't be able to buy cheaper cars, hifi, Windows etc. from independant dealers but would only be able to buy stuff from manufacturer-approved dealers and higher prices.
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my steam library is about 85% of G2A. I have something about 25+ buys from there... never had any problem.
legitimate or not, everything there works like any site that shorten the bridge between seller and costumer ebay aliexpress dx and shit
by the way, I don't really care where the key comes from, since it works.
if you own money, you spend. if you don't, you have to be creative.
if you own something, you do whatever you pleased to do with, like... give it away, trade or sell it whatever you want to. :}
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If you don't care where it comes from, why not just outright pirate shit?
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honestly? because it doesn't make the game work as the paid one.
when I said I really don't care, I should point it out that I REALLY don't care.
piracy is not my concern and it may never be since I will never be a developer.
but to talk about piracy in this context you may not know how DRM shit works...
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You might not ever be a game developer, but do you ever plan to release a product, service, or any creative endeavor of your own to the general public?
To talk about development in this context you may not know how business shit works...
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Buying a product 2nd hand =/= piracy.
Because somewhere, somehow, the devs still got their cut, on the initial sale.
Piracy isn't super bad, and infact, I think it increases sales.
Gaiman on Copyright Piracy and the Web
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Can't say that I didn't play pirated games in the past but then when I had some cash on me and I enjoyed the game, I bought it. Even that in some cases I have finished the game already.
I think that playing pirated game gave some good idea about the game and would be considered in a way like "fully playable demo". Now, before anyone says it - yes, there are legit demos out there, but a) not for every game, b) some are just not picked out well enough - e.g. leave you with that feeling like "will it be that dull further in the game, or get better?"
Now, thank the Game Gods for Free Weekends and similar initiatives that allow you to fully test-play the game in all it's glory! I think that can be some good way to combat the piracy too and would be great to see it happening more.
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I never alleged otherwise. Vini said he didn't care where the game comes from, so I asked why he doesn't pirate then. I never compared second-hand purchasing to piracy.
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Clearly, game developers should just cut the bundle sales if they don't want their product to be dirt cheap forever. RIP bundles
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Its good to discuss it so people can decide which resellers are more trustworthy. I would trust a place like GMG more than G2A since I've seen many more people complain about G2A. Its good that you don't have any issue with G2A, but its still a risky choice.
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I know the risks... I know that I may have to buy again and be swindled someday.
but most of times, if I get swindled, I just got a game with a full price. still a good deal (not the best anymore but still good).
sorry if swindled is not the right word... by swindled I mean being fooled or something like that
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Personally, I'm more worried about the key not working, rather than just paying more. Also, if those key are bought from stolen cards, it can be disabled at a later time too, even after the initial purchase. Too much pitfalls to worry about.
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I personally don't buy something expensive from G2A...
besides I like to buy there (to save some money to have something good), I prevent rage buying only cheap things.
for something expensive I really go for GMG, Nuuvem and places much more reliable than G2A.
edit: about broken keys, my country have a pretty rigid costumer protection. if I prove to have something and I has been token away from me by some discretionary service provider power (without justice order it), they are obligated to give it back to me. thinking about how DRM works, a key is created by DRM itself so no reason to be broken someday they can't do that since someone, somewhere, somehow paid for that key.
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GMG is authorized, like they partner with the correct people 99% of the time I mean there was this huge thing with Witcher 3, but other than it isn't ebay, for keys. You don't buy buyer protection, they give you a key that works. Hell one of my voucher codes didn't work for like 2^% off and they immediately sent me a new one. Shame that the time it took knocked some sense into me and I didn't buy the game.
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I already feel kinda crappy for spending $1 for a bundle where I get some awesome games, and the developers get like $0.10, but to just give that money to some random asshole who's trying to make a profit, no, I'm against that.
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but the world runs like that... let's think about it.
a factory build a car... but they sell? nope. who will sell is the reseller. that goes for almost everything we buy today.
thinking like that steam is a random asshole making profit of somebody else work.
ebay, dx, aliexpress and sites like that (g2a included) just include people outside marketing world the chance to make profit of something.
sites like that are very important to who don't have money enough to build their own steam to make profit from devs work. :(
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black? if I give you a gift it make me a black market gifter?
if you give me money to buy something for you and give it to you it makes me a black market reseller?
G2A don't resell. G2A just offers a place to make a negotiation between two people happends (like sites I mentioned).
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this is something interesting to discuss... (really)
because as far as I know, the DRM thing only accepts keys created by DRM staff
to get a "black" key from a DRM system you have to hack their data base to registrate your "created" key.
as far as I know (again, sorry bad english), keys from G2A are bought from somewhere cheaper and selled there.
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Yes to get a steam key you have to request steam keys from steam. But when I say a black market key, I'm not referring to a fake key, I'm referring to a key that isn't intended to be resold or sold to certain regions. In a certain scenario a dev discovered his game was being sold by a mass trader on G2A. He bought a copy and discovered that the key was from a bundle, which isn't intended to be resold. An illegitimate reseller.
TreeB explains it more in depth, but what he explains goes the same for cheap games from CIS regions. All these AAA games for super cheap are from those regions, and I believe, will eventually be region locked like steam gifts.
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If you read some of the articles on it, investigative journalists have 'tracked' the resales and many of those keys are laundered through multiple trades and resales and are not just primary purchaser to secondary purchaser. And unfortunately the more transactions are involved the more likely it becomes that a key is illegally obtained. So as an end consumer you have no information on the provenance of the key you are bidding on or purchasing and the sites that enable these marketplace transactions do not provide any tools to help that, just reputation systems which have no bearing on any individual key and can be farmed. These kinds of marketplace sites provide a channel for resale with apparent legitimacy but it is far less than I'm comfortable with and allows black market goods to be mixed with white market goods with no way to differentiate between them.
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but even with "untracked" keys, there's only one origin: DRM.
that's the magic of DRM... doesn't matter the key path, it will be produced by DRM staff and will be used only once in that DRM.
as I said to TreeB (I think) the profit has been made on the first ("legal") buy.
there's no way to differentiate black and white keys because they have no difference... they just took different paths.
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The company still sells the car, just at a lower price. The same goes for games, that's why a lot of crappy games have 96% off sales, and get bundled. Physical products are different than games, which are licences to use products. Licenses are linked to you account for ever and can always be download, (varies depending on game store). Physical goods work entirely differently However, a most digital goods, and most bundled goods make you agree that you won't use them for individual resale, to protect the makes from being screwed over economically, by people who buy their stuff at cheap, to sell to people to make a profit. Developers want to be paid, not people who set themselves to be paid, not middle men. Also, Steam is a marketplace. they distribute and market software in an exchange for some profit. The developers still get paid in that instance. Reselling sites are negative profit to companies. They don't help you sell games, they sell games for you, without giving you a chunk.
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I understand you point... but devs got their profit when they (future reseller, gifter or giveaway) buy it from steam.
if you resell, you are selling the very same product, not a new one. reseller will not make a new key of that one they bought it.
this causes no harm to no one because profit has been made at the first purchase... and the key will be use only once by only one user.
say that reselling are negative is equivalent to say that sales are negative.
interesting edit: if you think that way, giveaway is way more harmful to devs than resell.
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When someone buys your product at bulk during a sale or Charity bundle, to sell to others later, it does affect your sells. A guy buys 10 copies of a bundle, you receive very little. then he sells it for much higher, that's profit you just loss. You still technically make money, just much less, and some unaffiliated guy just pockets the change he made reselling your work, not you.
So yes, I was wrong saying the devs make nothing. They just make a lot less, and some random dude makes a lot more.
Edit: In ga's we don't take their profit. we buy from them and give it to someone else. They make more off it actually, because we buy games for people that never would have bought it.
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but what you said is, tecnically, that sales and bundles are very negative for devs...
I got your point at the first time and understood the "nothing" as "little" :D
about edit: actually they made more with reselling because, in G2A, to redeem money of it costs a lot.
most money made there keeps there (because people don't want to pay twice - to sell and to receive)
people tend to buy other games, which, in some way, movements steam/devs business (now it loops to te begining).
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I got his point (that's why the spoiler part) xDDD
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Doesn't change the fact that the company is doing honest work while the guy put practically no effort in it whatsoever and is even doing something illegal. When I enjoy a game I feel grateful towards whoever made it and would like to give my money to them, no matter how much they already have.
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I'd rather give my money to charity and the guys who made it than some random dude that has nothing to do with it.
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I don't anymore for few reasons.
1) Sites now day just hide large part of price behind multiple steps (shield, vat, payment fee, processing fee, etc.)
Well, VAT is legally required, but so is including it in price displayed, which these sites tend to ignore (like Indie Gala, too).
Somehow I doubt they even pay taxes.
I read that G2A even makes recurring payments and hopes you remember don't cancel (you can't cancel during first 48 hours and if you cancel it costs 2€ extra next time you order.
2) I have bad luck when it comes to these sites, ie. getting invalid / dup keys.
3) I don't buy new games, and later on digital sales are very good.
4) Steam Cards
5) Playfire RIP
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Almost every game in my library is bought from plati.ru. They're selling bundled games for cheap there. I wouldn't have enough money to buy it legit from Steam. And I don't have a credit card, but I have webmoney, which is the only way I can pay, so it's easier and cheaper to buy things from there than giving all money to steamwallet.
Yes, I had gotten already activated keys, wrong keys, I had once gotten a stolen copy of Goat Simulator, that has been revoked. But I got my money back from every purchase that went wrong, so it's ok for me.
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So instead of buying humble bundles, you're buying individual games that plati.ru got FROM humble bundle, are likely priced a bit higher than they would be if you got them straight from humble bundle (who also take webmoney), and frequently don't work. Uhh...why not just buy from humble bundle?
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Valve set its European HQ in Luxembourg, just like Amazon, eBay and most big companies... How are they any better?
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Last time I checked, taxes are set by laws. Tax dodging is prosecuted for individuals, while corporations enjoy a free pass for now. And I still don't see how it's any better.
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http://www.theguardian.com/money/2010/may/01/amazon-luxembourg-improved-consumer-rights
I was talking about customer protection laws and taxes
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I know what you were talking about. My main point is tax dodging is at least as bad and relevant as customer rights dodging and both are common practices, so I wouldn't single out a small player like G2A for it.
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Unauthorized is a GOOD thing, folks. There are no stolen, hacked, counterfeit keys. As long as they deliver the goods, what's the problem?
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If you pay $1 for a game that costs $1, and you don't make illegal copies (either not paying for the bundle, or downloading the non-steam versions and then selling the steam keys), then there really is no problem. It's like going to gamestop, buying a $20 game on sale for $5, and then selling it on craigslist for $10
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I believe people it's just that people dislike the lack of information. When buying a game off Craigslist, you at least get to contact the seller, talk with him a bit and that stuff, you get his number, and email, you get to ask questions and stuff. In these sites, you go in blind, except for the rep.
If they're against the whole "resale market" thing, well... that's irrational
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Yes, of course there are execptions like that, but my point is they're not using a keygen or robbing the Valve headquarters with a shotgun. :)
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I agree. Most of the time, there's no issue with the source of a key. It gets a little sketchy when people are reselling games that were for $1 for charity or something like that, since they're abusing a system meant to provide charitable people (with perhaps less money) with games, or reselling bundle keys that devs are barely compensated for, but even then it's not illegal, just sketchy.
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Yep. But to be blunt, I think the charity angle is bullshit. There's no system meant to provide charitable people with games. Charities sell stuff with a markup, not with a brutal discount. The charity thing is (was) mainly to convince devs to be in bundles and to make people feel good. By now, Humble (which I guess is what you have in mind and the only entity which defaults to charity donations) made around $5 millions from the store alone, without counting all the money that trickled in from the bundles.
And about the devs being barely compensated in most bundles, it's true and it's a flawed system, but they agreed to be in that bundle and they got what they bargained for.
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I suppose I fall in both camps.
I like buying games legitimately. I think it supports the developers, and that's a good thing.
On the other hand, I am a poor college student. I have very little money, so $60 for an AAA just isn't happening.
I don't like pirating games, because that doesn't support the devs at all, so that's out.
Where does that leave me? I suppose I can sum it up like this. I'd buy an AAA game resold through Kinguin or somewhere. I would. These keys aren't necessarily "stolen"- most of them come from legitimate sources, and are issued by the developer and then purchased at a sale or for cheap through some deal that I missed. The developer still gets money, even if indirectly. The question then is "Should other people resell keys for profit?" This isn't that different from third party trading; in exchange for a game or games (or paypal wallet even) I trade some game keys/gifts I own. The developer doesn't see a cent of that, but no one complains. It's because it's an "unofficial marketplace" that people get uncomfortable. The image of legitimacy inspired by a large business makes us think that certain protocols should be followed, but in reality Kinguin, G2A and the like facilitate trading for money, something that many legitimate traders do indirectly through CS/Dota keys or even paypal wallet. The unreliability issue aside, I don't see anything morally wrong with this reselling.
It gets a little more iffy when bundle keys are resold. When a game has been bundled, the developer gets a portion cut, but some people buy bunches of keys and just scalp them off on marketplaces. That's exploitative and wrong. But again, many big traders buy bundles to trade, so is that wrong? In the case of many bundles, explicit reselling is forbidden, and that should be respected. But if that's the case, trading and gifting are often forbidden also. How do we make exceptions for those but not for others? That said, I personally do not buy bundled game keys through resellers, because it's hard to tell if it's an exploited bundle copy or a real one.
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I tried purchasing from G2A once, my curiosity got the better of me. Most of these people who recommend G2A say to buy from trusted high volume trader. Thats where I got my keys and funnily enough it did not work. I even took the so call G2A shield and support told the guy to provide another key which still does not work.
Ultimately what causes me to issue a chargeback was the fact that I found a $2 transaction fee which is not stated anywhere else. Why people would recommend it is beyond me.
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" I asked them if this constituted an admission of illegal activity, to which I received no reply."
I'm sorry, I sympathise with your position.
But reselling legit keys is not illegal.
Distasteful, yes. Illegal, no.
It's not illegal anywhere atm.
Reselling stolen keys is however, the same as reselling any stolen property.
It may be against your terms and conditions.
But they do not supercede the law.
The EU ruling explicitly stated that a publisher's T & Cs did not affect a statutory right of resale.
The reason that nobody pursues concerted legal action against resellers (other than it's difficult to prove keys are stolen), is that they are loathe to set a legal precedent in a case that they would almost certainly lose in the EU, at least.
The EU has already ruled that it is legal to resell your digital games.
That doesn't just mean extra keys from bundles, that means games you've actually played.
Legally the US is moving in the opposite direction, which in practice will probably mean resellers excluding US buyers / sellers in the future.
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Completely true. It's no different than me personally buying a $0.14 game on steam and then trading it when the sale ends. Buy low, sell high. As long as the games were bought, they can sell the key. It's only illegal if the keys weren't paid for, or were already used (Like if you downloaded the drm-free non-steam copy, and sold the steam key). Are you going to arrest someone for buying $5 of baking ingredients, and selling the cake for $10?
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Interesting read whilst having breakfast. To answer the question, no, I don't buy from any source I know for a fact to be trustworthy & stable.
I was also about to add that ToAs and EULAs are about as effective as toilet paper in court but Socialjeebus preceeded me.
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That has nothing to do with third-party resellers. And you can't even spell sponsorship so please don't try to talk to me about things you have no clue about.
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Seems you can't read, and even if you could you don't know what the words mean.
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To be a reseller you have to buy stuff and then sell it, they are not doing anything of the sort.
Also don't mistaken the reseller and distributor. If somebody buys bulk licenses from developers then they are distributors, not resellers.
Haha. And can us explain what illegal thing they are doing?
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People like their money... So its not strange that when they figure out a way to make some extra cash by reselling keys for a profit that people will do so.
Regardless of the shady or non-shady circumstance under which that happens.
And its also not strange that there will be people that buy these keys - because consumers equally like their money.
As it stands, digital vs physical distribution isn't doing us any favors. $60 is still the standard price for most AAA-titles.
Yet with more and more games being entirely based around digital distribution - going so far as to have "boxed copies" come with either a downloader or a steam key. Its not strange that the consumer is calling foul.
Going from physical to digital distribution can cut down costs by 30 to 50% - this literally means that in some cases a $60 title could be sold for $20 to 30 LESS without losing profit margins. Because that is the money that with physical distribution would go towards production of the physical copies (less discs and boxes needing to be made, fewer booklets and other physical content, no more logistics and no more third party retailer costs with their individual storefronts and employees). Yet do we see this reflected in their prices?
No, rather we've seen the opposite where EA has INCREASED the price going over the $60 mark in some cases.
The reason given is that lowering prices would give digital distribution platforms an unfair competitive edge, but we all know that many of these publishers would not want to give up 30~50% 'free profits'.
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Yet when do people call foul? When a consumer or reseller tries to "maximize" their gains.
Its perfectly acceptable for a publisher to do it, but when someone else does it its bad?
All things being equal there are things to be said against BOTH sides.
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The thing about resellers (and generally any type of shady business) is that it works most of the time, but in a few cases people get fucked over. Usually people who come forward complaining are always the minority, and since people who don't get scammed won't tell their story all over the internet an illusion emerges that the minority is the majority.
It makes perfect sense, if it would be a sham and all the customers are getting scammed then it wouldn't be a business going anywhere right? It could be a quick cash-grab for a couple of days till the culprit is found but certainly not a long-running website like G2A/Kinguin etc.
Yeah they are shady businesses, it's a grey area. Some people get fucked over but most people don't, it's a risk and it's up to you whether you are willing to take it.
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In this case though the vocal minority of users who do end up with unusable games, make the pool of people willing to use the site less so that leaves more shady gray keys for those who do want to use it. So wouldn't that be a positive benefit instead of 'ruining it'? Since fewer buyers = less demand, which means lower prices?
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Ubisoft should have held its ground. Now people feel there is less risk (or it is a calculated risk) in purchasing from these resellers since Ubi will honor them.
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Agreed, it would have been far better for the market as a whole for Ubisoft to have provided discount coupons or something to those affected rather than backpedaling and letting them keep the keys purchased with stolen credit cards and then resold through marketplace sites.
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I don't think Ubisoft had other option - if they would held their ground, they would spectacularly lose case in court.
Also, from PR - want to bet what most people who now say "G2A is bad" when news about ubisoft disabling keys went out?
I'm betting they said "Ubisoft worse company ever", not "Ubisoft is doing good thing"...
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How would they lose the case when the keys were purchased or acquired fraudulently? Ubisoft would be well within their rights to take those keys out of circulation.
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Nice article, thanks. And I don't buy from them.
The problem with most people is that they tend to only look how it affects themselves personally and not look at the big picture, and how it affects the game industry and the developers. Not that the devs are always victims, but it's always good to look at the big picture regarding everything, and analyze the issue critically.
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Well, that's our economic, not our religion (maybe for some) or life ideology. But I know it influences a lot the way we see the world. But yeah, this is a problem for us as species, in my opinion. Fortunately, there are still a lot of people who don't share that attitude.
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Heree are some excerpts, quotes and stuffs from the site:
Fast2Play, Kinguin and G2Play are sites which are all owned by a company called 7 Entertainment. Fast2Play is a store where keys are sold to customers, whereas Kinguin is a “marketplace” which allows users to sell keys between themselves. G2A are a separate entity: their business also has both store and marketplace components.
All of these sites had listings for the game but were unable to supply any proof that they were genuine copies that we had authorised. We had never received a share of sales from any of them.
Fast2Play immediately responded to our enquiry by saying simply, “Product has been disabled on the store.” I asked them if this constituted an admission of illegal activity, to which I received no reply.
Frozen Synapse remained on sale on the rest of their sites until several days later, when more unanswered emails prompted its short-term removal.
It was at that point that Game Informer decided to write about the story, interviewing Ed Key and I about it:
7 Entertainment then responded to the article:
It was at that point that I decided to leave things. We’d achieved a commitment from them to stop selling keys from Humble Bundles for profit, a concept which was pretty much universally panned by customers and developers alike. The traditional indie response to situations like this is to spend our limited resources elsewhere, specifically on things which directly benefit legitimate customers.
However, some recent developments have caused me to renew my interest.
G2A and 7 Entertainment have taken out some very high-profile sponsorships, with a particular focus on esports and Twitch streaming. This kind of activity can be profoundly powerful in establishing the legitimacy of a brand; it seems to partially explain G2A’s rapid growth:
It’s not just indies who have tangled with the key resellers. Ubisoft got into a difficult situation with Far Cry 4 keys which were purchased with stolen credit cards and then resold via Kinguin and G2A. Kinguin responded by effectively blaming EA and then appealing to gamers “who simply don’t want to pay publisher suggested prices”. As many players had bought their keys via reselling sites, believing that they were legitimate, Ubisoft were then forced to backpedal.
Polygon published a comprehensive look at the matter and revealed the confused, chaotic nature of key marketplaces. Apparently, nothing has changed since the original Game Informer article: publishers and developers ignoring the situation has simply allowed these sites to grow.
I found it to be an interesting read while getting my manicure (=
For the record, I've never used any of these unauthorized sites for games. However I am curious on everyone else's opinions / experiences with them.
Click to read the article
Additional Reddit Article provided via BearBear
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