I think they can easily bypass the age check either with facebook/the current system, just a few clicks. Their parents should keep on eye what their children's playing. At least until age 14-15. If a 9 yo play a 16+ game, it's a bigger problem tnah a 14 yo. And MAYBE that 14 yo more polite, and can respect other players. So, parents please sometimes check what games your children's playing.
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And when they do violent stuff in real life from these 18+ games then people blame these games and not their parents/kids for playing the 16+/18+ games... It really depends on the kid if he takes the games seriously when he is a kid or no...
I used to play GTA II and Resident Evil 2 when I was a kid and I never stole a car or killed some people in real life.
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people who make violent acts because of video games have mental problems and it doesn't need to be video games, it could be a movie or a show on TV. That's a ridiculous excuse made by the media and some idiot parents that don't want to understand how it works.
So games arent the problem but the person itself and/or their education
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Thats not a big problem, you could play such games, but i think you couldn't download almost every game via torrent.
As murkmurkmurk said before, torrents/fileshare sites make it easy to get almost every game...
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Yeah okay, but how would they know the names of bloody or gore games? They must hear them somewhere or just write something (or see let's players ofcourse) but I don't see the gore in any games yeah they're bloody but does that matter? hell no! Games won't make you murderes irl. They also could download porn what about that?
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I remember one of my first video game memories was paying one of the strippers in Duke Nukem 3D. I was also allowed to play Twisted Metal: Black alot and the early Mortal Kombat games. Really not that bad all things considered.
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I agree. It's a parenting issue.
By the way, Anonymous, I like your avatar. D
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I see some differences between torrents and liquor store. For example, vendor/bartender will be punished for selling you anything unless you are old enough. And child porn is hard to find there.
Why don't you better replace words with guns and meth to make it more absurd? Come on, it's just games, not a big deal. I'm not saying he should give Manhunt to all 11years old in his neighborhood but if he wrote in GA's description "18+" why would anyone care? Does even Steam itself care right now?
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It is a parents job to supervise their kids , not yours. That said if your group mostly has giveaways for games not suitable for an age group you could add an age restriction to the group and kick anyone out that is under age. Kids will still lie. also a kid can make a fake Facebook page with a fake age, Facebook has rules about being under 13 and that is rather commonly ignored.
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But Facebook accounts I can check out, see who their friends are and such to get a general idea about their age... There would be a huge difference in what an 8 yo would post and what a 16 yo would. But then, I have the problem of invading people's privacy if they want to be a group member.
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You do have a point, I think just asking if they are over 18 is fine and only looking at other Steam community activity would do you fine , as that would not be an invasion of privacy.
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Well you don't have to do it all at once, I personally would not even start till the group rules state you have to be over 18 to participate. I would just weed out new people as the come in and check one other members only when you suspect they are under, save yourself the grief.
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what games they already have/play + their activity in forums (if there's any)? personal interaction?
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1 is asking , some will always be upfront, 2 is checking the profile some will just post it in the info box, other then that it can be hard to guess on interactions alone some older gamers can be rather immature.
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yeah sometimes hard to tell the Aholes from tho 12yo's
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In most countries, age restrictions for gaming generally does not exist. There are only "suggestions" like ESRB. It's up to parents.
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True. Here, kids play GTA freely, and they cuss and swear in Cyber Cafes when they're playing multiplayer games. It's a disgusting sight. The owners didn't restrict them as long as those kids are paying. But tbh, when I was in the primary school even I kept going to the Cafes to spend some time on GTA Vice City. But hey, at least I wasn't a potty mouth back then.
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Its just nowadays the respect of these 9-year olds to people that are 16-18 is just stupid. How could they even dare too call elders something like that?
I think that the age restriction should be respected more to kids especially to kids under the 10.
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oh please, Ive been playing games like quake 3 at the age of 8-9
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my son was Playing DOOM at age 2 - with mod that replace monsters with chickens XD so much fun was had!
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well, they were "exploding" in puffs of feathers - no blood and other "body parts". And mind it - he was born and lived up 'till he was 5 in Ukraine, with grannies in the village (home-made fresh pork blood sausage - yum!). So he was no stranger to concept of chicken on his plate coming from one of those birds he was chasing around (and in real live to) - and he was fine with it. XD
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You must understand my concern, I'm a pedagogyst and it is my job to care about stuff like that, especially when their parents do not.
I know I can't make 100% sure that everyone is in the "acceptable age group" but I have do care about that and would like to keep the gore and violence in the games they win to a minimum.
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I understand but the thing is, you can hardly stop playing games they shouldnt
you know the old saying: the more you forbid them, the more they want to play it
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Ah, I know, but it is not forbidding them from playing it, I would only like to exchange the games they win (if they have really inappropriate content) with more appropriate ones. No one would be the wiser, as they can apply for several games, and we'd all be happy ;)
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There's no rules/laws about it in my country and parents are not informed in most cases, so I often hear young mothers talking happily how their 10 year old or younger child enjoys spending time in front of GTA IV. It's... not calming, to say at least, for someone who works at school like me. Luckily, even if they do play shooters and action games, most of my students prefer LOL, so there's that at least.
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Yeah, neighbor :)
You know what the situation in our parts is so I'm sure you can see why I'm concerned.
The parents aren't informed about the games their children play and kids will be kids and sneak things past them even if they are informed. I just don't feel right contributing to the problem.
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Well, when I was giving away some games (not via SG) to the students in the past (end of school year and similar occasions), I always made sure to find non violent games such as driving games, train/city/building simulations and such, and even then I printed the activation keys with a message to parents that they are the only people responsible of making sure the game is appropriate for their children.
The sad thing is that, while that may protect me of giving an inappropriate game to a minor and showing up in press because of it, their own parents admit that they can not stop them (we are talking about 11-12 years old kids here) from playing anything (the more violent the game is, the more popular among the kids it gets). Some parents do not even know how to use computers... and it's not like they are old people, they are mostly around 38-40. We could talk about the urgent need for parenting schools of sort, because some of those people do not even know how to speak with their own kids... but that would take us in to offtopic. In the end, the best parents are apparently those that simply turn off computers and forbid the kids to use them during the week, but that is not the answer because it stops me from using Internet to give them assignments or making small educational games to help them learn.
In short, I do not think there's any reliable way to avoid giving violent games to young kids when making giveaways on SteamGifts. It really is parents responsibility to know their child and their gaming habits, to educate themselves and the children, and in the end, to lock down their steam account with family tools if needed, and oversee what giveaways their child is entering. I mean, if your 9 year old can enter a giveaway for DayZ, they can also be in contact with a predator (not connected to said giveaway, just saying, if no one knows what they are doing, they could put themselves in danger easily) or be actively trying to do some other self destructive thing on the Internet.
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If we're not in the same business I'll bite my toe off xD
I agree with you and am seriously considering, circumstances permitting, starting a parent-education program in my school as the need for it is more than obvious.
Because of everything you've said, I'm pretty sure you also know that my goal is not only to distance myself from giving such a game to a child, but also to minimize the chance of that happening for both children's and parent's good. It is getting more and more clear to me that, without invading their privacy, that might prove to be a too difficult task...
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for I-net there's a remedy - parent's restricting access to it. Windows have build-in feature, and on top of that if you don't find it suitable and not completely dumb - you can add more scripts etc.
as for games.. how about all GTA, especially V? How about Deus Ex: Revolution (after Hong Kong)? I don't feel like going further, but I can add to that list at least 10 more games... and my kid is almost 14.
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Well, any GTA title for start. I would not want my 10-14 year old kid to beat up hookers or do any other activity that we all enjoy now and then in GTA. We see it as a form of dark humor and criticism of society, kids see it in a different way because in that age they hardly know what social criticism is.
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And how exactly will it harm them? Or to put it differently: How will it alter their minds in a way different than watching TV or simply talking with friends who play such games?
Health 'experts' 60 years ago said smoking was healthy because it cleans the lungs. That turned out to be quite wrong.
Edit: No offense to you. It was a bad example to show that science is always progressing, especially psychology, and what's held as the highest truth today might be bullshit tomorrow.
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problem is - for us it's just a part of the game, and for them it might become a goal. And them not giving much thought about that is actually a really big problem... but that would take us to the long trip to psychology and psychiatry fields...
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How would it become a goal for them? I mean, obviously there is the factor of imitation, but as I said afterwards, I fail to see the difference between beating up a hooker in GTA and seeing someone beat up someone else on TV.
I see your point about them not giving much thought to be a problem, however it seems to me the three of you severely underestimate the mental abilities of children. They know it's a game. They know that in reality, you can't just do that. Well, a 10y old should know. Of course, when they're younger, things are somewhat different, but then, it's really the parent's fault if they let their children play such games.
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Yes, it is parents' fault. But if you are an "enabler" - you stand right next to them. And what some kids understand when they're 10 - others don't even get any glimpses of even way into their teen years.
And what I meant by "goal" - they don't see social criticism of the game, they don't comprehend yet the story as a whole - but they like how they can be "manly" and "tough" and "show everybody who's boss" even if it's just a game. Yes, there's not much difference with Cops (and I would say it's a mild example) - except they can do it "with their own hands" in-game, whenever and for however long they are pleased. But: seriously - you would let your kid watch news (especially police shows and broadcasts) without any restriction? In our house, f.e., we don't even have TV service - me and older Monster get news from I-net.
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"they don't see social criticism of the game, they don't comprehend yet the story as a whole"
So you are saying that they are really stupid?? I agree that some of them are, but not all... And who cares about the stupid ones. (Im 17, BTW, I'm kinda rude sometimes...)
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Please, let us not start on "school-smart" and "street-wise" XD They can be absolutely brilliant academically - and total failure in social aspects. That doesn't make them stupid - that makes them un-developed and immature - emotionally, socially, psychologically. Hopefully it all will come with age, to some sooner than to others, but to some - never at all. A-hole genius is a genius - but an a-hole.
one remote, but similar example: 2yo accepts Little Red Riding Hood at face value, 4-5yo asks questions (why wolf is talking? why it wasn't dealt with earlier if it was known that he's in the woods? etc), 7-8yo asks why grandma lives alone in such a dangerous place, and 10yo say "well, mother shouldn't have send her stupid daughter alone in the first place!" Comprehension comes with age and experience.
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Well, that should be obvious. Each and every person is different.
I see. However, I think it can be helpful to have such escapism sometimes, to be able to 'be the boss'. But that is a slippery slope, of course.
I don't have kids yet, so I can't really say what I would and would not allow them because I'll probably think very differently once I have some. But no, I don't think I would let them watch news.
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old, but still relevant:
Mother of big family was asked how she deals with her brood. Her reply: "When I was young, I had 7 theories on how to raise kids. Now I have 7 kids - and no theories whatsoever..."
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"kids see it in a different way because in that age they hardly know what social criticism is." They don't see it diffrently ... When you were a kid, were you so dumb? When I was in that age, I understood that It was wrong to do it in real life. About that "it as a form of dark humor and criticism of society" I don't understand this even now... :D
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honestly - me neither. I just took at the face value what my older son said (he beat it already): "drugs, alcohol and S-E-X!" Mosty last one - I drill my kids well on staying off any kind of addictive substances (sadly, fail miserably when it comes to addictive computers and chocolate).
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Just to make sure, are we(you) talking about Deus Ex: Human Revolution? Because apart from (maybe) some slightly over-sexualised outfits and some parts of the intro (only fractions of seconds), there is nothing even remotely sexual in there. Drugs play a role, but not in the way you seem to have understood it. Alcohol is in there and might be presented in a way not perfectly suited for children, that's true.
I still think that either you or your son misunderstood something.
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well, I actually stand corrected on this... Apparently my older Monster is way too uptight in this regard 0.o He took references to prostitute ring in the first part way too close to the heart. After further investigation I couldn't find any explicit sexual content apart from that. Though I still stand on my position regarding alcohol there. So bottom line - it might be ok for some 14-15 yo (depends on maturity level), but definitely not - for much younger audience (and that's what it was all about).
p.s. sorry for late response - work and Monsters. XD
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As an actual parent of one of those kids (will be 14 in a month, but - 5 yrs Steam)... I honestly don't know what to say.
On one hand - there's no actual valid age verification when you create an account, or go to game's store or community page in Steam, so no real way to check it, and if they're lying about age in the first place - who said they will answer truth when asked? And same with Facebook (fake accounts!) and other virtual "proof".
On the other hand - parents should monitor their kids activities, but... Not everyone have time (bull!), or been able (might be), or even care (shame!), so again - no real way for community to enforce it.
From personal experience: I have older kid who also Steaming for 7 yrs already, started when he was just under 13. But back then it was quite easy - Steam accessible library was quite small: TF2 (come one! who didn't play Cops and Gangsters with neighbourhood kids!) comes as most vivid example, and without F2P and restricted access to money and no giveaways like now - really no problem for conscient parent to enforce rules. Now he's responsible (well, almost) young man who really cares about his brother - so he's the one who most likely to point out that something isn't age-appropriate (and for what reasons). But - their dad doesn't really care, so we clash from time to time when he's buying something I don't approve of for his dear little sweet boy. XD Then it's up to me and older Monster to monitor what is youngster actually doing when he has playing time.
TL:DR - I think that if you (or other GV creator) knows for sure that winner is under-age for that particular game - re-roll, I find it reasonable enough. Otherwise - no clue...
P.S. sorry for going on ranting trip. ;P
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"Aren't suited" is just a simple recommendation, there is nothing wrong letting kids play violent games, everyone did it, and I don't see any killers or ppl with mental problems, the only games should be restricted are games where you can find porn, erotic, sex, this kind of things.
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It is actually a very hard matter to discuss, what is appropriate and what isn't. Who can say that Johnny's parents aren't correct in letting him play games in which he is supposed to around raping women? Maybe they have really valid parental explanation. It isn't my job to get into other people's parenting decisions, but, since I have no proof a Johnny does have his parent's permission I must use my common sense and decide as an adult.
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If you restrict a kid playing some kind of games you consider not suitable, if they want they will find a way to still play, but if you allow they may just play it but without that enthusiasm if this thing was restricted. If a kid become violent when he grows, he can be like this even if he didn't play any violent games, videogames don't matter on how your kid grow, so imo restricting kids playing games is stupid, I grew playing violent games and other non violent games, and there is absolutely nothing wrong in it.
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But the point is they wouldn't know they've won a unsuitable game but would get another one instead. So no one would be restricting them, as far as they were concerned, which would thereby not result in anger and desire to get it by any means necessary.
I am all for kids playing games, within reasonable amount of gaming time, as it was proven that games do improve logical thinking and reflexes. Don't get me wrong. What I have a problem with is exposing children to things they cannot begin to process correctly due to the develompment stage of their brain.
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I played GTA games when I was 12, I played other violent games when I was less than 10, I liked spawning bazookas, tanks, and killing everyone there, just for fun, my little brother played with me too, but I also played other kind of games too, and I didn't grew in a violent guy, I never was violent. Asking your question, you will find only opinions, like mine, which is not restricting them playing these kind of games, because there is no point of doing it, imo. "they cannot begin to process correctly due to the develompment stage of their brain" seems just stupid to me, but it's only my opinion, because even my brother played GTA games when he was 6-7, and there was nothing wrong.
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and here we come to the old adage of "every child is different"... My older Monster has ADHD - he learned to cope with it, and it's not so severe, so he don't need meds, but for some kids with that diagnose certain games/movies might provide a trigger to deviate from social norm. On top of that - he was never really influenced emotionally by any media, he lives to some extent in his own world - but really vocal about everything. His brother, on the other hand, is like a sponge - really emphatical, really responsive to triggers, and really touchy - but not too open to express it vividly, so I have to watch for clues all the time. So from that - different approach to them in pretty much all aspects, including video games.
But getting back to the point - we don't know for sure how some game might influence some particular kid. Age restrictions based on average development of average kid without any prominent problems, and I would think: unless you know kid and their family in RL - avoid doing something you might regret later. And even if you know them - still avoid it.
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I am sorry that you think that is stupid but that is a proven fact. I do allow for the possibility that research is incomplete due to some immeasurable, to science yet unknown, influence, but as it is now the facts stand.
Edit: just to add, I am not saying this to be disrespectful or to insult or anything like that, I m just saying it so you know I am not dragging this out of my hat, but that it is a product of extensive research by many people in the field of medicine, psychology and pedagogy.
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I have never said that the mind is 100% "mapped out" (I am using the words mind and the quotation marks intentionally ;) ) and everything about it is known :)
What I am saying is that intensive the research on the subject of child development in regards to game playing shows that game playing does contribute to better developed logic and reflexes as well as the FACT (yes, a fact and feel free to do research on it) that different parts of brain develop at different age. This age is not the same for everyone but varies with the individual. For example, the frontal lobe (responsible for, among other things, understanding consequences of one's actions) is not fully developed in some as far as the age of 21, but with most by the age of 18. Thus most countries accept the age 18 as the legal age (it is not set randomly if you were ever wondering about that...).
And it is a FACT, if common sense were not enough, that children of 10 are not capable of taking into consideration all the facts needed for making productive decisions for themselves, without supervision from adults.
I am truly sorry if anything I am saying offends you, it is not my intention and I would appreciate you minding your language :)
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I speak however I damn well please.
That being said, yes, I know that playing video games increases reasoning abilities and reflexes, and since I'm studying psychology, I also know that the brain develops gradually. (Though that should be obvious, really)
Who said anything about making decisions. Decision-making is, as you claim to know, not very developed until adolescence. However, I personally strongly believe in self-responsibility. As much as adults like to forget it, children are still human beings who are capable of reasoning. If they make mistakes, it's their fault and they'll be better for it. Me, you, and everyone screwed up one thing or the other when we were young. But we learned from it, and the experience strengthened us and our personality.
But since I apparently agreed to have a discussion, what exactly are those things that a 10y old's mind can't comprehend?
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You bloody well will speak however you damn well please but we all have the option of not responding to people who aren't playing nice :)
Well, under decision making a 10 yo is not able to make would fall the decisions of choosing a game or other activity which might bear a negative influence his development ;)
Another decision a 10yo might not be able to make on his own, while taking into account all of the necessary information needed for a reasonable decision is where his parents should invest money. But that's a silly example because I'm feeling silly at the moment xD
Basically, all of the decisions which involve higher-level reasoning, for which a child of that age is, as I am sure your psychological background has told you (look at all of us psychologists here), not capable of due to its developmental stage.
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Fair enough.
Actually, I was more referring to what you said before: 'What I have a problem with is exposing children to things they cannot begin to process correctly due to the develompment stage of their brain.' It doesn't seem to me like you were talking about decision-making there.
I agree that 10y olds mostly can't make responsible decisions, but as I said, that wasn't what I wanted to talk about :)
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That might be true, but the question is whether or not a child of 10 would even notice the social commentary. From what I remember from my own childhood, when I watched (or played) something which had social commentary, I just ignored it because I either couldn't make sense of it or was bored by it.
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and isn't that the point of our discussion in some aspect?
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My point too. If they don't understand it they might misinterpret it and get the wrong message. They might not get that the game is supposed to be making fun of something but instead think it is really glorifying some negative aspects of personality of a negative behavior.
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I took my kids to some PG-13 movies at age 8-9. Though if you remember Norbit - I will not let any kid see that (ugh!) up 'till at least 18 XD (mine - never saw it)
I took my son to see Sunshine when it got out (British one, 2007) - he just turned 13 and movie was rated R for violence, language and some gore images (living man with no skin at all? brrrr...). But I liked the idea behind the story - and I knew that he will get it right with some talks with me before and after going to theater.
And I have more examples like that, most with movies and books - but I'd think games didn't gone too far from this.
So again - parents, parents, parents have to care! But it doesn't mean we as community should close our collective eyes when we see something wrong, and definitely shouldn't supply and encourage... etc, etc, etc.
As for age restriction - it's a guidance, not a law, but it's there for a reason.
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100& agreed. One cannot and should not go into personal parenting decisions as long as they bear no direct harm to the children, for that there are social services and educational professionals trained to notice such consequences in children.
But, let us not pretend we can't tell a child who's parents care and pay attention to from the ones who don't. It is our job as a community, immediate or web-based to be sensitive to children and their needs.
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Parents problem.
It's pretty easy to lie about your age on the internet. If you wanted to take a guess though. Just have a voice chat with them over Steam when they win a game. If you think they are a little kid. Don't give them the game or whatever you wanna do.
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When you are younger you tend to think those age recommendations are silly. But now, when I think about it, there were a lot of movies I probably shouldn't have watched as a kid. Specially some horror movies that gave me nightmares for months. The original Robocop stole the innocence of many childhoods, including mine (Murphy being tortured and executed was just too much for a little kid)... I know you asked about videogames, but I think it translates well. Videogames weren't so shocking back then.
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I know what you mean. I grew up with Wolfenstein 3D. When I was seven years old, I got Duke Nukem 3D for Easter, and was playing games like Warcraft and Command and Conquer: Red Alert by the time I turned eight. My parents had no problem with me playing violent games, even if my mother [somewhat ironically, considering the strippers and pod women in Duke] was opposed to me owning game with 'sexual content' up until I was around 15. That didn't stop me from downloading my first erotic visual novel at 13 and seriously warping my gender identity. Sixteen years after receiving Duke 3D, I look back to what it was like back then, and think to myself, "I would never let my kids play those games." I did, after all, end up a bit warped in the head.
Games are even worse these days, with semi-realistic depictions of gore, near photorealistic nudity, drug usage and references up the hoop, and more profanities than you can shake a stick at. Hell, Far Cry 3 has a first-person sex scene where the player character paws at his partner's breasts while she rides him cowgirl... Or the sex scene in cowboy game Red Dead Redemption... Can't forget all the eye-level penises [and I think there was a bit of necrophilia, too] in Outlast, either. I can guarantee had I had these games available to me when I was younger, and my parents caught me playing them, I would never have been allowed to touch another video game.
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I remember when my parents wouldn't let me listen to audio tapes of some comic because they believed they were inappropriate. I listened to them anyway because they were funny. What I did not realize at the time was that there was, amongst other things, a political commentary on the Croatian-Serbian war which was going on at the time, and sexual jokes. I just laughed at the funny word which rhymed and jokes about washing machines and stuff.
Regardless of me not understanding it at the time, I still remember most of that to this day because it was fun to listen to when I was a child. Now imagine I embraced those opinions as I grew up and became as nationalist... Never underestimate a child's ability to take everything in. ;)
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Personally, I believe that the concept of 'privacy' on the internet is a falsehood. One has no 'right' to privacy online or expectation thereof. The moment you put your personal details out there, they are there for all with the know-how to see, regardless of your 'privacy settings'. In any situation where you are interacting with others online where goods are involved, it would be completely in your right to do a background check.
Even though I [somewhat hypocritically, having played Duke Nukem 3D a lot as a child] agree that minors should not be playing games outside their ESRB/PEGI/CERO Ratings, caution should be taken when setting up giveaways. No restrictions can be placed on public giveaways, but if they are private or group, you'll need a site moderator's approval for extraneous/special giveaway rules. Assuming you get that approval, simply state in the giveaway description clearly in the description something like, "This title is rated M by the ESRB, and is not suitable for individuals under the age of 17 years. If the winner of this giveaway is found to be under 17, a reroll will be requested and the user will be blacklisted from all future giveaways."
Just because parents actively or passively contribute to the juvenile delinquency of their young does not mean that you have to. I know I would probably quickly lose my employment were I ever working at a Gamestop or any major electronics retailer, but I would vehemently refuse to sell to parents who were clearly buying a mature game for their young one, especially if I thought they didn't even care what their child was exposed to, especially given the major online focus these days.
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...you actually worry about that?!
...no, seriously?
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Why should i be responsible for some child I never saw and can be even from different continent?. Parents should control, what their child plays. And age rating of the game can be different amongst countries.
And how do you want to check age of the winner? Nobody give you phoro of identity card or driver license :)
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I do believe you are missing the point. I do feel responsible for what I am giving out to children because I do not want to be an enabler for negative influence. You can't say that a drug seller isn't responsible at all for enabling children to get addicted. I know it is a harsh comparison but I am trying to make a point that children can't be monitored 100% of time, and sometimes aren't monitored at all, but that still does not mean that they are capable of making the right decision on their own or that their surroundings shouldn't care.
As for the I.D I won't comment xD
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Someone's age is rarely a sign of their maturity, and kids can handle topics like gore far better than most adults remember. They're clearly able to differentiate between video game violence and real world encounters.
I don't think its beneficial for any parent to shelter their kids from the harsh realities of the world, but if they wish to do so, the responsibility is their's, not mine. They need to create well-rounded individuals that are capable of thinking for themselves, and then trust that they'll make the right decisions, or at least learn from the wrong ones. Anything less is simply a failure.
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Bunch of young whippersnapper! Back in my day we used to watch violent movies like Robocop before we were 5!
If you truly are concerned set an age limit if you care, although technically you are breaking the law if you knowingly giving a game deemed inappropriate to someone underage. Like buying smokes, booze or porn for minors.
Meh, reason why nobody really has cared though is that Steamgifts hasn't been assaulted by lawyers beating them over the head with briefcases full of legal documents.
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I really cant give you any advice how to check there age without asking them directly, in the hope that they will answer honestly. You may look here and there (social media sites), if they are member and have posted direct link to it, but even that is often fabricated.
You may explicitly request that giveaway participant should be age appropriated, and in case of foul play to re-roll. But, this will work only in case of valor and honor of members in your group.
At your question whose problem is this, there is saying "You need a village to raise a child", so in my opinion its their parents and ours.
Here is first generation of games who's parents are gamers themselves, but looks like they forgot that not all games are for all ages. So I think that we need to educate parents and kids that games should be played at appropriate age, before government decide that you cant go to liqueur store to buy wine for parents dinner party.
I'm saying that is better for us, gamers, to learn how to self-regulate, then someone form the side who still thinks that games are just for kids and that all games just teach violence.
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As simple as it is, rated M means "mature", I feel like age really dosen't factor in; as long as the child is mature (can respect other players, and dosen't bring video game influences into life), then it's fine.
Though if a child isn't mature enough, then they shouldn't be playing video games, for example, my little brother who is 10, play's TF2, we went to go to his school a coiple days ago to pick up his school supplies and to meet his teacher, he had a folder in his hand and was acting as it was a gun and "shooting people" with it. Last year at his school, he would talk about guns and more guns, he would even threaten people; so if a child isn't mature enough, then video games made for older people will affect them greatly in real life.
It's definitely the parents responsibility, my little brother play's TF2 (as I said before), and he play's it very excessively, I used to play TF2 and he saw me, so he decided to get it, now my brother just can't stop playing video games. My mom blamed it all on me, I never even showed my brother the game, he just saw; at this point my mom is doing absolutely nothing about it, and all what she is doing is blaming it on me, instead of taking action before it gets worse.
Though, children have a lot of access to get violent video games, torrenting, buying it online, sneaking out and buying it, buying games from kids at school. So kinda at this point it's almost impossible to stop them from getting video games.
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So, I was thinking, what are your opinions on underage kids winning games unsuited to their age?
Do you even think about it?
I've started thinking about this when I found out that a group on Steam, where I'm a mod, has underage kids in it. This group is a giveaway group and, as you know, a lot of games aren't suited for people of all ages.
I'm sure the same thing is happening here as there is no way to be certain about people's age without invading their privacy.
What could be done? Do you have any suggestions as to how one's age could be checked without invading their privacy by asking them to show their Facebook page or something like that?
Or do you think it is their parent's problem and not ours?
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