Just keep going. The old style of the game may take some getting used to if you never played games like Doom/Quake before. But once you get into it, you find that the game is a blast and the levels are extremely well developed. Allen Blum was a genius with level design, which also shows in DNF but sadly not as much.
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Actually games based on the build engine (Duke, Blood, Shadow Warrior) were famous for large levels where you can get lost easily. Quake 1 that came out not long after was a lot better in this regard.
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Except there are branching paths and player choices, just not all in one level.
And you're using the wrong genre.
You're bad at this.
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This is why Duke Nukem 3D itself has a joke when you press on an inanimate object. "UNGH. Where is it?"
When you play them more you'll figure out what to look for, no worries, Cap'n.
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i feel like i should just quit, after like an hour of searching i found a random wall that you had to blow up with a pipebomb... made no sense, but i guess thats how old school games are. Im enjoying the game thus far but, taking this long just makes me want to give up. Anyone else have a durr moment like that especially on an old game?
Am i a noob?
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