I think it's the advance in science we are making and all the war that throws us back although we should know better. War never changes :P
It's imagining what the future will bring, utopia or dystopia? The possibilities are endless.
And I feel like some ideas now couldn't be possible without earlier works.
Someone thought of elves and orks and look how many different stories that got us.
Somebody thought of vampires and we got sparkling fucktards in Twilight! The list goes on and on.
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Then you are too young. It started in the 1950's after the invention of nuclear bombs as mentioned.
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no. It was very present long before 2000s as well. Fallout - one of the most successful RPGs ever made, that boosted whole genre got released in 1997. But we can go even deeper into the past - Wasteland came out on Apple II in 1987! And even before that there were text-games. And before that there were tabletop RPGs in postapocalyptic settings.
You must to consider the fact that all kinds of culture inspire each other. You cannot just ask when did post-apo started in gaming and then say you don't want to know about books or movies. Books inspire movies and games, movies inspire books and games. games inspire movies and books. and postapo trend is vrty much alive and heavily presented in general popculture, including games, since 50s.
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I mean it's been around. Fallout and Wasteland are both pre-2000.
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Its been around for ages. Humans have always imagined things can get worse. We even had books on alien attacks for more than 100 years.
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It's been around since forever, at least since H.G. Wells popularized the Idea in The Time Machine in 1895, and then in movie form with Things to come form 1936. First movie is probably the original Dawn of the Dead if you're talking about zombies. Post nuclear apocalypse also shows up often enough, starting in the 1950's.
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At least since forever, and maybe even before then. :P
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From how I see it the version you see now in games like Fallout and Mad Max was born during the cold war, around the time the experiments with nuclear bomb were done.
People started fearing that those bombs would be used, leaving a barren Earth behind.
You can probably find something like that in ancient mythology too. Armageddon and other similar pleasantries. :)
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No, the original Wasteland back in the 80s was a post-apocalyptic game featuring many of the same themes as Fallout but around a decade earlier. I grew up in the late 70s and 80s when the threat of a nuclear war seemed rather more real and I can think of a number of post-apocalyptic games/movies/books/comics/etc from that era. I think it faded away for a while as the cold war ended but the idea seems to be becoming popular again in fiction. I don't know why it seems to be popular at the moment - but the genre certainly isn't new.
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Let's see here... the 20th century was very concerned about weather disasters and the 21st century was about dystopias. I'd have to say back in the 19th century and is trending now that Hollywood is making sequels of decade-old movies.
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Ancient civilisations predicted the end of the world a lot! Although the Mayan calendar didn't specifically predict the end of the world in 2012, they did have a whole thing about it in general. The Assyrian apocalypse was predicted in 2800BC. These are not modern things :) I'd guess that whatever formed the pop culture of the times had stories based around those who survived those kinds of events. The Christian Bible certainly does.
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TVTropes is great for this sort of thing and always an entertaining read
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For ages, for sure.
If you meant post-war/nuclear disaster, probably since the war and when people realized about the outcome and circumstances of nukes.
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Cold war started it. Many people started to think that the world was going to end because of the cold war and Mad Max helped A LOT to make the post apoliptyc stuff very popular
So in pop culture it was Mad Max (and I think Romero's movies can count too). Socially, it was the cold war
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I'd agree with those mentioning the cold war as a big influence. Post apocalyptic fiction existed beforehand, but the fear of a large-scale nuclear conflict led to many thoughts of what life might be like after such an event for the survivors and it became more prevalent.
The cold war has also been accredited with a rise in UFO/alien fiction as minds and thoughts were on the sky and the nukes that might fall from above. People started imagining that maybe something good would come from the sky instead and that aliens would rescue us, or alternatively that they'd bring their own kind of apocalypse and wage war upon mankind. Again, that kind of stuff existed pre-cold war, with The War of the Worlds (written in 1897) being an obvious example but it became more common during it.
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Post-apocalyptic themes started sometime after the bomb was dropped on Japan and continued on through the Cold War. You young people have no idea what it was like, but those of us who grew up during that period were constantly fearful of a nuclear war that would leave a world like Fallout. We had weekly "disaster drills" where you had to hide under your desk, pretending that a bomb was about to hit, and the sound of air sirens freaked us out.
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Keep in mind that if you lived anywhere near a military base (e.g. the entire San Francisco Bay Area), you were affected by whatever was going on with them.
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TL;DR : When and how did the post apocalyptic idea began in games and movies?
So i was looking my wishlist to see what is my most wanted affordable game. While i was running through the list i realized that i want and don't have already a post apocalyptic game for quite some time ( i decided to buy Survival: Postapocalypse Now in the end).
And then i thought that this trend began with DayZ a couple of years ago. So it got me thinking, where DayZ took its idea from? Was DayZ the first game of its kind? How did its producers come up with that idea? Even Hollywood is affected by the post apocalyptic scenarios (World War Z movie with Brad Pitt or even the new SpongeBob's movie [watched it today - 8/10]). However, i dont even know, i cant even say who got there first, hollywood or games.
So ... what do you know about the subject?
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