I waited until the end this time. ^^
1 invalid user
f2663c39-19c3-11e8-a27d-fa163ee2f826
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As knsys seems busy, the most probable explanation is that you have used a leaked link to enter a giveaway. Judging from the time of your infraction, my guess is that it is your first time. From the original post:
1. First Strike -> 1 month
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I don't understand what you want to say.
You (probably) used a link to a SGTools protected giveaway that you got somewhere else (not from SGTools). Maybe a friend sent you a link, maybe your found a link in some forum or a Steam group.
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Hi Patryk0, sorry for the delay!
As Oppenh4imer has already pointed out, you are currently serving an infraction because you entered a giveaway protected by sgtools without having a valid entry on sgtools, twice.
The giveaways are:
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One invalid entry in the Tomb Raider giveaway: http://www.sgtools.info/giveaways/a9cccc59-32ae-11e8-a27d-fa163ee2f826
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There should be a way to restore a game that you deleted from your account. Use a search engine of your choice to find more information.
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I am pretty sure, you can restore the game by Steam support.
I can not now delete garbage from my account, which now does not exist and does not have any value?
Sure you can, but as you are missing a game you won from your account, you can not enter most SGTools giveaways.
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Have you tried:
Log into Steam > Help > Steam Support > Type the name of the game in (Search Issues, features and games) box
> Select the relevant game
Sometimes it may be listed more than once, you may have to check. The correct version should show when you previously activated the game
> It's not in my library > Restore the previously removed package to my
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Another ban wave:
Edit: Looks like I missed one from last month, but since there has only been one giveaway for it, it hasn't been an issue.
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Same false positive here for !4RC4N01D! 2: Retro Edition
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Dear knsys , This game Epic PVP Castles should be add in not activate check whitelisted
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http://www.sgtools.info/giveaways/600fde48-2e21-11e8-a27d-fa163ee2f826
One invalid entry who couldn't have passed honestly.
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I think Valve might have changed something on their side of the open id log in procedure. Mainly because it had happened yesterday on a few different websites, and now (for me) it's only on sgtools anymore.
So I don't think there's anything we can do, aside from waiting for knsys to see the posts and react to them.
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Same problem as igel and redkiller. When i click sign in. I get re-directed to sgtools home page unsigned, but on steam store page i get signed in there through the sg tools login. Cleared cache, temp files, cookies and used different browsers, no success. Need more info?
Edit: Works again, thanks knsys for taking care of it.
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Since yesterday I came across an issue. Most of the users for which I check whether they've activated their wins or not, I get this message. And no, they do not have a private profile and neither Steam community is down.
Any idea why is that?
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Now in the profile of a Steam user, you can't see the games that user owns unless you are his friend...maybe that's the problem.
Friend: https://i.imgur.com/MDt5fYZ.png
Not friend: https://i.imgur.com/Y4fVfPB.png
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Hey knsys,
for about one day now, I am getting an error message (500), when trying to check for invalid entries: http://www.sgtools.info/giveaways/069cfeeb-3425-11e8-a27d-fa163ee2f826/invalidEntries
I might have re-loaded the page a couple of times to catch people using a leaked link at first and afterwards passing the gate.
Have a nice day!
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Last time I was able to check, one invalid entry: http://www.sgtools.info/giveaways/069cfeeb-3425-11e8-a27d-fa163ee2f826/invalidEntries
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Hello knsys,
Is there a way you could recognize Humble Bundle for Android 3 (Below Average) and Humble Bundle for Android 3 (Above Average) as different packages? Right now they're being reported as multiple wins.
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Those are edge cases that are hard to handle.
Usually multiple wins takes into account steam type (app/sub) + game id to match multiple wins. That means a multiple win implies that you have marked as received two giveaways that share the same combo type+id. In the case that we don't have this information, as happens with old HB giveaways, SGT uses giveaway name to do the matching.
Problem arises when the only difference is inside a parenthesis like this case. SGT parses giveaways and extracts data prior to use it, and it removes every parenthesis data before passing it to the next level (extracts points and copies to their own fields). So at the end, when the digested information gets to the multiple-wins checker, both entries are "Humble Bundle for Android 3", so it raises the multiple wins flag.
I could in theory made exceptions for each and every case like that, but I think it'd be a better idea that SG renames it to a more coherent name, respecting the parenthesis for what they are designed (other info: points and copies). Maybe something in the line of "Humble Bundle for Android 3 - Below Average".
If that is not feasible, I'll need a list of all the problematic parenthesis-using games that doesn't have an steam url.
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Ban wave of the week:
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for some reason i'm getting a false positive on http://store.steampowered.com/app/699950/Crap_Attack/, had it for over 6 months(as won), and it flagged today as not owned although i do own it, could you take a look?
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Hello Knsys,
I've activated every win I've ever received on my account but for some reason when attempting to access sgtools giveaways it says I have not. I used the account checker and it says it cannot verify a game I won called, "The Fist of Jesus (321110)." I've actually played this game and have 77% of the achievements but this false positive is because it was removed/banned from steam. Can you assist?
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I actually tried a few re-syncs last night to no avail (after updating from the valve change). For whatever reason it looks like SGtools is working for me now but I re-synced again just to be sure (on SGtools and SG). I appreciate your assistance and your support to the community.
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did wishlist_date break with the latest profile privacy change from steam? i just put out 6 sgtools links that had wishlist_date < date('2018/04/16') just like i always do, but nobody could get in (some even confirmed they had set their games details to public).
also, i'd probably use a wishlist_position filter so i could use something like wishlist_position < 101 to say it has to be in the first 100 games on the wishlist.
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Wishlisted games are stored correctly if the user has the profile in public mode, i just double checked it.
I don't have any giveaway in the system that I could check wishlist_date with, but I checked wishlisted_game_date(app, "date") and it's working fine, so wishlist_date should work too.
Most probably those users failing did sync with a private profile and the cached values are used. They should make sure they have their profile public and do a resync.
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resync on steamgifts? i don't see a sync option in sgtools
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Hi knysys,
i wanted to exclude users, from my sgtools protected GA's, that giveaway 10+ copies of the $1 Bundles.
I would take only one Game (Game X, not from interest which one of the bundle/bundles) that are given out X times (i think 10 in my case) .....
but i seen it is impossible to make that at the moment.
I wanted to make that rule because i have around 1/3 of GA winners that give only or nearly only the $1 Bundles in a lot of copies (push there level AND there real cv) and go with it around the intention/mind of my 0.5 real cv ratio.
Can you please give us the possibility to "Name a game" and "sended X copies" and set a "false" behind it ?
If not i must use a very hard rule that hits, a lot of, other ones too. I want avoid that.
(level < 5.7 and and num_sent 2.25 >= real_sent_cv) or (level >= 5.7 and level < 7 and num_sent <= level 35) or (level >= 7)
It separates into three:
1) under level 5.7 (roughly 400 CV). The average CV per game you gave away must be over 2.25$. This means that you had to give away games with at least a 15-dollar price tag, on average, or had to include some non-bundled games. This is around 0.08 dollars above the average of the best one-dollar bundle.
2) If you are over that level but under level 7, you couldn't give away more than 35 games/level, meaning if you bought the same cheap bundle 10 times or all the cheap-ass junk bundles, you had to grind more games to get there. This way, those who try to maximise CV/bundle at the cost of spamming cheap shit will be excluded.
3) You are over level 7. Not even dropping 10 copies of all 1-dollar bundles can get you that far.
The average must be so high to be higher then the $1 Bundle Games. But it will hit a lot of other ones that gave normal (not so high price, bundled) stuff too. And that is shi*.
I hope you can help (maybe with other thoughts too).
friendly regards
Masafor
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I suggest you to play with real_cv_bundled and unbundled, it'll make the formulas easier and you can ignore bundled completely if you want. You can create your own "levels" and use only unbundled value to check for them. Otherwise you can make your own ratios of bundled/non bundled CV, etc.
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I wouldn't mind having a has not given away AppID criterium for custom rules neither. Restricting it to the number of copies wouldn't really be crucial for me but I guess more flexibility is always a good thing. For me it would just be nice to keep people who have given away Clickteam Fusion or Spriter / Spriter DLC out.
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Either one would be fine for me but if it doesn't take a lot of extra work to code has not given away more than X copies of AppID would be preferable since that would allow setting it either way.
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I guess a function like real_cv_by_apps([app_ids, ...])
would help. It's possible to calculate the CV left after deducting any CV gained from certain apps, thought that would also exclude CV earned from giving away those games from before they are bundled.
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Problem with that kind of functions is that they are not easily cacheable and SGT uses a cache to check for giveaways and only fetches new data every 24h+
It's not feasible to store detailed cv for every giveaway and every user with current hardware, so at the end functions like that are not possible since data would be too big to handle with the limited resources.
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SteamGifts Tools is a tool in a form of a website that lets you do some interesting checks to steamgifts mechanics:
Link www.sgtools.info
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