Bet you thought I'd forgotten or just couldn't do it this year. Well, the world tried hard, but I'm going to win here. How does that make you react?
The legendary Grez Halloween event comes to us by surprise after Halloween. The game was fun overall. Maybe you can make the cursor slightly bigger and more visible but overall I didn't have too much of a problem finding it. I got level 78. I didn't quite realize I got hit twice and eventually noticed I was down to 1 life. I believe their was a sound notification when you take damage though. Thanks for making the event train and this cool game.
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Hey, thanks!
Yep, there's a sound when you get hit, as well as a quick flash. Then your pumpkin goes into invulnerability mode, where it's a slightly more reddish orange and has a flashing/flickering outline around it. This lasts for about 3 seconds to give you time to move away from enemies. If you grab one of the invulnerability power-ups, those last for 8 seconds.
A good tactic is, if you get hit, run away fast (stop shooting and you'll run faster -- there is ballistic recoil calculated into your movement) and look for the closest invulnerability powerup to give yourself more time to find a safe spot and hopefully a gun powerup of some kind to clear out most of the nearby baddies. ๐๐
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Bump! Nice game you had here. Not reached level 50 yet, but I'm close :)
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Note: I know that this is a lot of text. Please read it. I didn't write it for my health. If you don't pay attention to instructions and can't prove you beat the game, even if you win a GA, it'll get re-rolled. I took the time to write a game and a detailed page of instructions...all you have to do is read them. ๐
Alrighty, folks! Welcome to the super late 2024 Halloween Event:
Back To The Darkness From Whence Ye Came!
This is another video game event (since everyone here should be a gamer!), similar to the previous couple of Halloween events! This event has 101 giveaways in it! There is some trash, but a whole lot of treasure! All of the games are horror/scary/extradimensional-evil-being/Halloween-themed.
I was out of town right before Halloween this year, so once again it has made me late for doing my Halloween event. I decided that since my game I wrote a couple of years ago was themed around that lateness, I would use it again, but add some upgrades (more on that later). So, welcome to version 1.2!
Alright, alright, that's super...tell me about the actual game, dude.
Ok, fine, fine...I'll get to the good part.
Totally made-up, conveniently-timed background story: Halloween is over, but somehow all of the ghosts and monsters haven't returned to their own purgatorial dimension of darkness! Nope, they've decided that it's way better to stay here and just continue to terrorize the creatures of this dimension all year long. You, the never-rotting jack o' lantern hero, have to step up and blast these baddies back where they belong. That's right, strap on your weapons and scream toward the evil creatures of the night, "Back to the darkness from whence ye came!!!!!"
Basics
Gameplay
So, the game is an endless arena shooter and completely uncomplicated. Shoot everything that moves, and get as high of a score/level as possible. You can grab powerups to make this easier (more on that in just a bit), but otherwise you just need to run around, keeping yourself from getting hit by the monsters and kill as many of them as possible. You start with 3 lives and lose one each time you get hit. Also, when you get hit, you'll turn red with a glowing ring around your jack o' lantern, and you'll be invincible for 3 seconds -- move away from other monsters fast!
Levels and Scoring
This is super easy. For the first 20 levels, you'll level up for every 30 points you earn by shooting monsters. After that, it'll take 50 points per level. There are eight different types of baddies, and they score as follows:
Enemy spawns are pretty well-paced up through level 50...and then the gloves are off. Expect a pretty continuous onslaught at that point, and it will get slightly worse every 10 levels above that. ๐
Enemy Movement
Weapons/Powerups
Controls
This is easy. Point the crosshair mouse cursor where you want to shoot and hold down that left mouse button. To move, you can use either WASD or the arrow keys (to support both lefties and righties). Nope, sorry, you can't redefine the keys. Didn't have time to code that. Oh, and you can pause the game by pressing the Pause key or the "P" key -- space will unpause the game.
That sounds good, but you still haven't told me how I can win games
Oh yeah, that's kind of important. So, there are four trains with increasingly higher requirements to enter, but the games get increasingly better as well. All of the trains require you to have given at least something on SG before, and thus require a measly level 1 to enter, but this should help filter out at least some of the bots and extra-bad leechers.
FYI, this is honestly pretty easy to do. First "real" playthrough of the finished game, I made it to level 104. Second playthrough, I made level 141. 50 should be a piece of cake.
Once you've achieved any/all of these things, the code to enter that train will be available on the game over screen, clearly labeled along with your score.
In case you're not familiar with it, every giveaway on Steamgifts has a five-character code, and that's what's listed as the start of each train. All you need to do is write down your train codes, and insert them into the URL in your browser as follows:
https://www.steamgifts.com/giveaway/ABCDE/
All you have to do is replace "ABCDE" in the string above with your five-character code from the game, and POOF! MAGIC! You'll be looking at the first cart in that train. There is a sample graphic of what this looks like at the end of this description with obviously fake codes in it.
Unfortunately necessary note about cheating and proof that you actually played
Don't do it. Play the game. It's not that hard, doesn't take that long, and should be at least some degree of fun. Anyone caught cheating, whether giving or receiving codes from the game without playing it, will get added to my blacklist. My blacklist is short...but once you're on it, you're probably never coming off. So, just resist being a douche canoe and play the game that I worked hard to bring you, ok? And yes, I know about some of your groups where you exchange invite-only entry codes. I have eyes in there. Resist the temptation. Alrighty. Enough about that.
Get a screen shot of your qualifying game over screen with your profile in the background
The game doesn't save the high score to a file or anything (another thing that I ran out of time to do), so you'll need to get a screen shot. Please get a screen shot of the game over screen that shows all of the trains for which you're qualified, and have your profile up in Steamgifts in the background (I've provided a sample of what that should look like at the end of the instructions here). Please do not post it in this thread and show other people the train codes! Just keep it handy or go ahead and upload it to Imgur or something. I'll be spot-checking wins and all of the most valuable ones, including the grand prize. So be prepared to prove that you played or be ready for a re-roll.
New Stuff That I Added To This Upgrade!!!
For those of you who care, I made some modifications to this version that I think make it a better freebie game than the last version. Here's the short list:
Ok, let's get going!
First things first: Download the game!
Install the game (on Windows...sorry, no time to attempt multi-OS support here) and fire it up! Now, your browser and probably your anti-virus may complain that they don't know this file, that it's unsigned (or whatever other malarkey they come up with), and start panicking and tell you not to install it. It does not contain any trojans. The game does not communicate with any external servers or attempt to contact anything over the internet. It just runs on your machine. It's safe, I promise.
FYI...if you want to make the game full-screen, just hit alt-Enter to switch between that and windowed mode. You can also drag the corner of the window with your mouse to resize it manually.
Other stuff
The trains end at 11:00 pm on November 19th - Central Time, US, so you have time to finish up. And this year you have no excuse that Halloween got in the way since I delivered this so late. ๐คฃ
A couple of these keys (especially in the lower-level trains) are pretty freakin' old. So, please be cool and agree to a delete if they don't work for some reason. Being the swell guy that I am, I'll find some kind of replacement game for you of roughly equal value, so you won't go home empty-handed if you were supposed to win something.
If for some reason you're physically handicapped and can't play schmups (no, "I suck at these kind of games" doesn't count ๐), please reach out to me and we'll talk about another way for you to get to participate in the trains.
Good luck, and get to blasting those evil baddies!
Grez
Original post for posterity:
Yep, for real. I couldn't get to a Halloween event near the big day, because I was out of state for over a week right before the 31st. But I'd already saved up a bunch of keys and picked up a few more, and I'll be gosh-darned if I'm not going to get a chance to give this stuff away! So, I've taken the game I coded a couple of years ago, Back To The Darkness From Whence Ye Came! (which was based upon being set a bit after Halloween, anyway), and I've updated it for this year. This includes one important bit of gameplay feedback I got as well as...well, I'll save the surprise for when we're ready to go here.
I've been coding all day and it's almost ready to go. I'll get the trains created tonight, most likely, then I'll make final code tweaks and we're going to be off to the races early this week!
Quick update: well, it's 3 AM, but I have all of the trains and the grand prize GA created (last train took a while since ESGST decided to crap out on me during that one, so I joined all of those carts manually). Anyway, I'm going to get some sleep. Tomorrow, I'll tweak up the code to generate the new codes for this year's trains, get everything compiled and hosted somewhere, and then I'll update this thread with instructions and links...I'll be giving y'all a little over a week to do this, so there is plenty of time to get good enough to enter all of the trains. Until tomorrow!
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