What WOULD you call it then for a system that requires a minimum but lets you pay anything upwards from that. "Pay what you want, except that it has to be above the minimum" is quite the mouthful for naming a pricing schema.
E: Also I looked up IndieRoyale's FAQ and nowhere does it claim to be a pay what you want system, as Jexel stated below.
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"HIB effect was because people could just buy bundles and to pay for it REALLY WHAT YOU WANT. It's like stealing from a poor man - you conciense doesn't allow you to do that, so you are paying as much as you can afford it."
I thought you said you understood why there's now as $1 minimum on HIB?
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HIB set a limit because people had no trouble ripping off developers and charity just so they could get a little more coal. They're not paying as much as they can afford, they're after the most stuff they can get for the lowest possible price. If you're recall, people pirated the first Humble Bundle. That's right. They didn't even want to pay a single cent. That's why these limits are a damn good thing. It means that the developers, charity and the sites actually get something.
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It's a joke, right? You can buy 4 or more game for a price of one and You're complaining?!
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That's kind of how I feel. People complaining or acting like it's not a good deal to get mutliple games for half the normal price of one of them annoy me. If you don't like the games, don't buy them. Making comments like 'pass' or 'these games suck/they're not worth it' every time there's a bundle you don't like is utterly pointless.
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Damn, people, I thought it's russians who are always trying to see worst side of what you're saying, but now I see I was wrong...
I'm not complaining. Tell me, where I'm complaining? I'M FCUKING DISCUSSING IT! Discuss, do you understand this word?! I'm discussing why other than HIB bundles are much less successful! Blockheads...
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how about the more obvious "platform limits"
if you check HIB you'll recognize a lot comes from linux and mac and because it is cross-platform it also gets more attention, etc.
most other bundles (IR, groupees, ...) are mostly win-only with maybe a few games available on other platforms, HIB has guaranteed all 3 platforms (and sometimes even a 4th - android)
another point is that only HIB and IR really offer DRM-free at all (e.g. indiegala and groupees are steam-only mostly)
and finally for HIB there's of course a "historical" reason - it got a lot more attention at the beginning and still lives from that imo
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Yes, because wanting money for your work so you can continue doing the job is greedy indeed. Unlike wanting to get multiple games for 1 cent.
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Man, I won't explain EVERY SINGLE PERSON, why HIB was REALLY SUCCESSFUL. Read about this bundle.
And, by the way, do you know, why piracy exists? At least because sum of prices of all multimedia products used in the world is much higher than amount of money in the world. So, yes, the problem is developers greed, that's why so few people buy license for some products.
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Yes, these bundles have been successful to my understanding. If you have information how much any of the developers in the end have received, I would be glad to read those stats.
Piracy exists for couple reasons (at least):
I don't undestand you argument about sum of prices. You think that the available money in the system should be equal or higher that the sum of prices? A bit hard in the world of digital products where you can generate new products for practically nothing out of thin air. Yes, one can also generate electrical currency at same velocity but you would not love the inflation rate.
Problem is that developers are greedy and only few people buy the licenses? You just stated that HIB is 'REALLY SUCCESSFUL' and they are raking in money. I think you meant that the problem is that you cannot get games you want for next to free.
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There is no need for a minimum so I can buy 100 copies with a whole dollar then sell each off for one key on TF2.
Basically making 2500 dollars with 1 dollar.
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I agree. How dare they put a minimum price of 14 dollars for a bundle of 35 games.
for example, if you buy a bundle of 3 games for 3 dollars:
0.33 dollar goes to developer 1
0.33 dollar goes to developer 2
0.33 dollar goes to developer 3
0.50 dollar goes to charity 1*
0.50 dollar goes to charity 2
1.00 dollar goes to the bundle tip
Clearly, you're paying too much for just 3 games.
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Man, WTF? If you WANT to pay higher, does somebody forbids you to do it? HIB was all about trust. And developers earn A LOT of money. And what happens when you tell people "You SHOULD pay not lower, than this!"? Those bundles are less popular and successful.
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I'm not very fond of Indie Royale's pricing since it's constantly changing and it ends up being rather confusing, but otherwise, I believe minimum prices are perfectly fine. Take Be Mine 2 for example: they are raising money to feed the poor, and since each meal is $2, they set a minimum price of $4 so you can get 5 awesome indie games while 2 people get a meal, which leads to having more people fed and less idiots abusing. In cases like Indie Royale, money is split between the developers of all the games that are part of the promotion: that means each team gets $1 or a little less for each $4 purchase. Since they actually need the money for themselves (in this case it's not for charity), just imagine how much they would get if it wasn't for the minimum. Considering you're actually paying to the developers for their work, I believe they totally deserve it. Finally, the guys from Humble Bundle had to set a minimum of $1 because of people who abused the bundle in order to get lots of Steam keys. Payment services charge a percentage of the money transfer, and since these assholes were buying lots of copies for $0.01, that led to an unnecessary money loss. Minimum prices are always there for a reason, I hope you get to understand it after reading this. Cheers.
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i understand the minimum in the other bundles because there is many resellers which buy a bundle and then sell individual keys
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If you have computer to play games (it cost at least $300-$400) and don't have money to buy 4-5 games $1 for each, it's better to work harder instead of playing.
As i remember - IndieRoyale never said "Pay what you want"
I'm not playing most of bundles games. But imho it's good to support indie developers.
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Most of modern indie games works damned slow on my old and cheap laptop, cause it uses modern easy-to-programm technologies. So your PC should be no so bad to play it.
And anyway - PC games is not most important thing in the world. If you can't buy some games - use F2P or freeware ones
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I cannot understand the constant complaining about these bundles. People want cheap and good entertainment, sure, but why the constant complaining even when you have some pretty good deals out? If the price is too high, just skip the product and find some other product that fits you. It is not a situation where we are running out of fun in the world. Bugger, you can find good games for even free (legally).
Some arguments are for poor and lower income countries and they are partially valid. One dollar/euro/<currency> is not equal for everyone. But the same argument is also invalid as the developers are also affected by this. If they live in a country with high income standard, they require higher salaries to keep them fed and working.
Developing games is job, and like any job, certain minimum payment is required. Some developers can throw games out practically free for charity/PR/<other reason> but don't expect everyone to do so. Not all of them have the luxury of that choice.
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I agree, there are quite a few complaints. You don't see people say "Why did Steam not discount this game?" "Why did Steam not add that game to that bundle?" I think it's just the feeling that the people behind the bundles are individuals and not a company which makes it easier to complain.
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Maybe my words gonna sound a bit with spicy rasist words, but it`s not my intentions...
You´re Russian, right now you got the best prices for you country while most of countries a getting opressed by the 1$=1€=1£ thing...
Right now you´re complaining about bundles that were made for charity or indie devs support, maybe you don´t know, but during last year Christmas sales, most bundles with pay-what-you want system were abussed by damn Faggots for coal- and game- farming purposes and even before or after they still abussed it for self-enrichment by resseling them for bigger price, etc.etc.
What is the main point of this wall of text what I have written above?
The main point is that people that are working at creating such bundles give you possibility to buy X number of games (which would cost you to buy one by one for around 50-70$) for only 2-5 bucks and you´re DaFAKing whinning about limit of the price... You must be grateful to be able to enlarge you library for such a low price... I mean save money, help poor and gain karma...
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you can pay as much as you want in the "intelligent" limits, Read again from the line that starts with "Right now"
That what gave that push to make money limitations for most of bundles...
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Ok, I'm Russian too, and I have no complains about bundle price.
And Indieroyale bundle is not about "pay what you want", it's about "buy for ~$4 or more".
The only complain I have - 2/3 of games in current Indieroyale bundle are shit:)
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"The only complain I have - 2/3 of games in current Indieroyale bundle are shit:)"
Now that is just the tastes of the person and their choice whether buy it or not...
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Maybe I just don't get something, but ain't that wrong - to create bundles with "Pay what you want" slogan, but with god damn fixed lower minimum? I understand HIB 1$ protection because of steam keys, and you still can buy it for 1 cent, just without steam keys. But what about Royal Bundle, wich wants you to pay minimum? Is it what "pay what you want" called?
My opinion - this is wrong. HIB effect was because people could just buy bundles and to pay for it REALLY WHAT YOU WANT. It's like stealing from a poor man - you conciense doesn't allow you to do that, so you are paying as much as you can afford it. For someone it's 1 bucks, for some it's 100. System works. And suddenly you can't buy games for 1 bucks, you should pay at least 4. As for me - I never buy such bundles. I just don't get this freedom of choise effect. I understand this price is still much lower, than original ones, but I'm kinda forced to pay this minimum ammount.
I think, such bundles are much less successful in comparation with HIB. And HIB itself... It's something wrong with it. Maybe, this new "freedom effect" just vanished because of all those side bundles...
That's my opinion so I would like to hear yours. Now going to sleep a bit...
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