gameplay, graphics, story - in that order; for some genres, having local coop is also important
I don't care about MP or audio for most of the games (to be honest, I rarely play with sound)
PS: I added graphics because I completely avoid some graphics styles - for example, games that look like they were created with rpg-maker are on this list. There are however games I enjoyed, but they felt unpolished because of their graphics -. Fallen enchantress is one of them.
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it's the whole package. it's stupid to say only graphics matter. and it's equally stupid to say only gameplay matters.
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Gameplay and Control, and how its designed to use them in the game.
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Atmosphere, graphics and gameplay all matter.
Something that doesn't matter is story/lore. I get all fidgety when some old dude starts telling me his life story... don't have the patience to get into a story when I'm just there to push some buttons. If I wanted a story, I'd read a book, which I never do anyway. I like story that's short, understandable without much effort, but still manages to be good somehow.
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all of them matters a good game is above descent in all those you mentioned plus sound you forgot the sound its important also , but tbh if a game is good in either story or gameplay alone it may survive but it will prob create a love club and hate club at the same time
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Totally depends what kind of game it is, for example Telltale games have bad gameplay, the graphics are ok, it's the opposite of complicated, but most have a good story and I'm fine with it that way.
Multiplayer games mostly have no story, good gameplay and some are more complicated, some less.
The most important thing for me is gameplay, I can't play games without good gameplay for a longer period of time and I can see past a rather bad story if the game is at least fun to play.
Graphics are the least important to me, it should just do its job.
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I think I care the most about the simple enjoyement.
The game could be the best one ever created, but if I don't enjoy it, I won't play it.
On the other hand, if a game is average, or even below average, I'll stick with it as long as I'm having a good time.
Story is the second-most important to me.
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The mechanics is generally what gets me into a game. After that it'd be story then presentation
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The gameplay is the most important part for me. If the gameplay isn't good, why should I play it?
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The atmosphere and story.
I like Fallout 3 and New Vegas for atmosphere and the potential for justice in its sole discretion, which, unfortunately, impossible to do in real life.)
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Baldurs Gate's system isn't complex! Have powers, kill monsters. Maybe it can be a little "complex" with the lack of hand holding in terms of questing. It was a difficult game back in the day, but that was the norm!
If anything games now can be dumbed down making things like Baldurs Gate seem complex. Deep class systems and a wide variety of spells to pick from should be the norm within RPGs rather than cookie cutter "pick Rogue, have lockpick and bow" classes. /endrant
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The graphics?The story?The gameplay?The complicated system like Baldur's Gate?The atomosphere the game creates?Or 'I just want to join multi-play game and shoot'?
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