Do you buy gifts through Steam for giveaways and do you have any issues with it if you do?
I'm also not sure whether or not to open another giveaway to get rid of my steam wallet change or not, but there's only so many questions to ask in a single poll, and usually that numbers only 1
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People are on Steam in first place because they want to buy AND play a game, not to beg for "free stuff". Giveaways are a way to dispose overstocks, and a way to show generosity...or to show so called "elite stuff" for "elites".
Local stores were already suffering, but after regional prices, things became much better, and I joined when they introduced my local currency. But worse things happening overall on steam, like digital homicide were only in beginning...
On topic of CV level, you can give ANY bundled game, as long it's not massively given away. Example of massively given away games are Racer 8 - it gives no value, and is mostly forbidden.
Games that are AAA or not bundled/massively given away, are however, fine. They give full value of their store page cost. Bundled, like Frozen Synapse Prime give only 15% of store page value.
So yes, people like to make giveaways for "elites" for the "elites". But most are lvl 0-1 anyways, expect special ones you can find on discussions and from other users.
Using a platform for giveaways instead of supposed gaming as your point is already ENOUGH to make people mad at you by adding you into blacklist.
On region restricted giveaways, you must tag them with regions they supposed to work within; example if gift is RU/CIS countries(i.e Russia, Ukraine, e.t.c.), you must select RU/CIS as region for gift to prevent failing to give it for people who can potentially win.
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Oh, I think there's a misunderstanding here, I didn't ONLY use steam for giveaways, in fact, I only use Steamgifts to create giveaways of which I've made only 1 successful giveaway. My issue is I use steam to buy the game for the winner kind of like how many steamgifters use humble bundles to buy games for their giveaways.
I understand (probably) most of the concepts of using steamgift to create giveaways because I've been on steamgifts for a little while but I've seen giveaways where the giveaways creators have announced that the product is not available in specific countries, and I wondered if there was a place on steam that labels if the product is restricted from gifting games to others
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Steam applies unique price for each region. GTA V costs 60$ in US store but it only cost ~ 23$ in Asian store. In order to prevent people from using VPN to buy cheap game in such regions to resell in other regions (where games are more expensive), Steam put region restricted policies. For example, if you buy a game in Southeast Asian region, you only can activate them in that region. If you give the game key/gift to your friend in other regions, he/she will not be able to activate it. US region is the most flexible region IMO. If you buy game in US Steam store, you can activate it everywhere
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I wish that instead of forbidding buy-to-gift, they'd offer an option to buy at the target region's price — I have friends in other countries, and this limit simply makes things unnecessarily complicated for personal use.
For steamgifts, though, I definitely prefer using keys, they're much more reliable.
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I think that buying at target regions prices be better too, but I partially understand Steams side as well, because the probably are losing a profit (whether its minor or not) and theres even a possibility that people could manipulate it, but that doesn't change how much I wish for more convenience.
Anyways, I'll probly use keys for giveaways eventually at least to make it easier on myself, they seem to be more common on steamgifts too.
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how to know what's region restricted or not when buying gifts.
Everything through Steam client is region-restricted now, as you've discovered. Most of us (at least, of those of us who I've seen discuss the topic on the forums) have stopped using the client as a resource for giveaways. However, if you do end up using it in the future, you can check comparative pricing by searching out the game in question on SteamDB.
That said, as you're in the United States, your considerations actually end up being rather reliable- as a rule, you should usually be safe giving to any region not utilizing the Euro, and will never be safe giving to the countries which do utilize it (as other currencies usually hover at no more than 5-6% above USD, while the Euro is always up around 15-20% over USD; I believe the pound will really typically be the only one you'll need to pay mind to). Alternatively, if you don't want to take the time to filter out individual countries, you can play it safe and just region restrict to the US only.
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OK, thanks for the advice, I think I'll attempt to use SteamDB for my next giveaway. And it looks like the last winner was from the Netherlands (which uses Euros) which would explain why Steam wouldn't allow it.
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Mind you, my understanding is that Steam's policy relates to the actual game price (to which the exchange rate differs game to game, and can easily be checked through SteamDB). You'll want to confirm that they don't just filter out regions by currency exchange rate regardless of the game before following through with what I stated (as, for example, the pound is 40% higher than USD by default, and thus would always be restricted, despite most individual UK game prices being fairly comparable to US ones). So far all my issues have been with the Euro, but I can't say I've tried sending to anyone in the UK yet, either. As I noted, I've just tried to avoid the stress of Steam gifting altogether since the change.
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OK, good to know I might have to do some experimenting then. I'll probly swap to using keys for giveaways eventually but for now I'd like to get everything I can out of my Steam wallet
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I do find this a bit ironic because for many games or on key seller sites, they basically replace the $-sign with the €-sign, making us effectively pay 20% more than Americans do. They don't wanna bother with fluctuating exchange rates, I get that, but in the end, Americans being unable to gift Europeans wouldn't be a problem in the first place if a 9,99$ game wasn't set to also selling for 9,99€ (at today's exchange rate, that'S ~12,40$) in respective countries.
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Americans have taxes too, but they tend to add them at the checkout so that a product looks cheaper than it actually is. Canada does it too. So really you think you get a good deal and then the taxes hit you. Having them included in the price is much more transparent.
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There's also the possibility that Valve is getting away with not paying sales tax in some regions of the globe (like Canada), but they might be forced to in Europe.
If you're from somewhere that adds the taxes on at the end, you get used to it, so it's fairly transparent up-front and then they are listed explicitly on your receipt.
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Varies from state to state if they collect and how much. Found 2017 %s and even the highest is still far from 24%
Portland, Oregon, and Anchorage, Alaska, have no state or local sales taxes.
Chicago, Illinois and Long Beach, California: 10.25 percent
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I had that problem over the holidays - I had a few friends I met through here that I wanted to buy some small holiday gifts for, but I couldn't due to region restrictions.
What I did in that case was I bought them a steam gift card and nudged them toward the game I would've gotten for them.
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I can confirm, that Steam 10% Price Difference is only in charge if you in the region where the price is 10% lower.
You can always give a game to a region where the game would be cheaper.
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Steam for giveaways?
Creating a giveaway on steam = you will not get anything.
Creating a giveaway on steamgifts = you get cv + higher level = higher chances to win games.
In all cases it is better to create a giveaway on steamgifts instead of steam.
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By Steam for giveaways I meant using Steam to buy the gift won by the winner of a steamgift giveaway. I have never created a giveaway on Steam.
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Steam itself stopped being a good source for giveaways since gifting changes. Most of the time you can get ROW key for the same (if not lower) price, from reliable source (such as HumbleBundle or IndieGala), and with far less hassle.
Personally I've stopped doing Steam giveaways for all public (including invite-only) giveaways, I keep them mainly for my group members I can trust on in case something bad happens. Even in this case I use it sparingly, it's just not worth potential hastle if I can buy from other source in the first place. I spend eurogabens obtained from market and other sources for gifts for friends instead (as in this case I can just buy them something else, from another source, if needed).
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Didn't find a winner from more expensive region yet, so it's not that much hassle here.
I like it the exact other way, give away play money from Steam to random strangers online and treat friends to something nice IRL, maybe because they buy the games they want just like me so there is nothing left to gift. :)
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Never use steam for giveaway
It's a no-no since u never know the price difference. Go for keys(it's better)
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So, I kind of have a story to tell and a question to ask, I'll start with the story
Recently I had about a dollar leftover in my steam wallet and decided to make some giveaways and finally raise my contributor level above 0. Well, the first giveaway went perfectly smoothly, it was for the game "Oh My Gore" while it was on sale for 50 cents (and yes I'm a cheapskate enough to make 2 giveaways out of 1 dollar). So with the success of my previous giveaway, I decided to make another one for a game called "Splatter - Zombie Apocalypse" (also on sale for 50 cents) and it seemed good and all until I went to buy the game through steam as a gift for the winner. As I went to gift it to him Steam said: "Due to regional price differences, the gift you are trying to send cannot be sent to the recipient's region."
So now I'm curious if anyone else has these problems, I've seen a few region restricted giveaways before but never understood how to know what's region restricted or not when buying gifts.
Edit: I forgot to mention that I did some research afterward to find that theres a policy steam is now using which prevents people from gifting across countries with a 10% or more difference in price, which is where the title comes from
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