Should "bundled" games be allowed to be given alongside normal GA's?
I've already seen people doing this, make a ga and let the winner choose an extra game from a list he pasted in the giveaway.
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I do this all the time. But I'm hoping that an automated system could be implemented. Also, there's no way to have the bundled key given to a random entrant (excluding the winner)
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Yes it was one of your giveaways where I've seen it, just checked.
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Bundled games can be given, just at a reduced rate of Level growth.
Free games, however, can't be gifted.
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OR people could stop getting 20 extra keys from each giveaway!!!!
Except those "random" keys you receive from gleam which are usualy some Dead Breed packs or another crap, nobody should have extra "free games" .
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I have a load of those too. I tend to buy almost every bundle and retrade it so I alway have around 10-12 games which have been given away at some point.
But still that will be the case for 1% of all the free steam keys on people's notepads. I don't think it's that hard to get rid off 10 different games even if they were given free. But try to get rid off 40 Dead Bits keys, that's gonna be fun. (yeah, I've seen people who have 40+copies of some cheap game, but I am not allowed to name them here, nor I want to).
I think this system will be used by people who leech on freebies (denying the chance to other user) to show how charitable they are.
Actually there is a site which is an absolute copy of steamgifts. Just code being copy-pasted. I first though it was a mirror site. They allow users to give away free keys. Everybody can enter those giveaway even if they own the game. So if you really want to get rid off your keys go to that place.
Here it is: http://follx.com/ (I am not advertising, just saying. If somebody has a problem with the link let me know- I will remove it)
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I think this system will be used by people who leech on freebies (denying the chance to other user) to show how charitable they are.
I think this system doesn't have a single redeeming quality, personally.
You're responding as though I'm addressing the core topic, which wasn't my intent-
your phrasing in your previous comment seemed a universal damnation of previously-free games, so I just wanted to remind you that there are other reasons someone might have a copy of those.
Past that, no, I'm in no way supporting this thread or any concept positively related to it :P
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Enter a big public giveaway group, make topic about you have X game, random commenter will get it. Use random.org to find out the winner comment's number, send the key. Done. Why would a site need a whole new feature just because of some people having multiples of the usually trash free games? -.-'
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Your suggestion would have to remove the 'reroll' function altogether, since one of the arguments against adding free games to the site is the extra workload on our already taxed staff members.
Then again, since there's no obligation to provide the free key in the first place, all you're really asking for is an extra slot to give the key. Then again, you can do that yourself as is, anyway.
Honestly, I'm just at all sure what you're suggesting, that can't be done as is, with just as much effort. :scratches head:
Even in the example of 'a second winner', the best approach to that is just have people comment and use a randgen to pick among the ones that did. Your suggestion would only spam people who don't want the game in question to begin with.
In other words, your suggestion is mostly negatives, and provides no real positives.
Sorry :/
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Per week? This is a daily thing now. I can't start my day without a "Let's make Free Giveaways great again" post.
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At least it's not the thrice per day blacklist-whining threads:
why am I blacklisted? || i r too afraid to post [but not really] || people shouldn't blacklist me, they suck! || It's totally the act of any good person! PURGE YOUR BLACKLIST! (but mostly me, okay?) || or, best of all: Blacklist should be removed altogether because problem-makers whine about not being able to leech off people who don't care for their ill behavior, and thus it's clearly a problem, because problemmakers only exist in your mind, and blacklist thus creates them. (Wut?)
Did I miss any?
..no, please, don't tell me if I did.
That's enough temple-rubbing annoyance just from the current recollections. :X
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Just make a normal GA for the free game but you get no CV. No incentive means no flood of free games
You may wanna dig through all the countless old threads on this topic.
tl;dr version, no, that approach doesn't work (mostly due to extra load on site and staff), which is what leads to more convoluted ideas like this one.
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extra load on site and staff
and I've counter-proposed a per-game, per-day GA limit that would eliminate that issue, but ¯\_(ツ)_/¯.
There are 2.5 other sites allowing free games already, which both proofs its viability and at the same time offers immediate alternatives though.
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Too much vocal opposition (even if minority) here for anything like that, so just head over there or there. Even steamcompanion re-allows once previously free games after a certain wait-time, without any actual troubles resulting.
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Create "free games section", every user can reedem 1 key per 24 hours. Creator get nothing from it. Maybe smth like "free games given" in profile.
Why not, we all own tons of useless free keys. I rather throw it away via automatic system with defined req. like level etc than post it randomly on forum.
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I love this idea!
But 1 per 24 hours is a lot. I'd prefer once a week, or once every 'X' amount of 'P' spent (helps keep it limited to frequent users)
Or even better, GA creators would get free keys that others submitted if they get a certain number of entries, or give away a minimum game value. The keys would only be given to those that don't already own them. So people with tons of games wouldn't benefit as much, but it would definitely encourage new users to give more.
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Whats the point of creating GAs for free games. There are orphan key drop thread already or just post your key in the FREE game thread that was posted.
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Yeah, but those options aren't random at all. Only ninjas and the occasional SG-aholic usually get those. This way everyone would have far better chances to win them.
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TOTALLY REDONE!
Please re-read if you've already read it before!
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you would get a free key that another user has submitted (assuming you don't already have that game)
I am of course assuming that you'd actually want to use the key you got for yourself. If you don't want it then don't use it.
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Put free keys to good use, and get rewarded for popular/expensive GA's [V1.1]
why don't we better use the current system implemented on sgv2, which has worked fine for more than 1 year?
...
really, we don't need to encourage people to hoard free keys from gleam promos just to get popularity here. -.-
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I appreciate your feedback, but...
The keys that get submitted wouldn't be counted if the user had already sent let say 3 of the same game.
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(they would be confirmed in the same way that current GA's are)
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I guess everybody understands what you mean but since this is already on top:
Personally, I feel that the reward of getting to level 2 far outweighs the reward.
I think you mean effort instead of the first time reward is used. Happens to me quite often when already thinking about the next part of the sentence while writing the beginning :D
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Why would I want those keys in the first place? They're free for a reason.
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fair enough. Some people don't want them, and that's totally cool.
To be honest i forgot about this thread until I got a random bump...
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I'm not a huge fan of the system at this time, but I really don't see how the chance of receiving free games is an incentive over the current rewards system for making giveaways. It just sounds like another reason for some folks to hoard multiple copies from free giveaways and deny opportunities to people who might actually want the game for themselves.
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what does # XXX entries have to do with anything? why would you sugest to reward those with HUGE entries over private or groups, not to mention cool-er games? and I'm not talkign about AAA, oh no, I most times I'm way better with nice indie titles, if they suit my tastes, if they float my boat, if they are my cup of tea, you get the point.
I could EASILY do a bundle giveaway, a cheap one and then make it lv 0, not restricted, make it row even (bit harder from my region but doable) and then have LOTS and lots of people entering, then I'd be "more entitled" to a free game over, say someone whom posted a lv6 Darksiders 2?
hmm I'd love getting more bang for my buck as much as the next guy, but I just don't see it fair to have # entries as measure stick, in fact I dislike and dont bother entering giveaways with far too entries since there's almost no chance of me wining.. I'm talking from experience, more than 6 months since last win, and I think I have 0.75 ratio for 3.91 cv so.... yeah..
Don't hate me, dear reader, just reason with me, if I'm wrong spill your beans (cooked if possible XD) and if it's logic I'd stand corrected, that's it.
Thanks for reading my awful wall of text :P
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number of entries doesn't have to count more than anything else.
But a lv 0 ga with 100 entries should be rewarded less (at least with this system) than a lv 0 ga with 1,000 entries.
I'm not saying number of entries is the end-all be-all.
PS: you're not wrong. Not at all. In fact you pointed out something that I didn't think about. The way my post is worded can be a little confusing as to what I value/think other's should value most.
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thank you Falcon, as long as someone gets something good from my ramblings I'm happy :)
no worries about the wording, I'm not native sometimes I make mistakes here and there, what we'd call poor choice of words (?)
ps. I understand what you say, also think value should be appreciated, I'm in the quality over quantity myself :P
too many emojis, I know..
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Why don't we have a ?better? reward system for GA creators? Currently the only reason is so that you can enter higher level GA's. I had the idea to reward GA creators with keys (ones donated by other users) based on how many entries their GA gets, and to a certain extent the cost of the game(s) being given.
I feel that this system would allow for GA creators to get rewarded with something other than SG levels. For new users it can take numerous GA's just to get to level 2. Personally, I feel that the effort of getting to level 2 far outweighs the reward.
I understand that the point of this site is not to profit, but I'd like to see a little bit of a better/more immediate incentive to continue giving. I see this new system as a great way to give creators a little more of an incentive to keep giving without costing SG any money or requiring a lot of resources.
Simply put:
If you make a GA and get 'X' entries, or if it's worth a certain amount then you would get a free key that another user has submitted (assuming you don't already have that game)
This could be further customized with level restrictions/a minimum confirmed GA limit/min account age/etc.
Another idea I had was one where people who submitted free keys could also be rewarded. If a user submits a certain number of legitimate free keys (they would be confirmed in the same way that current GA's are) then their max 'P' would increase, allowing them to enter more GA's. I was thinking 10 free keys for an increase of P, or something like that. The keys that get submitted wouldn't be counted if the user had already sent let say 3 of the same game.
EDIT: I am specifically talking about keys that can't be given normally because they were given away for free in mass quantities.
Let me know what you think of my idea. Also, any help figuring out how exactly to implement this would be greatly appreciated.
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