No.
You might not like it because it certainly is a lot about reading and getting into the 'Who am I?' idea, but it is certainly not boring. It really depends on what you like when you play a game. If you want an easy to follow story and a good amount of 'save the planet', this one isn't for you.
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You need to be fine with reading a lot of dialogue to enjoy PS:T. It's also a bit of a slow starter, as the mortuary is not the most exciting place in the world (in particular if you're one of those who need to explore everything, because there are a whole lot of zombies in there, and zombies don't make for great conversation partners). It's also important to note that the dialogue is integrated into the gameplay, and at points it is actually possible to fail at dialogue, because you picked the wrong choice. The game very much rewards you for considering what you're about to say, rather than treating it like a dialogue list like that of Curse of Monkey Island (where you'll go though every dialogue choice, one at a time).
I think the game starts to get great at around the time where you start to be able to get an understanding of what your role is/used to be/will be in the world. And that takes a while. Combat is not as fleshed out as in other Infinity Engine games, despite using the same basic system.
I've found that PS:T is at its best if you start with high Wis & Int, with a generous helping of Cha thrown in for good measure. To anyone who approaches an infinity engine from the point of view of "mechanical optimization" (make your character as strong as possible through the game mechanics), this might seem really strange. After all, Wis, Int & Cha does not work well with any character class! But as dialogue is more important than combat, and you can actually avoid most of the combat encounters in the game, it makes perfect sense.
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Thanks for that long answer. You do have time for any discussion don't you. The thing is i read a lot ( literature) in real life and I don't want to read anything in a game. I want games without dialogue or story. World have no fiction or premade dialogues. I want my games like my coffee; black and without gibberish. I want everything to unravel and appear without a written story. If i need a good story i would read Turgeniev and if i need a good reading i have Proust and whenever i need to play a very very deep game i play ADOM. But again i think that game keeps surprises for the patiens only. I know it is a very good game but we never get along well. I am teasing the fans a bit.
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Take it like an interactive novel, then. Planescape: Torment's script has a high enough word count to be several novels anyway, so you might as well approach it as you would approach any other book. The writing is actually better than a lot of novels I've read, so you shouldn't have any trouble on that front.
Alternately, maybe play through a visual novel as "practice" for a more story driven game. There's a wonderful puzzle thread going on right now for Never7, a game that stands entirely on the merits of its story. If you can get used to having an element of choice while you're reading, Torment might be more approachable.
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Did Proust ever write anything where you personally commandeer the forces of an insane immortal witch by sheer force of will? (Very minor spoiler; doesn't affect the story much and you may not even see this event in your game.) No he did not, and he couldn't, because books can't make you the protagonist. Torment wins. :-P
If you don't want to read anything in a game, then yeah, Torment is definitely not for you. You're missing out though.
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You do have time for any discussion don't you
Nope, I'm just finding excuses to do other things than work ;)
For me, a good story is a good story, and I don't care if it's from a game, a movie or a book (as the size of my bookshelf would attest to, I do actually read a lot). In terms of overall quality of writing & the story, PS:T actually rivals many of the giants of literature, and due to I've found playing PS:T to be as rewarding as reading something like Crime & Punishment (great book by the way, if you can get past the slow start). The added interactivity of the story also made it feel more like "my" story, and it got me more invested in what happened to the character than most books I've read.
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Ah, that's where the problem seems to be -- the perception of it as a game. ;-) When someone asks me about PS:T, I usually reply that the game Planescape: Torment is one of the best books I've ever read. :-)
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Planescape is a story you unravel by playing. It is philosophical, it is deep, it is often surprising, but it is not the mental equivalent of "popcorn.". When they created the game, they took everything about "computer RPG's/AD&D and turned it on its head. If you are not interested in "playing a story," then this game is not for you. Different people like different things, so you should not feel bad just because it is not your type of game.
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I love planescape torment but, unlike other games of the same genre, it is more story driven than focused on combat. If you don't enjoy reading or are having trouble getting inside the story then it's perfectly normal that you find it boring.
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people these day. ... it a deep game, yes, it interface is clumsy , but the game is DEEEEEEEEPPPPPPP,
Sigh, back in my day, game like Alpha Centauri is full of philosophy, now. it just chose Red, Blue or Green ending or. run & gun 360' no scope..etc
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Same here, I wanted to like it because I hear only the best hings about it, but I tried it 2 times, and it didn't hook me. For me the problems revolves around the fact that there really is a lot of reading. Since I have to spend a lot of time on front of PC each day, more reading at the end of the day just don't do it for me.
I have no doubt that the plot is really well written, otherwise the game wouldn't have so many fans, but if reading is what I would like to do I would rather take a book. If I would have played the game 15 years ago, I would probably see it in different light.
For me it isn't about age of the game either, I still enjoy Transport Tycoon Deluxe, lol.
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It's strongly story driven, so if you don't like the story, there's no point in playing it. You won't get much more here, if you like combats it's not for you - if I remember correctly, you don't even have to fight anyone the entire game.
It's a masterpiece, but it doesn't mean you have to like it :)
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Depends I suppose. The strong point of the game and why it's the greatest of all time is it's storytelling and the choices you make. If you don't like reading and are the type of person who skips dialogue then the game will probably not be for you.
Guess it all depends on knowing yourself.
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If you don't like a lot of reading (and pondering on what you're reading) then Torment isn't for you. This doesn't mean Torment is boring or a bad game. It also doesn't mean you're a bad person.
To put this in perspective, Ikaruga is a shooter that gets great ratings. After having played it for a while, though, I know it's a game I'll never finish, and that I wouldn't have fun finishing either. Doesn't mean it's a bad game, it just means I don't have the reflexes and dedication for it (because I've seen videos of people who do). On the other hand, Give me Baldur's Gate 2 and install the most difficult mods and put it on insane difficulty and I'll make it through that -- and that's not because BG2 is easy. :-P
PS:T is not the best game ever made. For one thing, the combat is laughably easy if you're used to BG (and also quite repetitive, and often pointless in that you will get a much better experience talking things out rather than attacking). But the setting, the way it encourages you to roleplay and the way it incorporates your decisions into the story (with many small "mini-events" along the way that may not even count as quests) definitely makes it one of the best RPGs ever made (and my favorite RPG of all time, in fact, though BG2 is a very close second). Here's to hoping Numenera will live up to the legacy.
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I have to say that I was pleasantly surprised by the events. (The event with burning man, eye from the bar, etc.)
Edit: Wait, it was you. You gifted that game to me. I didn't see your name before I replied to your comment. Thanks once again, dude!
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You're welcome. You'll have to forgive me if I don't remember the occasion, I've gifted Torment quite a few times. :-)
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As noted above, what makes it so good is that it's story is high on philosophy, and actually pulls it off well.
But if you're not into that type of story, you're not going to like the game.
Especially these days, as it does show it's technological age and it's rather clunky to play.
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I can't hear you from under those boulders other people threw at you. Speak up!
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Kidding. It's very high up on my Irrational Want list. Never played it. Refuse to watch videos of it. I. Just. Want. It.
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No. It just contains a lot of reading, even more than the other DND Infinity Engine games....but in terms of overall appeal it pales compared to Baldur's Gate. The 1st game was a basic swordfest (melee) -- you could beat the game ala Diablo hack 'n slash style, while tye second was more improved with its deep magic system full of defensive buffs, charms, area of effect spells, and you had to master this magical technology to win the game. You needed to know how to counter each and every spell 8n the book....a feat in itself
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No, but maybe is just not for you xd.
I having to read a lot and acctually be challenged and think about your actions, can be hard to grasp to the Skyrim generation. :v....
and as with any old game xd, there are some aging desing elements that can make it hard to enjoy too, why dont you try with something more new, Pillars of Ethernity.
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Ok i will , as soon as finish the Gold Box games i bought from GOG. Also although in my steam library, i haven't started Skyrim but it is a good idea i guess because i played the crap out of Daggerfall back in the day and Oblivion in 2007. Thanks for the advice.
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It is not for everyone, I can say that without a doubt.
PS:T is something special, something beyond other games. Characters, story, music ,dialogue, the atmosphere they all want your attention if you are willing to pay a little attention to the game it sucks you in.
There is whole lot of reading If I remember correctly it has over 800.000 words and it can be hard to understand some parts if your english is not sufficent ( I remember playing some parts with a dictionary).
You might prefer to read a novel instead of this so why should you play it right?
The answer is simple, you get to make a choice. The very foundation of video gaming is to make a choice and PS:T does that.
Don`t get me wrong I am not a fanboy, combat is weak and graphics are old but they are not the reason you play torment you play it for deep characters and unmatched philosophical story in gaming.
In the end it comes down to you, my words cannot change the nature of a man.
TL:DR "Another thread like that and you will be wearing your ass as a hat"
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I played it from start to finish a few years ago and I didn't find it that interesting either. I guess the story could be moving if you were still a teenager and lacked exposure to books (as prolly was the case of most people reverring the game at the time it was released and having fond memories of it), but if you enjoy reading, you'd better open a good book, as someone else said, than trying to spot some philosophical exposure in a videogame. Incidently, I understand the same authors are behind KOTOR2 and I found that game much more interesting (and it starred practically the same cast of characters XD) - except for the abysmal ending of course.
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Lacked exposure to books? You, me, the alley, right now. :-P
I don't know what other people got out of it, but I didn't enjoy PS: T as a crash course in philosophy (and I'm pretty sure it wasn't intended to be, either). But it is chock full of interesting settings, characters and stories. For me, it's enjoyable on a narrative level, not because I learned something new.
All this talk actually makes me want to replay it again. I'm sure there's still little bits I've missed, characters I haven't heard everything from yet, choices I haven't yet made.
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Touché, I tend to forget those games had choices, and maybe mine did reflect in a somewhat poorer dramatic narrative than others XD
Reminds me (speaking of characters and settings being more interesting than the underlying theme) of how, intriguingly enough, most people playing Fem-Shep seem to have had a more positive Mass Effect experience than those playing a male protagonist.
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Maybe all the reading would be more fun on a laptop or tablet while on the couch or in your bed?
http://www.gemrb.org
I found this. Apparently it lets you run those Infinity Engine games like PST, Baldurs Gate, Icewind Dale on your Tablet. Haven't tried it though. Probably takes some tinkering and frustration tolerance.
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Planescape Torment has a lot of text. A lot. If that scares or bores you, then yes, the game is probably not for you.
Also, I've heard some people who enjoyed the gameplay as well, but personally, I think it would've worked better as an adventure game. So if you're going into it with the intention of some heavy duty D&D combat gameplay or something, then again, it probably isn't for you (I found the combat to be probably the most tedious part of the game).
But if you know what you're in for, and enjoy that sort of stuff, you can be prepared for an incredible experience.
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you really need a specific mindset to enjoy your one. If you expect it to be just another dnd spinoff, well its not. Its more like a ... south park of dnd games of that time :P It does have its serious parts, it actually has amazing story too, but it never tries to be too serious. plus as babloyi already said theres tons of text and it might put many people off, especially people who are used to new games being mostly text free (well if you dont enable subtitles thats it? :P)
theres also quite a bit of dark humor too, and thats not everyone's cup of tea either.
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Before throwing boulders at me just listen. Yes i know it has the highest rating, it is the best game in the universe bla bla bla but in a 15 years span i tried that game several times but seems boring from the beginning and i quit everytime. Maybe our blood types don't match I don't know . Bu one thing for sure as a DND and video games enthusiast i want to like it and will buy it again from GOG for sure. I had some spare time so i opened that discussion. Go thunderbirds.
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