Yes, but looks like they won't wait until it's completed anymore
We designed it for Early Access from the ground up, so you could help us make it even better by our v1.0 launch in the second half of 2020.
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We designed it for Early Access from the ground up
Can't get more early access than the EGS.
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will that be any good? I played rebel galaxy this year and for me, that was the worst space game I ever played. That 2D movement instead of free flight ruined for me already at the beginning while the story was literally nonexistent + the game was a full grindfest, nothing else.
Because of my regular Rebel Galaxy experiences + EGS monopoly, I am more curious about https://store.steampowered.com/app/977720/
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Hopefully really quick for this and others so this nonsense can stop further fragmenting the PC market. I think it's pushing more people towards consoles and the unified distribution channel inherent to them because who wants to deal with even more distribution platforms and now one that is hell bent on shoehorning in exclusives in a very contrived and seemingly anti-consumer way. In a sense I can understand why some studios would take that guaranteed money but at the same time you have to weight it against the potential long-term damage you could be doing to your reputation & brand. I know I will likely regard Deep Silver differently for the foreseeable future following the Metro Exodus debacle for example, and that's the kind of thing that can be difficult to get out from underneath the shadow of.
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As far as I know Metro Exodus sold well regardless of them going Epic exclusive. So maybe not enough people actually care and the people who are against Epic are just a loud minority.
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Most everything said should be taken with a grain of salt these days.
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Tim Sweeney is a known liar and has zero issues distorting the truth... I think the real numbers will wait until a few developers release on steam and have comparisons to make.. Even if the game sells triple the amount on steam, it won't matter as Epic includes other bonuses for being exclusive.. Like guaranteeing X amount of copies sold,, which pretty much translates into them buying those games themselves just to tack onto the sales figures..
It'll be interesting to see what happens when the games start to roll out on steam in December.. What kind of figures they get.. I think the make it or break it game at this point for Epic is going to be Borderlands 3,, that game is expected to sell millions of copies... If the game doesn't live up to those expectations I think that would be disastrous for Epic..
Also I think the 6 month deal with Borderlands 3 will be the new norm for AAA developers moving forward since no real reason exist to forego releasing the game on steam.. except the money..
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Source? The Epic press release had a very careful wording, saying only the first week of exodus sold better than last light, which was easy considering that one took a while to really take off
Truth is, if Epic releases were a success, they would be repeating it non-stop. The fact they are developers are very silent about sales make me think they are not very succesful.
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No source just something I've heard other people say. Haven't really looked up anything myself since Metro Exodus is not really a game that interests me. But I guess only time will tell if what they're doing is effective or if they're just alienating themselves from the gaming community.
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Epic would be repeating over and over sales data if they were in any game going over steam. Strong Silence males me believe it's not doing that great
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https://www.pcgamesn.com/metro-exodus/sales
It is the publisher's CEO saying things. They are vague.
Also, that original news also came from him, not Epic.
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The comparison's silly since Metro Last Light wasn't a huge hit to begin with. It didn't have nearly the amount of advertising as Exodus did, it also was on sale for around a year (removed for the Redux editions) and Metro wasn't a big franchise then.
If their sales increased by 2.5x, then honestly, that's pretty pathetic for them since Last Light had minimal buzz around it and Exodus was literally the most hyped game of 2019.
"GTA 3 sold better than GTA 2, what a shock!"
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I think that it would have the opposite effect.
It would mean that as a studio you get to have the epic money and a year later you still can sell your game on steam like a brand new game. And who cares about reputation if you can still sell well for the full price. The discounts we would normally have, getting delayed a year is just another bonus for them.
And once epic money is not worth it any more they will stop going epic exclusive and will market their new game with it not being epic exclusive "because we want everyone to be able to play our games" or something like that and are the heroes again.
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I think that it would have the opposite effect.
It would mean that as a studio you get to have the epic money and a year later you still can sell your game on steam like a brand new game. And who cares about reputation if you can still sell well for the full price. The discounts we would normally have, getting delayed a year is just another bonus for them.
I was actually thinking about this very notion prior. So I've said this before elsewhere but no, you don't get to sell it like a brand new game for a second time. Not when the product has been out for a year on a directly competing platform that one had the option of purchasing from at any time and the expectation will be for a significant discount commensurate of that amount of time on the market. It has to go at least 50% off. As far as I am concerned you forfeit getting to sell it as a new game on Steam the moment you make that 1-year exclusivity deal with Epic. There's no way I would accept paying full price (or even close thereto) for a game that's been out for a year already and I hope that others would share the same sentiment. Allowing them to get away with that would seem to set a bad precedent for consumers in my opinion. Sorry, just not buying it (literally at that). Though that's not to say that someone may not try.
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that's just you though, depending on the game, i'm sure plenty of people will be willing to pay full price for the game.. I know i'll be buying Borderlands 3 for full price, and maybe even Metro.. Although come sale time I don't think the normal 25% off will be enough to draw in people who don't buy it right off the bat..
Pretty sure the first sale will need to be atleast 50% off considering how long the game has been out.. Maybe some developers/Publishers will price it that way.. maybe not.. I think it depends on who pulls the strings for that particular game.
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Honestly, I wouldn't be surprised if people just took that as "We can double dip by getting a shitload of money from Epic and then Steam users will still buy our game in droves!", as if this didn't hinder their sales a bit and instead gave them a money injection.
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from a business perspective I can understand why developers/publishers go for the money... From a consumer stand point I see no reason to buy from Epic when they've done nothing to show me that they consider consumers anything more then giant money signs..
In all honesty from the reports that have been trickling out about how much Epic is paying, these developers are getting nearly as much money as they expected to make for the game being out for a year..
From a business standpoint even with Fortnite money coming in, I can't see how this policy will work if the exclusive games aren't translating into massive sales.. If the games are exclusives, barely selling and then hitting steam and making paydirt, no way Epic will continue to keep it up.. Will take a few of these early exclusive devs talking sales numbers to know how well the risk pays off for them..
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yes, depends on region where u buy, for example in ru you get ru/cis gift.
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the ESG exclusive is coming to steam on 10 Dec, 2019
https://store.steampowered.com/app/1145360/Hades/
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