I pirated back in the day, either because I didn't have the money or whenever they would raise the prices on games and such, just trying to stick it to the greedy bastards, or to try a game out and maybe buy it later if it didn't have a demo. Most of the time now I just wait for a good sale.
Movies on the other hand, I will download because I can? I am not sure exactly why. Probably because it's way easier/faster than getting games.
Not really big on music. I just listen to Pandora if I'm in the mood or while driving.
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I think its wrong and I shouldn't do it with software and such, but I justify it to myself because its not so different from someone lending me a book, or borrowing a video game. I just picture torrents as a giant lending library.
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I try not to pirate. I, on occasion, download some animu or something, but honestly, I have such a huge games backlog I will never want for something to do. If I can buy something legally, I either do or I wait. If something is only licensed in another country and the imports are exorbitant, I might try to buy something from a international retailer, though whether I download depends on medium. I never pirate games, but I will stream music from youtube or a radio station or something and maybe download some of the best songs for offline listening if I need to. Otherwise, though, I only download animu because local distributions are terribad, super slow, and offer mediocre translations and somehow worse subs (I have to watch videos with subtitles because of my attention span, and sometimes they don't include any languages I don't speak so I start alt tabbing and then never watch the show). I always try to support the original developer if I can.
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I pirate when getting a legit copy is beyond frustrating to get a hold of. This usually means obscure/niche stuff that most streaming services or retailers don't provide. For context, I have 3 different subs for shows/movies, with iTunes and Spotify for music. Never pirated games before and taking a look at my library will show that I probably never will :P.
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Sick library man! It doesn't even load for me, lol.
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Wow, you're even on the top 100: https://steamdb.info/stats/topowners/
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Of course I used to pirate games as a kid. Of course, money was a big issue, but the other big issue that is rarely mentioned is that people don't realise how much work creators have put in and don't appreciate that. Often they will say "oh this game/movie/music/stuff is not really good, so they don't deserve money", which is really wrong.
On the money issue. Some countries do have problems. For example, 2 weeks ago I had to buy drugs (medicine, not cocaine). I paid 200 euro. The f*@ked up thing is that exact same drugs cost 50 euro in Poland. I paid 250 euro for rent. I earn ~350 euros a month. So it's already 100 euro more than I earn, and these costs don't even include food (which would be about 100 euro for 1 person, thank god I take food from my parents), internet, phone.. So if I don't even have money to buy food, what else is there to do? Look through the window?
However, I don't pirate games anymore because there are so many of them for affordable prices even for people living pretty much anywhere, lots of bundles for 1-5$, lots of giveaways, steam family sharing.
Music. I don't listen to popular music much, so the popular music I just listen on youtube. As for music I like, I listen to sets/mixes, which are free.
I still watch movies/shows online. Mainly because I pretty much often watch old stuff (couple of shows I'm currently watching episodes are 12 and 25 years old) and there's not Netflix or something like that in my country. And the other reason is that I don't go outside ^^
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Yes, most of the people don't realise how much work authors put in their work. A lot of them won't realise that if they're not put in the same position (and some even then).
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Library or books that are public domain. Sorry but I don't buy this "I'm too poor" excuse.
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....
Not sure where to begin when one immediately resorts to using hyperbole :/.
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Thank god not everyone thinks like you, else there wouldn't be art.
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This is a large topic, but I will just say that the most significant problem I see with piracy is the attitude of entitlement and gradual decay of societal morals that it breeds. I can expound upon this point some more if anyone is interested in constructive discourse on the matter.
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If you understand psychology well, could you explain why I feel bad about pirating games (and don't pirate them because of that), but I'm fine with watching movies online?
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I'd say the reasons would probably be different from person to person -- we all have our personal biases and experiences.
However, some potential justification or subconscious factors I could envision:
These are just some broad speculations that might be playing a part. I think this is an important question for each individual to really explore on their own -- the why of something as it relates personally to you. I'm not going to say that piracy in all situations is immoral, as it really does vary from person to person, case-by-case, and depending on experience/situation. However, I do think it is vitally important for people to really examine why they are doing something and the potential consequences of their actions instead of just doing it because they can and creating justifications for their behavior after the fact without considering the full implications as it pertains to them, other people, and society as a whole.
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I thought about it myself and decided that I'm just a lazy bastard (your 2nd point would apply here - I don't even download, because it takes too much effort, I watch poor quality online). Streaming services aren't availible in my country. If I really wanted to, I could go to store and buy the movie, but it would take so much more effort.
Your 3rd point might be valid, but haven't thought about it.
4th one doesn't apply to me.
Another reason would be that if I didn't like the movie, I woud feel bad about "wasting" money and blame myself for "being stupid". And I really get stuck on the mistakes I do. So it would be to avoid self-scolding.
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Another reason would be that if I didn't like the movie, I woud feel bad about "wasting" money and blame myself for "being stupid". And I really get stuck on the mistakes I do. So it would be to avoid self-scolding.
That's an interesting perspective, I think one I had not thought of for myself. But would this not be the same for a game?
I actually do not mind having paid money for a movie/game that it turned out I did not like. I my view, a large part of what got me interested in the movie/game in the first place was the marketing, concept, or people behind it. If I spend money on something that ultimately I did not enjoy, I still think it appropriate to bear the consequence of doing so, pay the people that were able to hook me with their efforts, and learn the lesson that whatever shiny gimmick they used to hook me and my money shall hopefully not 'fool me twice, shame on me'. In this way, I am fully culpable, take responsibility, and learn from my actions, as opposed to writing it off as "that person/company tricked me and it wasn't my fault".
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[quote]But would this not be the same for a game?[/quote]
I think it's a complex of reasons (or I might be wrong and it's not), comprising of effort needed, time consumption, cost (all of these are ridiculously small for games compared to movies (again, implying you don't have access to streaming services), having idea of what you are getting (in case of games you can view hundreds of screenshots, watch videos, let's plays, even play a demo - all of these cost free (money-wise) without ruining game experience; in case of movies, looking at screenshots gives you nothing, you can't watch videos, you can read reviews, but personally, I like to have my own opinion), and maybe the most important point - reuse value (when you buy a game, you feel like you're getting a lot more value for your money than when paying for a movie. Most of the movies are one time stops. With a game - you get hours of game time (some games are 3 hours, some games are 150 hours. And then you can also replay them - some will just give you new difficulty levels, others will other you whole new paths (like games with different endings)).
Sorry for a bit hard to read block of text with 20 brackets.
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I'm on the same boat with self-scolding though an year ago manage to change my mindset about wasting money.
Now instead of regretting the wasted money I see it as opportunity to share my experience with others and tell them about the product. I was burnt several times previous year and I dont feel like I wasted anything with those crappy products(movies/games).
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Piracy is something imho that gets at the core of human identity and behavior. It exposes "who we are when no one else is looking" in an extremely blunt way - and I think because sometimes our behavior can so significantly depart from our self image, it causes much rationalizing and conflicted thoughts. It's a big topic like you mention, but I do think it's an illuminating window into the human mind.
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That's a very interesting point. People have a natural instinctual behavior to rationalize their actions in a way that says 'I am not a bad person, and these are the reasons why'. But then there is the law and societal opinion which says people should be paid for their work, which causes great dissonance in that internal dialogue. I believe people who have not explored the issue very deeply on their own may have this sort of subconscious conflict festering within -- which seems to me to be a potentially draining unresolved conundrum that most probably don't realize exists within them.
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People justify their actions so they don't feel bad/wrong, because their ego doesn't let them to. As Kyle called it "mental gymnastics".
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I can't afford a Ferrari, so I'll go steal one off the dealer's lot. It's Ferrari's fault for pricing them so high. Don't even get me started on the pricing for parts and servicing. Fuck. I'm going to steal two.
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My problem comes from languages. I love English, and because I can understand almost all references, jokes, I prefer my movies and series in English - but in Hungary it's kind of hard to get these - no official streaming service, English only available on DVDs but unless you look after something quite popular, it's almost impossible to get.I would gladly pay 10-15$ for Netflix like other people do to watch what I want, when I want. But nupe... :\
Stopped torrenting games "in bulk" about 2 years ago, when realized how affordable games can be during sales / in bundles - previously I was terrified at the (overinflated) base prices. Nowadays I torrent only the unavailable, or really risky ones - checked on Gone Home, downloaded a huuuge DOS-game collection and Silent Hill 1-2 for emulator (still unplayed) - I think this is all :) Instead of torrenting a game I feel to be too expensive I wait it to become cheap enough to feel I still get my money's worth.
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I never used to pirate anything. Then one day, whilst sitting on my porch watching the sunrise (with my trusty dog at my side), I had an epiphany.
"I would look really good with an eyepatch", I thought to myself. I wandered around WalMart for an hour, then several other merchants and shoppes, seeking an eyepatch to no avail. Every shoppe only carried a beige/brown eyepatch, and since it's winter, I needed darker colors (everyone knows earthtones are autumn colors). My search continued. I sought far and wide, from coast to coast, across the seas and continents, for just the right eyepatch to complete the look, until I ended up in Tortuga. There, not only did I find the eyepatch for which I sought so fervently, but I also met a man with a wooden leg. After downing many ales and singing loud raucous songs of cheap booze and loose women, he convinced me that everyone should have a wooden leg.
The next thing I know, we're out behind the tavern, and he's brandishing a very large woodcutter's axe ... off comes my leg. It hurt like hell at the time, but Jack and I have had several good laughs about the bloody stump since then. Besides, the mahogany replacement has a nice finish to it and the color really brings out my eyes. It makes stairs and escalators a bit more difficult to navigate, sure, and I'll never run a 5 minute mile again, but the trade-off seemed fair to me. People always stop and stare at the fellow who makes a resounding THUMP with every other step he takes.
Late one night later that year, I was stumbling along the beach (have you ever tried walking in sand with a wooden leg?! Then shut up!), when my eyes fell upon the most beautiful creation I'd ever seen. Sleekly and silenty moving through the water, her bosom high in the wind, a magnificent ship came into view. It was then I knew that I should have her as my own, and spend the rest of my days sailiing around the world, drinking rum and making my living off the misfortune of others.
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i haven't pirated games in some time now but i hold nothing against people who do,there are many reasons to pirate besides price,some games come out half assed then they sell you a dozen expensive DLC's to make the game feel like it should have when it came out,others do the same thing with micro transactions making the game bland without dropping a bunch more money to get the full game,while others have such intrusive problematic DRM included that a pirated copy is actually better then the purchased game(think UPlay), i have actually used cracks from pirated games for games that i have payed for just so i would not have to deal with some of the DRM out there.
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My reasoning for piracy is that certain companies; such as 2K, EA and WB, LOVE to mark up prices for us living in Australia and New Zealand. For example, X-COM: Enemy Unknown has a base price of $US 29.99 in the US, while Australians MUST pay $US 39.99, with a price increase of 33% compared to the US regional price. And that's for the exact product!
I wouldn't mind pirating that game, if I didn't own it. Also, EA's taking the piss by putting tonnes of DLC on their games, such as The Sims series. I wonder why Australia has a high piracy level. Don't you too?
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I once believed that piracy was totally a Good Thing, as it greatly contributed to the Public Domain, which is a Good Thing. My view has since shifted (and still shifting) now that I started experimenting with treating IP as a social commons rather than as a private good (how the current legal order treats it) or a public good (the usual libertarian position). I'm still personally working through this but I think it's the correct way to understand it, with some interesting implications. It would suggest that piracy is not a problem per se, but instead a form of social parasitism. So it generates an opportunity cost, not a real one. As such it should be limited if it can't be refashioned into a productive tool, like how capitalism turns greed into an engine for social progress.
However I still contend that piracy is a necessary reaction to problems created by Leviathan. The current legal/economic framework around IP is a fucking fascistic joke. LOTR, Star Wars, and Super Mario Bros should all be public domain by now, but they won't be until 2044, 2072, and 2080. They have already become enmeshed in our cultural tapestry but they wont' stop being financially milked and denied its rightful place until after I'm likely dead, even when so much of our current culture has foundations on those works. So far piracy has kept deprecated titles from disappearing, provides a lever against anti-consumer bullshit, provides a necessary exposure outlet for non-mainstream artists, and financial relief in perpetually fucked up economies. Piracy is keeping human culture alive while Leviathan tries to replace it with its lowest-common-denominator pleb trash.
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SimonSays, I agree with much of what you're saying. My personal view is there's something "wrong" with it, but I don't think the way it's legally constructed is necessarily concretely proper either. Certain creations become part of the public sphere. It doesn't mean the public sphere owns them freely, but the ability to use and refer to them freely is important also simply from a cultural perspective. I'm reminded that the Martin Luther King "I have a dream speech" is copyrighted and that news companies got in trouble for playing that speech without licensing it.
I agree that the legal definition doesn't quite represent where I'd think IP protection should be on some matters. The crux of the matter is that some IP protection is far too strong (in my mind extended far to0 far back in time). For example - only recently did the "Happy Birthday" song become free to use. That's why you used to hear all the silly alternate birthday songs in restaurants and/or hardly ever heard happy birthday song in movies.
http://www.latimes.com/local/lanow/la-me-ln-happy-birthday-song-lawsuit-decision-20150922-story.html
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All i will say is not having access is still not an excuse to do it.
I get the reason why but none the less they do not make a valid reason to doing so.I do not have access to a lambo but i do not go out and steal one just because there are no dealers near me.Anyhow i am just saying you can make all the excuses or give all the reason in the world and still not going to convince me that it makes it alright.I do give credit to the OP for being honest.
Pirating something means that the creator if the product won't get the money he deserves from that sale, but if it's impossible to buy it then that sale doesn't really exist. Should you be denied the product because there is no way to make the purchase? Is it still wrong?
Yes it is still wrong,sadly you do not get to have access to that but that just the way life goes you can not always get everything you want.Just the same as poor people do not always have food or money does not mean it alright to take from someone who has it because they will not miss it.
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there is a big difference between physical goods (lambo) and virtual ones. you can't just steal the lambo, because this would be actual financial damage. if you "steal" the game, it's not like this copy is not available for sale anymore. and if you would not have been able to buy it anyway, really no one loses anything. so if you ask me, pirating is absolutely fine in this case. it's definitely not the same as stealing a lambo. ;)
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So here we go again with the it not stealing because it is not physical excuse lol
They asked for my opinion so i shared it that is all...
Though lets see here...
if you "steal" the game, it's not like this copy is not available for sale anymore
Also i was using the lambo as an example of just because i do not have access to it just not make it right to take something you did not have the right to.Never said it was the same thing i merely pointed out just because you do not have access to it,just not give you the right to just take what is not yours.
I guess the way you think i can just copy whatever i want from say Fallout 4 and make my own game just like it,since all the assets are digital it is not stealing as it is not a physical form and there for not losing any sales from it.
Copyright is what makes it stealing regardless if it value someone owns the rights to that game and do not give you permission to take it without paying a fee to access it.Never said value was the only thing that makes it stealing and it does not.
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I think the crux of the matter is respecting the creator's ownership interests and interests. This is not to say copyright law doesn't have problems (I think it does and think the ultimate rights have to be balanced legally - I think the length of some copyrights is crazy in effort to balance public/private interests appropriately), but there's a sizeable disregard for the creator's rights in much of the discussion I see.
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So here we go again with the it not stealing because it is not physical excuse lol
this is not an excuse, this is a valid point in this discussion. there are actual and important differences between physical and virtual goods.
They asked for my opinion so i shared it that is all...
sure, and i am telling you my opinion, nothing else. if you expose your opinion to the public in a forum, you have to expect to get some kind of reaction. we are having a discussion after all, right? :)
Also i was using the lambo as an example of just because i do not have access to it just not make it right to take something you did not have the right to.Never said it was the same thing i merely pointed out just because you do not have access to it,just not give you the right to just take what is not yours.
yes, that may be true, depending on the country you're in (there are countries were pirating for private use is not prosecuted as theft). i am still arguing it's not the same as stealing physical goods. if you wouldn't have bought the game anyway, there is no financial loss involved. there is no physical copy of the game missing. ergo, it's a victimless crime. and therefore i really don't have a problem with it.
I guess the way you think i can just copy whatever i want from say Fallout 4 and make my own game just like it,since all the assets are digital it is not stealing as it is not a physical form and there for not losing any sales from it.
of course not. this is something completely different. we are talking about private use here. selling stolen copyrighted material is something for another discussion, really. ;)
by the way, did you know that pirating sometimes even boosts sales? this is no joke. there was a study about pirated movies. the result was, that sales of big hollywood movies didn't suffer from pirating at all. they sold about the same amount of copies. and smaller indie movies actually benefitted from the pirated copies, because it was free advertisement. they sold more copies due to exposure on warez sites. i find that quite impressive.
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Fair enough...i never was good at debates,most likely why i never joined a debate team...
In the end all i was trying to share was i still think it is wrong,you can tell tell your blue in the face that it is not because of the whole physical thing,i get and read what you said
And yes i am aware pirating can lead to boosted sales....
I knew that a long time ago,but that still does not make it okay to do so imo that all i was trying to say.Again i was never trying to debate sales end of it,i was merely trying to say it still is wrong in my opinion. it just you keep wanting to bring physical media just to prove a point.
When in the end i keep saying none of that matters "I still think it is wrong"
And i guess you missed what i was getting at with Fallout 4 thing...all well i guess no matter what i say you will have an answer for it,so i will just quit while i am behind lol :)
Again i was never debating lost sales or profits/loses due to piracy,as you said about the Fallout 4 is a whole another topic.Look if people want to pirate and so on more power to them,but no amount of reasons or so called logic is going to convince me it is alright,i have morals and it tells me it is not mine so i should not take it and just because i do not have access does not give me the right to take it or download or whatever fancy term you want to give it.
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sorry for the (very) late answer, had to work a lot lately. ^^
and if you don't want to read this anymore - well don't, it's fine. i'll just write this anyway, in case anyone finds it interesting. feel free to ignore it. ;)
Again i was never trying to debate sales end of it,i was merely trying to say it still is wrong in my opinion. it just you keep wanting to bring physical media just to prove a point.
Not sure how i should understand that. seems to me, you think it's ok to post your opinion on the matter, but it's not ok if i post my opinion and the reasoning behind it (and the physical media thing is definitely a part of this; it is one of the big arguments why pirating software is not nearly as bad as stealing cars or cigarettes or whatever). if we discuss this, every side has to bring their arguments, right? and one of mine is that there is a big difference to stealing physical things, and that we cannot necessarily treat those two the same.
And i guess you missed what i was getting at with Fallout 4 thing...
i don't think so. pirating copyrighted material for private use is one thing. pirating it to resell it is a completely different story. the potential for financial loss is definitely there. using stolen software in your own product produces all kinds of problems. if i steal Fallout 4 assets, and release a game called Fall-In 4, which imitates Fallout - then every sale of Fall-In might lead to less sales of Fallout 4. i just think this is not what we are talking about right now. we are talking about private use, and i just don't see the same problems here.
Look if people want to pirate and so on more power to them,but no amount of reasons or so called logic is going to convince me it is alright,i have morals and it tells me it is not mine so i should not take it and just because i do not have access does not give me the right to take it or download or whatever fancy term you want to give it.
well, the question is on what exactly do you base your moral? my basis for moral is logic and reason. that is why i am not afraid of questioning my moral. if i get new arguments and think about it again, i might change my opinion. moral should always be based on reason. it can't just be based on gut instincts. so if you argument is your moral, i ask for your reasoning behind your moral. :)
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my opinion is the only thing that gets a pass is the pirating of a product which is no longer available to easily purchase.. Although I can feel for the people who make next to nothing and have no other options... Then again if you can afford your computer.. why can't you afford the games you play on it..
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I stopped pirating games some years ago, thanks to Steam and trading. But I have absolutely no problem with people who pirate games. There are lots of good reasons for it.
The game is not sold in your country? Why shouldn't you pirate then? This is a win/no-loss situation. You can't buy it anyway, so why not have fun with the pirated version.
Same goes for uncut versions of some games. I live in Germany, and in some cases we suffer from (completely unnecessary) region locks, which prevent us from playing the game, as it was meant to be played. Wolfenstein TNO is a good example. The Steam version cannot be played in Germany, if you don't use VPN. And as we all know, using a VPN to play games on Steam is not the best idea. So there is no way to play the game without breaking the law. I hope you see the irony there, because it would not have been against german law to allow the import of the cut version for German customers. All they had to do is to not sell the game in Germany. We could have bought it elsewhere, and everybody would have been happy. Instead they lock the game and sell a "German Edition" here, which is not only cut visually, but also offers german voice-over only. I play all games in english, and suddenly they force me to play theirs in german. Not cool. I didn't pirate the game (didn't pirate any game in a long time), but honestly - I should have.
Money is a very good reason. If you don't have the money to buy a game anyway, then why should you not pirate? People always say it's the same as stealing. It's not. They don't lose any sales. This goes not only for people in poor countries, students without income and whatnot, but also for people who have money, but play more games than their budget allows them to buy.
While I don't do it myself (anymore), I am perfectly fine with anyone who pirates games for those or other good reasons. The "lost sales" argument only works, if there would have been actual sales. And often this just isn't the case.
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I don't pirate new games - I think it's just easier to buy them through steam, plus with the prices on sale they don't cost all that much. I do use emulators to play some Mega Drive games, though, and because they're not current I don't feel bad about it.
I never pirated music that much, tbh, just a track here and there, but I never do anymore - Spotify has changed the way I listen to music and when I really like a track/album/artist I'll either buy the cd or get it on Bandcamp/iTunes.
The only thing I really download these days is Game of Thrones, and I'd rather not to, to be honest. Where I live it's only available from one provider and I can't use that provider in my house (requires a satellite dish, banned in my complex). That same provider also has all the online rights in the region. I would happily pay ~€3 an episode to the Apple store/Google Play/Amazon Video if it was on them, but they're not allowed to stream it in my region because of licencing issues with the satellite provider. So in that case it's not that I don't want to pay to watch it, it's that I can't.
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The root of piracy is the desire to take things without permission and lack of morals to stop it. Pirates have all sort of excuses (which vary in validity), but that's what it boils down to.
I'm not saying it's a huge crime or that it does major harm (or even minor harm in many cases), but it still boils down to this.
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Pretty much. As I said below, if pressed everyone will agree there is a right to compensation. It's just that due to the ease of acquiring media without compensating the content owner as the owner wishes to be compensated as well as the lack of consequences for acquiring such media without the wished-for compensation, in the end people assert their own right to consume above the content owner's right to compensation and then use a rationalization to justify it.
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It's the price. I'd love to pay for games to support the developers, but when the new popular games cost 1/5 of my monthly income, sorry, I'll not starve to play it. I buy cheap games though, so I guess it's kind of fair, big companies sell lots of their expensive games anyway, and the living standard of their devs is way better than mine anyway, so I can't really feel guilty for pirating stuff. Stealing from the rich to give to the poor, you know.
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Don't feel bad for being a pirate. If you're poor or you can't see a movie or play a game otherwise, then it's not bad to pirate. But if you were rich and you had cinemas and game stores, then why would you even pirate? xD
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Why is it "not bad" if you're poor?
There are lots of free activities and hobbies with which a poor individual may occupy their time.
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Sure. Like begging in the street, selling hot dogs, playing with a puddle of water, etc. :P Just kidding! But it's not really possible to do these activities at all times. If a person just wants to relax and see an episode of a tv series before sleeping, well, you cannot tell him instead to go play football or read an old book for the 100th time (because if he kept buying books, he wouldn't be that poor, right?). :P Also, most games don't even deserve their price, but better not discuss about it. xD
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The whole purpose of this thread is discussion. I'm not anti-piracy. I'm just a lot more cognizant of the rationalizations and as such during discussions I prompt people to support their justification for piracy rather than merely accept it. I've been downloading media for a long time; I've heard all the reasons.
There is a "right to compensation" that most people agree exists, but most people assert their own "right to consume" over it. My personal position is just that, in an academic discussion regarding piracy, it is easy to undermine every rationalization that infringes upon the right to compensation because in the end that's precisely what they are--rationalizations. Anyone can construct any kind of self-serving argument to justify why they acquire media for free instead of paying what the content owner wants them to pay.
At it's core, unless you assert that the right to consume trumps the right to compensation, it is difficult to justify anything other than compensating the content owner as they wish or choosing to consume something else that is free or that you find to be more compelling to consume at price point the content owner wishes.
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Yeah, of course, it's obviously legally bad. But it's not morally bad. No good person would actually accuse someone poor because he is a pirate. It's against the law, of course, but still hardly anyone would send someone to the law court because he downloaded a movie illegaly. Illegal distribution is another thing, but being a pirate, isn't really something bad. I'm just telling the other guy to not be ashamed of it.
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You haven't actually demonstrated your assertion (it isn't morally bad) in your argument; lots of content owners enjoy legislative remedies for when people consume their content without appropriate compensation. Further, whether or not a law exists condemning or condoning a practice has little bearing on whether that practice is moral.
In most places in the world you can't be put in prison for adultery, and in most instances you can't even be held civilly liable (although there are many instances in which you can be sued for having an intimate relationship with someone who is in a committed relationship) but I don't think that most people would agree with a simple assertion that adultery isn't bad.
Not wanting the OP to feel shame is fine but he just asked a question to spur debate.
I hope you don't feel attacked as that isn't my intention. Maybe I should reply to others with my contrarian, argumentative posts but I'm not actually trying to be a shill for the RIAA/MPAA--I'm just trying to spur discussion as well.
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I never felt attacked. xD I just said that in the civilized world, the common people won't accuse someone just because he is a pirate. Law usually does, but common people don't. That's why it isn't morally bad - because most people don't see it as something bad. :P
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While domestic violence laws and attitudes toward calling the police have changed over the years, it wasn't that long ago that people wouldn't call the police on a guy hitting his wife or girlfriend, feeling like it was none of their business. But many if not most of the same people choosing inaction may have believed that it was wrong.
And in my last post I mentioned adultery. Looking at cheating in general, it's something that probably more people than not do at some point but generally people feel that it is wrong. And even then many friends or acquaintances who know about it may remain silent or even support the individual in concealing their affairs.
Inaction alone is not an endorsement, and neither is participation in an activity itself an endorsement of it as moral or ethical.
If your neighbor downloads movies, who are you gonna call? No one would think to call anyone even if they thought piracy was wrong or disliked the person who was pirating, because at least in a nation like my own, there really isn't someone to call in the first place.
That people don't narc on each other for pirating is not in itself an endorsement of it and is not in itself an argument for morality.
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The root of piracy is that people want something, can get it for free with minimal effort, face few consequences for acquiring it for free, and cognitive biases both exploit our perspective on the issue as well as allow us to rationalize the behavior. This is the reality of the digital area and the decline of physical media.
That's all.
Other factors--such as an industry that is poor at digital distribution (whether it be incompetence or greed), or end-users with a sense of entitlement--are secondary or tertiary. That's not to say other factors aren't variable depending upon the situation and/or industry.
I'm a New Yorker, and looots of people here buy DVD movies on the street for as little as a $1. That industry has been here for quite some time (as depicted in an episode of "Seinfeld")--since back in the audio and video cassette days at least. You may even find a bootleg DVD playing in a doctor's waiting room, or at a function or activity for children organized or supervised by municipal employees. People don't think of it as "wrong", it's convenient even for someone who can barely do a Google search, it's inexpensive, and there are no consequences.
Other factors matter, but not as much as most people think. It's easy to try to point out that many industries "overcharge" for their media but the reality is that so long as a viable consumer option is to pay little or nothing for media it's difficult for the industry to find an appropriate and fair price point, since a proper model of the market doesn't include competing against a vastly cheaper (though not necessarily inferior) version of your own product.
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There have been some topics about this already, but mostly focused on games. I'm curious about where people stand in all media piracy. I'll start:
I believe the root of piracy isn't price, even though it's a factor, but mostly the quality of the service and product.
I used to pirate PC games because there was no way to buy them, in my country the only place that sells PC games is the capital, my city sells ZERO PC games, and even in the capital they cost (at the time) around $100~120. Then about 2 years ago my country started using debit cards and I found Steam, since then I've been getting my games digitally, but since then the country has blocked all cards because of a problem with currency.
But what about movies, music, shows, etc.? For these unfortunately, I engage in the practice, but because there are no places that sell DVDs or Blu-rays of movies or shows, and the only CDs for sale in the stores are of local artists, and services like Netflix, iTunes, etc. aren't available here. If you got the only cinema in the city you find movies that are 6-8 months old, and only a very small fraction of movies make it there.
Pirating something means that the creator if the product won't get the money he deserves from that sale, but if it's impossible to buy it then that sale doesn't really exist. Should you be denied the product because there is no way to make the purchase? Is it still wrong?
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