In general games based on movies suck more - because they get rushed so they can launch alongside the movie. The other way around just doesn't happen much - the only example of that that I can think of was Chronicles of Riddick.
Movies based on games tend to be just dull.
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most of the time it goes both ways. making a shitty lazy game or movie is an easy way to make money regardless of quality. Ppl like what they already know. It's easier for them to spend money and go to the cinema to the move based on game they loved, because they think "man I loved this game, so I will love the movie as well". Same goes for sequels. They tend to raise much more money than starting projects. And same goes for games. It's easy money, so ofc industry gonna exploit it.
It's really hard to tell what I hate more, movies based on games or games based on movies. 90% of the time they're both lowes quality crap you can get, but in both cases there are some good examples as well. In games there are quite a lot good Star Wars adaptations, while some of the LOTR games sucked, some were pretty nice, some James Bond Games (like from russia with love) were pretty good, first two Spiderman-movie-based-games were nice as well etc. On the movies hand while most of them are bullshit (let us have infamous Uwe Boll and Resident Evils as example) there are still some nice ones. I believe SH games (at least early ones) are totally superrior, Silent Hill movie is still great and has a great feeling game has, FF VII Advent Children is like a statue built to all the people who loved the game, and while I didn't like Mortal Kombat movie too much (but in fact, what movie you could expect based on MK) it had AMAZING soundtrack I love till today.
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Those aren't really good games, they are more mediocre.
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Games that were direct tie-ins to movies (released in a similar time frame as the movie with similar elements) that didn't suck and/or met expectations: Spiderman, Golden Eye, Starwars: Racer, The Harry Potter games (to some extent)
Movies based on video games that didn't suck and/or met expectations: .....
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Both can be bad. Though I know there are a few examples in both where once in a while they can be good. Mortal Kombat movie, yes some bad acting, yes its campy as hell, but when you sit and think what its based on, they freaking did it well.
Now I know people wont agree with me on my views but I actually liked the first Resident Evil movie. Yea it did not contain the characters from the games, I had a strong feeling it would not. However the movie itself really was not that bad at all.
I also liked the Silent Hill movies, granted the 2end one was not as good as the first, it was still decent.
Now, two movies I know I will catch flak for liking.. Alone in the Dark. As well as Max Payne. Yes both have some big differences from their game counterpart but they where both still enjoyable when you put some things aside.
Examples of bad game-to-movies? Street Fighter. ( Both of the ones with real actors.. so sad that such a good actor had to pass away with Street Fighter being his last role >< )
Blood Rayne. ( The female who had the main role, looked really good and a lot like the character, I was really shocked they managed to get someone like her for the role. However that is the only good thing in the movie.. only reason to watch it is her. )
Basically almost every Ewe Bowl movie. ( Yes, I actually liked one of his movies, I am shocked as well. However the majority of his stuff is bad. Even the movie I liked though only would fit if you suspend a lot of information you get from playing the games it was based on. )
I could probably go on and on about it... and I am not even getting to the games based on movies. Some of those are much worse experiences than the bad movies I think. Though, like I mentioned about the movies, sometimes you find good ones. Like the original Die Hard games that where beat em ups. Those where actually fun to play. Then you have the giant turd of a game based off of the Expendables.
Most of the games tend to be quick cash ins and that is why most of them tend to fail. Either the publishers or some other group pushes way too hard on the game to be out asap and the devs can only do so much. Its why most of the games tend to be really bad all around. Or have almost game breaking bugs.
Though, here is a strange example game wise. "Land of the Dead Road to Fiddler's Green" The last game made by a company before dying out. The game itself is soo riddled with bugs its not even funny. Due to that I could NEVER recommend the console version. However, like Vampire the Masquerade Bloodlines. ( A game that, not based on a movie, but it shared the same fate as the other mentioned due to the company went under right after making the game, and where not capable of patching the bugs, a lot of them game breaking. ) They both received care from fans of the games. Both received fan made patches that fixed the bugs the games had and made them into really fun games to play.
Sadly it never seen the same revival as Bloodlines due to the publisher deciding to drop it entirely. Thankfully for us gamers at least the publisher seen what was going on with the fan patches for Bloodlines, and knew it was going to do well once word of that got out. Sure enough it did. Heck its a big reason why its on steam now.
My point in mentioning those two games? While some games based on movies are just flat out terrible. Some are only that due to the game breaking bugs in them. If they where ever to receive the proper care, a decent amount would be soo much better. Of course there is no hope for some games due to.. like I mentioned.. just bad all around.
The big thing is though is that we at least give things a try... and when it comes to games based on movies.. hell games in general at least we have some dedicated fans who are skilled enough to fix the issues the game might have that the devs did not fix. Something that can not be done with movies.
Sorry long comment.. and could easily be a lot bigger if I included the other things I would want to talk about for this subject.. and have not even started on the Book to Movie ( Or Movie to Book/game to book stuff. ) :P
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Both games-from-movies and movies-from-games suffer from the same issue, which is that many people don't respect games as a proper storytelling medium and see it as mindless fun/just a cash-in, or they love the game but don't quite understand how to replicate the feelings you get when playing the game (which leads to that weird-ass first-person sequence in the Doom movie). Most of the time they are also pressured to port over huge chunks of the game's plot and characters; the problem therein being that games are built to be enjoyed over many hours - days, weeks, months even - but movies can only go up to 3 hours at the very longest. So you get a film that's crammed full of fanservice and things that are there just because it was there in the game, which hurts the film in many ways, one of which is not giving the film space to breathe or build a story that would work for a film.
This isn't an insurmountable problem: there are plenty of direct comic book adaptations that compressed a much larger work into a 1.5 or 2 hour film, and did it successfully with the plot of the source material: Watchmen, Scott Pilgrim, Road to Perdition. But with comic books, most of the time it is the characters, plot, and themes which make it stand out. All three and their attendant appeals are much more easily brought over to the film medium than say, gameplay. For many of the best and most popular games, gameplay, not story or setting or characters, is a core factor in the games' success. For example, in Mass Effect, the main appeal is not really in the scifi setting, or the depth of the characters, or even shooting big aliens in space and telling them to GTFO. It's the fact that your ingame choices carry over from mission to mission, from game to game, have real repercussions later on, and thus it succeeds in making you feel more involved in the story, even if it's not as well written as say, Star Trek or Battlestar Galactica. And that's something you can't bring over to a film medium. So if the filmmaker tries to adapt Mass Effect anyway, guess what? You have a generic-ish plot that's a little too long for the movie to effectively cover and a cast of archetypal characters that don't feel very original.
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Games based on movies are usually superficial, mediocre or even outright bad. However movies based on games are even worse. Silent Hill as very good I think and I have a guilty pleasure for Resident Evil movies (even though they are pretty bad). With games getting higher budgets and outright awesome stories, it should be possible to make some nice movies, although they usually result in very high cost sci fi or similar (like Bioshock).
Games based on movies though has resulted in Blade Runner, which I loved very much.
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I'm not a big fan of this type of movies or games, but what do you think? Are the movies based on games worse or is it other way around?
Mass effect movie under primary development process BTW. I genuinely hope this doesn't get screwed up. :|
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