Wow. They’re still going!
Keep going!!! More more more!
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Well 99% of those a complete trash, so, yeah!
But a few of them seemed like kinda ok indie games, it's a little bit strange. They've just chosen the wrong publisher and were dragged as well I guess.
And it's kinda sad, 'cause there is more than a few tens of trash memes about Russians, Ukrainians, Putin, Navalny, Zelensky, Poroshenko etc. that are selling as games with hyperinflated ratings. It's just lazy crap that deserves to be banned more than some mediocre visual novels.
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They'll stay around unless they:
a) cause a public shitstorm
b) manipulate reviews -or-
c) mess with release dates and/or "mature content" settings
d) get the $100 submission fee revoked via credit card chargeback
and do so badly enough for Valve to take notice.
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I can recognize a few larger titles in the banned list and plenty that show up here, but it's good that it's mostly trash
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Nope, that's not how it works.
The guidelines do indeed need some reworking (as it's only heavily implied right now), but it's actually being done soon:
Winning
- Won gifts must be activated on the Steam account used during registration, and they cannot be regifted, traded, sold, or removed from your Steam account after activation.
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Technically true however sgtools will no longer be able to check ownership for any of these titles and as such they'll all be whitelisted anyway.
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It's good to see all this garbage removed at last. But Valve is not fast enough to win this race, new garbage appears faster than they remove it....
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As far as I know, the reason for the ban is circumvention of Steamworks restrictions by setting up sockpuppet accounts.
Lots of them. 25, according to a report, for a total of 838 games, 138 DLCs, 5 demos, and 1 tool.
Which is even scarier when you compare it to overall stats, as it's ~33.8% of total bans, or ~44.3% if only counting games.
They started banning stuff ~2 years ago, so that means they banned during those 3 hours more stuff than in the rest of the year.
When a publisher gets booted from the store, everything they ever published does, regardless of quality.
F for the whole Steam Gifts community, especially the staff who's gonna have to cope with the ensuing mess, and knsys who's gonna have to add all that stuff to SGTools's whitelist (and those who still had keys, as they have probably been invalidated).
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Keys are usually only invalidated for DMCA removals.
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According to the dev on Reddit, he had a publisher who did all sorts of abuse - from selling keys on g2a to faking reviews and giving keys to card-farms... he had to go through court to regain rights and access to his own game and Valve knew of this... and then when he did, steam removed it a year later because it was "connected to that publisher".
Of course, this is their side, who can be sure...
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I think im the only one who will mourn these games, I still had like 8 of them on my wishlist which I actually intended getting and playing. Also princess loot pixel again did not deserve to go out, I loved that game and its soundtrack. Or sharpshooter3d that was an original concept doom mod on steam for money
I just wish they would announce before hand which games get deleted so you could get a last chance to get it before its too late
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Same. Luckily Anatoliy Loginovskikh's newer games are self-published, but I really intended to get all the old ones still. They were cheap and often on sale too but I always said "next time" :(
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Yep, and actual developers (i.e. not asset flippers / shovelware producers) who happened to pick a bad publisher got caught in this too. Not saying they didn't deserve it -- a publisher like that deserves to be and even must be thrown out of Steam, in my opinion --, but I do hope the actual developers can get the rights back and republish their game, if they want to.
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Oh, some of these I own from when I was a steam and bundle noob. The store page said the games featured trading cards, but they never did, and the games were essentially reskinned clones of each other. When I realized my error I gave the rest of them away here XD
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Well, there's 105 owned games there (IndieGala and GA's here), wonder how many hundreds of trading cards got unmarketable. Also this makes up like 50% of each weekdeals, how do they fill them on monday's now?
(Also 2 wishlisted titles, but 2 amongst 800 deleted games probably tells about their deserdiness)
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Pity for some of the developers though. This time a few nice games paid the price of the bad publisher: Last Error, Magical Silence, Planet of Mubu, Z55Z, Z69, The Big Elk, Cuco (pretty much everything from An. Loginovskikh), Dungetris, Last Tale are some of the titles that I think don't deserve the bad rep they got along with the rest of (most of) the pile..
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+1 You can add : Goodbye my king , soaring perl Tom , princess.loot.pixel.again 1 and x2, Midsummer night, Electric Highways, OutDrive etc...
that weren't bad...
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electric highway get cutted out? WTF that game was fucking awesome and not to mention FREE and nice OST
https://www.youtube.com/watch?v=NFy3QPaaY04
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The OutDrive developer mentions on his Steam announcement https://steamcommunity.com/games/441870/announcements/detail/1688216957704304312 that he was banned as "related" even though he transferred the game away from that publisher a while ago already.
I hope Anatoliy's newer games won't get deleted too with that reason ... (Although I own all of those already; it's the old ones like Green Cat, Last Error, z55z, and Cuco that I'm missing. Anyone have a complete list so I can check if I'm missing more than those four?)
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Adding to the ones I mentioned above (not necessarily removed, just his games): Chocolate Factory (admittedly a game of lesser quality than the rest), Best Time Kill, Pigocefal, Enter Synapse, Magic Clouds and the new ones are here. I think these must be all the (steam) titles there were and, well, are..
You can check his itch.io and Main website for some other gems..
EDIT: Added a few more
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Thanks! Duh, I should have thought to check his website, which I was very much aware of. Not-enough-sleep-too-much-coffee day for me today :)
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OutDrive is back : https://store.steampowered.com/app/441870/OutDrive/
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Wanted to grab Midsummer night for some time, always missed it. Too late now..
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the dev from Dungetris had in alot of games broken Achievements and abadoned the projects to make a bad sequel to most of his games and he used some wrong tags for some of his Games & his games were available for some cents on russian sites .
I didnt dislike his games ,but i mean there are enough reasons to remove his games .
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You are right, but when those games are extraordinarily bad, vulgar and crap there is a risk that Steam will withdraw them at any time.
People buy that bad, vulgar and crap games just for +1 in library on steam, maybe 1% play that games... and than farm that cards.
This habit of people must disappear, otherwise they will lose money further.
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They should add more strictness when certain companies add product to the market. That is, they should not be listed immediately ... there should be some filter conditions that should allow them to list on the market. They win and their customers lose.
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Bad games aren't at risk of being removed from the store. they simply end contract with any developer that has abused or acted against Steamworks TOS
its of course not coincidental that these so called devs can't make a working game. Their lack of experience is what pushes them into these schemes.
as a matter of fact, a few okay-ish games were also removed.
If valve was worried about quality we would have an actual curation
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You are aware that you haven't lost anything, right? Those games are still on your account and you can still install them and play them all you want (if you're some sort of masochist :P )
They just won't be counted for the number of games owned shown on your profile. So IF you lost anything it's just a tiny bit of e-peen.
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No need to apologize, you didn't do anything wrong ;)
Despite the fact that on Steam we basically just buy licences and not the games themselves I think that would still be legally problematic if they simply erased a game from your account.
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There's one thing i haven't checked yet...whether or not you can get some other steam features working like, remote play and remote play together
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To be honest while I have seen "Remote play is disabled" when I checked my library from the browser I never bothered looking into it what extactly Remote Play actually means :D
So it's like Share Play on Playstation?
That's actually a good point. But is that feature enabled by default or only if developers implement it, like Cloud saves? Because if it's not enabled by default I doubt most of those small games utilize it but that's just an assumption.
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its like PS Now but uses the steam link
Remote Play together works for local mp. It streams from your PC over to friends. This one is the most basic form of multiplayer. i wouldnt be surprised if some of those games have local splitscreen
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Are you sure you mean PS Now? I haven't really looked into it closely yet because I prefer to own my games but I thought PS Now was just Sony's subscription service where you pay a monthly fee and get access to all games that are part of the PS Now programme.
Oh, so Remote Play Together is activated by default for all games that have local mp. I see.
Thanks for the explanation ;)
Edit: Nevermind, I just remembered there is another aspect to PS Now that lets you play Playstation games on PC. That was probably what you were referring to, right?
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is it ps remote play? i honestly don't know, mine is catching some dust
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Yeah, I think it's called Remote Play on Playstation as well. That's the one where you can play certain PS4 games on your PSP while your PS4 is running. Not really familiar with it because I don't own a PSP.
But I think I remembered how to best describe Remote Play on Steam: It's like the Steam Link but without the need to actually use one. I think that's why they discontinued the Steam Link a while ago because modern TVs can do the same without any additional gadgets.
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you can even access the discussion boards and get achievements.
however, the store page doesn't exist and the cards cant be put on the market
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Still have 9200 visible on profile, but waiting to huge drop :D 11049 total with banned games :)
https://steamdb.info/calculator/ say now 8700 :D -500 games :)
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mine dropped from 11,541 to 11,005 when I added a game this morning. Gabe was angry. I'll not buy anything from their store now. That won't stop valve from doing wtf they like.A better solution would be to not allow these games at the submission stage and restrict them from generating keys.
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0 currently as none of them are ever installed on C and currently 0 as I changed HDD/ PC and this PC has no steam games Installed at all.
[edit] Technically as Registry entries are on C: When i have games installed to another Non OS HDD
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what does it matter? if you bought the game and activated the key, it's yours to keep. Install it whenever you want, the game is still there in your library
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I'm just kinda afraid steam wont do that forever, when there is so many not available games anymore, they might just stealthily drop them of your acc or something. These games doesnt really have a big followerbase so if the community page get removed and the game too from your acc suddenly, where could you even discuss it?
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i think they committed to it once they opened the floodgates. plus these games require little to no space.
Nothing is guaranteed though, even physical games can stop working. services close. who knows...
i've also seen enough banned keys and even some of these developers intentionally breaking the game, to make it unplayable once its removed. people have gotten their keys revoked while the game was on the store. it cant get any worse than that
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I have so much of the crap in the new list...lmao.
Most of it's complete garbage, but there are actually several pretty decent little indie titles in there that confuse me by their inclusion (e.g., "Sweater? OK!" is a very inventive little indie game). Are they now just dumping indie games that aren't turning a big profit? Don't get me wrong, I like purging a bunch of the junk from the store front (after all, if you still really want it, you'll still be able to find some keys on bundle sites), but I just hope that there isn't overreach. Basically, reduction of crap is good, but I wouldn't want Steam to become like Epic and hate on indie devs.
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Steam has now surpassed 40K games, so it would take significantly more bans then this to get even vaguely close to Epic.
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