I've been thinking about something like that for a while now..
So, would anyone be interrested in such a group?

if yes, here are some rules I'm thinking of:

-every giveaway you make has to be hidden in a portal 2 map (is this even possible for a group giveaway?)

-you can give every game (if there is an area restriction, please say that before!) also, say which game it is

-you don't HAVE to make a giveaway, but it is recommended (but take your time to comment productively)

-don't give hints, except you are the autor

-don't be an a**hole(:

-you need Portal 2 (how could I forget that?)

-private-giveaways only:

-only put a part of the code on the map, post the rest in the private section.

These rules should prevent the maps from being found by non-group members.

There is a group now, If you still have any suggestions feel free to comment(:

Thank you, great community:D

EDIT: I'm inviting now - NEW RULES ADDED!

11 years ago*

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11 years ago
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right:D

11 years ago
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Things I like:

  1. Solving puzzles.

Things I don't like:

  1. Groups that have giveaway requirements.

I LOVE the idea of playing Portal maps to find giveaway codes. That might be influenced by the recent spate of such maps showing up in the forum here, and me spending 8.5 hours the past few days solving all the ones I could find, haha.

But I won't join a group that has a giveaway requirement. Ever. You can look at my profile; I'm not a leecher. I'm just not always active on the site. I don't have that kind of time/money to commit to something like this.

I think giveaway requirements (of any kind) are not a good idea, because fewer people will join the group. If I went through all the trouble of making an entire Portal map for my giveaway, I'd want as many people to play it as possible!

As for DLC, there is a large time investment for solving a Portal map. Instead of saying "No DLC", I'd rather just be told what the giveaway is for. There are lots of DLC I'd play for! And some games that I wouldn't. Although if the map were rated high enough, I'd play it just to play it...

11 years ago
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Thank you for your suggestions(:

maybe I should have written that rule a bit different, of course you dont HAVE to give away games but if noone does that we'll have a problem(:
I'll also be less active for the next month because of my finals..(:

You're right in the DLC point, I'll change that

11 years ago
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So, I've done a few changes and created an actual group now.

Even though you don't have to make a giveaway, I'll make one as soon as possible(:

11 years ago
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If it can happen I'd be happy to join, sounds like fun!

11 years ago
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first invite sent(:

11 years ago
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Hello, may i join? :D

11 years ago
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of course(:

11 years ago
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I'm in !

11 years ago
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you're in

11 years ago
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I've never been in a group, with the exception of joining one for the steam trading cards beta. And I don't really get to see the advantages of a group over doing it like the last times: create a map, a giveaway, a puzzle site and a thread here to get things rolling.

Other than that, I am going to be available a lot less now as I was enjoying my holidays the last two weeks. I would have never found the time to sink more than 50 hours into Portal 2 the last week. Coming up with a new design takes time, as does playtesting and finetuning.

Also, I am only giving away promotional gifts I got for free or games of bundles that I won't be playing anyways. I still have another copy of the first Portal to donate, that really doesn't mix that well with the idea of doing a Portal 2 puzzle ;)

So even if I join that group, I'd be more like a lurker.

11 years ago
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but you do write good summaries of maps and the point of this group is to encourage more people to make PP-Giveaways

so if you want to join, I'll invite you(:

11 years ago
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Those summaries take time too ;)

But yeah, invite me please.

11 years ago
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I would like an invite. I think the group should be ~50-60 members.

11 years ago
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Sounds interesting. I'm in.

Just give me a little time for my first giveaway.

Somewhere between 55-75 members works for me.

11 years ago
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sure(:

11 years ago
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I don't know how I am supposed to hide a giveaway in Portal, but I would like to join. As for the group size, if you want to be restrictive, I say 100 is the limit.

11 years ago
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that's up to your creativity(: recent ideas are

-custom textures (only possible with the hammer)

-binary codes (thanks to iqgobo)

11 years ago
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To elaborate on that: use flip panels to paint an area in giant black and white pixels.

It does not have to resemble binary, you could also try to mimic some kind of character font or ask which picture this dynamic bitmap shows (probably simple thigs like a star or smiley).

The puzzle maker limits the number of connections an object is allowed to have, so the more flip panels you are about the manipulate, the more input actions you are going to need. Keep in mind that panels are expensive when it comes to entity costs. I am considering switching to light bridges for my next puzzle if I hit that limit again.

I generally advise to not use textures. Sure, it looks really nice, comes at a much lower entity cost (can't beat a zero ;) ) and offers more artistic expression in a tighter display area. But it's relatively easy to get tools to extract texture data and cheat on the puzzle. And you only have to search and install those tools once and are good to go for any texture based puzzle map to come. The connections between switches and your display "pixels" on the other hand are not that easy to decode from the downloaded archive.

11 years ago
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I've got a good idea to prevent the textures to be stolen, you'll see it as soon as the next map is out(:

11 years ago
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Would love an invite and some type of announcement board to keep me posted on the new maps!

11 years ago
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Legal portal 2?

11 years ago
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Yes, because 'till now every map has been uploaded to the Workshop.

Why did you give away your copy anyway?:D

11 years ago
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Because i have ilegal -_-

11 years ago
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I'm interested :) I'm actually playing Portal 2 again, especially for making my own maps...

11 years ago
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sounds good(:

11 years ago
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Hey Alerion, ive played your last map and i love the idea, i would have joined such group if possieble : )

11 years ago
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sure(:

11 years ago
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11 years ago
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Maybe, there will be public giveaways, too(:

11 years ago
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11 years ago
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I encourage everyone to give the integrated puzzle maker a try. It is amazingly easy to use, just a few keys to remember if you want to speed things up, but you could create maps only using the mouse actually.

I worked with editors like Hammer in the past (since the Doom Editing Tools, Devil, the Descent level editor and Quake Army Knife in the nineties) but they have a much steeper learning curve. So in fact I would not be afraid to dive into another one, but I still don't want to invest that much into map making.

Sure, the puzzle maker is limited, but it is both quick and easy. Even if you intend to do detailing in Hammer, it would be wise to do layout and prototype/gameplay tests using only the integrated editor.

11 years ago
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11 years ago
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Modding sounds very confusing in the beginning but the basics aren't that hard to learn(:

11 years ago
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11 years ago
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Hidden free bump :P

11 years ago
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Wanna! Thank you!

11 years ago
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If possible, may I join?

11 years ago
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can i join ?

11 years ago
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I'm interested, and the group should have about 50-100 members in my opinion.
Anyway great idea :D

11 years ago
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May i join ?

11 years ago
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Sent out new invites(:

11 years ago
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interesting :) lemme join if you still got some space

11 years ago
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So we're 15 members now, I'll limit this group to 100 members for now. Maybe I'll change that maybe not.. but there still is a small public section(:

11 years ago
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Why should there be any limitation on the number of members? It's not like other giveaway groups where being a member is enough to enter.

You have to solve the map. This is a natural limitation.

For comparison, look at how many people are in the puzzle groups, vs how many actually enter the giveaways. OR, how many people joined the forum/public portal-map giveaways!

I say again, if I spent a long time making a map, I'd want as many people to play it as possible.

11 years ago
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I know that, and the 100 members are far away from now.. it just sounded way better than 'SELFBUMP':D

11 years ago
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lol

11 years ago
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I do own Portal 2, and planning on making awesome rooms. I would like to join. :P 75-100 People sounds reasonable.

11 years ago
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Closed 11 years ago by Aleri0n.