Nice iniciative, your games are already on my wishlist
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Looks nice, i would love to build some levels there. Maybe you got a spare key for me?
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I'm always late to these threads...oh well, I'm just going to hope for a nice discount in the summer sale.
I've had the game on my wishlist for a while now, so I will get it at some point. (I wouldn't have time to enter for the contest anyway.)
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Nice game! I'm not here for a key, but to give you my services as translator, if you are interested.
Currently i'm translating Dead Cells in Hungarian, waiting for 7 others games to be updated with my files and finished long time ago the translation of SpeedRunners and This War of Mine. I can do Italian too, as both are my native languages, let me know and good luck with the event!
For free, ofc, it's just a hobby
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Game actually looks better than expected, and even Linux support.
GL with the level contest. Hope you'll get plenty of good submissions.
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ChromaGun ? total missed this puzzle game... :p
Good to know theres one more to play for me... :3
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If the offer's still open, I'd appreciate a key, and can commit to making a level by Friday!
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The game actually looks good, I will try it when it got discount. Sadly I can't contribute to the event, but I believe you will get tons of awesome levels eventually.
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The game looks really good-- good luck with the the level editor update!
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Hey,
we're an indie studio and the creators of the game ChromaGun.
Last week, we've launched a level editor using Steam Workshops.
To get new levels submissions we're giving away $50 for each of the top rated new levels from the community:
http://steamcommunity.com/workshop/browse/?appid=408650&browsesort=toprated§ion=readytouseitems&actualsort=toprated&p=1
Currently there are not a lot of participants that have submitted their own level, so chances are high to win :)
Every steam account can only win once, this ends on May 20, 6pm (CET)
Greetings!
Ben
PS: If you don't own the game, I'll give away one key for the first 5 comments in this thread :)
Edit: I had entered a wrong date in the first version of this posting, the correct one is May 20, 6pm (CET)
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