Description

Book of Demons is a Hack & Slash deckbuilding hybrid in which YOU decide the length of quests. Wield magic cards instead of weapons and slay the armies of darkness in the dungeons below the Old Cathedral. Save the terror-stricken Paperverse from the clutches of the Archdemon himself!

Key features:
Procedurally Generated Dungeons
Roguelike Mode for fans of extreme challenge
70+ different types of monsters, with different traits and custom mechanics
Xbox and Steam controller support
3 underground realms and epic Quest Boss battles
Monthly and all-time Leaderboards, 200+ Achievements

Book of Demons is the first installment of Return 2 Games - a series of original mid-core titles, inspired by the early golden days of PC gaming.

Cards and Deckbuilding

It’s not a card game, but items, spells, and skills are all expressed as cards. The strategy lies in adapting your hand to each situation. Cards can be upgraded with runes and you can find many variants with diverse bonuses. Legendaries are the most epic but hard to acquire.

Tailored sessions with Flexiscope

Book of Demons respects your time. It features the Flexiscope engine which allows you to divide the game into sessions of any size. It even learns your pace of gaming and predicts the time to complete the next session.

Unique Mechanics

Simplified movement and fight mechanics is where Book of Demons differs the most from other hack & slash games. There is often not enough time to click-remove all of the obstacles such as monster shields, enemy spells, poison, or knocked cards, so timing, card selection and order of execution are critical.

Hack & Slash in the world of Paperverse

Book of Demons takes place in Paperverse, a world that exists entirely inside a pop-up book.
It’s a tale of good and evil about saving the world from the ultimate devilry. Sounds familiar? Inspired by the dark and gloomy atmosphere of the first Diablo game, Book of Demons is part tribute part parody of hack & slash classics.

Comfort of Gameplay

Many Book of Demons features were designed with gameplay comfort in mind. Points of interest are marked at the top of the screen and get revealed once you get closer. Your character leaves footprints, which can be used to track your way back or notice paths already visited without opening the map.

Challenging Endgame

On average it takes about 10 hours to complete the campaign with a single class, but maxing out a character and mastering all of the higher Freeplay difficulty levels and Quests takes much longer. The Roguelike mode offers another level of challenge with permadeath, restricted healing and even more obstacles to overcome.

Thanks !

5 years ago
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Played demo for a while when it was in pre-alpha. Definitely enjoyed it.

5 years ago
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Oh my gosh, a generous wishlist giveaway! TY!

5 years ago
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Oooohohoooo! I like this type of games. Thanks you so much for the chance! :D

5 years ago
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Thank you Konstanty!

5 years ago
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OMG thank you so much, I've played the demo and I absolutely loved it, that's an awesome chance!

5 years ago
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thx

5 years ago
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Thanks =)

5 years ago
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Thanks!

5 years ago
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thanks

5 years ago
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thanks!

5 years ago
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Deleted

This comment was deleted 5 years ago.

5 years ago
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You are very generious:)) thank you the chance and this nice gifts:)

5 years ago
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Thanks for the chance!

5 years ago
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Thanks! :)

5 years ago
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I've wanted to play this game for such a long time! Thank you for the giveaway! Much love. <3

5 years ago
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Thanks for the giveaway. I've had this one on my wishlist.

5 years ago
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Ooh, this is on my wishlist. Thanks!

5 years ago
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Gracias ^_^

5 years ago
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Thanks!

5 years ago
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For the Otterman Empire!

5 years ago
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Wow, thanks ;)

5 years ago
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ty =)

5 years ago
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Dobra gra

5 years ago
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ty

5 years ago
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