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Spooky!
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is this part traditional part digital or is it completely digital?
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Pen doodle with some digital editing;
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yeah the lines have a traditional feeling. Mixing digital and traditional is very cool :)
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Again, something is broken with API detection. I already own the game but can enter the giveaway :-/
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"Steam is learning about this game" - I guess that is the problem with this one.
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Oh wow. This one.
That detailing.
How did you teach yourself to draw realism instead of other art styles?
Or rather, what drew you to get into realism instead of something like cartoony/anime/comic book style art?
Very curious because I don't see it done too often, and the level of skill here is pretty great.
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Well that's a tough one on many levels. I'll try and answer but I hope you'll forgive me some rambling...
First I'm not really sure what I do is realism and it certainly isn't detailed. It's a lot of scribbling that creates an illusion of realism.
I started drawing because I love comics - mostly 70s and 80s Marvel stuff but lots of other things as well including some manga. I learned to draw by doodling a lot while reading 'How to Draw Comics the Marvel Way' and practising the various tutorials. So from that I got a good grasp of (mostly) realistic anatomy, perspective, proportions, etc early on (although I never actually bothered learning how to use a pencil - I just went straight for the inks). As I went along I continued to try and learn about the mechanics behind things rather just trying to copy any particular style.
In hindsight I'm glad I ended up doing things that way round. In the course of various commissions, requests, parodies and so on I've mimicked a lot of different styles and I find it fairly easy because I know it's just a matter of changing certain proportions or ratios, maybe changing a few of the shapes I use when constructing things. In researching various artists I admire I've generally found they have done things the same way whatever the 'style' that they are known for.
My shading is probably very realistic because I practice drawing a lot of things from life to try and get that right. It is probably the element that I think makes my stuff look 'realistic'. I don't personally see how that is something that can be learned well from tutorials. I think you have to try and draw different objects with different surfaces and textures and be able to move around them and alter the lighting and see how everything changes and work through how to describe it all in your head to really understand what is going on.
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thanks
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