So, do you like it?
exactly. i used to have 300 points constantly. so far i stayed even above 300 the whole time. more than enough points for me.
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The experience for someone with 7,600 "games" on Steam is completely non-representative of the general SG community.
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this might surprise you, but there are more than enough GAs to use up all my points. i just don't enter all of them.
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Well the initial experience may vary very much depending on current bundles. If one is not interested in current Humble Monthy you may find yourself with spare points and vice versa.
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Exactly. So far, nothing changed for me. But this will probably not be the case when a game I like gets bundled and starts to be given away massively here, with plenty of 1h giveaways.
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Just like that. The HB with the Sakura games I coudln't have enough points.
1 week before the update, I had been struggling to don't have always 300p. I've already entered every wishlist games so I didn't have much else to spend.
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really depends, it really seems like it went from having too many points to having too few.
While before if I wanted I could enter giveaways non stop (not that I did, but that's besides the point), now I cant even enter the ones for games I really want.
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Actually i know how to use the filters and generally speaking (with few exceptions when some titles were flooding the site) I would not enter a lower level giveaway anyways. Still like in all things, change is sometimes good and sometimes bad - more often than not its good, but sudden extreme changes to any system are very rarely good, especially when a large amount of ppl interact with it.
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Well higher level ones seems to have around the sme amount of entries..
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I'm assuming that's because higher level users will go after higher level GA's first. Better odds and that.
So if those users run out of points before entering all the giveaways, higher level GAs remain relatively unaffected, and lower level GAs get fewer entries.
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^ I agree. With the monthly Humble Bundle having been released, normally there would be a lot more points to spend. That was part of the fun, seeing the uptick in points and spending them to enter the GAs that were just posted from the bundle. Now I keep visiting the site, seeing a slow trickle of points and it feels like the site slowed down. The points were excitement and now it just dropped off. Boring.
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i dont even notice to be honest, i just come around from time to time and join giveaways for games i like and thats, if i dont have the points i just dont join, and the amount of entries seem to be around the same... tho i mostly join high level gibs and dont bother to join any less than L4
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But are they? Everyone can enter less giveaways so people who actually want a game may not be able to enter all giveaways for it. Person who is here just for idling material will enter the exact same amount of giveaways as a person who wants to play them so they both still have the same chances for winning a certain game. I don't think it changes this aspect at all...
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Person who is here just for idling material will enter the exact same amount of giveaways as a person who wants to play them
People who enter for "idling material" were able to (and did) enter a lot more giveaways under the old system. They're limited now, along with bots, while the more choosy people can still enter a good number of giveaways for games they want.
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How did they enter more if they had the same amount of points available as people who wanted to play those games? Maybe I'm just not getting it because I only ever entered (and will enter) wishlisted giveaways but doesn't equal amount of points on two people's accounts mean they will enter the same amount of giveaways?
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How did they enter more if they had the same amount of points available as people who wanted to play those games?
Prior to the update, bots and idlers would enter anything to use up all their points, while choosier people would enter fewer giveaways and enter for games they want, rarely using up all their points.
Now the bots and idlers don't have a never ending supply of points, so they can't enter everything. This new system is going to favor those who are choosier with what they enter, and those who previously didn't use all their points entering giveaways just because they had points to spend. (aka it puts them on a little more even ground with the bots and idlers).
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Ok, it makes sense I guess :P Thank you for explaining!
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Yeah, no problem.
The funny thing is that you're going to notice a lot of people complaining they can't enter all the giveaways on their wishlist tab -- but that's actually a good thing, because it means now they're spending the same amount of points as the bots and idlers overall, rather than less, to compete for the games they want. (I'm not speaking about individual users, but rather those groups of people as a whole)
If the bots and idlers are putting more points into the system than more selective people, they're always going to win more. This update causes more selective people to also push a higher % of their points into the system, which means they're now going to win a little more.
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This sounds like someone saying "I only use one square of toilet paper and I think everyone else should only use one square as well." If someone wasn't using up all of their points, why should others have their points accumulation reduced? Not everyone who spends all of their points are bots or idlers.
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When Humble Bundle comes out, I find myself suddenly interested in games that I otherwise wouldn't be interested in!
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Not everyone who spends all of their points are bots or idlers.
I never said that. But this new system isn't designed to help people who constantly spent all their points under the old system, either.
It's designed to make people more selective in what they enter, while slowing the number of wins from bots and idlers.
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I'm onboard for sticking it to people using bots and scripts. However if a person enters a game specifically for the purpose of idling a game, as long as they followed the rules, then that's their right. We can't dictate what someone does with a game once it's been added to their library, nor should we. In an ideal world everyone would play the game they won as soon as they redeem the key, spending hours enjoying their newly won game. :) In reality I imagine many people redeem and end up forgetting about the game.
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I'm onboard for sticking it to people using bots and scripts. However if a person enters a game specifically for the purpose of idling a game, as long as they followed the rules, then that's their right.
Sure, and it's my right to disapprove of that sort of people and be happy that this update sticks it to them.
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Yeah, no problem.
The funny thing is that you're going to notice a lot of people complaining they can't enter all the giveaways on their wishlist tab -- but that's actually a good thing, because it means now they're spending the same amount of points as the bots and idlers overall, rather than less, to compete for the games they want. (I'm not speaking about individual users, but rather those groups of people as a whole)
If the bots and idlers are putting more points into the system than more selective people, they're always going to win more. This update causes more selective people to also push a higher % of their points into the system, which means they're now going to win a little more.
I was hoping to find someone who also realises this. That running out of points is actually a good thing. In a weird way I'm really enjoying now the fact that I'm being way more selective with which GAs I enter. It's getting to the point where I'm looking at level 7 GAs and thinking, "Nah, not worth my precious points". :D
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one problem i foresee
People wille be more prudent with their points so they will pick level/group giveaways with less peoiple in it
So the non-level giveaways will fall to the bots
Less numbers of bots per non-level giveaway but percentual they will be more.
Offcourse this is an assumption of me.
Best alteration of site would be blocking of bot users, but how to identify them without making errors
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Best alteration of site would be blocking of bot users, but how to identify them without making errors
Agreed, that's the best solution overall, and one I think should have taken place before this latest update. Points generation still needed to be lowered, however.
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Nice theory, that probably won't have much to do with the reality. People will focus on the games they want most. They will enter fewer giveaways, but with less competition. The chance to actually win those games thus roughly remains the same.
Who benefits? The bots and idlers, going for the games with the fewest entries. And there'll be a lot more of those even for actually decent games, because those who might play them won't have any points left to spend, for something on the side.
And yeah, the <1% who barely entered anything at all, they will benefit too. Hooray!
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https://www.steamgifts.com/go/comment/MiKGuES
Simplest just to copy/paste a link.
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I see nothing there that would change my mind. And I still disagree with
This update causes more selective people to also push a higher % of their points into the system, which means they're now going to win a little more.
Unless you are part of the "<1%" I mentioned. And I don't know why SG suddenly should be all about people who are barely interested in most of the games on SG.
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Old system --
Bot shovels 1500 points a day into giveaways.
Selective human shovels 100p into giveaways.
Bot has 15x as many points in giveaways.
New System -
Bot shovels 500 points a day into giveaways.
Selective human still shovels 100p into giveaways.
Human's chances have now increased overall.
Old system -
Bot is online 24/7, shovels 1500 points into giveaways.
Not as selective human who can't be on 24/7 shovels 600p into giveaways.
Bot has 2.5x as many points in giveaways.
New System -
Bot is online 24/7, shovels 500p into giveaways.
Not as selective human who can't be on 24/7 shovels 500p into giveaways.
Both have the same number of points in giveaways.
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Your point is that bots enter less so it means it's a good thing. It doesn't matter if it affects regular people. Whether or not a main sewage line breaks and you have to go underneath a building to fix it or a toilet clogs and floods, you're still covered in shit.
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Sounds like his point is "While it's all but impossible to give humans the lead, because bots are around literally 24/7. But the changes close the gap. So it's a good thing". Then you're saying "It's not completely perfect, so it's garbage" and insisting he agrees.
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If they get rid of all the bots (and I doubt they ever will) that means all the games go to the people actually pressing the enter button. That's 100% correct.
I'd call that an improvement, especially since it's been one high on the community's "wishlist" since I've been here. Perhaps not the best possible situation, but much better than the one we had.
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I don't use bots and I used to enter almost only wishlisted giveaways and I rarely hit the 300 cap (when I was drunk or somewhere where I couldn't couldn't use my phone during a super bundle or whatever) and I rarely could enter all wishlisted giveaways. How am I supposed to win something if I can't enter 90% of giveaways I'd want?
I don't care if giveaways have half the number of participants if I can only enter 1 out of 10. I don't even have enough points to enter only forum giveaways. Untying point generation from quantity of giveaways created is totally nonsense.
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Sorry, but you're messing with the probability to such a degree, and that's so widespread... I mean no harm with this but SG would need a serious rehearsal from how statistics and probabilities work.
Everyone can enter less giveaways so people who actually want a game may not be able to enter all giveaways for it.
May be true, but as everyone can enter fewer giveaways, shouldn't those fewer entered giveaways have fewer entrants as well, so better chances? (This is what gets ignored by most of the complainers, they literally only think of themselves)
Person who is here just for idling material will enter the exact same amount of giveaways as a person who wants to play them so they both still have the same chances for winning a certain game.
Always, always every single entrant had the same chance of winning the game. I have the same 1 to ~1200 chance to win Furi than LeecherBot2017. But as LeecherBot2017 has way less points to enter, they won't fuck up 50-100 giveaways each day by entering, just 20, meaning that overall the proper-person / giveaway number actually gets better. Also bots never hit the 300P cap because they just entered something, preferably with cards - they used up 2000-4000 points a day easily, compared to a normal user's let's say 900 P if they got capped 3 times a day, and visited 3 times. Imagine all those extra points spent on your most wanted games, while the bots only enter to have the cards.
The important thing in statistics that you can not just point out one giveaway and claim that it didn't get better, the system is bad. The whole system changed - 480 points a day will get you only 48 10P giveaway, or 24 20P. For example if I wouldn't have enough points, I would enter Furi sooner than Apatheon, while I'm interested in Furi more. Limit the daily points to 20P a day and I'm 100% sure will only enter Furi, and people who don't want it but would want Apatheon will get better chances. This is how the system changes by limitations. My "okay" game will gets ignored by me, so people who want that game a lot are getting better chances.
What matters at the end, is overall chance. Your chances are more or less additive - 5 giveaways with 2% win chance mean roughly 10% (still just probability, nothing guaranteed) - many complainers just ignore the fact that in most cases entering less number of giveaways that have meaningfully better chance to win is a better chance overall for winning . not just the number of giveaways matter, but their "quality" (number of entries)
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I did not ignore it. You quoted it yourself, I said "people who actually want a game may not be able to enter all giveaways for it". Entering less giveaways with bigger chances does not guarantee bigger probability of winning. I'll agree that it doesn't guarantee lower chances either, but please don't say that I ignored that fact :)
To the second part - that's exactly what I said. Please note that I was talking about the same chances of winning for idler and "normal" person but every time I made sure to mention that I was talking about a situation in which both users have the same amount of points to use in a day. Also please notice that I was never talking about bots - only about people with different intentions towards games they win.
And to the third paragraph - you overinterpreted a bit. I did not say that the system is bad. I only said that I'm not sure whether the change will influence what people do with the games they win, or rather if they'll only enter giveaways for games that they really want now. I'm not sure where you got the impression that I'm talking about one particular giveaway, but I'm sorry if I wasn't clear. I really understand that people who use this site as it's intended may change their entering patterns and everything but if someone doesn't really care what games they enter they'll still enter giveaways for those they don't really want and just as you said: their probability of winning is exactly the same as any other participant.
I'm pretty sure the miscommunication here is a result of talking about two vaguely different scenarios. You are talking about bots and how people will be choosing what they enter. I was talking more about human users and how the number of people who want a particular game in the amount of giveaway participants won't really change. Let's take "Orwell" as an example - it was recently bundled and there are tons of giveaways for it. Sure, idlers won't be able to enter all of them, but so won't "normal" users, so I don't think the percentage of idlers in the giveaway will change. In the old system let's say you had 800 idlers and 200 players in 1.000-participants giveaway. Now you'll just have 160 idlers and 40 players in 200-participants giveaway, so not much will change in this aspect.
Also thank you for taking your time to explain your point of view. Math has never been my great side and I appreciate that you're trying to drill at least some aspect of it into me, even though I'm still not sure if you're right overall :D
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You've been referring to an exact quote from my comment which quite strongly suggests that you include me in "most of the complainers" :P
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Sure, idlers won't be able to enter all of them, but so won't "normal" users, so I don't think the percentage of idlers in the giveaway will change. In the old system let's say you had 800 idlers and 200 players in 1.000-participants giveaway. Now you'll just have 160 idlers and 40 players in 200-participants giveaway, so not much will change in this aspect.
If idlers are interested in playing at least some games, and if they are more interested in winning games they want to play instead of games they want to idle, then you should see percentages move in favor of players.
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So I think I will have fun with faillure of tye system on rush times.
The goal is to waiting for lack of point of the others to increse chances to win.
How it is possible?
When a bundle is release lot of people put giveaways for short time and this increse point and user enter lot giveaways.
If we have less point and theses users continue like that they will have shortly a lack of points.
So this will be the time for me to enter with surely less enteries on ga. The game is to know when it is.
I think this happen after 2 or 3 hours. So the goal to pass less time on Sg is missed for users like me.
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Exactly. You'll now have to plan ahead to game the system.
With the old system, as everyone had more points, most people could enter whenever a game they wanted showed up. Now it becomes a game of waiting to see when the optimal time to enter is. Also taking into account level restrictions and such.
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I probably won't be able to enter a lot of wishlisted GAs though. It's okay so far because I entered a lot of them beforehand but I can see more and more of the giveaways on the wishlist tab that I've yet to enter since the change. Also group giveaways are a lot less attractive now.
It's extremely stable, not sure if that's good or bad yet.
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I feel like the site is punishing people for using it more than once or twice a day... I mean it was fun to check my points from time to time, maybe look at the forum when I'm at it. The points were a nice indicator of a new bundle starting somewhere and they actually reflected how active site members are. And please don't try to say that it limits the bot impact on giveaways because it doesn't change a thing about it. Yes, bots can enter less giveaways but so can "normal" users. And I feel like with all the planning about spending points, flash giveaways are more bot-friendly than ever. I think this chance will not as much afffect giveaways as it will the community. It's just not worth it or even interesting to stay on the site even a bit longer than it takes to spend the points one got during their absence. And I can understand that not everyone can or wants to check the site more often but what I don't understand is what was the problem with just using it rarely in the old points system. They didn't loose anything by visiting the site more infrequently and people who wanted to spend some time here were rewarded with more chances to win a certain game. Now it just feels like "spend X points per day and get out" politics.
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I mostly enter wishlisted games with fewer entires and groupgiveaways. And I spend my extra points on public/private that have low entries. I dont really get the point to enter EVERY ga for a game I have wishlisted when there is so many entries that there is almost no chance in winning. Its not like chances increase just because I enter more giveaways with more entries compared to fewer giveaways with fewer entries.
I noticed how the overall entries have decreased so now I have even bigger chance of winning so I cant complain. I had around 50 points last time I checked and after I had slept and checked again I now have 200.
In the old system I would have had 300 and I would have had to just spread my points around without any care in the world.
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I´m indifferent, can´t remember the last time I ran out of points to be honest. My wishlist is tiny, and I end up buying the games myself :P
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Thanks! Join the party https://www.steamgifts.com/discussion/5zSYO/enter-the-cakeday-lvl3
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I'm sorry, but you have a very, very small wishlist. Of course you don't need many points.
But for those who have a moderate-to-large wishlist (and wishlist means that those are games they'd want) it's very hard to enter all those giveaways, especially when a wishlisted game goes in a 1$ bundle. Personally, with the old system, there were times where I couldn't enter all wishlist giveaways, and times where I sat a 300 points for days and entered those 50+ copies giveaways just for fun. Sometimes points were so few that I needed to remove entries from later-ending giveaways, hoping for a bundle of unwanted games to refill points before those giveaways expired.
I personally think that unlinking the points earning rate from the giveaways creation rate is like having a fixed interest rate for an investment while inflation rate goes up and down unpredictably. In this case, the 'fixed interest rate' is very low and assuming 'inflation rate' cannot go below 0 (when giveaways stop being created) but can go very high, you end up losing 'money'. It's simply stupid, fixed rates are the definition of speculation.
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I'm unemployed so I rarely buy games. I buy a bundle if I'm really really sure I'll enjoy more than one game from it.
You are from Germany and you don't have severe unemployment problems there as we have here (thanks euro). And your wages are much higher than here, while games cost the same. So yes, I have some 1$ games in my wishlist. If I had a job, that would probably be different.
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1$ bundle games came after all other wishlisted games in the old system, and there were some times where I couldn't enter them all even micromanaging points. Some other times, instead, I had 300 points and no games I wanted to spend them for.
With the new system, I can't even enter giveaways for tier 2 bundle games I want, let alone tier 1$.
I'm not saying previous system was perfect, but this update is far from solving problems. They could have implemented some sort of diminishing returns after a certain threshold of points per 15 minutes, or an increased cap for people who visit the site less frequently...
It's ok to have overall fewer points than before, but what I really don't understand is why they should regenerate at a fixed rate. It's nonsense.
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I don't like the new system, because I have troubles on entering all my wishlist game now. (no enough points of course)
Is 230 wishlist games too much?
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Went on a "Monthly just came out, let's throw caution to the wind" spending spree yesterday, before I noticed that this had been implemented.
So, while this may just be bad timing on my part in terms of points, I can accurately say how my experience has been so far: before I was checking roughly hourly to see if there were any flash GAs, now I'm still checking as often but because I'm constantly point-starved (and as people note above, number of entries for short giveaways at lower-medium levels have barely budged). This feels horrible, as I get anxiety if I don't enter the giveaways as I know I can't enter as much as I used to enter before.
I really, really hate this change right now, but for the moment it may just be a matter of bad timing for the moment (magnified by a less than ideal mental state).
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no, its just not fun anymore. For someone who made an effort to visit the site frequently to increase its chances its just depressing seing all the giveaways i used to joined just going by with me not participating. im not seing a significant decrease on the number of entries for popular games, only in crappy card-farming games (ironicaly, increasing the odds for bots who go after such games), i would prefer competing with bots for the win then not joining for lack of points and have 0% chance...
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wait, doesn't competing with bots also count as a game too? :P
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oh I'm sorry i didn't read the part in the rules where i'm obligated to play the games i win :/... oh wait. Plus this a theard for people to express their opinion on the change and I'm allowed to disagree even if I haven't had the time to enjoy my games. At least i don't just idle my games for the cards and not playing it ever again.
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It's not in the rules, I just expressed my opinion about not even playing what you have and yet you complain about less chance of hoarding more. I guess I'm allowed as well. Also ofc anybody is better if the base of comparison is the worst kind of user that fits withing the rules of the site :)
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1 it was sarcasm 2 you accuse me of hoarding games when you have 1500+ games with less than 10 hours played and i have 160+ look inward before pointing fingers..... i expressed my opinion on the topic, you did it on how i choose to use my time....
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Before pointing fingers, I was talking about your SG wins that other people paid for. My SG wins are nice, thank you, completed 36% of them and working on the remaining as well. What I buy for myself has absolutely no place in this discussion, as I spend my money on myself, and not others' money on me - next time focus on the topic instead of trying to digging up unreleated personal stuff :)
And again, I'm free to express my opinion on your answer as well. Like maybe don't cry about winning less if you don't even have time to play, because you're only snatching games from others. See? Opinions work like this, not only you have one.
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i voiced my opinion on the fun of the site for me and didn't "cry about winning less". you were the one that "tried to digging up unrelated stuff", and avoided the subject at hand, i only repaid in kind. I'm glad and happy for you that you have the fortune to play and enjoy your wins. Unfortunately i happen to have an extremely busy and hectic life that doesn't allow me to do the same as quick, despite my will to do so. I participate in the giveaways that i can and when there's nothing expressed by the author or site that requires me to play immediately, and have a bigger value and number of giveaways sent than won, so your argument of me "snatching games" is unfunded. I don't see you finishing your wins before participating in any giveaway, so don't "cry" when others do it as well, like you are on some higher moral ground. if you happen to not like my opinion criticize it and don't go for personal attacks especially for something you also do. have a nice day.
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Your sent game list has nothing to do with not playing wins. SG has "celebrities" with thousands of sent wins while they barely even looked at their wins, andthey are just as bad if not worse, thinking that money excuses that abysmal behaviour. Giving doesn't excuse taking something for the sake of taking.
And I don't even know what do you want with your last sentences. Hoarding unplayed wins and wanting to win more is on-topic, and not "personal" attack. Of course I'm talking about your wins when you are talking about wins - having an example is being personal? You going to my library to my own bought games and trying to find a point to attack while we're talking about winning and not playing games is a personal attack because you're trying to digging up something that - again - has nothing to do with my wins, neither with Steamgifts, at all. Hope you have some urgent trolling somewhere else, like someone calling your driving shit after cutting them off, and you responding with "yeah, and you colour out of the lines" because both of them require eye-hand coordination. Or call it personal attack because they pointed out the obvious.
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fine you win the argument by tiring me out. I expressed an opinion that had 0 to do about winning and only fun with the site. you diged my profile for something to attack and found something that you find wrong (despite not being against rules or the expressed wishes of authors), but ironically do the same by participating in ga's without completing the games you won before (36% by your account). Have a nice day
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Well, I'm entering less GAs, so... mission accomplished? I guess that makes the odds better for people entering them. But it's less fun being here than it used to, honestly. It kind of seems like the cure for bots had too great an effect on those of us who check the site frequently. Seeing a bunch of GAs you can't enter is a bummer.
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But now you get to be choosier about which GAs you want to enter! Isn't that fun? :P
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I'm assuming the food is on a cart or being carried by someone. If the food was literally rolling across the floor, I'd have no problem leaving that for someone else. :)
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Well I rly don't like it. People are saying there are more GAs with less entries but there are not, at least for some games..
I loved flash GAs and now they seem to almost be gone..
On my WL there is more then 50 GAs and almost all of them have 1k+ entries, just cause they are so long since a lot of people make longer GAs with the new system, or cause people saved their points for those games.. (I even had to exit a few GAs on my WL I entered b4 the change so I can enter a few on my WL that I would like more..)
I see a lot of GAs with low entries and then a lot with high, there is no real middle like it used to be and there is no fun in making a flash GA, especially a group GA for a small group since you might get burned and not get 5 entries.. :(
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If anything they decreased :) i think 50p is now a max price for any game.
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I saw the max has been lowered, but there's a number of GAs that I swear was only 10 points last week and are now 20 points. Oh well. :)
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S.T.A.L.K.E.R.: Call of Pripyat (20P) - There were 3 that were bundled and the way I could identify which was the newest release was the one that was 20p. The other two were 10p. I could be wrong... between the dog keeping me awake and staying up to late, I was so tired last week.
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You're probably confusing S.T.A.L.K.E.R.: Call of Pripyat (20P) with S.T.A.L.K.E.R.: Clear Sky (10P). Call of Pripyat was always worth $19.99: https://steamdb.info/app/41700/
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It has nothing to do with these recent changes, it's the same price "glitch" that happens when there's a discount in a bundle on the same page (Lucius Bundle in this case). It happens with Daedalic games too for example.
After the discount Lucius will be 10P again and Lucius II will be 20P (now they're both 25P).
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I'm actually out of points because of the Furi giveaways I enter for, interesting change of the usual 220-300P I had before. I'm not sure if it's good or bad, but surely different. Though all I do is check the site sometimes, enter what I can, then go back to doing something else so it's not like it changed my life :)
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Ah, you're the perfect example.
Under this new system, you - someone who was selective about what he entered under the old system - are now putting the exact same number of points into giveaways as the bots, rather than much, much less. And you don't need to be here 24/7 to do it.
This new system was made for people like you IMHO.
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I need some more time to test it out. It's certainly better from before especially for lower level public giveaways (as stated before way less entries). But I don't think that much will change for those good events that people make. Well the public ones will probably have a little less entries from the "casual" visitors that only come and enter whatever but highly wanted invite only giveaways should be about the same since I'm fairly certain most active people that bother with those events know or will learn how to manage their points and prepare for such trains/events/whatever after all it only takes about 5-10 mins a day at most to save up points for later use.
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a beautiful update, despite me having some doubts about it (static vs dynamic point regen). guess this will hurt bad cv trading groups, unless their members enter less public giveaways to balance points spent per day.
i also hope all those useless card idlers and library +1ers are stopped a bit. it's tiring to see a nice game ending in a collector's account.
anyway, i will now sit at 500 till i find a game i want.
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unless their members enter less public giveaways to balance points spent per day.
If you're a member of a cv trading/random trading/cv farming group the plan is to farm CV giving games to the same tiny group of people all the time to join high level public GAs :)
Most of the angry people complaining about these changes are CV farmers from private groups with 80-99% group giveaways and lots of public high level GAs won.
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Personally not a huge fan of it. Cant enter most of stuff from my wishlist page and that thing is only 2 pages long...
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