Sadly I won't have time in the following month to play long games so I didn't enter anything, but have a bump for AWESOME gibs! ;)
[EDIT] Whatever, games are too good not to enter. Other things can wait ;D
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I sometimes have trouble mentally getting into starting a potentially long lasting game, as I dont know if I'll have the time to really get into it. Short games or the ones that take very little time to pick up and put down are certainly up there for me, consecutive free time is a rarity that is fortunately coming back to me slowly though which is nice ;)
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I'm usually the exact opposite, i prefer to play longer games, because i feel like as soon as i get into a groove with a shorter game, it's over, even though i don't have the time to play much at one time.
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Thanks for the giveaways!
That's exactly what I need, a game to ruin my life a little bit more after finishing FFXV :D
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That's a nice collection of games. I already have played most of them, but threw one entry in for a game that I know I would gladly play through.
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The older I get, the shorter games I prefer. The so-called "walking simulators" genre is probably my favourite type of game these days because of the shorter, more contained experience.
And thank you very much, of course, for these awesome giveaways!
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These are some fantastic games, especially the Gothic franchise. The first game was basically my childhood, but since I already own the 2nd I'll not be entering, hope whoever wins it can endure the flaws they have and enjoy the games!
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Some I already own, some I will get in the future, so I only entered for RAGE! ;) Being wanting to play that one for a long while, and I also heard good things about it. Appreciate the chance :)
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What if they're 5 amazing hours? Isn't that better than 5 hours worth of content stretched across 20 hours, resulting in 20 mediocre hours?
I'm always amused with how games seem to be the only entertainment that we judge based on length rather than just based on quality. We judge everything else based on how much we like it, not how long a movie or song is, or how many words are in a book, or how many bites it takes to eat a steak.
I understand that games can be much more expensive, but they can also be cheaper between sales and bundles. And the demand / expectation of longer games can detrimentally effect games by ruining their pacing, or introducing padding, or turning an exciting experience into a boring one.
Personally, I'd rather than a short game that feels exhilarating from start to finish than a long game where I start getting bored. But then I'm in the position of having more games to play than I have free time to play them, so I want games to respect my time.
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I do remember getting annoyed with shorter games as a young 'un. Donkey Kong Country was the only Christmas present I got the year it was released, apart from some clothes, and I had beaten the game 2 days later. That was disappointing. These days I would not be bothered by a game being as short and easy as DKC though.
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Gosh! Was it that much easier on the NES? :O
The pseudo 3D scenes were all the buzz back then, and games magazines raging about it probably made me wish for the one most unforgiving game in MegaDrive history. As you´ve said, you got 1 or 2 games per year, you´ve had wanted to play ´em!
One of the biggest downsides of my humongous steam library nowaydays: loss of focus :E
edit: Also, compared to back then video games magazines are pretty much worthless. I love reading RPS & PCG, but they don´t help me deciding on games to buy. All it boils down to nowadays is a hodgepodge of this game rocks or sucks becuz, they´re not going into the details anymore at all. Maybe, partly because there´s no mystical new RTS genre, no obscure JRPG, no SNES only Star Wars game, or anything left untouched to be found ... but still, i find it hard to follow games journalism when it´s yourself bringing most of the knowledge.
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I think Probotector 1 & 2 are considered easier than the Mega Drive one. They're actually not that hard compared to many of their contemporaries, and I suspect that the reputation they've got is more down to them being games people remember from when they were kids (and were worse at games...) than anything else.
At least here, gaming magazines were quite bad. The biggest one during the SNES/Mega Drive had a tendency of attacking PC games, or ports of PC games (like Syndicate, Theme Park and so on) and saying that nobody with any taste could possibly like those. They also had a "pinball game" special written by someone who hated pinball and the entire article was just them bashing something they disliked...
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This is a very high quality train, but then again long games are my favourite so I'm biased ;) Bump!
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All games are awesome!
Thank you for sharing them.
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I think it's easier for short games to have more intense story and less filter. I recently beat The Fall, that's a great example. It's only around 3 hours, but it's a very good story.
The man problem I have with some longer games though is I'll often play for a few days or a week, then get bored an move on to something else. But in a few weeks/months/whenever I get back to it, I've forgotten the finer details of how to play - combos, more complex techniques, etc. That's what's stopping me from going back to Devil May Cry even though it's a good game.
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Yeah, and it's also more expensive to make a game that's got interesting stuff to do all the way through. Imagine if the Assassins Creed games did not rely on copy-pasted content to pad out its length, the series would have been far more expensive to make (and also better...)
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There are some people who like to measure the value of their games in how long they are compared to how much they spent. Personally I'm not a fan of this, I would much rather pay for a short game that's engaging all the way through, than a long game that's just engaging most of the time. Of course, everything has its limits, but I feel like it's better for a game to be as long as it needs to be, than pad out its length with filler content. Case in point, Mafia 3 would be a lot better if they had skipped the whole "take over the city" part, and just had the story missions. That's not to say that games should be short, imagine if Pillars of Eternity had been a 4h game, that would not have worked with that kind of story.
But here are some giveaways for some games that are not super short. Do note that I am asking something of you if you're winning one of these, so read the descriptions.
Reading is good
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