So, yea, he's doing it right over at: http://www.reddit.com/r/gaming/comments/33uplp/mods_and_steam/

Iam not too concerned by the whole modding thing since iam not that into it but i know there's currently an uproar over paid mods.. but yea you can go there and bi*** to him there...

9 years ago

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i want to know if they can return all my comments/posting or are they just gone? cant even post screen shots on steam anymore....

9 years ago
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When I landed, I had 3,500 new messages. Hmmm. Looks like we did something to piss off the Internet.

I lol'd.

9 years ago
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THE WHOLE INTERNET

9 years ago
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We have a word here in Spain for that: "paripé" (Pretending, simulation or hypocritical act)

9 years ago
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We have a word in eglish too; 'Pretending' (paripé, simulation or hypocritical act) :3

9 years ago
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lol.

9 years ago
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Oh nice, thanks! I'll add that word to my vocabulary :D

9 years ago
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9 years ago
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9 years ago
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+1 well said

9 years ago
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I remember how copyright worked in old Warsaw pact countries. You were creating works culturally important people wanted to see/listen to/read/gaze upon? No matter what you did, you were given a house in nice location, had your meals and needs taken care of, got bonuses, prizes, and awards, as long as you were willing to focus all your work time on doing what you did best. When I remember my favourite Sci-Fi author, Stanislaw Lem, published 2-3 excellent books per year, only criterium being quality...

Compared to today, when even good writers need to have a job and barely manage book every 2-3 years, publishers meddling and printing only "what will sell, write second Twilight or something", corporations monetizing everything... Sigh :(

9 years ago
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Thanks for the link, khawaja07. Reading Gabe's comments, I get a feeling that the push towards this came from Bethesda's side. Valve of course didn't say no, they'd try anything which provides new potential revenue. That's just the feeling I get. Monetising mods is not a surprising move from the publisher side, which is another reason I feel that it's Bethesda's idea. (Could be wrong, of course.)

9 years ago
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I have different impression, that Valve did this, having run out of ways to monetize their own games. Ultimately, Steam is stronger than any one publisher and can force its own terms. I have a sense this happened here - Valve asked B. to contribute old game with already big mod library as an experiment, luring them in with promise of profits. I really don't see a company that already learned on infamous Horse Armour and stopped monetizing everything to be the one starting it.

9 years ago
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"Let's assume for a second that we are stupidly greedy. So far the paid mods have generated $10K total. That's like 1% of the cost of the incremental email the program has generated for Valve employees (yes, I mean pissing off the Internet costs you a million bucks in just a couple of days). "

Lol. Spam them with e-mails, everyone!

This comment sums stuff up pretty well.

9 years ago
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Steam is a company and as a rule companies only care about revenue. People who think that Steam is taking care of them or that Gabe is somehow a good guy are sadly mistaken. I have seen the same misplaced loyalty at GOG. There are companies that are better than others at customer support and spin but that does not take away from the fact that they are out for one thing, your money. In GOG they have some great MODs at the forum same at Paradox. They are talking directly to the customers on the forum and that makes them seem like one of us. Gabe is doing the same thing trying to be human and make us care. I see through this and I hope a lot of others do the same. It is great that there are available people from the business that you can talk to but it does not make them less of a business. It is the same as thinking your banking adviser is there to help you and not the bank. Gabe will never agree to anything legal on a forum he is just here to appease the masses.

9 years ago
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I remember that getting them to backpedal on their total movement to region based pricing too pretty big outrage. And they were ready to do that just to get some new games in. And this is with a company who advertised with having same pricing for everyone...

So no even GoG isn't worth consumers trust...

9 years ago
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They are a business like any other. They may have lofty ideals and a good report with their community(and it is very good) but in the end of the day you are a customer and you should not defend the place you do business. They are at the other side and have plenty of people employed to do just that. Be a conscious consumer and for the love of .. don't buy any mods.

9 years ago
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Can you explain how GOG having some extra business in poor regions with absolutely no change for its core market even remotely comparable? Especially after they given customers iron guarantee of 30 day refunds, started giving you free games if you own them elsewhere, and STILL don't do Valve's 1 $ = 1 Euro which was really all they promised with their 'no regional prices'...?

9 years ago
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They were big proponent of fair pricing between all regions. Then they tried to went back on that just to get some new games on their store. It was move away from equal pricing between EU and NA. Which for me was a pretty big betrayal... As they had been one of few stores that had marketed themselves on it. And I personally thought that it was important to them as it is for me.

Problem is that they were going for 1$=1€ after years of marketing on not doing that.

9 years ago
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9 years ago
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The whole useful thing I get from this is bethesda pushed them and they are the one choosing the percent they take.

9 years ago
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It's highly unlikely that Bethesda could have pushed them to implement paid mods and it's actually clear based on other evidence that Steam actually contacted Bethesda first in regards to this feature, as for the percentage thing, well, it's possible that Bethesda had power over the numbers, but Steam was still the final deciding factor since it's their workshop.

9 years ago
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They probably contacted all the companies who have workshop and decided on Skyrim for obvious reasons. Now they might have had some suggestions on division of price, but that was probably up to Bethesda.

9 years ago
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Yeah, it's likely that Bethesda/ Zenimax had a word in the division of price, but Steam still has 50%+ of the fault in my opinion, the rest being divided between Bethesda and the mod seller.

9 years ago
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Can you you provide a link to this evidence? Sounds interesting.

9 years ago
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The first link that comes to mind is this, the 4th paragraph more precisely, where he mentions receiving a email from Steam with Bethesda CC'ed. Other than that evidence is pretty limited since both Valve and Bethesda have been careful to point fingers at one another and be as ambiguous as possible.

9 years ago
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Thanks. Not conclusive evidence, but an interesting read nonetheless.

9 years ago
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now that money is involved in modding, i expect companies like bethesda to dedicate time to produce mods and sell them in steam.

welcome to dlc v2.0.

9 years ago
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Looks about right to me, the AMA was a complete joke.

9 years ago
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Yeah, nicely selective and assuming that Gabe is lying. Typical.

9 years ago
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It's not necessarily assuming that Gabe it's lying, I actually agree with this guy's selective break-down as it reflects my thoughts after I read Gabe's Q & A, he was ambiguous, he avoided answering the questions that were the most concise and required a precise answer and the information that he provided in the answers that he gave was very limited and really unhelpful, plus he failed give a proper answer to any of the questions.

9 years ago
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Yeah, it's just so sad and frankly pathetic...

Modders do deserve money, but way it was done in had only one target in mind, maximizing profits to Valve even over implosion and destruction of creative scene. In the end, if TF2 hats are any indication, 95% of the money will go to 5-6 best modders, all others never getting over 400$ sale barrier to see any cash...

9 years ago
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In the meantime, watching the number of Skyrim's reviews increasing while its positive feedback is going down by the hour is kind of entertaining.

9 years ago
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I think that Gabe using an iPad is telling enough.

9 years ago
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