Dark Souls.
Crestfallen Warrior.
New Londo Ruins.
That is all.
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Really? I hated that guy.
I accidentaly attacked Petrus of Thorolund at firelink shrine, ran away hoping that he would calm down, and found his soul later on his spot. I didn't know that you could pay for your sins to be forgiven. I also attacked Rhea of Thorolund while fighting his two hollow guards (I didn't even see her), but I was able to escape and pay to be forgiven.
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Okay but that story has nothing to do with the Crestfallen warrior.
Crestfallen is the guy that gives you direction. Tells you there are actually two bells and where abouts to find them.
He was my favourite NPC and I mourned his fate.
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Oh, my bad, I thought you mistook who I meant.
I liked him, he knew his fate but he could not bring himself to come to terms with it. He thought he knew your fate as well.
He was just a warrior that had given up hope, but was too scared to leave firelink because he feared going hollow. He was easily one of the most human NPCs I dealt with and I respected the way he was written.
But what happens to him...I wont spoil anything but it made me sad.
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Fable, after killing Whisper accidentally. Felt so bad that after that did only good deeds :)
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I have never had a game make me cry like the funeral scene in Lost Odyssey did - other games have made me feel sad or hurt at times, but this game pulled out all the stops.
A couple times where I felt bad for something I did:
In Fallout, I had Dogmeat as a companion. Well, one time I accidentally shot and killed him in the middle of a tight-quarters battle. Felt so bad about that I had to immediately re-load a past save.
Then in Gothic 3 I decided to try some of the more evil quest lines - which were alright until I took out the blue wizards... I had played Gothic 1 & 2 previously and helped these guys out both times, and it just felt so wrong to turn on them now after all that went on beforehand.
What really made me laugh a lot was the character Deekin in the Neverwinter Nights expansions - I laughed so hard at some of his stories that I had to pause the game at times.
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So much this that funeral scene was the most depressing thing I've seen in a game to this date I actually stopped playing after that because it hit too close to home at the time.
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For a Pokemon game, Pokemon Mystery Dungeon: Explorers of Time/Darkness and it's expansion Sky managed to pull out all of these repeatedly. I never cried in a video game, but the game actually manage to make sure that happen. The first game, however, wasn't that emotional for me compared to some other people
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I made Zaalbar kill Mission in Kotor back when it first came out. I felt terrible and didn't finish the play through.
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Same here, though different game- I felt horrible killing those cute furry beavers (and racoons, and armadillos) in Red Dead Redemption. But I had to make a living on the praire somehow :\
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Killing the colossi from SoTC. It's a 30+ Min of battle and i won. But i doesn't felt satisfied at all. In fact i was quite desperate to find a way to revive them. You can't of course.
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I installed a nude patch on Fallout 3 and went to little lamp light with my erect dick fully out and the kids kept saying "Wow you're big". I was like "Oh please you're embarrassing me, but thank you".
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I can't really remember that well, I saw a guy get shot in Fallout 3 and I was kind of sad because if I reacted quicker I could have saved him. But I really got sad when after a while I talked to his kid and he was really sad and depressed because his dad died.
What was really sad that I had no control over was Dom dying in Gears of War 3.
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Using the Railway Rifle to stick the heads of everyone in megaton to the walls, then subsequently blowing the town to hell. I've never felt more evil, not even during the civilian shooting section of Modern Warfare 2. (I think cause murdering all the people in Megaton was something I actively chose to do, while the No Russian mission was just a story element.)
I have issues...
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Mine would be installing the children killing mod and fus roh dahing them of a mountain.
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