Comment has been collapsed.
You're checking in multiple tabs, right? That should be fixed now.
Comment has been collapsed.
Comment has been collapsed.
Comment has been collapsed.
You just need to add an observer and watch out for elements with the table__row-outer-wrap
class, since I add the elements one by one.
function addObserver() {
var I, Observer, AddedNodes, ObserverConfig;
Observer = new MutationObserver(function(Mutations) {
Mutations.forEach(function(Mutation) {
AddedNodes = Mutation.addedNodes;
I = AddedNodes.length - 1;
while (I >= 0) {
if (AddedNodes[I].classList && AddedNodes[I].classList.contains("table__row-outer-wrap")) {
// do stuff
}
--I;
}
});
});
ObserverConfig = {
childList: true,
subtree: true,
};
Observer.observe(document.body, ObserverConfig);
}
Comment has been collapsed.
I don't think you'll have to add any line of codes, since you're already checking if the class of the added node is table__row-outer-wrap
in the type 1. The way content is loaded to my feature is not going to change, so you don't have to do any maintenance.
I did it the only way I thought was right, really. It requests the page, then adds each element to a document fragment and then appends the document fragment to the end of the page. And it makes it easy for other scripts to track because they just have to tackle the classes of the elements, so I don't see how that would be a huge pain in the pass. :P
Comment has been collapsed.
Yeah, but there's no other way of doing it, is there?
Yes, but there's no reason why I would ever change the way the content is loaded. :P
Comment has been collapsed.
Well, I see a point in it, and I'm sure other users do too. It's something that's very useful to me, and that SG should have by default in my opinion. And that's not true, pagination is still there for them to use, so if there's something they wanted to get to, they can just use it. :P
Comment has been collapsed.
Are SG++'s endless scrolling or fixed elements features enabled?
Comment has been collapsed.
Actually, the active discussions box is supposed to appear before the giveaways, so that's not really an issue. And it doesn't respect the gridview from the second page onwards because I don't have that feature in my script and SG++'s features won't carry over to mine when requesting the pages.
Comment has been collapsed.
the active discussion isn't normally before the GAs, only the featured GAs. xD
if that's meant to be a feature can it have a disable at least please. ^^
idk on the rest at all, i don't use grid or sg++
edit: ohh, but it's tied in with endless scrolling actually. it (active discussions) goes back to normal upon disabling endless scrolling. imo make that a separate disable/enable feature not tied into endless scrolling though.
Comment has been collapsed.
The giveaways are below the featured giveaways though. I don't follow. :S
Comment has been collapsed.
Yeah, but that's the point. Since the next pages are always loading when you reach the end of the page, there's no point leaving the discussions there, since you'll never be able to reach them or look at them for more than a few seconds before the next page loads up. :P I can add an option to disable if you'd like though.
Comment has been collapsed.
yeah, the edit was after.. i didn't even realize it was tied in with endless scrolling.. i disable that and prefer paged. sorry, never-mind then, you're right. no, it doesn't need to be changed at all afaik.
i read that before the update, updated and saw it wasn't where i like it, not realizing that endless scrolling was on by default. (which i should of realized)
Comment has been collapsed.
-the active discussions box only goes first on your script(if no script is enabled it is the last item on the page to me), so for consistency i would recommend maintaining it as the last item.
-also if I disable and re-enable the Hide Entered filter from sg++ using the checkbox in the sidebar it doesn't let me scroll down to the footer it forces the scroll position to immediately above it
(the less scripts i need enabled the better, the gridview and hiding the giveaways that i have already entered are the only features missing in your script for me)
Comment has been collapsed.
I don't see the point of leaving it as the last item, since a new page will load when you reach the end of the page, but I can add an option to disable its default behavior. :)
Well, I might add them down the line, but those features aren't really my priority right now. If you want I can add the Endless Scrolling Support feature back so you can use SG++'s endless scrolling instead of mine.
Comment has been collapsed.
Oh yeah, it's most likely that the sidebar is too big to be fixed, so it doesn't allow you to scroll down. You should just disable Fixed Elements for now. I'll see if I can prevent it from being fixed if it's size is bigger than the screen.
Comment has been collapsed.
actually the problem may be that there is too little content on the main section
http://imgur.com/a/MHVMu
Comment has been collapsed.
That shouldn't be a problem though, I'll take a look a it later. :)
Comment has been collapsed.
not wanting to be a pain in ass but, if you could add a setting to choose where to enable the endless scrolling it would be awesome, so i could enable sg++ endless scrolling on the giveaways page and yours on everything else :)
until them i will use sg++ endless scrolling on everything(as a bonus it "fixes" the issue with the fixed sidebar)
Comment has been collapsed.
Thanks :D
Here i come with another request :P
In the pagination thing where it shows it what page you are could the links just scroll to the position instead of loading the page(if that page was loaded of course).
(not sure if I was clear enough)
Comment has been collapsed.
This has been finally added. xD If you click on a link and the page is already loaded it will jump to it.
Comment has been collapsed.
Comment has been collapsed.
TBH, I am a big supporter of combining all our userscripts, so we have just one thing. Users can already (dis|en)able features in settings. Also, it would improve the compatibility. Overall, it would just be more user friendly. Also, having just one userscript would increase popularity relatively. Would you mind if I fork your userscript and try to add some of my userscripts?
About you recent updates: Good job! I like it a lot. You seriously have a big fan here. I love the script! If I got it right, all the new checker results are marked with a '*' now right? It's not really clear, maybe you should mention it somewhere (more visible). I am also kinda missing endless scrolling for scrolling backwards. I went to the last page of this discussions and wanted to see my previous comment, but sadly scrolling up didn't load any of the previous pages. You also may want to load the page slightly earlier, so we can really just keep scrolling and not wait for the page to load.
Comment has been collapsed.
Not at all, go ahead. :)
Thank you! :P Yeah, they should have a "*", I'll add that info somewhere. I don't think that would work well, pages would then start loading just by being at the top of the page. I wonder if what you're referring to is similar to a reverse feature suggested here earlier, I'll check it out later. Will make it load sooner in the next update. :)
Comment has been collapsed.
I haven't yet had a chance to work on a fork. But I'd like to report some bugs (again).
I have 32 whitelisters according to steamgifts stats, but somehow rhSGST detected 38 whitelisters. I am not sure how accurate blacklisters are. Maybe there is a bug in the detecting algorithm? Also, if I sync, does it recheck all whitelisters and blacklisters too? That may be a good idea, if not.
Also, I can't download/export the data anymore. It downloads as 'download' with the error 'Failed - Network Error'. I suspect that the data has grown too large for it to download. You might need to split it.
On SteamTrades, I've noticed that I can't reply to my notification messages. It always results in an error. That is may be something to look at as well.
Bug Reporter signing off.
Comment has been collapsed.
There was an issue with the checker if an user had only made whitelist / group giveaways with one group that detected it as a whitelist. It has been fixed and should be changed if you run the checker after 48 hours. Syncing currently does not do that, but I plan on adding an option to re-check all those users in the future.
It's downloading fine here, so maybe an issue with your network?
That should be fixed on SteamTrades with the new version I just pushed.
Comment has been collapsed.
Try to export with this rgSGST object:
https://jsonblob.com/29c3bf36-e372-11e6-90ab-69b2c2eccb36
Comment has been collapsed.
I can't test that because importing only imports notes and tags instead of the whole thing, but I just pushed an update that now only exports notes / tags as it should. I'll add an option to export the whole data later and check this issue out then.
Comment has been collapsed.
Oh yeah, I'll check that out when I add an option to export the entire data.
Comment has been collapsed.
Don't know how that could have happened, but added a check to see if it's defined first now.
Comment has been collapsed.
Haha, it went from 37 to 12 whitelisters. Blacklist remained the same. It seems to have worked! Thanks!
I don't want to leave you empty handed, so here is another bug report:
If I have endless scrolling enabled on steamtrades, I can't reply using your custom reply button.
I checked the console and it seems it wants to parse JSON from a HTML document (current page), which is obviously not possible. Commenting also doesn't succeed. I have to disable it for now.
Keep up the good work!
BTW, do you have this also on GitHub? It would be easier to fork it then. Because if we use greasyfork and you want to change something and I want to change something in the same section, it becomes a mess. But I probably won't change much stuff though, mainly add.
Comment has been collapsed.
On SteamGifts? The script only parses JSON on SteamTrades.
No, I intend on posting it on GitHub after I'm done working on some things. Maybe you should wait until then. :)
Comment has been collapsed.
I have yet to check this, sorry I haven't had much time lately. :/ By the way, I was thinking about your suggestion to join scripts and I'm not really sure if that's a good idea. I don't know if you already started working on it, but for one, you would have to depend on me to push updates to your features (and if I'm not online for a long period of time that could be an issue for you), I could easily break one of your features with my constant updates (I even break my own :P), and also I'm not sure if some of your features would work well with the script. Maybe you could put all your scripts in a big one like I did (and you could also borrow the base for my script if you want, I don't mind). That would already be convenient for users, I think. :)
Comment has been collapsed.
Well, I am working together with another guy on the TremorGames Enhanced userscript. Its a big script with a lot of features. As long as we don't touch each other's features, nothing should get broken generally. So, I don't really see the problems you do. I haven't started yet. I am waiting for a github repo.
Comment has been collapsed.
Well, it has been added to GitHub, so if you want to do it go ahead. :) Has your problem with posting on SteamTrades been fixed?
Comment has been collapsed.
Yeah, I saw and I already forked it. I added a download and update URL, so it will use GitHub for updates from now on. Actually the latest version of rgSGST is very buggy on steamtrades. I can't replying often fails and the opacity of posts are low. Also, I saw your new sync window. I suggest you actually make this a separate windows. Like window.open, but instead you use GM_openInTab (newtab) or unsafeWindow.open to open in new window (popup blockers won't block it when you use unsafeWindow). This way the user doesn't need to be interrupted and the syncing process won't be either. I will look into getting my features/userscripts implemented into your script. However, could you maybe consider changing the name? Maybe to SteamGifts Enhanced.
Comment has been collapsed.
Often? So sometimes it works and sometimes it doesn't? Opacity of posts is not a bug, it's from the Comment Tracker feature. Sorry, that's not going to happen. And I believe there is already a script called SteamGifts Enhanced.
Comment has been collapsed.
Maybe I'm confusing it with Steam Enhanced. xD But still, I'm not going to change the name. Royal could always put all his scripts into a single script of his own if he wants. I even said he could use the base of my script. :P
Comment has been collapsed.
I suggest you do something with the options. Like put another column next to it with a detailed explanation, or a popup, or a show/hide box when u click it, or just use the title attribute. Because some of these options are not clear at all. For example, Giveaway Winners Link. Also, I can't export the data again anymore. I guess it's too big. I suggest you add a case for when the data is too big and then don't export it to file, but show it in a new window, like I did here basically. Also now, when I try to manage the blacklist/wishlist data, the whole tab freezes and eventually crashes.
Comment has been collapsed.
I think I'll just link each option to their GitHub section. I'll have to check out the maximum size for the data. I think I have an idea on how to fix the managing cache issue.
Comment has been collapsed.
In Endless Scrolling? Those functionalities have been implemented as separate features: Main Comment Box Popup and Main Post Popup.
Comment has been collapsed.
You said they were working again, so I didn't check. What happens when you try to post?
Comment has been collapsed.
On comments to threads (with or without Main Comment Box Popup), replies or replies from the inbox?
Comment has been collapsed.
https://i.imgur.com/fhGcx1X.png
I don't see anything in console. Not even a xmlhttprequest. :S
This happens both in threads and notifications.
Comment has been collapsed.
heilurmes already helped me find the bug, it will be fixed in the next version.
Comment has been collapsed.
I didn't push any updates yet.
If you want to fix it manually in the meantime, the problem appears to be in this regex: trade\/(.+)
. So look for it in the code and replace it with trade\/(.+?)
.
Comment has been collapsed.
Hmm, that's not what I learned. I thought .*
means it will match as many characters as possible (also called greedy). For instance, .*\/
in the line below would match example1/example2/
instead of just example1/
:
example1/example2/
That's why you add the ?
, to make it lazy. .*?
would match just example1/
. The only difference between *
and +
is that the former matches 0 or more occurrences, while the latter matches 1 or more, so I prefer using +
because if for some reason the data I want is empty, it will return null.
So .* == .+
and .*? == .+?
, basically.
Comment has been collapsed.
Sorry, I'm still not quite sure that this will work. :/
Comment has been collapsed.
So... I decided to rename the script. If you want to add your scripts to it, you can go ahead. :) I'll be separating the features into different files, so it would be nice if you also did that.
Comment has been collapsed.
Yeah, decided to start using my real name on social media. xD
Comment has been collapsed.
With the latest version? And if so, through the main comment box or mine?
Comment has been collapsed.
Those don't look like errors to me. :S And I can't reproduce it. You're using v3.2.2? Have you tried disabling other scripts to see if it's a conflict problem?
Comment has been collapsed.
whatever those are though, i am flooded with them too. and they weren't there with prior versions. (console used to stay clean unless errors)
36 warnings all related to "mixed content" & "insecure image"
example couple:
Mixed Content: The page at 'https://www.steamgifts.com/discussion/TDyzv/userscript-rhsgst-v32-new-feature-endless-scrolling-for-steamgifts-and-steamtrades/search?page=9#eE6qqmr' was loaded over HTTPS, but requested an insecure image 'http://i.imgur.com/r9cJRn5.png'. This content should also be served over HTTPS.
buildFragment
(unknown) Mixed Content: The page at 'https://www.steamgifts.com/discussion/TDyzv/userscript-rhsgst-v32-new-feature-endless-scrolling-for-steamgifts-and-steamtrades/search?page=9#eE6qqmr' was loaded over HTTPS, but requested an insecure image 'http://clipart-library.com/data_images/434888.jpg'. This content should also be served over HTTPS.
Comment has been collapsed.
I always get those here (also without any scripts on). It always appears when there are images / GIFs in the page.
Comment has been collapsed.
i never used to cause sighery's On Demand Image Loader is supposed to prevent them from loading until i tell them too. but now it seems something is causing that to be broken.
seems unrelated to your script though.. even disabling your script i still get those.. must of been a site change or relative that broke sigherys script. sorry for bothering you with something that has nothing to do with your script. ;)
Comment has been collapsed.
And you also tried disabling other scripts?
It's weird that it works for replies, but not for main comments. Could you add console.log("Parent ID: " + ParentID);
at the end of line 2579 and tell me what appears in the console when you try to post?
Comment has been collapsed.
And what do you get if you replace the code you just added with console.log("XSRFToken: " + rhSGST.XSRFToken);
?
Do not post the result here because that's your private token, just tell me if it outputs a long string.
Comment has been collapsed.
What's 20+? So it printed the long string? You said the issue is it just says "Saving..." forever, right? The next test would then be going to line 2583 and adding console.log(FinalURL);
at the end of it.
Comment has been collapsed.
saving, than closing reply box like it never happened
no element found request:1:1
XSRFToken: *20+ characters* rhSGST.user.js:2579:34
POST
XHR
https://www.steamgifts.com/discussion/TDyzv/userscript-rhsgst-v32-new-feature-endless-scrolling-for-steamgifts-and-steamtrades/search [HTTP/1.1 200 OK 450ms]
"https://www.steamgifts.com/discussion/TDyzv/userscript-rhsgst-v32-new-feature-endless-scrolling-for-steamgifts-and-steamtrades/search?page=9"
Comment has been collapsed.
Closing it? That shouldn't even be possible. o.O It should be reloading after saving. This is really weird, I'll have to take a closer look at it later. You can disable Discussion Edits Detector in the meantime.
Comment has been collapsed.
I just pushed an update, could you test if it's still happening?
Comment has been collapsed.
Can't wrap my head around why it's not working. If you have the time, could you got to line 2543 and add this at the beginning of the line (not end):
console.log(Data, URL);
And post what you get here? Hiding your token again.
Comment has been collapsed.
Comment has been collapsed.
not that i even use this feature, but you may want to better clarify what the difference is here (cause i wouldn't even begin to guess honestly)
Enable in discussions / support / trades pages.
Enable in dicussion / support / trade comments pages.
Comment has been collapsed.
First one is /discussions/
and second /discussion/
for example. I thought it was clear because of the "comments" difference. Will try to make it better. :P
Comment has been collapsed.
I just updated literally to the last version and this script is broken. Whether it's a conflict with other script I use (RaChart + Extended Steamgift) I can't determine it.
First, the very FIRST post (OP's post) no longer appears. Example: any thread
Second, if the thread posts contain gifs, the whole page flickers. Example: https://www.steamgifts.com/discussion/h73Xi/necrodancer-amplified-dlc-awareness
Console spits this message: This site appears to use a scroll-linked positioning effect. This may not work well with asynchronous panning; see https://developer.mozilla.org/docs/Mozilla/Performance/ScrollLinkedEffects for further details and to join the discussion on related tools and features! necrodancer-amplified-dlc-awareness
Comment has been collapsed.
Yeah, having the same issue.
The 1st post of discussions doesn't show up and there is no space to leave a comment. Both "features" were replaced by icons at the top, one icon is a house and clicking on it shows the 1st post (main post) and the other is a speech bubble that allows me to make comments to the 1st post instead of replies.
Edit: Ok, I went to play a bit with the settings. What's causing the issue is "Endless Scrolling" feature from Rhsgst. I disabled it and everything went back to normal.
Comment has been collapsed.
It's not broken, that's the new Endless Scrolling feature. :)
Comment has been collapsed.
Maybe I should just start popping up a box when a new feature is added or there is a major change to let people know. xD
Comment has been collapsed.
yeah, that'd work just fine too. ^^
edit: above on procrat's issue.. is there anything left over from better replies that could conflict with another script even tho the feature is disabled? otherwise i don't even see how there would be a conflict related to commenting.
Comment has been collapsed.
Better Replies is currently only activated in the inbox if Reply From Inbox is enabled. What could be causing the issue is Discussion Edits Detector, since it replaces SG's "Submit" button with mine.
Comment has been collapsed.
Hmm yeah, there seems to be something on SG Dark stopping elements from being fixed. Weird that the header / sidebar / footer appear to be fixed correctly. I'll check it out with Squished.
Comment has been collapsed.
I'm using the touhou giveaway helper and while it does get fixed with the navbar, the (space above the) pagination bar does move over it... The "right" combination of sg++ and your script actually made it pop behind the navbar, but that was just both scripts trying to endless scroll or something like that.
Comment has been collapsed.
Comment has been collapsed.
Comment has been collapsed.
Comment has been collapsed.
You can disable it in the settings menu ("Hide main post in discussions."). It's from the new Endless Scrolling feature.
Comment has been collapsed.
I personally would. When going through pages from a discussion that I have already seen the OP, it gets in the way, when I just want to read the comments, so I'd have to scroll all the way down to them. And it's even more annoying when the OP is very long. Every feature in the script is always enabled by default, so if people dislike one they can just go disable it.
Comment has been collapsed.
Hiding OP won't help you since you will see the old comments anyway. I believe most of people go to threads just once and it should be disabled by default. Or they go there more times but don't mind the OP so much. Also it is much easier sometimes just ignore the text than to click on a button each time you visit a new topic. I don't say it is a bad feature but it I think it should not be enabled by default. A poll would tell us who is right. :)
But no problem, I disabled it so I don't mind (although I am kinda afraid that some new users will think the script is not working for them or that it cannot be disabled, as I thought when I was not able to find it in the settings, and will uninstall it).
BTW it would be a good feature if the script could hide the comments who you "read". Read would be that they very loaded.
And the hidden main textarea would be good if the button for it was fixed. It would be quite handy like that.
Comment has been collapsed.
Not if I'm going to a certain page of the discussion or if I'm using pagination instead of endless scrolling. :)
Well, sorry, I'm not disabling it by default, but I'll start adding popups when I add a new feature. For this one it's a bit late, since everyone using the script most likely already auto-updated to it.
I'll look into that feature, do you mean marking every comment loaded as read?
The button is fixed though. :S Is it not fixing for you?
Comment has been collapsed.
Not if I'm going to a certain page of the discussion or if I'm using pagination instead of endless scrolling. :)
This sounds good, I didn't realized this opinion. Then could you add a checkbox for hiding it only when you used pagination? So if I clicked on the name of the topic in forum list or you used a pagination link, it would show me the OP, however if I clicked on the "last post" arrow, it would not show me the OP.
I'll look into that feature, do you mean marking every comment loaded as read?
Yes and you could either hid them, or make them grey at least.
And I got also another idea. If you used a link that leads directly to a comment, the comment would be highlighted (or it even blinked few times). It would be very nice because if the comment is somewhere at the bottom, then often the comment cannot be scrolled to the top of the window so you don't know which comment it is.
Comment has been collapsed.
+1 on that highlight/blink.. i have a really hard time locating the correct one even when it does scroll directly to it, cause with fixed header enabled typically the comment starts a few lines above where it scrolled to.
edit:
i've made enough fresh comments and i know you'll eventually see this anyways... Thanks for update 3.2.5 that fixed the header snap-to scroll. ^^
Comment has been collapsed.
The later should now be fixed (I didn't highlight or blink a comment, but just made it appear correctly in the page).
Comment has been collapsed.
Awww, I can see it now. ESG endless scrolling hid it! Nice, sorry. But it is on the new bar that I hid so I still cannot use it. :(
If I disable the hiding of the textarea and OP, the bar still could be there because of the pagination. Could you implement it like that? The button for the textarea still could be there, just the button for showing OP would disappear.
Comment has been collapsed.
I don't understand. The bar should remain fixed. Is that not happening for you?
Comment has been collapsed.
Well, I found it. It is there but it is not fixed and it is just at the bottom of the OP. So if I don't hide the OP and the textarea, the bar is fixed and it is at the top of OP and if I hide them, the bar is just at the bottom of the OP and it is not fixed.
Sorry, I was confused because the bar was not at the top. It is ok now. It works good and I will use it instead if the ESG feature.
Comment has been collapsed.
Even with those disabled, the bar should remain fixed. By the way, it should only fix when you scroll past it. If that's not happening, then it could be a conflict with another script.
Comment has been collapsed.
Yeah, that's also the reason why I added the feature to hide the main post. Without it, the bar is always at the top.
Comment has been collapsed.
I had the same confusion and ended up disabling the script before I found the time to dig further and find the exact setting. I would suggest to keep endless scrolling disabled by default. It changes too much and creates too much confusion to justify it being enabled by default.
Comment has been collapsed.
It's too late now for people who were already using the script anyway. I'll just add a popup the next time I add a feature, because I don't like having things disabled by default.
Comment has been collapsed.
Thank you, I'm trying this one out, need to get used to all the extra interface options. ^^ After configuring it seems a very nice and powerful addition of functions. :) One improvement suggestion from me is to have an option to show the main comment box at the default place (below the page instead of below the OP), saves me some scrolling. Also I've found one possible bug while checking out the various functions, it happens when checking for winnings, it gives me the message in the screenshot (even while doing nothing else).
Comment has been collapsed.
You're welcome. :) That would be a bit complicated, since new pages are loading below the page, but I can try to add it. You're not trying to check in multiple tabs, are you? The script only allows one check at a time.
Comment has been collapsed.
Person opens a lot of tabs and starts the check in each of them: back to the same stressing issue. :P
Comment has been collapsed.
i still do, just not with your script. xD
only thing is i have to use a second script to gain the ez button to open in multiple tabs. so i always am using your script in one tab, then user 2 gets two open tabs, user 3 gets two open tabs, by the time i get to user 4 i can use your script again, 2 more people with tabs... etc.
Comment has been collapsed.
But you're not checking them all at the same time. Removing the block would allow that.
Comment has been collapsed.
Yeah, but I don't want to make that easy, since my script has already been blocked once by knsys. :P
Comment has been collapsed.
for average gifters its fine that way. just when 10 individual copy GAs end at the same time the fastest way for me to check them currently is open each one of the winner pages for the giveaways, then with sgt frog's winner pages "not activated" & "multiple wins" checker buttons that open up in tabs for each.. so in the case of 10 individual copy GAs i'd have 30x tabs opened up (20x sgtools pages / 10x winner pages).
what i'd really love to have is the individual scanner button next to winners usernames instead of the list checker, and it not have the limitation in requests of scans. (then i'd only have the 10x winner pages opened only, with scans going on them) -- same exact amount of bandwidth usage as above, just far easier on the browser and pc resources.
alternatively without the individual scanner added to winners pages, just removing the current profiles individual scanners request limit could allow me to cut it down from 30x tabs to 20x (10x winner pages & 10x user profiles pages doing the scanning) but like i said, i'll just keep doing tabs if the limit stays, which is understandable.
Comment has been collapsed.
I will be taking a look at Pilda's suggestion to send all unsent keys from the created page, and integrate the checker to it after I'm done re-coding the Better Replies feature, which I hope I can do today. :)
Comment has been collapsed.
You probably interrupted a check (by reloading / closing the page) and it now thinks you're still doing it. You're gonna have to fix it manually, sorry. Do you know how to access the script through Tampermonkey? If not, click on the Tampermonkey icon, go to Dashboard
, then locate rhSGST
and click on it. Then scroll down to the end of the script and add this line:
var Temp = GM_getValue("rhSGST"); delete Temp.isRequesting; GM_setValue("rhSGST", Temp);
Then save the script, reload the SG page, go back to the script, remove the line, and save it again.
Comment has been collapsed.
Was endless scrolling support enabled? And what version were you using?
Comment has been collapsed.
v2.5.1 is a very old version. Try updating to the latest one and see if it's still happening.
Comment has been collapsed.
I think they were talking about the script version, not Firefox' itself. xD
Comment has been collapsed.
I actually didn't check. I deleted the script already and wasn't going to reinstall it, especially when you might have updated it again. So I dunno which version I was using. When you asked what version, I just scrolled up to the OP and assumed it was most recent.....
Maybe it's time to update that xD
I had whatever version you had up around 11AM yesterday. You updated it 4 minutes ago so I have no idea.
It's not that big of a deal to me. I was just checking the script out, I have no real need for it.
Comment has been collapsed.
I haven't tested it in Firefox since v2.5.1, so that's why it's still up there. :P
Well, if it's not really important, then ok. If you become interested in using it, you could install the latest update and start disabling features in the settings menu to see if it stops, because maybe it's a certain feature causing that.
Comment has been collapsed.
man, you just messed everything up, i got a update just now and can't see comment box had to disable to reply and what's this? http://prntscr.com/e075zj
Comment has been collapsed.
I didn't mess anything up, it's a new feature that you can disable in the settings menu. I don't know what could be causing that, will take a look at it. What browser are you using?
Comment has been collapsed.
btw same thing on sg too, although its not covering the screen like in st, but its not letting me access the settings or top bar
Comment has been collapsed.
That's a compatibility issue with that other script you're using. I'll have to check it out. Does that other script also run on SteamTrades?
Comment has been collapsed.
Someone else is also experiencing that, but I can't seem to find the issue yet. You should disable Discussion Edits Detector as of now.
Comment has been collapsed.
Pushed an update that could have fixed this. Could you check?
Comment has been collapsed.
Now endless scroll looks pretty good on sg, reply box isnt fixed with Discussion Edits Detector enabled http://prntscr.com/e0gzff resulted in failed. endless scrolling is still the same on steamtrades as soon as you scroll down it covers 2/3 screen, I'll have it disabled for now. its such a great script man but I'm not much a fan of endless scrolling :)
Comment has been collapsed.
Replying should be fixed now with Discussion Edits Detector enabled.
Comment has been collapsed.
Comment has been collapsed.
You mean skip the "Active Discussions" box and all that?
Comment has been collapsed.
Comment has been collapsed.
It's not, there should be a background behind it. Looks like the other script is breaking that. I'll see if I can fix it. Is that ESG's doing?
Comment has been collapsed.
You could disable my endless scrolling on the main page until / if manage to fix this.
Comment has been collapsed.
Yeah, I did it. I hope you will be lucky because I need ESG mainly because of the GA filter. It even breaks the endless scrolling itself. It doesn't work with it. It's hard to describe. You will see when you try it with ESG. BTW: it depends which script you load first so think about it when you try it.
Comment has been collapsed.
I have no idea what's causing that, because I'm able to comment just fine both on Chrome and Firefox just now. You should just disable Discussion Edits Detector until I work it out.
Comment has been collapsed.
Pushed an update that could have fixed this, could you check? :)
Comment has been collapsed.
No idea. There seems to be quite a few people who are getting "Failed!" when trying to post with the Discussion Edits Detector enabled. I haven't found the problem yet, and some people are still getting it with the new update, but apparently it fixed whatever it was that was happening to you.
Comment has been collapsed.
The "Hide Games" button seems to not work after the first page of giveaways when using your version of Endless Scroll. I thought at first it would be a conflict with the Improved Game Filter script , which has always had some issues with endless scroll after page 1 in SG++ as well, but it seems to still happen even after disabling all other addons.
Comment has been collapsed.
Ah, yeah. It works with other endless scrollings? I'll see if I can fix it, thanks for letting me know.
Comment has been collapsed.
Sort of. With SG++ Endless scrolling, If I click to hide a game on a later page, it pops up the usual site blocking prompt, rather than using Improved Game Filters automatic block action. Additionally, I'd attributed this to the other script, but it looks like you can only block one giveaway on a page after 1, and then it stops working with SG++ too until the giveaways page is reloaded.
Comment has been collapsed.
Yeah, I'm getting the same thing trying to fix it: only works the first time. Will see if I can find out why.
Comment has been collapsed.
Seems to be working now. It uses the standard Steamgifts blocking popup on subsequent pages after the first, rather than the Improved Game Filter one click blocking, but I have a feeling that's an issue with that script, not yours. Thanks for the fix!
Comment has been collapsed.
Comment has been collapsed.
I don't know if I'm the only one having this issue but now the main post of every thread disappears when the script is activated. When I deactivate it the original post displays just fine. It also removes the comment box to actually reply to the thread. And yes, this time I made sure that I have the latest version.
Comment has been collapsed.
Comment has been collapsed.
Ah but of course, forgot to include the part that grabs the avatar to the public version. xD Fixed.
Comment has been collapsed.
It's compatible with the Extended SteamGifts' one at the moment. Is there any other I should know about to try to add it as well? I do have plans for my own version, but I want to get a look at some of the suggestions here first.
Comment has been collapsed.
Bladito's comment formatting (direct link) that only does discussion and reply formatting. xD
if possible/easy enough for the mean time anyways. if it's to complex then i can just wait for your version to enable the better replies feature.
edit: 98% of the reason i use that script is for "Url of a webpage/image inserted into your comment gets formatted automatically" the other 2% is for the rest of the formatting tools it offers.
Comment has been collapsed.
48 Comments - Last post 13 minutes ago by nguyentandat23496
1,846 Comments - Last post 1 hour ago by MeguminShiro
1,526 Comments - Last post 1 hour ago by devotee
454 Comments - Last post 4 hours ago by Rosefildo
16,316 Comments - Last post 5 hours ago by kungfujoe
38 Comments - Last post 8 hours ago by Axelflox
104 Comments - Last post 10 hours ago by WaxWorm
14 Comments - Last post 1 minute ago by VahidSlayerOfAll
824 Comments - Last post 1 minute ago by Bum8ara5h
50 Comments - Last post 10 minutes ago by xurc
31 Comments - Last post 42 minutes ago by aquatorrent
72 Comments - Last post 1 hour ago by Cjcomplex
2,814 Comments - Last post 1 hour ago by pizurk
60 Comments - Last post 2 hours ago by antidaz
Enhanced SteamGifts & SteamTrades (ESGST)
An extension / userscript that adds some cool features to SteamGifts and SteamTrades.
If you find any bugs or have any feature requests, please file an issue here.
Compatibility
Tested and confirmed as working:
Not tested but should be working:
Not supported:
Installation
There are two different ways to use ESGST: extension or userscript. You can choose which one you want to use, but the extension is a lot faster and has a better peformance than the userscript, so I recommend it, although there is no major difference between them, except for a few options that are only available in the extension because of limitations in the userscript.
Option 1 - Extension
It should be possible to install the extension in any Chromium-based browser from the Chrome store (such as Opera, Vivaldi, etc...), any Firefox-based browser from the Firefox store (such as Waterfox, etc...), and any browser that uses the Phoebus system from the Pale Moon store (such as Basilik, etc...).
You can also use the extension on Android through Firefox for Android, but some features might not work or not be optimized enough for mobile.
Option 2 - Userscript
To install the userscript, you must install Violentmonkey, Tampermonkey, Greasemonkey or some other userscript manager first. Then click here and you should be prompted to install it. I recommend Violentmonkey or Tampermonkey, because the userscript uses the GM_addValueChangeListener API to communicate changes in the storage between tabs, and that API is not available on Greasemonkey, so a polyfill is used for Greasemonkey, which is not very effective and can affect the performance.
You can also use the userscript on Android through Firefox with Violentmonkey or USI, but some features might not work or not be optimized enough for mobile.
Beta Versions
The latest beta version for both the extension and the userscript is always available in the latest pre-release in the releases page.
Comment has been collapsed.