It has LOADS of custom stories, that's the first real advantage over other games.
Secondly, by a while you probably mean 15-30 minutes. Obviously nothing super scary will happen at first, you also probably don't read the notes etc. so there is no story under what you're playing. When you get to the puzzles and actually play for about 2-3 hours you will get hooked.
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The storyline is bloody amazing, I didn't find it all too scary, but it was one heck of an experience.
But Custom Stories are what made me weep, it's funny watching other people crap themselves, but it's a whole different scene when you play it yourself.
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Great game, horrific too, but since i have palyed a lot of horror games it is very scary. But the athmosphere is frightening. I somehow lauhged at those monsters and when they kill you they just vanish to other chamber, kinda odd it was, because it only gave me advantage to pick up items :D
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No game is meant for absolutely everyone. However Amnesia differs from the traditional survival-horror by not giving you a single weapon. I mean, look at Resident Evil 5. Not only did it become Left 4 Dead in terms of scariness, it gives you plenty of ammo and you're just playing CoD:third person.
In Amnesia, when you see a monster, you run, you hide, and you hope it doesn't catch you. In most horror games, you aim, you empty the magazine, you keep going.
But what Amnesia does good is that it doesn't pop monsters from a corner or something. That is, there's no crappy screamer like so many games have.
Still, it's not for everyone. One thing I'd like to see is replace monsters with humans, and perhaps change the mechanics a little to reflect human behavior. Something in the lines of Forbidden Siren, I guess. This time, it's not mindless drones chasing you if they see you. It's conscious humans who know you're there. Think about it.
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What -is- scary to you? To me, Amnesia is scary because of the atmosphere, because it makes me imagine what could be there, because when I play an adventure game I try to be immersed in the world. Sure, if you go through the whole thing as nothing more than some guy at his PC playing a vidya game, there isn't much out there that -can- scare you.
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So some days ago I got Amnesia from the HIB V. I played it for a while and I'm PROUD I didn't pay 20$ for it.
What the hell? What's scary about it?
It's just like that:
Quiet......quiet.....quiet....LOUD NOISE....quiet......quiet....quiet....LOUD NOISE AND SCREEN FLASH....quiet......quiet....boring....quiet....etc, etc.
It's scary the first three times. After that it's just like your little bro trying to scare you from behind...again and again....
Plus, the story is just like Penumbra. Doesn't seem promising.
Still I think I will give it another chance to see if it becomes interesting.
Do you think I should continue playing it?
EDIT: Ok, played it a bit more. I found the first monsters. I'm not with the water monster, blocked in the puzzle (I need to open a heavy door). I closed the game because I'm bored of that. Seriously. Do I really need to go all the way back jumping from box to box to find a mechanism or something?
A game that FORCES you to go back because you "forgot" something you didn't even know about is a bad designed game.
And no, it's still no scary at all.
Plus, what's wrong with the main character? Is he drunk or retarded? Five seconds in darkness and he's over-breathing and seeing blurry :/
Still I'll give it one more try. I hope it gets better :/
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