I try to be nice and give away games I don't need. Sure it's nice if I get levels from it, but not really my purpose.
But if winners haven't logged into SG for 1 week, why do I have to prove trying to contact the winner?
I'm always sending out keys as soon as I can, but of course I also sleep sometimes. But it shouldn't be hard to receive the gift so it takes a week.

I would prefer automatically new winner after 3 days, since it's easier for me to just delete the keys if it gives me extra work when trying to be nice.

I will however use the keys myself or give to a friend if not accepted within a week. I have no interest in extra work hunting down inactive winners just because I try to be nice.

7 years ago

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I quite agree that as GA creator you shouldn't be forced to do any extra work if your GA is not redeemed within 7 days. If possible it should trigger an automatic re-roll.
I had to contact some of the winners of my earlier GAs via e-mail in order to ask them to activate their keys or tell me whether there is some issue. While it doesn't involve a lot of time, it still feels like an unnecessary step for me to take to do something nice for others.

I learned that using whitelist and groups mostly eliminates that issue, though. Which is why I keep adding people to my whitelist if I feel they are decent people and/or they have a nice Sent:Won ratio. As happened in this thread. I quickly check people's profiles if I think they show a basic command of social interaction and unless they have abysmal ratios, they go on my whitelist. I prefer giving games to people who have shown their support and interest for SG than to those who never participate in any way and simply are here to win games.

Also, I usually do Level 3+ (or higher) GAs, as the chances of coming across ignorant people are much lower.

The one thing I won't let this rule do is to keep me from creating GAs. Neither should you. :)

7 years ago
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Closed 7 years ago by Peter74.