Yes. Because that's what happened. Contributor giveaways didn't exist for a year and a half of this site's lifespan and we did beautifully.
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And that's why you're part of the problem. This site isn't for rewarding gifters with anything other than the feeling of making someone happy. THAT is your damn reward.
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It doesn't affect you in any way. CV gives you nothing but the possibility of entering CGs as thanks. You get no rewards, ever. You get people who donate out of their own generosity. If you want rewards, go to Playblink, for god's sake.
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Shouldn't the fact that you made someone happy by a random act of kindness make you feel like you accomplished something? I'm puzzled... If I help someone in real life, am I doing it wrong because there's no official system of "public contribution value" installed? PSHH
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Honestly, I do it more the help the developers >.> I'm planning on gifting a Pinball FX2 table pack soon-ish, not because I love the game and want someone else to enjoy it, too, but because I want to give the developer more money and more customers.
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This is probably going to sound absolutely crazy but some people like being generous and doing things to make other people happy with nothing in return. Sometimes the only "reward" people need is a good feeling they get by doing it.
Shocking, I know.
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Totally agree with you. I started giving away games the moment i realised i need to do this in order to enter more giveaways
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Nope, you missed the point of the site it seems.
Generosity
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Aye, I agree. Then again, the CV system does seem a little ironic (and perhaps contrary to what the site is about) when we consider that generosity is the point of the site though?
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The CV system is only for you being able to decide which part of the public can join your giveaways.
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so... you decide whether someone can enter your giveaway based on how much they have given away, adding value to what they have given away, taking away the whole idea of generosity (since you have now attached a value to the contribution of the people)?
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The CV system is probably negative publicity for the site and its real point.
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At the same time, without the CV option, a lot of gifters wouldn't gift, or would only make group/private giveaways.
While CV is flawed, it does allow gifters another option while making giveaways, and lets them exclude people who are on the site only to take.
Where I come from, choice and freedom are widely viewed as positive things...
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The idea was to be able to give something away for the people who contributed as a form of thank you.
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See? Even good ol' Hillary understands the concept. You go guuurl! :D
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How are more giveaways going to make a GIVEAWAY site die?
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What is killing this site is the contributor system. I still think they should implement the wishlist somehow, and perhaps have a limit on how many times you can gift each title. It would be hard to abuse bundles if you can only do it once per a title and only benefit if it is on many people's wishlist. I dunno, I am not going to think of anything fool proof but this does need to be corrected. A lot of good games are on the list now and have not been in bundles for a very long time. Luckily, there is plenty of generous people that do not care about CV, but there is a lot of people that do that would otherwise donate some titles.
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Fortix isn't on the bundles list, is it? (I am not really aware). To clarify, I mean you only benefit from doing so. You, like now, wouldn't be forced to not donate bundle titles, just limited. Instead of it being a $30 limit, it would be individual title limit.
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What? This is the most ridiculous thing I've ever read on this forum.
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A site for giveaways is having an increased amount of giveaways!?! QUICK! Call the internet police!
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OP doesn't like it because he doesn't get full CV form them, thats what I gather.
"I am one of those ungenerous people. I'd prefer giving away Half-Life 1 anytime compared to Zeno Clash"
Unless I am mistaken, the site isn't the issue, its people like him it seems more so...but yeah Bundle games are often great, Humble for example usually gathers the best of the indie scene if you ask me.
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I don't really see where you're coming from here.
If CV is the reason people wanna make a giveaway, then they don't deserve anymore CV than is the maximum (Which is too high in my opinion). People who want CV that badly will give away non-bundled games.
As for the people who aren't in it for the CV- they will give games not caring whether it's bundled or not. Plain and simple.
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It's pretty rare that brand new games are in a bundle, plus new games are being released all the time that aren't in bundles. Seems like the only problem is that people will be less likely to give away old bundle games if they won't get CV for them? A lot of people probably wouldn't care about the CV if it was a game they would never play or that is hard to trade off. The CV system might actually encourage people to give away games that aren't bundled, which hopefully means newer and better games.
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I think OP worded it badly. People give them while the bundle is active, but a couple of weeks after the bundle ends they no longer are given away much. Just look at some of the good older games and how rare they are seen on here. For example, Dungeons of Dredmor, Fortix 2, Super Meat Boy, Braid, etc. Those games were in bundles long ago and now are rarely given away.
The thing is, not everyone looks at just would someone else enjoy this game I love? If one is going to actually buy a single game to give away they often look for one that isn't bundled. Basically, kill two birds with one stone and give away a fun game and get CV. There are definitely exceptions, of course, but the vast majority aren't going to just buy a game that will give them no CV at all when there's plenty of equally fun games that will give CV.
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instead of marking all the bundle games @ CV 0.20(5 games for $1), this site tell u to suck it up, u have to give at least a non-bundle games like bioshock infinite or u will only get $30 CV even u give away 100 copies of bundle games. a way to discourage people to give away more bundle games especially part of the money actually goes to Charity. heck even there isnt a way to create a humble bundle 8 giveaway
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But let's be honest. If you were buying them JUST for the ga's, you were paying $1
And if you were doing it JUST for charity, you would donate directly and not through Humble Bundle. Also, my CV is over $350. Do you see any AAA titles in there? Anything given is good for the site.
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u miss my point, the thing is this site discourage people buy anything from bundle. paying $15 on a couple of non-bundle games @-75% discount get more CV than paying 20 copies of bundle. Although the latter cost $20. if u mark all the games in the bundle 0.20 CV(5 games for $1), it will not get people exploit the huge CV.
if u wanna talk about generosity, then this CV shouldnt be there from the first place.
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Then just don't buy bundles for giveaways? I don't see the problem, if you want more CV then just don't buy 20 bundles.
If you know you can get more CV with regular Steam sales for non-bundles, then just do that instead.
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wouldnt that be a lost sales bundle sites or the game developer, because there are thousands of other people who think this way like OP?
if we had mark all the bundle games @ 0.20 CV instead of hard cap @ $30, we will get even more giveaway than we are having now. :) The hard cap CV system is a flawed system.
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I'm not really mad for not getting contrib value from bundles, but I would like for people not to all post those giveaways on the same week the bundle starts...suddenly all people have points to enter other giveaways and probably just enter giveaways cause they have extra points, not because they want a particular game. Would be nice if it spread out a bit, not in waves.
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I couldn't care less about contributor value. Most of my favorite games have been bundled, and it won't stop me from giving them away when I can manage it. And there are a ton of other folks who feel the same way.
For me, the only thing it does is allow people a much better chance at winning some great games, due to them being spammed all over the place when they're bundled. That's an incredible thing!
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Cry me a river.
The abundance of bundle games being listed on here (accompanied by floods of complainers, whining about the tsunami of bundle games) every time a new Humble/Gala/Royale release comes out proves conclusively that your point is utterly fallacious, and total hogwash.
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Quite true. And though it might stop a very small percentage of folks from buying a title long after it stops being sold in bundles, those of us who really love said games will give them away regardless of how much CV we get from 'em. I know I'm really looking forward to future Psychonauts sales so I can gift some more copies of it! :)
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Why would contributor value denied by bundle games discourage you to give away games? Do you "give them away" (based on your profile it doesn't seem like you're much of a contributor) just for the sake of contributor value?
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I agree and disagree.
I agree that CV should count for EVERY game, bundled or not. We're giving something away, whether we paid 1 buck or 50 dollars for it shouldn't matter, we should still get some CV value for it (when it's confirmed by the winners). If CV wont count for every game, then CV needs to be removed entirely.
I disagree that any of the bundles are killing the site, or any other giveaway site. SG's retarded bundle list just discourages some people from just giving them away here (I know I wont till CV is redone or gone, I'll keep the keys and trade them on ST, or give them away on another site after awhile).
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His main point was in the title.
He was wrong.
The site is not dying.
"lol"
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It more like he's pointing out ANY limits/restrictions/rules/whatever on games that are in the bundled list shouldn't be there.
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Why? Because of the contributor system, people want to give away games that add to their Contribution Value (Not all of those people, i am one of those though) . But with www.steamgifts.com/bundles/list , which "excludes" games in that list leaving you with no Contribution values at all, really discourage giving games inside that list. How does this list get bigger? When Humble Bundles appear, the site adds them to the site in the blink of an eye, and it makes the games inside those bundles worthless to give away for years to come.
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