Steam gained a large community and fan-base, by working to please both the developers and the consumers, which spread their popularity. With loyal customers, they've been able to keep strong. EA probably could have had a highly successful platform with Origin if they hadn't alienated as many people as they did, as quick as they did.
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They got in early, spread quickly and now have their tentacles wrapped and locked. multiple clients are a pain in the ass so people tend to pick one, steam being the largest(has most stuff)tends to get chosen, this makes it larger ect.
they're so large they've got convenience on their side as well as a sense of inevitability.
I hate steam, hated the online requirements(at least they changed that and finally got offline working) I hate the drm, that I had to install a superfluous program to download install launch and play my games and that I apparently don't actually own and certainly can't sell used. but they're huge, if you're playing on pc you probably have steam, they do sales to get you in, they have workshop, they sell most games and if I need a bullshit drm client I certainly don't want two of them. most games are on steam and most alternate stores(ex humble, gmg) sell stem keys anyway
stupid bullshit consolization of the pc.
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also it was first and had exclusives(ex: recent example buy skyrim in a brick and mortar, get home and find you need steam) bringing console bullshit to the pc.
at first it sucked and people hated it but there was little choice, then it got bigger and people started to like it,and then got this cultish devotion to it.
now that the competition is finally in the game its too late, we're comparing shitty beginning origin to late stable steam instead of shitty beginning steam on top of which origin would need to woo both sellers and buyers away from a currently successful platform, also people pitch a fit when origin tries to pull away from steam have exclusives of its own and they tend to cave putting things on steam anyway for the short term sales. more importantly ea needs more outside games on their platforms(but i get the feeling steam's contracts may have something to do with that).
so as long as steam doesn't slip up they're pretty much set to stay on top for now
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True That, but EA really has to expand the market with other companies so you could have more games.
I mean, i love some of EA game, but not all. I like some sega games, but not all, i have not played any valve game (as long as i know), but it would be a shitty experience if i had to play an EA over Origin, a Sega under another, uplay, desura, steam, and everyone is getting their damm interfaces.
I understand how things work, but this aint console market, PC gamers are probably the ones that forgive the less and by dividing the market like that, probably EA will suffer, and a lot. They just cant create Enough games to compete with steam.
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I was a real Steam hater before I joined Steam. I hated the rather restrictive DRM, I hated that I had to install a program that always runs in the background only to play my games. I hated that I wasn't allowed to sell my used games. And I hated that I had to pay money for something that I have no real control over (the fear that Steam would one day say 'screw you' for no reason and just lock my account with all the games on it).
Then I bought a Humble Bundle, mainly because I was modding for Legend of Grimrock and wanted to publish my mod on the Steam Workshop for convenience (it was Humble Indie Bundle 7). And soon afterwards I started to collect games, because it was so much fun to buy tons of games for a few dollars and download them immediately. I'm still not 100% convinced and I still wouldn't pay 60$ for a digital Steam game, no matter what it is. But overall Steam convinced me with its ease of use, the huge amount of games available (which is both a pro and a con since many of them require Steam if you want to acquire them legally) and the ridiculously cheap prices.
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Same reason WoW is still around - they were the first to do it really really well.
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https://www.youtube.com/watch?v=o7Cbyi9S2-o
watch what u say, hes watching
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Steam has been around for just over a decade. they didnt start off being loved at all, they had the same problems origin and uplay and all the rest have now. they are successful because they were the first, they stuck with it, made good decisions.they took their time to not rush things and force new ideas its users or be too radical with DRM and online requirements. its not exactly the same but look at Microsoft trying to push the cloud and all that stuff on people all at once so hard rather than ease into it and let ppl just experience it and grow into it.
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The reason why Steam is successful is because Valve's successful games are on it. That and it allows other third party games, deep discounts, and trading and friend messaging, all of which are relatively easy to set up.
There are plenty of things wrong with Steam and plenty of things that should be fixed, but it is still better than most of the competition for buying games.
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Steam/Valve has many fetaures that allow the develop of comunities around every game they sell in the store page. That is ones of the most remarkable diference between STEAM and Origin/Uplay. Greenlight, trading card, trading systems, Community Hubs, Free Games (many), Free Weekends, and of course very very nice promition and %OFF.
They don't FORCED the DRM through our throats like others.
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Or rather, what separates Steam from the competition?
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