Why not?
if volvo limted keys, nobody would buy their cars!
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GOG would be a better buy, but yeah, I'm pretty sure IGN is only buying HB for the storefront.
My guess is that IGN will more actively promote HB sales. They could open their own store using HB technology, similar to why Apple bought Beats. More likely, they'll keep promoting the HB storefront. Maybe down the line some stupid exec will decide to rebrand the storefront, but that's not likely in the foreseeable future. IGN just wants a piece of the digital sales pie, which is growing bigger every day.
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But GOG is actually a "Steam" that sells DRM-Free games, they also have their "Half-Life" known as "The Witcher" and they listened their costumers to deliver the 3th edition, with Steam never did.
My first guess was something just like yours when it comes to marketing and talking like that i can easily buy your POV, which is 100% realistic and possible.
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I don't think they would have the capacity to create another strong library store thingy, but it's not impossible!
I do think that their bundles will sell a lot more + more publicity, maybe more consistent bundles? As in not fail 1 or 2 weeks just because
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Every online store started from below, Steam had the perfect shot because a lot of people were playing HL:CS when the Big Bang happened.
I already think that HB it the mostly fair and worthy bundle website in our universe, or galaxy, their name echoes into a darkness fulfilled of garbage and redirect our wallets to what really matter, save money, help charity and get real deals!
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Imagine Bundle Network (IBN), or perhaps Humble Games Network (HGN)? ^^ But when they announced their wedding, they said they would still live separate, so I'd have to see how much things will change or not - I guess things will still stay the same for the time being.
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I don't think that this will happen. IGN may have a big community, but I think, most of it uses Steam. So IGN would have to "pull them over" to their own platform. That would mean, that the community would have to use two systems or - if a game exists on both systems - buy it twice, when they only want to use the IGN-system.
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People will always choose the best support and mostly of them don't even care about the community.
Sadly i have to say that Steam is a pretty dated system and i can't imagine they evolving anymore, happily it works very fine and stable, but i'm waiting for something new since i created my account 9y ago.
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With "community" I meant the number of users, not the interaction between them. And, people don't always choose mostly the cheapest prize. Besides this, most of them are creatures of habit.
And that's why I think that not many people would use the IGN-system and leave Steam.
Sure, Steam is a little outdated, but - you said it - it works. So why should anyone leave the system? (From the technical point of view.)
If it would be the case that IGN sets up an own system, there have to be a lot of exclusive games they sell - and, surely, a working system.
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Well, IGN certainly has their tongues so far up in every publisher's ass, they could theoretically create their own distribution platform. I think the only publisher where Valve beats them in this regard is Bethesda, but they already started to separate themselves from Steam nonetheless.
But to me it seems more like a step to quickly cash in on Humble before they ruin it like they did with GameSpy.
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The biggest ones always leave the Steam service at some point or never make use of it, like Blizzard for example.
Steam have a lot to offer for them like VAC, integrations, visibility, but they are always trying to save some money and separating themselves it the way for that, specially if you have something like Battlefield and Diablo in your resume.
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Origin, Galaxy, and Uplay are doing so well; the market clearly calls for another!
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I may not be the one who talks, but I sure am the one who knocks.
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It's funny how so many people see the purchase of HB by IGN as the rise of some sort of online powerhouse. On one hand, you have a website whose marketing (and probably most transactions) consists of selling $1 bundles which most of the time requires Steam to make use of. On the other hand, you have a web-based "gaming magazine" whose majority viewership is console-based.
How does that even compare to the Steam and the sizable share of the market they cornered? Does HB+IGN have anything to do with hosting game installers, Cloud Save services, Multiplayer connectivity, trading, etc.? Perhaps if IGN hadn't shut down the GameSpy Network, we'd have a different conversation.
I'd love to see Steam get more competition, but so far the only one that can really stand up to Valve's near-monopoly is EA's Origin. Yeah. EA. As if that wasn't even worst than Valve.
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HB is a known seller and distributor.
IGN have a giant community.
Now they're married.
What's the name of their son?
I mean, why not? They're both graduated in business and IGN understands that nothing can be compared with Steam atm, so why not be the one to be used as comparative? The only thing that's separes HB from being a "Steam" is a software to manage the library.
What do you think?
Hey... Talk to me, i saw you clicking on the pool and leaving the thread.
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