They claim HD textures but it screams "bad port."
The game data on console discs is duplicated several times. The laser thingy always has any data it needs close by so it doesnt have to move to the other side of the disc, this keeps loading times down. So when you see gigantic games like this that used to be console games (Metal Gear Solid 2 is an old example, it was fucking MASSIVE for its time) it means they basically just copy-pasted the game to PC without reworking anything.
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Oh, that's something I didn't know. So you don't even have to launch the game to see the first failure of new Max made without Remedy, interesting.
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Right here Rockstar have said it's not a port and was developed along side the console versions.
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With my fast Internet, it would only take about 30 hours to download the game, longer than the story ^^
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Well, I checked my own files and that's what I can see: levels - 10.1 GB (they are big and detailed, so I think it's fair), models - 4.87 GB (they're good too), movies - 8.05 GB (there's so many cutscenes in Max Payne 3 so it's not a surpise), audio - 3.22 GB, and other files are about 2 GB. So that's why it's so big, I didn't find and duplicated files, so it's not a problem of console port.
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erm...Lol ?
Considering that The Witcher is half that size and takes around 9 hours to DL, MP3 would take a least 18 hours of DL at a 500Kbs average.
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my download speed is 100KBps so my reaction was '' OH GOD I AM LUCKY I DONT OWN MAX PAYNE 3 ''
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http://www.myfacewhen.com/1/
it took me 10 minutes to download 1000 amps... it's 5 mb....
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To This?
And I'm curious why it's so large
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