How much would pay for the game that gives full enjoyment for only 2 hours with no replayability? (full price, no sale, no refund)
ya I heard firewatch is a good game. I should consider buying one
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is there any game that gives you leaves you in emotional state?
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Brothers - A Tale of Two Sons... ...2-3 hours long, every second is worth it!
You can get it for less than 5€ at every steam sale - and at that price you either are a fool or don't want to be emotionally involved in a game for not to pick it up...
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ya i heard that game is good but controller is strongly recommended to play it. since I have only keyboard, I haven't bought it yet but yeah that game looks really nice
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i kinda hesitate buying one because it makes me look like i'm hardcore gamer or something lol, but yeah I would consider that
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Some games are more enjoyable and easier with gamepad. Plus it's nice to just plug it in, lean back on your chair to a comfy position and play with your hands resting on your thighs while you use the controller.
Just don't make the same mistake I did and buy directinput controller. The support for directinput is pretty weak nowadays with some games not supporting it at all, so you have to use workarounds via third party software just to get it to work.
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You're here, on a gaming site, starting a conversation about games. I think the point at which you look like a gamer has long passed. ;)
Also, a controller is one of the best peripherals you can get for your PC. I highly recommend the XB1 controller (I use it via the wireless dongle, but you can use bluetooth or USB as well).
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right if it's on sale, i will buy it in the near future
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Too bad xbox gamepads are so expensive. They're like two to three times the price of regular gamepads.
But yeah, most games nowadays have best support for xinput and lousy to no support for directinput controllers.
Still there are hybrid gamepads that can switch between those two inputs and they still tend to be cheaper than xbox ones.
I made a mistake of buying directinput only controller, so it can be a pain getting it to work with some games. When I get a job I'll probably buy a hybrid, or xbox if I find one on sale.
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I should consider buying OUYA, the greatest gamepad in gaming history
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I bought an OUYA when it first came out, but the controllers did not work for very long (They were interesting, though...)... We used PS3 controllers for a bit, but haven't used the OUYA at all for a long time. It was a cool idea, though, but it's easy enough to to plug a PC into a tv.
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I figured, but wasn't sure, they were a cool Idea, just bad execution. PS4 controllers did the touchpad way better.
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I disagree. I used a keyboard. One hand for each player. Both at the same time. Thats part of the game. Worked great. I had no issues using the keyboard. And yes. I enjoyed every second of that game.
The game I'm playing right now however I think was designed for a controller. LEGO® MARVEL's Avengers.
The Keyboard works but It feels awkward.
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Yep. go for it. Its a good game, Hmm. you mention Abzu below. Its on my list of games to play. (current playtime is just ASF idling it) I never realized it was so short. I could go for a short good emotional game right now. I see it recommends a controller. I wonder if that is needed or if a keyboard would work fine. I do want to buy a steam controller but I'll wait till they have a good sale.
Only game so far that I've tried that is impossible without a controller. "I am Bread". I never even made it past the tutorial with my keyboard. I'll try it again in the future with a controller if I ever get one.
Wait there is one more. Some sort of climbing game that I installed before I realized that it does not support a keyboard at all. But I can't remember what the name was.
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i hope you don't mean "getting over it with benette foddy"because that's a kind of game that makes you cry and crush everything around you.
I played Abzu with keyboard and yes it's kinda hard to play with keyboard but worth playing it anyways
if you;d like to take a vacation in a deep sea world, you should try playing it
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but I recommend you to buy it on sale. Like Tacoma, it's way too expensive... it lasts only for 2 hours so
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just saw your profile and 6 hrs of playing abzu... guess you liked it huh
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again, just being curious, if it's not humble bundle, how much would you be willing to pay for it?
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Ah. there is a max nest level that shows in the comments. OK then. Its working properly. Hmm. Don't know. Knowing what I know now. Sure $10 or so. But not knowing that beforehand, likely a bit less. But then I've spent far more for less enjoyment many times before so thats not really fair either. Thats a tough question. I'd say the game is priced properly as is. Its $21 Can. I'd say its reasonable.
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I would say I would pay up to $15. I think i bought it when it was over 70% sale or something. Tacoma, Abzu all kinds of these great but yet expensive games make me think that it's foolish to buy games at full price no matter it's great or not unless you really really want to play that game or support devs.
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Just Cause 3 XL
Hmmmm...... My very first steam purchase. Played many many hours of JC2 before steam. So when I saw it and I was looking at doing everything legit via steam I bought it. Full price. Only to see it bundled with the just released Wonderwoman game for half what I paid only 2 months later. I said I'd never buy another full price game. On the other hand. I've got 39hrs of actuall game time on it and I've feel like I've only just started it. There are vast areas of the map I've not even been to. I have not played it in a long time but I will get back to it sometime. I enjoyed those hours so its actually a better deal at full cost then the short ABUZ I played today. So while I don't want to pay for any more games at full cost..... I also don't really have anything to complain about when I look at the value I received.
Edit. This was before I knew about sales and bundle sites. But Still... I did get good value.
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Ah, the nostalgia.
The first game I bought was Football manager 2016 and I have played it about 100 hrs or so. I think it paid full price but had no regrets since that game comes out annually and I wanted the recent player lists and status at that time.
Well but i think it might be off topic because just cause and fm are the ones that definitely not only cost much but also guarantee heavy playtime.
that might be some topics that I would want to discuss in near future haha
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Frog Climbers, maybe? I haven't played it, but it seems similar to Mount Your Friends, which I can't imagine using a keyboard for.
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I believe this must be what I was thinking about. I have this, but its unredeemed so Its not in my Library yet. I must have been thinking about my attempt to play "I am bread" but I was also looking at this one at the same time. I think I got the details mixed up and have remembered it incorrectly.
I remember trying to get my old PS2 controller working, but the drivers have all changed since I last used it on my computer. I think I was on Win7 last time I used it and now I'm Win10. I never looked into it to hard. I'm sure its possible to make it work. I'm not to concerned about it however. I want a steam controller the next time they go on a good sale.
BTW. Abzu was easy with a keyboard. I'm not even sure why they say its recommended to use a controller. I had no issues.
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I too agree with cals7. Played with keyboard. Some awkward moments when you get confused with the controls and kill one of the brother. But you get used to the controls after certain period.
The game works best with controller but still pretty much playable with keyboard.
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I tried playing Brothers with a keyboard and just couldn't. Used WASD for one and arrows for the other brother but it wasn't enjoyable controlling them that way. The biggest issue however was when you had to use action button along with movement, now that's when I just gave up from using keyboard and I dropped the game until I bought a gamepad.
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I don't remember that being an issue for me. I don't remember if I used the arrows. I think I did some key remapping for the 2nd brother. Buts its been awhile. I forgot about that. Now that you mention the arrows I sorta remember remapping keys just a bit. But it all worked and I had no issues and enjoyed the game.
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okay, maybe I should try playing it for a minute or two and get refunded if it's unplayable
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Check out Inside if you liked Brothers. Play through Limbo first, Inside is by the same studio, took them 6 years to make a 3 hour game but it's amazing.
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I don't really have any example in mind right now because last games which made me question myself where more around the ~10h mark, but yeah, games do sometimes leave me a feeling I will keep in mind whenever I think of the game.
But I admit I can get emotional pretty quickly tho.
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i think Abzu can be a good example. That game has superb atmosphere but can be finished in 2 hrs. If you want to feel emotional, consider playing it heh
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To The Moon!!!!! I would pay the full 10 dollars for that game, even though you go through it once and the story is really memorable and chances are it is a one time, MAYBE two playthrough game.... but the story is absolutely profound. The best story-based story-driven game I've ever played. They also have a sequel to it called Finding Paradise for the same price (it's also really good, almost as good as TTM, espcially because TTM leaves you wanting more) and they have a similarly styled (different story) game called A Bird Story. A Bird Story is only 3.99, and again worth every single penny at full price. Scoring these games at a discount / free is a really nice bonus, but at full price they are still entirely reasonable. I would say they are an exception to my general rule of not spending more than $3 on a game I will only play once or twice (or for like 4 hours max)
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to the moon is a good game. I haven't played it on my own but read some reviews and walkthrough about it.
shall buy it soon in the future..
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My general rule of thumb for every game purchase is: 1 Euro for 1 hour of expected game time. But I have to admit that this rule doesn't really work for extreme cases. For example, I have played Grim Dawn for 650 hours, but I wouldn't pay 650 Euro for it. Instead, I buy every DLC of it as soon as it releases to thank and support the developers. The other way around, if a game is really great for 2 hours I would probably pay more than 2 Euro. The problem I usually have is that I don't know the real playtime and the real quality before playing. Sometimes I don't want to play it for long even if the official playtime is way longer.
I would probably not pay 20 Euros for a 2 hour game. But if it's great and, more importantly, I KNOW that it will be great, then I pay maybe up to 10 Euro. But it really strongly depends on the situation.
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was there any 2-hour length games that you had no regrets paying much?
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Hmm, let me think about it. There's
I have to admit, there are lots of games I played where I was happy to pay more than 1 Euro for 1 hour, but I have only a few games with a playtime of 2 hours. I rarely buy games with less than 5 hours.
Of, there was a point and click adventure (not on Steam), called "Bernd das Brot und die Unmöglichen" (Bernd the bread and the Impossible). I payed 10 € and enjoyed the 2-3 hour ride.
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so the 2-hour full enjoyment must, considering your example, have amazing storylines for you. so the good plot is critical to make you feel worth playing.
That's why walking simulators tend to cost much, because they know they have good stories despite of lack of replayability
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Man sollte auf jeden Fall mit Point and Click Adventures etwas anfangen können. Wenn man also z.B. die Deponia Reihe mag, dann wird man wahrscheinlich auch an Bernd das Brot seinen Spaß haben. Der Humor ist teilweise echt geil, manche Rätsel sind sehr kreativ, andere Rätsel aber auch ein bischen wirr. Ich persönlich hatte vorher noch gar keinen Kontakt mit Bernd, fand das Spiel aber sehr unterhaltsam.
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Hab damals mit Indy und Guybrush meine PC-Karriere angefangen, würde mich also schon als 'ne Art point'n'click-aficionado bezeichnen ;>. Werde mal schauen, ob ich's vielleicht demnächst mal irgendwie günstig bei Amazon oder so schießen kann, Danke für deine Antwort :).
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I paid 160€ to see McCartney for 2 hours, as long as a game is really good I won't be bothered I paid 10-20€ for 2 good hours. If it wasn't too good I'd be more upset because of the time wasted on it.
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I would definitely pay more than $200 dollars to see McCartney..
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Yeah, but games don't cost 160€ either fortunately. Playing Finding Paradise may not be as good but for a 16th of that price it's really fair.
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+1
Free time is worth more than any dollar amount, and wasting it on shit entertainment (game/movie/etc.) is beyond annoying.
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Depends on quality of this enjoyment. Game that is just ok will be different that game that keeps me totally occupied and in total amazement. Generally I look at it this way - I go to cinema a lot, When I go to cinema I usually pay 5-7EUR for ticket, add 2-3 EUR for communication and something to drink, so let's say 10EUR for on average 2h long movie. So if I have no problem paying 5EUR/hour for a movie I should have no problem with paying 5EUR/hour of a video game, especially as video game I can replay any time, my fiancee can play it via family sharing later on, generally game can be used multiple times, while cinema ticket is wprthless the very moment you leave the cinema. So if a game is great and I really enjoy it I will have no problem paying 10EUR for 2h long quality experience.
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hmm if you put it that way, i think games tend to offer much better and longer experience than movies considering cost and the outcome.
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indeed they do ;) that's why in most cases I am not complaining about game pricing (as long as it's a good game), games are usually much cheaper per hour than movies, books are cheaper per hour than games, music is more expensive per hour than most of other (crazy ticket prices for live concerts) - compared to lots of other media and art games are really not that expensive ;p Ofc there are still differences for me - for example I am mostly single-player gamer, I may want to play some nise single-player campaign in mainly multi-focused game, but I will probably never touch multi (with a few exceptions), so 60EUR new multiplayer release with 2-3h long campaign will be too expensive for me.
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I think that's because gaming industry is relatively new. As the time goes, i think people would appreciate games more and the price and cost would rise much higher than now. Maybe it's because there are fewer people enjoying games than music, book etc... i mean younger generation is crazy about it but they can't afford high prices so..
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well..aren't books expensive too? I don't know maybe not in your country but many books over 200 pages worth over $20 here so..
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Here books on average costs 10-12EUR for new titles, you can buy older titles for little fraction of this price. But again, same as with games, you look on full cost, I am talking about cost-effectiveness, so not how much will product cost but rather how much you will be paying per hour. average reading speed is 200 words per minute, average book published in normal format (so no small pocket editions nor big font ones) have 250-300 words per page. It means average human will read 40-50 pages per hour. Now it really depends what kind of books you're into, you can be a fan of short novellas, these will rarely go over 100 pages long, you can be fan of epic fantasy sagas, these often are 700-800 pages long. But anyway, if you read at let's say 550 pages long book, which is a pretty standard length for longer fiction forms, it will take average human 11-14 hours to finish it. If it was a book you paid 20$ for it still stanslates only to 1.42-1.81$ per hour, with my country prices it would be 0,71-0,91EUR per hour, and we are talking only about full cover prices, I usually buy my books for 2-5EUR, usually wait till it goes on sales etc, it means it's cost-effectiveness is 0,14-0,45EUR per hour, which is crazy smaller than movies (which as I said above are around 5EUR per hour) but even most of video games (excluding really long ones like long RPGs). If you buy a game for let's say 10EUR you would need to play it 22-71 hours to get the same cost effectiveness I get from books ;) And as we are discussing short games here (in your example 2h long game) - let's look at it this way - there are a lot of shorter few-hours long games, there are very few books thar are 80-100 pages long - and this is how long book would need to be for average person to read it in 2 hours ;p
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yeah.. I think illustrative books for kids or drawing books that are less than 50 pages would be the similiar comparison with 2-hour long games to the books that have 200~300 pages because those illustrative books cost really much with little pages. But yeah this might be off-topic. book industry is not a good example to compare with game industry. it's a bit different i guess
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Or comic books, they tend to cost as much as normal books, yet you read them a lot faster ;)
Also yeah, book industry is not good comparison, because first, books have much smaller audiences (usually a debut depending on language is printed in just few thousands up to 20k copies, any game selling just few thousand copies would mean bancrupcy to a studio ;p), second you cannot really compare costs of creating a book and a game. Book requires author, redactor,m someone to do corrections, then just composition, coverart and printing. But author and redactor are most important, so basically most important job is done by 2 people. Video games, beside very few niche indie love projects, are developed by whole studios, from few people up to hundreds. Book can be written and redacted in few months, video game takes years to complete. Thus costs of making video games (ofc we are talking about actual good videogames, not shovelware crap anyone can make in a few evenings) are much higher than costs of creating a book. So it's much closer to costs of making movies (there you also need a whole team, 1X people for short indie movie, hundreds for hollywood blockbusters), that's why I initially compared cost-effectiveness of games to movies ;)
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Usually pay about 10$ to go to the movies with popcorn and soda for about 2 hours of enjoyment, so don’t feel bad to pay for ganes, always wait for bundles or sales if you’re into the best value for your buck
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Firewatch and The Fidelio Incident were both extremely short games - paid full price, $20 for one and $10 for the other IIRC.
Both were worth every penny in my opinion, however. I don't really believe there's a "limit" I'd pay, and it depends more on the quality and story of the game in question.
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well, i surprisingly already have fidelio incidient in my wishlist but never have taken a close look. Thanks for the recommendation!
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whoa, are there cards worth more than 60$? that's insane
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What Remains of Edith Finch is another example of this kind. When it appeared, the original price was 20€ (now it is still 15€). What can I say... It's a true piece of art, but I finished the game in 2 hours and since I know the twist at the end, it lacks any replayability. I wouldn't want to miss the experience and the emotional rollercoaster it puts you through, but damn the 15 € I spent for it are too much.
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Walking simulators tend to cost so much more than actual time you play. Are they implying good stories worth that much? I don't know..
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oh yeah gorogoa is extremely a good example. I know that's a really really great game but can't help thinking it's overpriced. So I'm really waiting for the sale.
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I don't have much more to add than what has already been said so I'll just share some relevant blog posts by Jeff Vogul, founder of Spiderweb Software:
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oh man this is one of things that I wanted to take a look at! thanks
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Really depends on how much it fits my taste and what the game has to offer in these two hours, tough question. There's many (mostly indie) games around that you can pick up for a nickel and dime and which, as a matter of fact, could ask for way more than they currently do, and many (mostly wannabe-AAA) that ask for 60+ bucks and aren't even worth their bargain bin price (IMO). For me, it mostly comes down to how soon I'm able to make some time to and want to play a title - and if I have enough cash leftover to buy them, of course :D.
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I like the approach of MCsquared (1 Euro per hour) in general. But I admit that 2 hours is pretty much the time of an average movie. So if the game really gives full enjoyment I would consider the price of a cinema ticket.
(but this probably varies depending on the country)
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yeah if you start to mention movie ticket, $10 doesn't seem that expensive
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While a lot of people are debating how much a game is worth based on their experience with the game, what game it is, etc... I feel like we're overlooking one more detail; it also depends on one's financial situation. I'd never buy a $20 game because for me, that's too much for one game, no matter which one it is - I wouldn't be able to afford gaming at this rate.
In other words, it's not just about the game itself but what you are financially willing and capable of affording, therefore opinions may vary a lot. For example, I wouldn't pay more than ~$5, but that's only because anything more would be overpriced for me. If I had the money to spend, I'd go as far as $10, and then again that's because I'm super thrifty due to being used to having a tight budget to maintain so quite possibly more.
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well, I presumed that you wouldn't have any financial difficulty and can spend as much as you like.
but yeah i think the financial situation gradually forms your spending style so it can't be separated maybe
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Indeed - I'm sure if I were super rich I'd gladly pay $50 for entertainment, because why not. :P
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then it would be pretty hard to buy AAA games when it's hot. )-:
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I mostly play single-player games and those can be played at any point and be enjoyed just as much as when they were new (generally, there are exceptions).
I normally play games when they're at least a couple of years old, for example, I'm currently playing through Batman: Arkham Knight right now and enjoying the beneficts of having a bug-free experience thanks to multiple updates and patches and when I bought the game last year I think I payed around $5 instead of the $60 that it was at launch.
Sure, this gamble can backfire in some ways and I may miss some game that I would have enjoyed (like when a game gets removed from the store to never come back or a patch completelly breaks it) but I'm willing to run the risk and save lots of money in the process. Also my backlog is completely out of control and buying full priced games that I will end up playing years from now would be pretty dumb.
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i mostly agree with your idea, but there are times when you buy the game at full price when it's out new& hot and you get to share that excitement with people who just bought it like you. That sensation is kinda addictive.. it's like the time I bought cuphead when it came out(though I refunded it because it's sooo hard for me haha)
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plus, if you played it less than 2 hrs, you can refund the game that's the best thing
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Depends. Story driven game? $10-$15 sounds about right
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yeah me too I think 10~15 is the right price because i think great stories worth that much.
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Into the breach, FTL are not the kind of game that I was thinking in mind because those games are the ones that can be replayed hundreds of times... aren't 2 hours too short for you though?
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i guess you like story centered games more than puzzle ones because short playtime means no or really short periods of trial and error while puzzle and rogue-like games make you fail and try harder again
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It depends on the game. I did play Tacoma for example and it took me 6 hours to consume all of the information about the world and getting all of the achievements. It's hard to judge these kind of games, because as a game there's not much worth to it but as an animated interactive movie that you technically could replay as much as you'd like it's definitely worth the price of a DVD.
To come back to Tacoma, I'm currently playing The Turing Test which has the exact same setup but also offers Portal-esque gameplay. Both of these games have the same price. One takes place on a spaceship with like 20 rooms and the other has like 77 puzzle rooms.
In comparison, Tacoma fails as a game. But the setup is so much stronger than The Turing Test that it's almost a shame that the game didn't offer "real" gameplay. I really hope the world of Tacoma gets another game, if not that would be a giant waste.
Personally I never disliked a game due to its length. I get most of my games from bundles and really cheap deals so the money aspect doesn't affect my opinion on the length (at least for indie games), but I really don't mind if a good experience is only one afternoon long.
But to actually answer the question from the poll: I'd be willing to spend as much as $20 for a good story alone, but if we go to the $30-$60 territory I definitely expect at least 10 hours (and quality) from it. Normally I'll wait for sales and bundles for these types of games though.
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It also depends on what other games offer compared to their value for money. If the game offers 2h of full enjoyment but i can get 10h of full enjoyment for the same price from another game, i will be inclined to buy the longest. Except if the shortest is especially original, idea, graphics, etc.
But no actually i wouldn't pay 20$ for 2h of full enjoyment, when :
When the game doesn't seem "special", usually i prefer 1€/1h.
Counter-part : i never refund a game i liked, even if it was 1h long.
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shigatari.. seems like a nice game.
Can you recommend more games that you think it's original and worth the price? I like your taste
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There are so many original games ! /o\
It depends what sort of games you like and what price are you willing to pay...
You search for original indie games ? What sort of games do you like ?
In my eyes the must-buy is Diablo II, i would gladly pay full price for Diablo II remake ! But it's not 2h long ! XD
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i wish I could see your steam profile so I can see what kind of games you have played.
I don't mind anything. Never heard games like Shigatari and want to know games like that so called hidden gems.
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Oh sorry i'm in "friends only" because some "real life persons" didn't respect my private life ! :p
Some hidden gems that i bought full price no regret :
But there are dozens of other super games...
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omg, you have a good taste in games. I wanna know more if you have more to recommend! Thanks bro
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but you never know when it comes out fresh and new
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I look at reviews and if the top 10 reviews only have 2 to 5 hours i lose interest instantly. (because i'm a time-sink-games fan)
And my type of games usually don't have stories or endings because it is open world / multiplayer stuff.
I did win Abzü here, which is known for only having 2 hours of content, and i did love that game. (and would recommend it...on a big sale.. or to super wealthy people, lol)
When i do buy a story-driven game, i want a minimum 1 hour per dollar.
So a $20 game should keep me entertained for 20 hours, and in the case of a 2 hour game i'd pay $2.
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I NEVER cared about replayability and I never will because I don't like replaying games. But I care about the duration of the game. No matter how good it is, if it's too small, you can't expect me to pay a lot for such a short enjoyment. So, I would give max 10 euros for a game like that. There are a lot of indie games that are awesome, but really short, so I really don't wanna give a lot of euros for them.
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10 euros are generous enough I guess...considering the poll result..
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You can't expect to find a very good game in such a cheap price, except if it got kinda old and it's on a sale. If it's a very good game, then ok, I won't mind giving up to 10 euros.
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actually i'm stunned by the poll result. do they think there would be good games under $3 that provides 2 hour full-time enjoyment? maybe that means they wouldn't buy at all.. i don't know it's kinda sad
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I find it amazing how people can beat a game in under X amount of hours and say it's too short. And yet people like my RL friend and I beat them in 2-3 times the amount of hours and see that they missed SO much in content. Such as secrets, easter eggs, and other findable things. And they miss out of 3/4 of the achievements if the game has them.
And then they bitch about the pricing.
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so you think getting all the achievements done is the real meaning of "playing the game" then?
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No. I think they just don't get real enjoyment out of a game by beating it in under X amount of hours. Make it last, if you can.
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so you mean if you speedrun and finish the game mindlessly, you shouldn't bitch and moan about price right? that's a good point
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Exactly. I can see a speed run when you finish the game the first time and have done as much as you can, but not on the first time.
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you are a truly good gamer knowing how to appreciate the game itself
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Exactly. I used to pay $80 for SNES games way back when and I loved EVERY minuted of the ones I payed that much for. Now I see $60 and up for games that last less time than your average movie and give zero enjoyment.
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It's a hard one to justify before playing it and knowing how much you'll love it, as someone who doesn't usually have a lot of money to spend on video games. If I adore the game though and it leaves a lasting impact the price doesn't really matter, I'd 100% recommend it still at full price if you're able to buy it. If people can't afford it they'll just wait for a sale.
ABZÛ is one of my favourites that I would absolutely recommend, but $20 is asking a lot for someone who won't replay it. That said that game was more like an experience to me, it gave me a lot of feelings that Studio Ghibli films do. So afterwards I was like I could totally warrant paying $20 still if I had it, because it was like watching a film. And I enjoyed it so much I replayed it again that same night and dipped in and out since.
I loved Tacoma too and right after I beat it was thinking about replaying it already and how I'd love to get back to it in a couple years. Firewatch and The Stanley Parable had the same effect. I think because these are some of my all-time favourite games of course I can warrant the price and assume I'll probably love games similar in nature. But it's hard to know for sure ahead of time, especially it's of a different genre or experimental. I guess that's the beauty of refunds though, if you play 30 minutes and think it's a huge waste of money can stop playing it.
I do think developers tend to overprice games though because they know it'll be on sale and that's where the majority of their sales will come from with the store? Usually these games are pretty straightforward about being short games, so if you pay full price you know what you're getting into and supporting the devs (more?) if not waiting for a sale.
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I think the problem for me is that I'd not be very likely to buy it at all, as I'm not into those kinds of interactive walking simulators. I can only think of 2 exceptions to this, which were firewatch and Tacoma, which are both superb. But that leaves 99.something percent that I don't enjoy in the genre. Even when it's not walking simulators, but action games such as for example Shank, I feel cheated. 10 euro for 2 hours and 45 minutes worth of content. Or even worse, superhot (god that "game" was overhyped).
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i think people get pissed easier when 2-hour length game is action centered than the story-centered.
people are pretty generous about 2-hour expensive walking simulator with good stories
but get really mad when it comes to action-genre or metrovania.. something like that and THAT's interesting.
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full enjoyment ?
if it's full enjoyment, it surely worth 10+ bucks for me. but it should be full enjoyment!
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I recently played tacoma and started to wonder
how do game developers price their games?
When I played tacoma, it was extremely enjoyable but only for 2 hours
I could finish the game in 120 minutes and the cost of the game is over $20 and there was hardly no replayability (at least for me)
I got it from humble bundle so I have no complaints but almost all reviews were saying that it is overpriced.
I know tacoma is beautiful game, a lot of efforts are in there and I really appreciated it
but if it was cheaper say, around $10, i think a lot of people would have bought it.(well that maybe the purpose of steam sale)
There are lots of games like this, no replayability but obviously can be considered as some kind of masterpiece only for 2 hrs.
I'm just curious
How much would pay for the game that gives full enjoyment for only 2 hours with no replayability? (full price, no sale, no refund)
and want to hear some thoughts about how game developers price their games.
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