Wanna ask something. When trying to use this software I have seen people succesfully entering my account. Luckily I have 2 steps auth and changing the pass makes them stop trying. Not sure if it's coincidence but I'm scared to use it again because of this since I want to idle some more cards to save money.
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Random people from random places. I know it's not me because:
a) At that moment I have not logged in
b) It says the code as been asked from a different country than mine
Also, I usually have to enter the android app for the code but those times I was sent an email with the code, when I never use the email option for sending the Steam Guard code.
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Your issue has nothing to do with ASF. It could be your account being compromised, some other account registered on the same e-mail, having malware on your PC/phone or any other potential reason for that to happen, but that's for another thread, not ASF discussion.
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and I've been using the same version for much longer than this has been happening
Which version is that? Use the newest one. Remember something about that in the changelog.
If you use the newest one, I would guess steamfuckup, since it's not a problem for me ^^
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Hello, I'm trying to play a game using a command from the IPC.. but I don't understand why appears this "Request failed with status code 400" What's the right command? this for example? "play <Main> <391220>" "play Main 391220".. I have 1 bot only. thanks!
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Can feature MatchActively be enabled without ASF 2FA active? I have Android phone and don't want to play with root or changing it and I'm able to confirm within few minutes. Maybe you can add like 2 category with non ASF 2FA - it is not issue is another user need even 2 days to accept trade - like it happens via STM.
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No, this feature loses its whole potential if you'd need to confirm yourself, as then rounds can't work effectively, neither actual matching. It'd also heavily increase issues such as items no longer available and other cases that do not play well without automation. In addition to that it'd force you to take active part in ASF's matching, which goes against the objective of the module being fully transparent.
I can recommend a desktop authenticator such as WinAuth if you can't duplicate it out of your phone. Not only for ASF, but for your own convenience and sanity as well.
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Probably a stupid question, but I just want to know if I have understood my situation correctly.
I don't want to root my phone and I want to keep the authenticator in my phone (as I need it on multiple locations/computers).
So I take it's not possible to use MatchActively as I can't use WinAuth with authenticator already active in my phone?
The instructions say "Now launch WinAuth as usual" and so on, but as I have no experience with it I'm not exactly sure what this refers to. I assume it means that if I were using WinAuth instead of the mobile authenticator I would proceed from there.
Thanks for all the work with ASF!
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Yes. As long as you do not extract the authentificator from your phone (impossible without root, as far as I know) you would have to remove your phone and add winAuth (or similar) as "new phone". Then you can use ASF, but NOT your phone anymore.
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unpack boosters problem. Steam something changed or fuckups, maybe need delay =\
2018-12-16 01:34:35|ArchiSteamFarm-80380|DEBUG|boteg|UrlPostToJsonObject() Request failing: https://steamcommunity.com/id/boteg/ajaxunpackbooster
2018-12-16 01:34:44|ArchiSteamFarm-80380|WARN|boteg|UrlPostToString() Request failed after 5 attempts!
2018-12-16 01:34:44|ArchiSteamFarm-80380|DEBUG|boteg|UrlPostToString() Request failing: https://steamcommunity.com/id/boteg/ajaxunpackbooster
2018-12-16 01:34:49|ArchiSteamFarm-80380|WARN|boteg|UrlPostToString() Request failed after 5 attempts!
2018-12-16 01:34:49|ArchiSteamFarm-80380|DEBUG|boteg|UrlPostToString() Request failing: https://steamcommunity.com/id/boteg/ajaxunpackbooster
2018-12-16 01:34:53|ArchiSteamFarm-80380|WARN|boteg|UrlPostToString() Request failed after 5 attempts!
2018-12-16 01:34:53|ArchiSteamFarm-80380|DEBUG|boteg|UrlPostToString() Request failing: https://steamcommunity.com/id/boteg/ajaxunpackbooster
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Couple months ago there weren't pre-sale mysterious cards dropping or everyone trading cards to get them and I said "private", not private.
Why is this news every time that every sale Steam gets even more broken than usual because they are too stingy to rent another server from the cloud. :)
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Perhaps. i found my post https://steamcommunity.com/groups/archiasf/discussions/1/3559414588264550284/ but then there was another mistake and also unpacked before the summer sale)
debug log unpack boosters
https://pastebin.com/dfnyWgcS
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Something weird happened.
When I turned on my pc this morning - ArchiSteamFarm.exe disappeared.
I was using it yesterday for whole day.
Checked av quarantine and it's not there.
Last thing I did was uninstalling "war thunder" client. Is it possible that it also removed asf.exe somehow?
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I was just wondering I somebody reported something like this before :) Things usually don't disappear just like that :)
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Maybe it just gets deleted without going through quarantine or something.
That might be the answer - time to read some logs xD
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Is this still working? They say Steam already disable card drop for giveaway https://www.reddit.com/r/FreeGamesOnSteam/comments/a7adl4/psa_valve_now_disables_trading_cards_drops_from/
edit: It's still working for my giveaway games.
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Games you !addlicence are not dropping cards according to that thread, but Hitman 2 that is free to play for 2 weeks started dropping cards without any interaction at least for me. Either it's a trap or Steam as usual. :)
Seems like I added the prologue a month ago that did nothing, but now it turned into Holiday Hoarders that drops cards.
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will the bots be able to vote at the https://www.steamgifts.com/discussion/IpU9C/steam-awards-nominees-2018 event? I supposed where will be card drops for voting like last xmas.
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Will the bots be able to vote for the Steam awards?
In previous sales only donators were eligible to receive the special ASF version that can do that.
But I think that's not really an issue this year since apparently you can vote for all categories from day 1 and not one per day. Haven't looked into it yet so I might be wrong. Waiting for traffic to go back to normal before I try.
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My ASF bots do not enter the discovery que? Is there a setting that has been changed?
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"AutoSteamSaleEvent": true for all bot. I haven't changed anything since summer sale. + I have the latest version of ASF according to its self updater at the beginning
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No you are not. My feelings are not involved in this in any way, it's your ego and feelings that make you act up like a small child raging the moment you have to do something yourself like reading the manual or waiting a short while. Stop making this some kind of emotional issue when the only problem is yours, not mine.
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Well let's say you had no intention of being friendly and nice. Somehow most people seem to hate it when they ask about the exact instructions about what to do and get an indirect response saying how to do it. Anyway thanks to your response, everybody knows the answer now.
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They imagine they have a technical problem and get told how to fix the imagining part. But yes, I don't care one bit about the emotions of random people who see being blunt as some kind of hate crime. Teach a man how to fix his problem and he will ask for emotional support every time. Teach a man how to read the manual and he will happily use the program without needing support from others. That's the lesson here. :)
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Well, people above recommended reading the wiki where it's explicitly said that this feature activates 1 hour since ASF boot, so I'm not entirely sure how this is going to help if people do not want to read by definition, maybe if you tried to sing it then you'd have better success :3.
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For paid users is there any process needed for winter sale game like last summer game for bots? is there a winter build spacial for paid users that can be obtained link on email?
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I am travelling 4 days through x-mas carrying laptop. Will netcore 2.2 installer work to make ASF run? Can someone post link what exact latest netcore to install? I have only windows installed atm nothing more. Anything else I need install? any of previous do net frameworks? windows service packs?
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Whats that? How can I make it it work sorry noob question.
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look at it here:
https://github.com/JustArchiNET/ArchiSteamFarm/wiki/Docker
also, as archi mentioned, everything else is over there too.
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Ok, so I have a problem and I can't find it documented anywhere, thus I'm here now:
When using the command !loot on a bot, it says
Failed due to error: inventory is empty!
Still works just fine. Bot has public everything and obviously has items in inventory, I see them when I log in via browser.
I've checked here:
https://github.com/JustArchiNET/ArchiSteamFarm/wiki
https://github.com/JustArchiNET/ArchiSteamFarm/wiki/Commands
https://github.com/JustArchiNET/ArchiSteamFarm/wiki/FAQ
since in the archi group, chat is disabled (granted, they're all bots!) couldn't figure it out how to solve it.
Can anyone help me? Thanks
Edit: everything is tradeable, no locks, steamguard ok, there are backgrounds, emoticons and 1 coupon. Most if not all are the new steam awards 2018, I could think there's a bug with that, but since others work fine then IDK.
I also know that in the past you could set which type of items you'd want to loot, such disabling gifts so they stay there, or disable bg or emoticons, and only loot cards. IDK what's wrong so I just sent manually the trade from browser, confirmed it by command.
Edit 2: I've edited all json files changing
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Default, 1,3, 5
Yes, items were lootable. Tcards, emoticons and backgrounds, also 1 coupon.
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I wanted to see if it was a steam derp thing yesterday or not. Find it weird it worked fine for some and fail for others, all same config.
Just checked, same bot, same command, nothing on the console, so no error, only in the steam chat (that's how I command the bots, steam chat).
These are all emoticons now, from the steam award 2018. Tho it shouldn't matter to ASF.
Think there used to be another part, ex. !loot A <bot> but even if I try !loot alone, it still fails. From a "master bot" chat using bot's name or directly in the bot chat, everything fails (again, no error in console). The cards are sent, on automatic drop, just not the other items.
Hmm, default config for lootable types are 1,3,5. Emoticons are 2, BUT I used to use a command that looted everything no matter this default config. I checked the updated commands because perhaps I'm doing it wrong or something, but I can't figure it out what.
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I had problems with couple bots failing x*5 times to send items, checked them out by logging in with browser and there were about dozen trades waiting for mobile confirmations stuck because of Steam as usual. Canceled those and no problems afterwards, so worth trying at least.
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Thanks, but that wasn't it at least in my case. I have both ASF commands and winauth to confirm stuff, aside from login in via browser so I could actually SEND the trade offers because ASF is failing for unknown reason.
I guess I'll take what I can get after all I'm not donor and it's awesome work all for free, and I do appreciate it.
Merry Christmas!
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Still no harm in checking, there are plenty of random bugs going around every sale and it has helped me solve them at least 2 or 3 times.
Also not about whatever you authenticate with but Steam eating the offers before they reach any of them. Once again looking at market I have 5 listings waiting for confirmation that never appeared anywhere.
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Hi. Sorry if it's a dumb question. But does ASF automatically create steam web api key? I was searching for ways to avoid account being hijacked and it says there "the account hijackers will set up an API key on your account in order to efficiently control it". I don't remember registering for steam api. But I do remember revoking it few days ago. Should I revoke it again? Thanks.
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Yes, ASF requires API key to operate and will automatically create and use it. I don't follow your logic, any person being able to fetch your API key already has full control over your account, you can revoke it afterwards if you have it leaked (and regained the control), but revoking it in advance has no purpose.
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API key can be used by various third-party tools and scripts in order to interact with Steam service on your behalf. ASF uses it for stuff such as receiving trade offers, accepting and declining them, and effectively fetching list of the games that you own. You shouldn't share your API key with other people, that's true, and this is why Steam allows you to revoke API access in case you do, for example accidentally, the same way how Steam allows you to change or reset your password.
Having API key initialized does not increase chances of getting hijacked, it works the same as a password and attacker can't access it without hijacking your account first, or you explicitly leaking that detail to him. If there was any risk associated with it, ASF would use another method in order to interact with the service. This is why I'm saying that you don't have anything to worry about, unless you share your API key with other people (same as if you shared with them your password).
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Anyone know if there is a way to make the bots send trade offers for icons and backgrounds also?
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Hi, wanted to make a feature request:
The ability to idle every game (regardless of drops) for a minute, or whatever amount is necessary to leave a review.
I had some keys revoked from the recent Electro Stalin Entertainment/ Otaku bundle issue and this comment was interesting to me.
Unlike Urban War Defense I have no playtime in this so I can't write a review. Shame.
https://steamcommunity.com/app/822650/discussions/0/1742229167228713069/?tscn=1546470416#c1742229167229068029
Playing a game unlocks the ability to review it (even if the game gets revoked), but with the way ASF currently works this would only apply to games with drops. I know ASF has the ability to idle a specific game once all drops have been collected, was wondering if this could be extending to play all games for a short amount of time.
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ASF is a C# application that allows you to farm steam cards using multiple steam accounts simultaneously. Unlike Idle Master which works only for one account at given time, requires steam client running in background, and launches additional processes imitating "game playing" status, ASF doesn't require any steam client running in the background, doesn't launch any additional processes and is made to handle unlimited steam accounts at once. In addition to that, it's meant to be run on servers or other desktop-less machines, and features full cross-OS support, which makes it possible to launch on any .NET Core-supported operating system, such as Windows, Linux or OS X. ASF is possible thanks to gigantic amount of work done in marvelous SteamKit2 library.
ASF doesn't require and doesn't interfere in any way with Steam client. In addition to that, it doesn't require exclusive access to given account, which means that you can use your main account in Steam client, and use ASF for idling the same account at the same time. If you decide to launch a game, ASF will get disconnected, and resume idling once you finish playing your game, being as transparent as possible during entire process.
Core features
Interesting features
For comparison with other similar programs and further read about the most interesting exclusive ASF features, I recommend to visit appropriate FAQ entry that explains everything in detail. It's also a very good starting point if you want to have a glimpse on what ASF can do, besides the obvious.
Setting up
Detailed guide regarding setting up and using ASF is available in the setting up article on our wiki. It's user-friendly tutorial with helpful screenshots that compacts the whole basic knowledge about ASF into a single document.
Useful links
Main page / Source code
Latest version / Download
Wiki / Help
Steam group
Discord
You might be also interested in our side project, ASF STM listing.
Is the project still supported?
As stated in my thread closing statement, despite of SG thread being closed, I intend to keep the project up-to-date and supported through non-SG channels. You can check the date of the latest release for reference.
This thread
The thread on SG is open for discussion and support matters that are related to ASF as a program. If you have any particular issue, question or other case to discuss, feel free to leave a comment.
Have fun.
Please do not add me on steam, if you have questions or issues - ask in the thread.
Prior to doing so, make sure to read main page and the wiki, especially our FAQ.
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