Have you ever tried making a game?
My first Game was a text-adventure with some animated pictures ..no, not gifs, cause compuserve invented animated gifs 2 years later ;-) . And since then i sometimes made mods for different Games, mostly cause I was not satisfied with functions, contents or just had an idea.
The only public thing I have running, is a mod-collection for kerbal space...for now I guess 2 years, I keep it updated and all few month...depending on my mood, I add content.but that releases are of course not part of my frog-being ;-)
But I guess my general workflow is a bit different compared to many out-of-the-box tools that are now available....from time to time I try to change it, but I stick to old tools cause I´m still faster with them and afterwards import the stuff.
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No, not yet. Either haven't felt well enough, or didn't have the time. But thankfully things have changed a little. And my mom got me a copy of this bundle as an early birthday present, so we shall see.
I'll most likely just play around with the software and assets for a while, to get the hang of things. And then I'll see where that takes me. Free-form creative play has always been my strong suit.
And I wish those of you who got the new bundle the best of luck with your current aspirations. Have fun, and make something awesome!
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She is the best mother ever! My mom got me into games, too. Plus we play a lot of 'em together. And the woman kicks all sorts of ass at Mortal Kombat. Though she cheeses the hell out of it with Mileena lol
Out of my entire family, she's the one who has always encouraged me to follow my dreams. I promised her that I'd make her a small something with one of the bundled pieces of software when I have the time.
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I made a short game based on "The Most Dangerous Game" for an English project ... lets just say I got extra credit. ;D
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I helped a good friend with ideas. and alpha testing and such. no coding for me, or anything similar. i do that enough on the job (no, i'm not IT ;) )
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So, with all the tools in the humble bundle for game creation atm, it makes me wonder just how many gamers have ever tried to make their own game. There's a lot of steam software out there that makes the process simple even without any programming knowledge, so I would think most people have at least tried some time or another? What did you manage to do?
Personally, I started playing with making games in RPG Maker, which is super easy, and there's a lot of tutorials/open source scripts you can use to add more complicated things. As a drag and drop, it's a really nice game engine, and you can make something playable almost instantly, though it does suffer from most games looking very very similar to each other (I've attached a gif of a map I made, I bet everyone has seen 459053405834 games with a similar style).
More recently, I've been playing around with GameMaker Studio and Unity, and I'm currently messing around with creating a platformer in GameMaker Studio, though I also made a basic engine for generating random 2d terrain with caves and stuff (like simplified terraria). I'm ignoring pretty much all the built in stuff though and coding it all, since it seems to be a lot more powerful. GameMaker has a reputation as being an 'easy' engine, but games like Hotline Miami were created with it, and I've found it to be a lot of fun to work with. Since I want to focus on 2D graphics (I'm fairly decent at spriting) Unity is overly complicated for what I need right now. Although I really love how this guy has managed to make a terraria-like engine that works so nicely in Unity.
bonus giveaways: 1 and 2
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